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net: ethernet: ti: am65-cpsw: update pri_thread_map as per IEEE802.1Q-2014
IEEE802.1Q-2014 supersedes IEEE802.1D-2004. Now Priority Code Point (PCP) 2 is no longer at a lower priority than PCP 0. PCP 1 (Background) is still at a lower priority than PCP 0 (Best Effort). Reference: IEEE802.1Q-2014, Standard for Local and metropolitan area networks Table I-2 - Traffic type acronyms Table I-3 - Defining traffic types Signed-off-by: Roger Quadros <rogerq@kernel.org> Reviewed-by: Siddharth Vadapalli <s-vadapalli@ti.com> Reviewed-by: Guillaume Nault <gnault@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -1704,26 +1704,34 @@ static void cpsw_ale_policer_reset(struct cpsw_ale *ale)
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void cpsw_ale_classifier_setup_default(struct cpsw_ale *ale, int num_rx_ch)
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{
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int pri, idx;
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/* IEEE802.1D-2004, Standard for Local and metropolitan area networks
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* Table G-2 - Traffic type acronyms
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* Table G-3 - Defining traffic types
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* User priority values 1 and 2 effectively communicate a lower
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* priority than 0. In the below table 0 is assigned to higher priority
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* thread than 1 and 2 wherever possible.
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* The below table maps which thread the user priority needs to be
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/* Reference:
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* IEEE802.1Q-2014, Standard for Local and metropolitan area networks
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* Table I-2 - Traffic type acronyms
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* Table I-3 - Defining traffic types
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* Section I.4 Traffic types and priority values, states:
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* "0 is thus used both for default priority and for Best Effort, and
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* Background is associated with a priority value of 1. This means
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* that the value 1 effectively communicates a lower priority than 0."
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*
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* In the table below, Priority Code Point (PCP) 0 is assigned
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* to a higher priority thread than PCP 1 wherever possible.
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* The table maps which thread the PCP traffic needs to be
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* sent to for a given number of threads (RX channels). Upper threads
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* have higher priority.
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* e.g. if number of threads is 8 then user priority 0 will map to
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* pri_thread_map[8-1][0] i.e. thread 2
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* pri_thread_map[8-1][0] i.e. thread 1
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*/
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int pri_thread_map[8][8] = { { 0, 0, 0, 0, 0, 0, 0, 0, },
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int pri_thread_map[8][8] = { /* BK,BE,EE,CA,VI,VO,IC,NC */
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{ 0, 0, 0, 0, 0, 0, 0, 0, },
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{ 0, 0, 0, 0, 1, 1, 1, 1, },
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{ 0, 0, 0, 0, 1, 1, 2, 2, },
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{ 1, 0, 0, 1, 2, 2, 3, 3, },
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{ 1, 0, 0, 1, 2, 3, 4, 4, },
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{ 1, 0, 0, 2, 3, 4, 5, 5, },
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{ 1, 0, 0, 2, 3, 4, 5, 6, },
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{ 2, 0, 1, 3, 4, 5, 6, 7, } };
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{ 0, 0, 1, 1, 2, 2, 3, 3, },
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{ 0, 0, 1, 1, 2, 2, 3, 4, },
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{ 1, 0, 2, 2, 3, 3, 4, 5, },
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{ 1, 0, 2, 3, 4, 4, 5, 6, },
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{ 1, 0, 2, 3, 4, 5, 6, 7 } };
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cpsw_ale_policer_reset(ale);
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