14 lines
778 KiB
JavaScript
14 lines
778 KiB
JavaScript
/**
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* @license
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* Copyright 2010-2025 Three.js Authors
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* SPDX-License-Identifier: MIT
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*/
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const t="180",e={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2},n={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3},i=0,r=1,s=2,a=100,o=101,l=102,c=200,h=201,u=202,d=203,p=204,m=205,f=206,g=207,_=208,v=209,x=210,y=211,M=212,S=213,b=214,T=0,E=1,w=2,A=3,R=4,C=5,P=6,I=7,L="attached",D="detached",U=300,N=301,O=302,F=303,B=304,z=306,k=1e3,H=1001,V=1002,G=1003,W=1004,j=1005,X=1006,q=1007,Y=1008,Z=1009,K=1010,J=1011,$=1012,Q=1013,tt=1014,et=1015,nt=1016,it=1017,rt=1018,st=1020,at=35902,ot=35899,lt=1021,ct=1022,ht=1023,ut=1026,dt=1027,pt=1028,mt=1029,ft=1030,gt=1031,_t=1033,vt=33776,xt=33777,yt=33778,Mt=33779,St=35840,bt=35841,Tt=35842,Et=35843,wt=36196,At=37492,Rt=37496,Ct=37808,Pt=37809,It=37810,Lt=37811,Dt=37812,Ut=37813,Nt=37814,Ot=37815,Ft=37816,Bt=37817,zt=37818,kt=37819,Ht=37820,Vt=37821,Gt=36492,Wt=36494,jt=36495,Xt=36283,qt=36284,Yt=36285,Zt=36286,Kt=2300,Jt=2301,$t=2302,Qt=2400,te=2401,ee=2402,ne=2500,ie=2501,re="",se="srgb",ae="srgb-linear",oe="linear",le="srgb",ce=7680,he=512,ue=513,de=514,pe=515,me=516,fe=517,ge=518,_e=519,ve=35044,xe="300 es",ye=2e3,Me=2001;class Se{addEventListener(t,e){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)}hasEventListener(t,e){const n=this._listeners;return void 0!==n&&(void 0!==n[t]&&-1!==n[t].indexOf(e))}removeEventListener(t,e){const n=this._listeners;if(void 0===n)return;const i=n[t];if(void 0!==i){const t=i.indexOf(e);-1!==t&&i.splice(t,1)}}dispatchEvent(t){const e=this._listeners;if(void 0===e)return;const n=e[t.type];if(void 0!==n){t.target=this;const e=n.slice(0);for(let n=0,i=e.length;n<i;n++)e[n].call(this,t);t.target=null}}}const 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Te=1234567;const Ee=Math.PI/180,we=180/Math.PI;function Ae(){const t=4294967295*Math.random()|0,e=4294967295*Math.random()|0,n=4294967295*Math.random()|0,i=4294967295*Math.random()|0;return(be[255&t]+be[t>>8&255]+be[t>>16&255]+be[t>>24&255]+"-"+be[255&e]+be[e>>8&255]+"-"+be[e>>16&15|64]+be[e>>24&255]+"-"+be[63&n|128]+be[n>>8&255]+"-"+be[n>>16&255]+be[n>>24&255]+be[255&i]+be[i>>8&255]+be[i>>16&255]+be[i>>24&255]).toLowerCase()}function Re(t,e,n){return Math.max(e,Math.min(n,t))}function Ce(t,e){return(t%e+e)%e}function Pe(t,e,n){return(1-n)*t+n*e}function Ie(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return t/4294967295;case Uint16Array:return t/65535;case Uint8Array:return t/255;case Int32Array:return Math.max(t/2147483647,-1);case Int16Array:return Math.max(t/32767,-1);case Int8Array:return Math.max(t/127,-1);default:throw new Error("Invalid component type.")}}function Le(t,e){switch(e.constructor){case Float32Array:return t;case Uint32Array:return Math.round(4294967295*t);case Uint16Array:return Math.round(65535*t);case Uint8Array:return Math.round(255*t);case Int32Array:return Math.round(2147483647*t);case Int16Array:return Math.round(32767*t);case Int8Array:return Math.round(127*t);default:throw new Error("Invalid component type.")}}const De={DEG2RAD:Ee,RAD2DEG:we,generateUUID:Ae,clamp:Re,euclideanModulo:Ce,mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},inverseLerp:function(t,e,n){return t!==e?(n-t)/(e-t):0},lerp:Pe,damp:function(t,e,n,i){return Pe(t,e,1-Math.exp(-n*i))},pingpong:function(t,e=1){return e-Math.abs(Ce(t,2*e)-e)},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){void 0!==t&&(Te=t);let e=Te+=1831565813;return e=Math.imul(e^e>>>15,1|e),e^=e+Math.imul(e^e>>>7,61|e),((e^e>>>14)>>>0)/4294967296},degToRad:function(t){return t*Ee},radToDeg:function(t){return t*we},isPowerOfTwo:function(t){return!(t&t-1)&&0!==t},ceilPowerOfTwo:function(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))},floorPowerOfTwo:function(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))},setQuaternionFromProperEuler:function(t,e,n,i,r){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),c=s((e+i)/2),h=a((e+i)/2),u=s((e-i)/2),d=a((e-i)/2),p=s((i-e)/2),m=a((i-e)/2);switch(r){case"XYX":t.set(o*h,l*u,l*d,o*c);break;case"YZY":t.set(l*d,o*h,l*u,o*c);break;case"ZXZ":t.set(l*u,l*d,o*h,o*c);break;case"XZX":t.set(o*h,l*m,l*p,o*c);break;case"YXY":t.set(l*p,o*h,l*m,o*c);break;case"ZYZ":t.set(l*m,l*p,o*h,o*c);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:Le,denormalize:Ie};class Ue{constructor(t=0,e=0){Ue.prototype.isVector2=!0,this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t){return this.x+=t.x,this.y+=t.y,this}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,n=this.y,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6],this.y=i[1]*e+i[4]*n+i[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Re(this.x,t.x,e.x),this.y=Re(this.y,t.y,e.y),this}clampScalar(t,e){return this.x=Re(this.x,t,e),this.y=Re(this.y,t,e),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Re(n,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Re(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class Ne{constructor(t=0,e=0,n=0,i=1){this.isQuaternion=!0,this._x=t,this._y=e,this._z=n,this._w=i}static slerpFlat(t,e,n,i,r,s,a){let o=n[i+0],l=n[i+1],c=n[i+2],h=n[i+3];const u=r[s+0],d=r[s+1],p=r[s+2],m=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=c,void(t[e+3]=h);if(1===a)return t[e+0]=u,t[e+1]=d,t[e+2]=p,void(t[e+3]=m);if(h!==m||o!==u||l!==d||c!==p){let t=1-a;const e=o*u+l*d+c*p+h*m,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],c=n[i+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e=!0){const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),c=a(i/2),h=a(r/2),u=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!0===e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=n+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>h){const t=2*Math.sqrt(1+n-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-n-h);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<1e-8?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(Re(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t){return this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=n*c+s*a+i*l-r*o,this._y=i*c+s*o+r*a-n*l,this._z=r*c+s*l+n*o-i*a,this._w=s*c-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,n){return this.copy(t).slerp(e,n)}random(){const t=2*Math.PI*Math.random(),e=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),r=Math.sqrt(n);return this.set(i*Math.sin(t),i*Math.cos(t),r*Math.sin(e),r*Math.cos(e))}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Oe{constructor(t=0,e=0,n=0){Oe.prototype.isVector3=!0,this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 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this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Re(this.x,t.x,e.x),this.y=Re(this.y,t.y,e.y),this.z=Re(this.z,t.z,e.z),this}clampScalar(t,e){return this.x=Re(this.x,t,e),this.y=Re(this.y,t,e),this.z=Re(this.z,t,e),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Re(n,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t){return this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return Fe.copy(this).projectOnVector(t),this.sub(Fe)}reflect(t){return this.sub(Fe.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Re(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}setFromEuler(t){return this.x=t._x,this.y=t._y,this.z=t._z,this}setFromColor(t){return this.x=t.r,this.y=t.g,this.z=t.b,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const t=Math.random()*Math.PI*2,e=2*Math.random()-1,n=Math.sqrt(1-e*e);return this.x=n*Math.cos(t),this.y=e,this.z=n*Math.sin(t),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const Fe=new Oe,Be=new Ne;class ze{constructor(t,e,n,i,r,s,a,o,l){ze.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l)}set(t,e,n,i,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=i,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=n,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],c=n[4],h=n[7],u=n[2],d=n[5],p=n[8],m=i[0],f=i[3],g=i[6],_=i[1],v=i[4],x=i[7],y=i[2],M=i[5],S=i[8];return r[0]=s*m+a*_+o*y,r[3]=s*f+a*v+o*M,r[6]=s*g+a*x+o*S,r[1]=l*m+c*_+h*y,r[4]=l*f+c*v+h*M,r[7]=l*g+c*x+h*S,r[2]=u*m+d*_+p*y,r[5]=u*f+d*v+p*M,r[8]=u*g+d*x+p*S,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-n*r*c+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=c*s-a*l,u=a*o-c*r,d=l*r-s*o,p=e*h+n*u+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=h*m,t[1]=(i*l-c*n)*m,t[2]=(a*n-i*s)*m,t[3]=u*m,t[4]=(c*e-i*o)*m,t[5]=(i*r-a*e)*m,t[6]=d*m,t[7]=(n*o-l*e)*m,t[8]=(s*e-n*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*s+l*a)+s+t,-i*l,i*o,-i*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){return this.premultiply(ke.makeScale(t,e)),this}rotate(t){return this.premultiply(ke.makeRotation(-t)),this}translate(t,e){return this.premultiply(ke.makeTranslation(t,e)),this}makeTranslation(t,e){return t.isVector2?this.set(1,0,t.x,0,1,t.y,0,0,1):this.set(1,0,t,0,1,e,0,0,1),this}makeRotation(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,n,e,0,0,0,1),this}makeScale(t,e){return this.set(t,0,0,0,e,0,0,0,1),this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}const ke=new ze;function He(t){for(let e=t.length-1;e>=0;--e)if(t[e]>=65535)return!0;return!1}const Ve={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function Ge(t,e){return new Ve[t](e)}function We(t){return document.createElementNS("http://www.w3.org/1999/xhtml",t)}function je(){const t=We("canvas");return t.style.display="block",t}const 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this.spaces[t].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(t,e=this.workingColorSpace){return t.fromArray(this.spaces[e].luminanceCoefficients)},define:function(t){Object.assign(this.spaces,t)},_getMatrix:function(t,e,n){return t.copy(this.spaces[e].toXYZ).multiply(this.spaces[n].fromXYZ)},_getDrawingBufferColorSpace:function(t){return this.spaces[t].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(t=this.workingColorSpace){return this.spaces[t].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(e,n){return qe("THREE.ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(e,n)},toWorkingColorSpace:function(e,n){return qe("THREE.ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(e,n)}},e=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],i=[.3127,.329];return t.define({[ae]:{primaries:e,whitePoint:i,transfer:oe,toXYZ:Ye,fromXYZ:Ze,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:se},outputColorSpaceConfig:{drawingBufferColorSpace:se}},[se]:{primaries:e,whitePoint:i,transfer:le,toXYZ:Ye,fromXYZ:Ze,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:se}}}),t}const Je=Ke();function $e(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Qe(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}let tn;class en{static getDataURL(t,e="image/png"){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let n;if(t instanceof HTMLCanvasElement)n=t;else{void 0===tn&&(tn=We("canvas")),tn.width=t.width,tn.height=t.height;const e=tn.getContext("2d");t instanceof ImageData?e.putImageData(t,0,0):e.drawImage(t,0,0,t.width,t.height),n=tn}return n.toDataURL(e)}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=We("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t<r.length;t++)r[t]=255*$e(r[t]/255);return n.putImageData(i,0,0),e}if(t.data){const e=t.data.slice(0);for(let t=0;t<e.length;t++)e instanceof Uint8Array||e instanceof Uint8ClampedArray?e[t]=Math.floor(255*$e(e[t]/255)):e[t]=$e(e[t]);return{data:e,width:t.width,height:t.height}}return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),t}}let nn=0;class rn{constructor(t=null){this.isSource=!0,Object.defineProperty(this,"id",{value:nn++}),this.uuid=Ae(),this.data=t,this.dataReady=!0,this.version=0}getSize(t){const e=this.data;return"undefined"!=typeof HTMLVideoElement&&e instanceof HTMLVideoElement?t.set(e.videoWidth,e.videoHeight,0):e instanceof VideoFrame?t.set(e.displayHeight,e.displayWidth,0):null!==e?t.set(e.width,e.height,e.depth||0):t.set(0,0,0),t}set needsUpdate(t){!0===t&&this.version++}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.images[this.uuid])return t.images[this.uuid];const n={uuid:this.uuid,url:""},i=this.data;if(null!==i){let t;if(Array.isArray(i)){t=[];for(let e=0,n=i.length;e<n;e++)i[e].isDataTexture?t.push(sn(i[e].image)):t.push(sn(i[e]))}else t=sn(i);n.url=t}return e||(t.images[this.uuid]=n),n}}function sn(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?en.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let an=0;const on=new Oe;class ln extends Se{constructor(t=ln.DEFAULT_IMAGE,e=ln.DEFAULT_MAPPING,n=1001,i=1001,r=1006,s=1008,a=1023,o=1009,l=ln.DEFAULT_ANISOTROPY,c=""){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:an++}),this.uuid=Ae(),this.name="",this.source=new rn(t),this.mipmaps=[],this.mapping=e,this.channel=0,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=s,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new Ue(0,0),this.repeat=new Ue(1,1),this.center=new Ue(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new ze,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=c,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!(t&&t.depth&&t.depth>1),this.pmremVersion=0}get width(){return this.source.getSize(on).x}get height(){return this.source.getSize(on).y}get depth(){return this.source.getSize(on).z}get image(){return this.source.data}set image(t=null){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.channel=t.channel,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.colorSpace=t.colorSpace,this.renderTarget=t.renderTarget,this.isRenderTargetTexture=t.isRenderTargetTexture,this.isArrayTexture=t.isArrayTexture,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}setValues(t){for(const e in t){const n=t[e];if(void 0===n){console.warn(`THREE.Texture.setValues(): parameter '${e}' has value of undefined.`);continue}const i=this[e];void 0!==i?i&&n&&i.isVector2&&n.isVector2||i&&n&&i.isVector3&&n.isVector3||i&&n&&i.isMatrix3&&n.isMatrix3?i.copy(n):this[e]=n:console.warn(`THREE.Texture.setValues(): property '${e}' does not exist.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(this.mapping!==U)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case k:t.x=t.x-Math.floor(t.x);break;case H:t.x=t.x<0?0:1;break;case V:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case k:t.y=t.y-Math.floor(t.y);break;case H:t.y=t.y<0?0:1;break;case V:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(t){!0===t&&this.pmremVersion++}}ln.DEFAULT_IMAGE=null,ln.DEFAULT_MAPPING=U,ln.DEFAULT_ANISOTROPY=1;class cn{constructor(t=0,e=0,n=0,i=1){cn.prototype.isVector4=!0,this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t){return this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t){return this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this.w/=t.w,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(c-u)<s&&Math.abs(h-m)<s&&Math.abs(p-f)<s){if(Math.abs(c+u)<a&&Math.abs(h+m)<a&&Math.abs(p+f)<a&&Math.abs(l+d+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(d+1)/2,_=(g+1)/2,v=(c+u)/4,x=(h+m)/4,y=(p+f)/4;return t>o&&t>_?t<s?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=v/n,r=x/n):o>_?o<s?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=v/i,r=y/i):_<s?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(_),n=x/r,i=y/r),this.set(n,i,r,e),this}let _=Math.sqrt((f-p)*(f-p)+(h-m)*(h-m)+(u-c)*(u-c));return Math.abs(_)<.001&&(_=1),this.x=(f-p)/_,this.y=(h-m)/_,this.z=(u-c)/_,this.w=Math.acos((l+d+g-1)/2),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this.w=e[15],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Re(this.x,t.x,e.x),this.y=Re(this.y,t.y,e.y),this.z=Re(this.z,t.z,e.z),this.w=Re(this.w,t.w,e.w),this}clampScalar(t,e){return this.x=Re(this.x,t,e),this.y=Re(this.y,t,e),this.z=Re(this.z,t,e),this.w=Re(this.w,t,e),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Re(n,t,e))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e){return this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class hn extends Se{constructor(t=1,e=1,n={}){super(),n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:X,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},n),this.isRenderTarget=!0,this.width=t,this.height=e,this.depth=n.depth,this.scissor=new cn(0,0,t,e),this.scissorTest=!1,this.viewport=new cn(0,0,t,e);const i={width:t,height:e,depth:n.depth},r=new ln(i);this.textures=[];const s=n.count;for(let t=0;t<s;t++)this.textures[t]=r.clone(),this.textures[t].isRenderTargetTexture=!0,this.textures[t].renderTarget=this;this._setTextureOptions(n),this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.resolveDepthBuffer=n.resolveDepthBuffer,this.resolveStencilBuffer=n.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=n.depthTexture,this.samples=n.samples,this.multiview=n.multiview}_setTextureOptions(t={}){const e={minFilter:X,generateMipmaps:!1,flipY:!1,internalFormat:null};void 0!==t.mapping&&(e.mapping=t.mapping),void 0!==t.wrapS&&(e.wrapS=t.wrapS),void 0!==t.wrapT&&(e.wrapT=t.wrapT),void 0!==t.wrapR&&(e.wrapR=t.wrapR),void 0!==t.magFilter&&(e.magFilter=t.magFilter),void 0!==t.minFilter&&(e.minFilter=t.minFilter),void 0!==t.format&&(e.format=t.format),void 0!==t.type&&(e.type=t.type),void 0!==t.anisotropy&&(e.anisotropy=t.anisotropy),void 0!==t.colorSpace&&(e.colorSpace=t.colorSpace),void 0!==t.flipY&&(e.flipY=t.flipY),void 0!==t.generateMipmaps&&(e.generateMipmaps=t.generateMipmaps),void 0!==t.internalFormat&&(e.internalFormat=t.internalFormat);for(let t=0;t<this.textures.length;t++){this.textures[t].setValues(e)}}get texture(){return this.textures[0]}set texture(t){this.textures[0]=t}set depthTexture(t){null!==this._depthTexture&&(this._depthTexture.renderTarget=null),null!==t&&(t.renderTarget=this),this._depthTexture=t}get depthTexture(){return this._depthTexture}setSize(t,e,n=1){if(this.width!==t||this.height!==e||this.depth!==n){this.width=t,this.height=e,this.depth=n;for(let i=0,r=this.textures.length;i<r;i++)this.textures[i].image.width=t,this.textures[i].image.height=e,this.textures[i].image.depth=n,this.textures[i].isArrayTexture=this.textures[i].image.depth>1;this.dispose()}this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){this.width=t.width,this.height=t.height,this.depth=t.depth,this.scissor.copy(t.scissor),this.scissorTest=t.scissorTest,this.viewport.copy(t.viewport),this.textures.length=0;for(let e=0,n=t.textures.length;e<n;e++){this.textures[e]=t.textures[e].clone(),this.textures[e].isRenderTargetTexture=!0,this.textures[e].renderTarget=this;const n=Object.assign({},t.textures[e].image);this.textures[e].source=new rn(n)}return this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.resolveDepthBuffer=t.resolveDepthBuffer,this.resolveStencilBuffer=t.resolveStencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.samples=t.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class un extends hn{constructor(t=1,e=1,n={}){super(t,e,n),this.isWebGLRenderTarget=!0}}class dn extends ln{constructor(t=null,e=1,n=1,i=1){super(null),this.isDataArrayTexture=!0,this.image={data:t,width:e,height:n,depth:i},this.magFilter=G,this.minFilter=G,this.wrapR=H,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}}class pn extends ln{constructor(t=null,e=1,n=1,i=1){super(null),this.isData3DTexture=!0,this.image={data:t,width:e,height:n,depth:i},this.magFilter=G,this.minFilter=G,this.wrapR=H,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class mn{constructor(t=new Oe(1/0,1/0,1/0),e=new Oe(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e+=3)this.expandByPoint(gn.fromArray(t,e));return this}setFromBufferAttribute(t){this.makeEmpty();for(let e=0,n=t.count;e<n;e++)this.expandByPoint(gn.fromBufferAttribute(t,e));return this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=gn.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}setFromObject(t,e=!1){return this.makeEmpty(),this.expandByObject(t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t,e=!1){t.updateWorldMatrix(!1,!1);const n=t.geometry;if(void 0!==n){const i=n.getAttribute("position");if(!0===e&&void 0!==i&&!0!==t.isInstancedMesh)for(let e=0,n=i.count;e<n;e++)!0===t.isMesh?t.getVertexPosition(e,gn):gn.fromBufferAttribute(i,e),gn.applyMatrix4(t.matrixWorld),this.expandByPoint(gn);else void 0!==t.boundingBox?(null===t.boundingBox&&t.computeBoundingBox(),_n.copy(t.boundingBox)):(null===n.boundingBox&&n.computeBoundingBox(),_n.copy(n.boundingBox)),_n.applyMatrix4(t.matrixWorld),this.union(_n)}const i=t.children;for(let t=0,n=i.length;t<n;t++)this.expandByObject(i[t],e);return this}containsPoint(t){return t.x>=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y&&t.z>=this.min.z&&t.z<=this.max.z}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y&&t.max.z>=this.min.z&&t.min.z<=this.max.z}intersectsSphere(t){return this.clampPoint(t.center,gn),gn.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Tn),En.subVectors(this.max,Tn),vn.subVectors(t.a,Tn),xn.subVectors(t.b,Tn),yn.subVectors(t.c,Tn),Mn.subVectors(xn,vn),Sn.subVectors(yn,xn),bn.subVectors(vn,yn);let e=[0,-Mn.z,Mn.y,0,-Sn.z,Sn.y,0,-bn.z,bn.y,Mn.z,0,-Mn.x,Sn.z,0,-Sn.x,bn.z,0,-bn.x,-Mn.y,Mn.x,0,-Sn.y,Sn.x,0,-bn.y,bn.x,0];return!!Rn(e,vn,xn,yn,En)&&(e=[1,0,0,0,1,0,0,0,1],!!Rn(e,vn,xn,yn,En)&&(wn.crossVectors(Mn,Sn),e=[wn.x,wn.y,wn.z],Rn(e,vn,xn,yn,En)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,gn).distanceTo(t)}getBoundingSphere(t){return this.isEmpty()?t.makeEmpty():(this.getCenter(t.center),t.radius=.5*this.getSize(gn).length()),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(fn[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),fn[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),fn[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),fn[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),fn[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),fn[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),fn[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),fn[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(fn)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(t){return this.min.fromArray(t.min),this.max.fromArray(t.max),this}}const fn=[new Oe,new Oe,new Oe,new Oe,new Oe,new Oe,new Oe,new Oe],gn=new Oe,_n=new mn,vn=new Oe,xn=new Oe,yn=new Oe,Mn=new Oe,Sn=new Oe,bn=new Oe,Tn=new Oe,En=new Oe,wn=new Oe,An=new Oe;function Rn(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){An.fromArray(t,s);const a=r.x*Math.abs(An.x)+r.y*Math.abs(An.y)+r.z*Math.abs(An.z),o=e.dot(An),l=n.dot(An),c=i.dot(An);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const Cn=new mn,Pn=new Oe,In=new Oe;class Ln{constructor(t=new Oe,e=-1){this.isSphere=!0,this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):Cn.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;e<r;e++)i=Math.max(i,n.distanceToSquared(t[e]));return this.radius=Math.sqrt(i),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){if(this.isEmpty())return this.center.copy(t),this.radius=0,this;Pn.subVectors(t,this.center);const e=Pn.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.addScaledVector(Pn,n/t),this.radius+=n}return this}union(t){return t.isEmpty()?this:this.isEmpty()?(this.copy(t),this):(!0===this.center.equals(t.center)?this.radius=Math.max(this.radius,t.radius):(In.subVectors(t.center,this.center).setLength(t.radius),this.expandByPoint(Pn.copy(t.center).add(In)),this.expandByPoint(Pn.copy(t.center).sub(In))),this)}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(t){return this.radius=t.radius,this.center.fromArray(t.center),this}}const Dn=new Oe,Un=new Oe,Nn=new Oe,On=new Oe,Fn=new Oe,Bn=new Oe,zn=new Oe;class kn{constructor(t=new Oe,e=new Oe(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.origin).addScaledVector(this.direction,t)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,Dn)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=Dn.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(Dn.copy(this.origin).addScaledVector(this.direction,e),Dn.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){Un.copy(t).add(e).multiplyScalar(.5),Nn.copy(e).sub(t).normalize(),On.copy(this.origin).sub(Un);const r=.5*t.distanceTo(e),s=-this.direction.dot(Nn),a=On.dot(this.direction),o=-On.dot(Nn),l=On.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return n&&n.copy(this.origin).addScaledVector(this.direction,h),i&&i.copy(Un).addScaledVector(Nn,u),d}intersectSphere(t,e){Dn.subVectors(t.center,this.origin);const n=Dn.dot(this.direction),i=Dn.dot(Dn)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return!(t.radius<0)&&this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),n>s||r>i?null:((r>n||isNaN(n))&&(n=r),(s<i||isNaN(i))&&(i=s),h>=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o<i||i!=i)&&(i=o),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,Dn)}intersectTriangle(t,e,n,i,r){Fn.subVectors(e,t),Bn.subVectors(n,t),zn.crossVectors(Fn,Bn);let s,a=this.direction.dot(zn);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}On.subVectors(this.origin,t);const o=s*this.direction.dot(Bn.crossVectors(On,Bn));if(o<0)return null;const l=s*this.direction.dot(Fn.cross(On));if(l<0)return null;if(o+l>a)return null;const c=-s*On.dot(zn);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class Hn{constructor(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){Hn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==t&&this.set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f)}set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Hn).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/Vn.setFromMatrixColumn(t,0).length(),r=1/Vn.setFromMatrixColumn(t,1).length(),s=1/Vn.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=i*h+n,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=n*h+i,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=n*h-i,e[2]=i*h-n,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(Wn,t,jn)}lookAt(t,e,n){const i=this.elements;return Yn.subVectors(t,e),0===Yn.lengthSq()&&(Yn.z=1),Yn.normalize(),Xn.crossVectors(n,Yn),0===Xn.lengthSq()&&(1===Math.abs(n.z)?Yn.x+=1e-4:Yn.z+=1e-4,Yn.normalize(),Xn.crossVectors(n,Yn)),Xn.normalize(),qn.crossVectors(Yn,Xn),i[0]=Xn.x,i[4]=qn.x,i[8]=Yn.x,i[1]=Xn.y,i[5]=qn.y,i[9]=Yn.y,i[2]=Xn.z,i[6]=qn.z,i[10]=Yn.z,this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],_=n[3],v=n[7],x=n[11],y=n[15],M=i[0],S=i[4],b=i[8],T=i[12],E=i[1],w=i[5],A=i[9],R=i[13],C=i[2],P=i[6],I=i[10],L=i[14],D=i[3],U=i[7],N=i[11],O=i[15];return r[0]=s*M+a*E+o*C+l*D,r[4]=s*S+a*w+o*P+l*U,r[8]=s*b+a*A+o*I+l*N,r[12]=s*T+a*R+o*L+l*O,r[1]=c*M+h*E+u*C+d*D,r[5]=c*S+h*w+u*P+d*U,r[9]=c*b+h*A+u*I+d*N,r[13]=c*T+h*R+u*L+d*O,r[2]=p*M+m*E+f*C+g*D,r[6]=p*S+m*w+f*P+g*U,r[10]=p*b+m*A+f*I+g*N,r[14]=p*T+m*R+f*L+g*O,r[3]=_*M+v*E+x*C+y*D,r[7]=_*S+v*w+x*P+y*U,r[11]=_*b+v*A+x*I+y*N,r[15]=_*T+v*R+x*L+y*O,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*o*h-i*l*h-r*a*u+n*l*u+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-i*s*d+i*l*c-r*o*c)+t[11]*(+e*l*h-e*a*d-r*s*h+n*s*d+r*a*c-n*l*c)+t[15]*(-i*a*c-e*o*h+e*a*u+i*s*h-n*s*u+n*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],_=h*f*l-m*u*l+m*o*d-a*f*d-h*o*g+a*u*g,v=p*u*l-c*f*l-p*o*d+s*f*d+c*o*g-s*u*g,x=c*m*l-p*h*l+p*a*d-s*m*d-c*a*g+s*h*g,y=p*h*o-c*m*o-p*a*u+s*m*u+c*a*f-s*h*f,M=e*_+n*v+i*x+r*y;if(0===M)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const S=1/M;return t[0]=_*S,t[1]=(m*u*r-h*f*r-m*i*d+n*f*d+h*i*g-n*u*g)*S,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*S,t[3]=(h*o*r-a*u*r-h*i*l+n*u*l+a*i*d-n*o*d)*S,t[4]=v*S,t[5]=(c*f*r-p*u*r+p*i*d-e*f*d-c*i*g+e*u*g)*S,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*S,t[7]=(s*u*r-c*o*r+c*i*l-e*u*l-s*i*d+e*o*d)*S,t[8]=x*S,t[9]=(p*h*r-c*m*r-p*n*d+e*m*d+c*n*g-e*h*g)*S,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*S,t[11]=(c*a*r-s*h*r-c*n*l+e*h*l+s*n*d-e*a*d)*S,t[12]=y*S,t[13]=(c*m*i-p*h*i+p*n*u-e*m*u-c*n*f+e*h*f)*S,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*S,t[15]=(s*h*i-c*a*i+c*n*o-e*h*o-s*n*u+e*a*u)*S,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return t.isVector3?this.set(1,0,0,t.x,0,1,0,t.y,0,0,1,t.z,0,0,0,1):this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,c*a+n,c*o-i*s,0,l*o-i*a,c*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,p=r*h,m=s*c,f=s*h,g=a*h,_=o*l,v=o*c,x=o*h,y=n.x,M=n.y,S=n.z;return i[0]=(1-(m+g))*y,i[1]=(d+x)*y,i[2]=(p-v)*y,i[3]=0,i[4]=(d-x)*M,i[5]=(1-(u+g))*M,i[6]=(f+_)*M,i[7]=0,i[8]=(p+v)*S,i[9]=(f-_)*S,i[10]=(1-(u+m))*S,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=Vn.set(i[0],i[1],i[2]).length();const s=Vn.set(i[4],i[5],i[6]).length(),a=Vn.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],Gn.copy(this);const o=1/r,l=1/s,c=1/a;return Gn.elements[0]*=o,Gn.elements[1]*=o,Gn.elements[2]*=o,Gn.elements[4]*=l,Gn.elements[5]*=l,Gn.elements[6]*=l,Gn.elements[8]*=c,Gn.elements[9]*=c,Gn.elements[10]*=c,e.setFromRotationMatrix(Gn),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s,a=2e3,o=!1){const l=this.elements,c=2*r/(e-t),h=2*r/(n-i),u=(e+t)/(e-t),d=(n+i)/(n-i);let p,m;if(o)p=r/(s-r),m=s*r/(s-r);else if(a===ye)p=-(s+r)/(s-r),m=-2*s*r/(s-r);else{if(a!==Me)throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+a);p=-s/(s-r),m=-s*r/(s-r)}return l[0]=c,l[4]=0,l[8]=u,l[12]=0,l[1]=0,l[5]=h,l[9]=d,l[13]=0,l[2]=0,l[6]=0,l[10]=p,l[14]=m,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(t,e,n,i,r,s,a=2e3,o=!1){const l=this.elements,c=2/(e-t),h=2/(n-i),u=-(e+t)/(e-t),d=-(n+i)/(n-i);let p,m;if(o)p=1/(s-r),m=s/(s-r);else if(a===ye)p=-2/(s-r),m=-(s+r)/(s-r);else{if(a!==Me)throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+a);p=-1/(s-r),m=-r/(s-r)}return l[0]=c,l[4]=0,l[8]=0,l[12]=u,l[1]=0,l[5]=h,l[9]=0,l[13]=d,l[2]=0,l[6]=0,l[10]=p,l[14]=m,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}const Vn=new Oe,Gn=new Hn,Wn=new Oe(0,0,0),jn=new Oe(1,1,1),Xn=new Oe,qn=new Oe,Yn=new Oe,Zn=new Hn,Kn=new Ne;class Jn{constructor(t=0,e=0,n=0,i=Jn.DEFAULT_ORDER){this.isEuler=!0,this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],c=i[9],h=i[2],u=i[6],d=i[10];switch(e){case"XYZ":this._y=Math.asin(Re(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Re(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(Re(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-Re(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(Re(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-Re(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return Zn.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Zn,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Kn.setFromEuler(this),this.setFromQuaternion(Kn,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}Jn.DEFAULT_ORDER="XYZ";class $n{constructor(){this.mask=1}set(t){this.mask=1<<t>>>0}enable(t){this.mask|=1<<t}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t}disable(t){this.mask&=~(1<<t)}disableAll(){this.mask=0}test(t){return 0!==(this.mask&t.mask)}isEnabled(t){return!!(this.mask&1<<t)}}let Qn=0;const ti=new Oe,ei=new Ne,ni=new Hn,ii=new Oe,ri=new Oe,si=new Oe,ai=new Ne,oi=new Oe(1,0,0),li=new Oe(0,1,0),ci=new Oe(0,0,1),hi={type:"added"},ui={type:"removed"},di={type:"childadded",child:null},pi={type:"childremoved",child:null};class mi extends Se{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Qn++}),this.uuid=Ae(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=mi.DEFAULT_UP.clone();const t=new Oe,e=new Jn,n=new Ne,i=new Oe(1,1,1);e._onChange(function(){n.setFromEuler(e,!1)}),n._onChange(function(){e.setFromQuaternion(n,void 0,!1)}),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new Hn},normalMatrix:{value:new ze}}),this.matrix=new Hn,this.matrixWorld=new Hn,this.matrixAutoUpdate=mi.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=mi.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new $n,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return ei.setFromAxisAngle(t,e),this.quaternion.multiply(ei),this}rotateOnWorldAxis(t,e){return ei.setFromAxisAngle(t,e),this.quaternion.premultiply(ei),this}rotateX(t){return this.rotateOnAxis(oi,t)}rotateY(t){return this.rotateOnAxis(li,t)}rotateZ(t){return this.rotateOnAxis(ci,t)}translateOnAxis(t,e){return ti.copy(t).applyQuaternion(this.quaternion),this.position.add(ti.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(oi,t)}translateY(t){return this.translateOnAxis(li,t)}translateZ(t){return this.translateOnAxis(ci,t)}localToWorld(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return this.updateWorldMatrix(!0,!1),t.applyMatrix4(ni.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?ii.copy(t):ii.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),ri.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?ni.lookAt(ri,ii,this.up):ni.lookAt(ii,ri,this.up),this.quaternion.setFromRotationMatrix(ni),i&&(ni.extractRotation(i.matrixWorld),ei.setFromRotationMatrix(ni),this.quaternion.premultiply(ei.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(t.removeFromParent(),t.parent=this,this.children.push(t),t.dispatchEvent(hi),di.child=t,this.dispatchEvent(di),di.child=null):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(ui),pi.child=t,this.dispatchEvent(pi),pi.child=null),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){return this.remove(...this.children)}attach(t){return this.updateWorldMatrix(!0,!1),ni.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),ni.multiply(t.parent.matrixWorld)),t.applyMatrix4(ni),t.removeFromParent(),t.parent=this,this.children.push(t),t.updateWorldMatrix(!1,!0),t.dispatchEvent(hi),di.child=t,this.dispatchEvent(di),di.child=null,this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}}getObjectsByProperty(t,e,n=[]){this[t]===e&&n.push(this);const i=this.children;for(let r=0,s=i.length;r<s;r++)i[r].getObjectsByProperty(t,e,n);return n}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(ri,t,si),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(ri,ai,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(!0===this.matrixWorldAutoUpdate&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++){e[n].updateMatrixWorld(t)}}updateWorldMatrix(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),!0===this.matrixWorldAutoUpdate&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++){t[e].updateWorldMatrix(!1,!0)}}}toJSON(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.geometryInfo=this._geometryInfo.map(t=>({...t,boundingBox:t.boundingBox?t.boundingBox.toJSON():void 0,boundingSphere:t.boundingSphere?t.boundingSphere.toJSON():void 0})),i.instanceInfo=this._instanceInfo.map(t=>({...t})),i.availableInstanceIds=this._availableInstanceIds.slice(),i.availableGeometryIds=this._availableGeometryIds.slice(),i.nextIndexStart=this._nextIndexStart,i.nextVertexStart=this._nextVertexStart,i.geometryCount=this._geometryCount,i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.matricesTexture=this._matricesTexture.toJSON(t),i.indirectTexture=this._indirectTexture.toJSON(t),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(t)),null!==this.boundingSphere&&(i.boundingSphere=this.boundingSphere.toJSON()),null!==this.boundingBox&&(i.boundingBox=this.boundingBox.toJSON())),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=s(t.geometries),i=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),c=s(t.animations),h=s(t.nodes);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c),h.length>0&&(n.nodes=h)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldAutoUpdate=t.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.animations=t.animations.slice(),this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const n=t.children[e];this.add(n.clone())}return this}}mi.DEFAULT_UP=new Oe(0,1,0),mi.DEFAULT_MATRIX_AUTO_UPDATE=!0,mi.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const fi=new Oe,gi=new Oe,_i=new Oe,vi=new Oe,xi=new Oe,yi=new Oe,Mi=new Oe,Si=new Oe,bi=new Oe,Ti=new Oe,Ei=new cn,wi=new cn,Ai=new cn;class Ri{constructor(t=new Oe,e=new Oe,n=new Oe){this.a=t,this.b=e,this.c=n}static getNormal(t,e,n,i){i.subVectors(n,e),fi.subVectors(t,e),i.cross(fi);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){fi.subVectors(i,e),gi.subVectors(n,e),_i.subVectors(t,e);const s=fi.dot(fi),a=fi.dot(gi),o=fi.dot(_i),l=gi.dot(gi),c=gi.dot(_i),h=s*l-a*a;if(0===h)return r.set(0,0,0),null;const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return null!==this.getBarycoord(t,e,n,i,vi)&&(vi.x>=0&&vi.y>=0&&vi.x+vi.y<=1)}static getInterpolation(t,e,n,i,r,s,a,o){return null===this.getBarycoord(t,e,n,i,vi)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,vi.x),o.addScaledVector(s,vi.y),o.addScaledVector(a,vi.z),o)}static getInterpolatedAttribute(t,e,n,i,r,s){return Ei.setScalar(0),wi.setScalar(0),Ai.setScalar(0),Ei.fromBufferAttribute(t,e),wi.fromBufferAttribute(t,n),Ai.fromBufferAttribute(t,i),s.setScalar(0),s.addScaledVector(Ei,r.x),s.addScaledVector(wi,r.y),s.addScaledVector(Ai,r.z),s}static isFrontFacing(t,e,n,i){return fi.subVectors(n,e),gi.subVectors(t,e),fi.cross(gi).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return fi.subVectors(this.c,this.b),gi.subVectors(this.a,this.b),.5*fi.cross(gi).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return Ri.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return Ri.getBarycoord(t,this.a,this.b,this.c,e)}getInterpolation(t,e,n,i,r){return Ri.getInterpolation(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return Ri.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return Ri.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;xi.subVectors(i,n),yi.subVectors(r,n),Si.subVectors(t,n);const o=xi.dot(Si),l=yi.dot(Si);if(o<=0&&l<=0)return e.copy(n);bi.subVectors(t,i);const c=xi.dot(bi),h=yi.dot(bi);if(c>=0&&h<=c)return e.copy(i);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(n).addScaledVector(xi,s);Ti.subVectors(t,r);const d=xi.dot(Ti),p=yi.dot(Ti);if(p>=0&&d<=p)return e.copy(r);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(yi,a);const f=c*p-d*h;if(f<=0&&h-c>=0&&d-p>=0)return Mi.subVectors(r,i),a=(h-c)/(h-c+(d-p)),e.copy(i).addScaledVector(Mi,a);const g=1/(f+m+u);return s=m*g,a=u*g,e.copy(n).addScaledVector(xi,s).addScaledVector(yi,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}const Ci={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Pi={h:0,s:0,l:0},Ii={h:0,s:0,l:0};function Li(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}class Di{constructor(t,e,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(t,e,n)}set(t,e,n){if(void 0===e&&void 0===n){const e=t;e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e)}else this.setRGB(t,e,n);return this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e=se){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,Je.colorSpaceToWorking(this,e),this}setRGB(t,e,n,i=Je.workingColorSpace){return this.r=t,this.g=e,this.b=n,Je.colorSpaceToWorking(this,i),this}setHSL(t,e,n,i=Je.workingColorSpace){if(t=Ce(t,1),e=Re(e,0,1),n=Re(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=Li(r,i,t+1/3),this.g=Li(r,i,t),this.b=Li(r,i,t-1/3)}return Je.colorSpaceToWorking(this,i),this}setStyle(t,e=se){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^(\w+)\(([^\)]*)\)/.exec(t)){let r;const s=i[1],a=i[2];switch(s){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,e);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,e);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(a))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,e);break;default:console.warn("THREE.Color: Unknown color model "+t)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const n=i[1],r=n.length;if(3===r)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,e);if(6===r)return this.setHex(parseInt(n,16),e);console.warn("THREE.Color: Invalid hex color "+t)}else if(t&&t.length>0)return this.setColorName(t,e);return this}setColorName(t,e=se){const n=Ci[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=$e(t.r),this.g=$e(t.g),this.b=$e(t.b),this}copyLinearToSRGB(t){return this.r=Qe(t.r),this.g=Qe(t.g),this.b=Qe(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t=se){return Je.workingToColorSpace(Ui.copy(this),t),65536*Math.round(Re(255*Ui.r,0,255))+256*Math.round(Re(255*Ui.g,0,255))+Math.round(Re(255*Ui.b,0,255))}getHexString(t=se){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e=Je.workingColorSpace){Je.workingToColorSpace(Ui.copy(this),e);const n=Ui.r,i=Ui.g,r=Ui.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const c=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=c<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i<r?6:0);break;case i:o=(r-n)/t+2;break;case r:o=(n-i)/t+4}o/=6}return t.h=o,t.s=l,t.l=c,t}getRGB(t,e=Je.workingColorSpace){return Je.workingToColorSpace(Ui.copy(this),e),t.r=Ui.r,t.g=Ui.g,t.b=Ui.b,t}getStyle(t=se){Je.workingToColorSpace(Ui.copy(this),t);const e=Ui.r,n=Ui.g,i=Ui.b;return t!==se?`color(${t} ${e.toFixed(3)} ${n.toFixed(3)} ${i.toFixed(3)})`:`rgb(${Math.round(255*e)},${Math.round(255*n)},${Math.round(255*i)})`}offsetHSL(t,e,n){return this.getHSL(Pi),this.setHSL(Pi.h+t,Pi.s+e,Pi.l+n)}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(Pi),t.getHSL(Ii);const n=Pe(Pi.h,Ii.h,e),i=Pe(Pi.s,Ii.s,e),r=Pe(Pi.l,Ii.l,e);return this.setHSL(n,i,r),this}setFromVector3(t){return this.r=t.x,this.g=t.y,this.b=t.z,this}applyMatrix3(t){const e=this.r,n=this.g,i=this.b,r=t.elements;return this.r=r[0]*e+r[3]*n+r[6]*i,this.g=r[1]*e+r[4]*n+r[7]*i,this.b=r[2]*e+r[5]*n+r[8]*i,this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}}const Ui=new Di;Di.NAMES=Ci;let Ni=0;class Oi extends Se{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Ni++}),this.uuid=Ae(),this.name="",this.type="Material",this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=p,this.blendDst=m,this.blendEquation=a,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Di(0,0,0),this.blendAlpha=0,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=ce,this.stencilZFail=ce,this.stencilZPass=ce,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn(`THREE.Material: parameter '${e}' has value of undefined.`);continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn(`THREE.Material: '${e}' is not a property of THREE.${this.type}.`)}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(n.sheenColorMap=this.sheenColorMap.toJSON(t).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(n.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(t).uuid),void 0!==this.dispersion&&(n.dispersion=this.dispersion),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(t).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(t).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(t).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapRotation&&(n.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),this.blendSrc!==p&&(n.blendSrc=this.blendSrc),this.blendDst!==m&&(n.blendDst=this.blendDst),this.blendEquation!==a&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ce&&(n.stencilFail=this.stencilFail),this.stencilZFail!==ce&&(n.stencilZFail=this.stencilZFail),this.stencilZPass!==ce&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.blendColor.copy(t.blendColor),this.blendAlpha=t.blendAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaHash=t.alphaHash,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.forceSinglePass=t.forceSinglePass,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}class Fi extends Oi{constructor(t){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Di(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Jn,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}const Bi=zi();function zi(){const t=new ArrayBuffer(4),e=new Float32Array(t),n=new Uint32Array(t),i=new Uint32Array(512),r=new Uint32Array(512);for(let t=0;t<256;++t){const e=t-127;e<-27?(i[t]=0,i[256|t]=32768,r[t]=24,r[256|t]=24):e<-14?(i[t]=1024>>-e-14,i[256|t]=1024>>-e-14|32768,r[t]=-e-1,r[256|t]=-e-1):e<=15?(i[t]=e+15<<10,i[256|t]=e+15<<10|32768,r[t]=13,r[256|t]=13):e<128?(i[t]=31744,i[256|t]=64512,r[t]=24,r[256|t]=24):(i[t]=31744,i[256|t]=64512,r[t]=13,r[256|t]=13)}const s=new Uint32Array(2048),a=new Uint32Array(64),o=new Uint32Array(64);for(let t=1;t<1024;++t){let e=t<<13,n=0;for(;!(8388608&e);)e<<=1,n-=8388608;e&=-8388609,n+=947912704,s[t]=e|n}for(let t=1024;t<2048;++t)s[t]=939524096+(t-1024<<13);for(let t=1;t<31;++t)a[t]=t<<23;a[31]=1199570944,a[32]=2147483648;for(let t=33;t<63;++t)a[t]=2147483648+(t-32<<23);a[63]=3347054592;for(let t=1;t<64;++t)32!==t&&(o[t]=1024);return{floatView:e,uint32View:n,baseTable:i,shiftTable:r,mantissaTable:s,exponentTable:a,offsetTable:o}}function ki(t){Math.abs(t)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),t=Re(t,-65504,65504),Bi.floatView[0]=t;const e=Bi.uint32View[0],n=e>>23&511;return Bi.baseTable[n]+((8388607&e)>>Bi.shiftTable[n])}function Hi(t){const e=t>>10;return Bi.uint32View[0]=Bi.mantissaTable[Bi.offsetTable[e]+(1023&t)]+Bi.exponentTable[e],Bi.floatView[0]}const Vi=new Oe,Gi=new Ue;let Wi=0;class ji{constructor(t,e,n=!1){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:Wi++}),this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=n,this.usage=ve,this.updateRanges=[],this.gpuType=et,this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this.gpuType=t.gpuType,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this}copyArray(t){return this.array.set(t),this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)Gi.fromBufferAttribute(this,e),Gi.applyMatrix3(t),this.setXY(e,Gi.x,Gi.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)Vi.fromBufferAttribute(this,e),Vi.applyMatrix3(t),this.setXYZ(e,Vi.x,Vi.y,Vi.z);return this}applyMatrix4(t){for(let e=0,n=this.count;e<n;e++)Vi.fromBufferAttribute(this,e),Vi.applyMatrix4(t),this.setXYZ(e,Vi.x,Vi.y,Vi.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)Vi.fromBufferAttribute(this,e),Vi.applyNormalMatrix(t),this.setXYZ(e,Vi.x,Vi.y,Vi.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)Vi.fromBufferAttribute(this,e),Vi.transformDirection(t),this.setXYZ(e,Vi.x,Vi.y,Vi.z);return this}set(t,e=0){return this.array.set(t,e),this}getComponent(t,e){let n=this.array[t*this.itemSize+e];return this.normalized&&(n=Ie(n,this.array)),n}setComponent(t,e,n){return this.normalized&&(n=Le(n,this.array)),this.array[t*this.itemSize+e]=n,this}getX(t){let e=this.array[t*this.itemSize];return this.normalized&&(e=Ie(e,this.array)),e}setX(t,e){return this.normalized&&(e=Le(e,this.array)),this.array[t*this.itemSize]=e,this}getY(t){let e=this.array[t*this.itemSize+1];return this.normalized&&(e=Ie(e,this.array)),e}setY(t,e){return this.normalized&&(e=Le(e,this.array)),this.array[t*this.itemSize+1]=e,this}getZ(t){let e=this.array[t*this.itemSize+2];return this.normalized&&(e=Ie(e,this.array)),e}setZ(t,e){return this.normalized&&(e=Le(e,this.array)),this.array[t*this.itemSize+2]=e,this}getW(t){let e=this.array[t*this.itemSize+3];return this.normalized&&(e=Ie(e,this.array)),e}setW(t,e){return this.normalized&&(e=Le(e,this.array)),this.array[t*this.itemSize+3]=e,this}setXY(t,e,n){return t*=this.itemSize,this.normalized&&(e=Le(e,this.array),n=Le(n,this.array)),this.array[t+0]=e,this.array[t+1]=n,this}setXYZ(t,e,n,i){return t*=this.itemSize,this.normalized&&(e=Le(e,this.array),n=Le(n,this.array),i=Le(i,this.array)),this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.normalized&&(e=Le(e,this.array),n=Le(n,this.array),i=Le(i,this.array),r=Le(r,this.array)),this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),this.usage!==ve&&(t.usage=this.usage),t}}class Xi extends ji{constructor(t,e,n){super(new Uint16Array(t),e,n)}}class qi extends ji{constructor(t,e,n){super(new Uint32Array(t),e,n)}}class Yi extends ji{constructor(t,e,n){super(new Float32Array(t),e,n)}}let Zi=0;const Ki=new Hn,Ji=new mi,$i=new Oe,Qi=new mn,tr=new mn,er=new Oe;class nr extends Se{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Zi++}),this.uuid=Ae(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(He(t)?qi:Xi)(t,1):this.index=t,this}setIndirect(t){return this.indirect=t,this}getIndirect(){return this.indirect}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new ze).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return Ki.makeRotationFromQuaternion(t),this.applyMatrix4(Ki),this}rotateX(t){return Ki.makeRotationX(t),this.applyMatrix4(Ki),this}rotateY(t){return Ki.makeRotationY(t),this.applyMatrix4(Ki),this}rotateZ(t){return Ki.makeRotationZ(t),this.applyMatrix4(Ki),this}translate(t,e,n){return Ki.makeTranslation(t,e,n),this.applyMatrix4(Ki),this}scale(t,e,n){return Ki.makeScale(t,e,n),this.applyMatrix4(Ki),this}lookAt(t){return Ji.lookAt(t),Ji.updateMatrix(),this.applyMatrix4(Ji.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter($i).negate(),this.translate($i.x,$i.y,$i.z),this}setFromPoints(t){const e=this.getAttribute("position");if(void 0===e){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}this.setAttribute("position",new Yi(e,3))}else{const n=Math.min(t.length,e.count);for(let i=0;i<n;i++){const n=t[i];e.setXYZ(i,n.x,n.y,n.z||0)}t.length>e.count&&console.warn("THREE.BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),e.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new mn);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error("THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),void this.boundingBox.set(new Oe(-1/0,-1/0,-1/0),new Oe(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];Qi.setFromBufferAttribute(n),this.morphTargetsRelative?(er.addVectors(this.boundingBox.min,Qi.min),this.boundingBox.expandByPoint(er),er.addVectors(this.boundingBox.max,Qi.max),this.boundingBox.expandByPoint(er)):(this.boundingBox.expandByPoint(Qi.min),this.boundingBox.expandByPoint(Qi.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Ln);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),void this.boundingSphere.set(new Oe,1/0);if(t){const n=this.boundingSphere.center;if(Qi.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];tr.setFromBufferAttribute(n),this.morphTargetsRelative?(er.addVectors(Qi.min,tr.min),Qi.expandByPoint(er),er.addVectors(Qi.max,tr.max),Qi.expandByPoint(er)):(Qi.expandByPoint(tr.min),Qi.expandByPoint(tr.max))}Qi.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)er.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(er));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)er.fromBufferAttribute(s,e),a&&($i.fromBufferAttribute(t,e),er.add($i)),i=Math.max(i,n.distanceToSquared(er))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=e.position,i=e.normal,r=e.uv;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new ji(new Float32Array(4*n.count),4));const s=this.getAttribute("tangent"),a=[],o=[];for(let t=0;t<n.count;t++)a[t]=new Oe,o[t]=new Oe;const l=new Oe,c=new Oe,h=new Oe,u=new Ue,d=new Ue,p=new Ue,m=new Oe,f=new Oe;function g(t,e,i){l.fromBufferAttribute(n,t),c.fromBufferAttribute(n,e),h.fromBufferAttribute(n,i),u.fromBufferAttribute(r,t),d.fromBufferAttribute(r,e),p.fromBufferAttribute(r,i),c.sub(l),h.sub(l),d.sub(u),p.sub(u);const s=1/(d.x*p.y-p.x*d.y);isFinite(s)&&(m.copy(c).multiplyScalar(p.y).addScaledVector(h,-d.y).multiplyScalar(s),f.copy(h).multiplyScalar(d.x).addScaledVector(c,-p.x).multiplyScalar(s),a[t].add(m),a[e].add(m),a[i].add(m),o[t].add(f),o[e].add(f),o[i].add(f))}let _=this.groups;0===_.length&&(_=[{start:0,count:t.count}]);for(let e=0,n=_.length;e<n;++e){const n=_[e],i=n.start;for(let e=i,r=i+n.count;e<r;e+=3)g(t.getX(e+0),t.getX(e+1),t.getX(e+2))}const v=new Oe,x=new Oe,y=new Oe,M=new Oe;function S(t){y.fromBufferAttribute(i,t),M.copy(y);const e=a[t];v.copy(e),v.sub(y.multiplyScalar(y.dot(e))).normalize(),x.crossVectors(M,e);const n=x.dot(o[t])<0?-1:1;s.setXYZW(t,v.x,v.y,v.z,n)}for(let e=0,n=_.length;e<n;++e){const n=_[e],i=n.start;for(let e=i,r=i+n.count;e<r;e+=3)S(t.getX(e+0)),S(t.getX(e+1)),S(t.getX(e+2))}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new ji(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new Oe,r=new Oe,s=new Oe,a=new Oe,o=new Oe,l=new Oe,c=new Oe,h=new Oe;if(t)for(let u=0,d=t.count;u<d;u+=3){const d=t.getX(u+0),p=t.getX(u+1),m=t.getX(u+2);i.fromBufferAttribute(e,d),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,m),c.subVectors(s,r),h.subVectors(i,r),c.cross(h),a.fromBufferAttribute(n,d),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,m),a.add(c),o.add(c),l.add(c),n.setXYZ(d,a.x,a.y,a.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(m,l.x,l.y,l.z)}else for(let t=0,a=e.count;t<a;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),c.subVectors(s,r),h.subVectors(i,r),c.cross(h),n.setXYZ(t+0,c.x,c.y,c.z),n.setXYZ(t+1,c.x,c.y,c.z),n.setXYZ(t+2,c.x,c.y,c.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)er.fromBufferAttribute(t,e),er.normalize(),t.setXYZ(e,er.x,er.y,er.z)}toNonIndexed(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,s=new n.constructor(e.length*i);let a=0,o=0;for(let r=0,l=e.length;r<l;r++){a=t.isInterleavedBufferAttribute?e[r]*t.data.stride+t.offset:e[r]*i;for(let t=0;t<i;t++)s[o++]=n[a++]}return new ji(s,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new nr,n=this.index.array,i=this.attributes;for(const r in i){const s=t(i[r],n);e.setAttribute(r,s)}const r=this.morphAttributes;for(const i in r){const s=[],a=r[i];for(let e=0,i=a.length;e<i;e++){const i=t(a[e],n);s.push(i)}e.morphAttributes[i]=s}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let t=0,n=s.length;t<n;t++){const n=s[t];e.addGroup(n.start,n.count,n.materialIndex)}return e}toJSON(){const t={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e<i;e++){const i=n[e];s.push(i.toJSON(t.data))}s.length>0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere=a.toJSON()),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone());const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t<r;t++)n.push(i[t].clone(e));this.morphAttributes[t]=n}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let t=0,e=s.length;t<e;t++){const e=s[t];this.addGroup(e.start,e.count,e.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const ir=new Hn,rr=new kn,sr=new Ln,ar=new Oe,or=new Oe,lr=new Oe,cr=new Oe,hr=new Oe,ur=new Oe,dr=new Oe,pr=new Oe;class mr extends mi{constructor(t=new nr,e=new Fi){super(),this.isMesh=!0,this.type="Mesh",this.geometry=t,this.material=e,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}getVertexPosition(t,e){const n=this.geometry,i=n.attributes.position,r=n.morphAttributes.position,s=n.morphTargetsRelative;e.fromBufferAttribute(i,t);const a=this.morphTargetInfluences;if(r&&a){ur.set(0,0,0);for(let n=0,i=r.length;n<i;n++){const i=a[n],o=r[n];0!==i&&(hr.fromBufferAttribute(o,t),s?ur.addScaledVector(hr,i):ur.addScaledVector(hr.sub(e),i))}e.add(ur)}return e}raycast(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0!==i){if(null===n.boundingSphere&&n.computeBoundingSphere(),sr.copy(n.boundingSphere),sr.applyMatrix4(r),rr.copy(t.ray).recast(t.near),!1===sr.containsPoint(rr.origin)){if(null===rr.intersectSphere(sr,ar))return;if(rr.origin.distanceToSquared(ar)>(t.far-t.near)**2)return}ir.copy(r).invert(),rr.copy(t.ray).applyMatrix4(ir),null!==n.boundingBox&&!1===rr.intersectsBox(n.boundingBox)||this._computeIntersections(t,e,rr)}}_computeIntersections(t,e,n){let i;const r=this.geometry,s=this.material,a=r.index,o=r.attributes.position,l=r.attributes.uv,c=r.attributes.uv1,h=r.attributes.normal,u=r.groups,d=r.drawRange;if(null!==a)if(Array.isArray(s))for(let r=0,o=u.length;r<o;r++){const o=u[r],p=s[o.materialIndex];for(let r=Math.max(o.start,d.start),s=Math.min(a.count,Math.min(o.start+o.count,d.start+d.count));r<s;r+=3){i=fr(this,p,t,n,l,c,h,a.getX(r),a.getX(r+1),a.getX(r+2)),i&&(i.faceIndex=Math.floor(r/3),i.face.materialIndex=o.materialIndex,e.push(i))}}else{for(let r=Math.max(0,d.start),o=Math.min(a.count,d.start+d.count);r<o;r+=3){i=fr(this,s,t,n,l,c,h,a.getX(r),a.getX(r+1),a.getX(r+2)),i&&(i.faceIndex=Math.floor(r/3),e.push(i))}}else if(void 0!==o)if(Array.isArray(s))for(let r=0,a=u.length;r<a;r++){const a=u[r],p=s[a.materialIndex];for(let r=Math.max(a.start,d.start),s=Math.min(o.count,Math.min(a.start+a.count,d.start+d.count));r<s;r+=3){i=fr(this,p,t,n,l,c,h,r,r+1,r+2),i&&(i.faceIndex=Math.floor(r/3),i.face.materialIndex=a.materialIndex,e.push(i))}}else{for(let r=Math.max(0,d.start),a=Math.min(o.count,d.start+d.count);r<a;r+=3){i=fr(this,s,t,n,l,c,h,r,r+1,r+2),i&&(i.faceIndex=Math.floor(r/3),e.push(i))}}}}function fr(t,e,n,i,r,s,a,o,l,c){t.getVertexPosition(o,or),t.getVertexPosition(l,lr),t.getVertexPosition(c,cr);const h=function(t,e,n,i,r,s,a,o){let l;if(l=1===e.side?i.intersectTriangle(a,s,r,!0,o):i.intersectTriangle(r,s,a,0===e.side,o),null===l)return null;pr.copy(o),pr.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(pr);return c<n.near||c>n.far?null:{distance:c,point:pr.clone(),object:t}}(t,e,n,i,or,lr,cr,dr);if(h){const t=new Oe;Ri.getBarycoord(dr,or,lr,cr,t),r&&(h.uv=Ri.getInterpolatedAttribute(r,o,l,c,t,new Ue)),s&&(h.uv1=Ri.getInterpolatedAttribute(s,o,l,c,t,new Ue)),a&&(h.normal=Ri.getInterpolatedAttribute(a,o,l,c,t,new Oe),h.normal.dot(i.direction)>0&&h.normal.multiplyScalar(-1));const e={a:o,b:l,c:c,normal:new Oe,materialIndex:0};Ri.getNormal(or,lr,cr,e.normal),h.face=e,h.barycoord=t}return h}class gr extends nr{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,n,i,r,s,p,m,f,g,_){const v=s/f,x=p/g,y=s/2,M=p/2,S=m/2,b=f+1,T=g+1;let E=0,w=0;const A=new Oe;for(let s=0;s<T;s++){const a=s*x-M;for(let o=0;o<b;o++){const u=o*v-y;A[t]=u*i,A[e]=a*r,A[n]=S,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=m>0?1:-1,c.push(A.x,A.y,A.z),h.push(o/f),h.push(1-s/g),E+=1}}for(let t=0;t<g;t++)for(let e=0;e<f;e++){const n=u+e+b*t,i=u+e+b*(t+1),r=u+(e+1)+b*(t+1),s=u+(e+1)+b*t;o.push(n,i,s),o.push(i,r,s),w+=6}a.addGroup(d,w,_),d+=w,u+=E}p("z","y","x",-1,-1,n,e,t,s,r,0),p("z","y","x",1,-1,n,e,-t,s,r,1),p("x","z","y",1,1,t,n,e,i,s,2),p("x","z","y",1,-1,t,n,-e,i,s,3),p("x","y","z",1,-1,t,e,n,i,r,4),p("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(o),this.setAttribute("position",new Yi(l,3)),this.setAttribute("normal",new Yi(c,3)),this.setAttribute("uv",new Yi(h,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new gr(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function _r(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function vr(t){const e={};for(let n=0;n<t.length;n++){const i=_r(t[n]);for(const t in i)e[t]=i[t]}return e}function xr(t){const e=t.getRenderTarget();return null===e?t.outputColorSpace:!0===e.isXRRenderTarget?e.texture.colorSpace:Je.workingColorSpace}const yr={clone:_r,merge:vr};class Mr extends Oi{constructor(t){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&this.setValues(t)}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=_r(t.uniforms),this.uniformsGroups=function(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}(t.uniformsGroups),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.fog=t.fog,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?e.uniforms[n]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?e.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?e.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?e.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?e.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?e.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?e.uniforms[n]={type:"m4",value:i.toArray()}:e.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e.lights=this.lights,e.clipping=this.clipping;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}class Sr extends mi{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Hn,this.projectionMatrix=new Hn,this.projectionMatrixInverse=new Hn,this.coordinateSystem=ye,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this.coordinateSystem=t.coordinateSystem,this}getWorldDirection(t){return super.getWorldDirection(t).negate()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}const br=new Oe,Tr=new Ue,Er=new Ue;class wr extends Sr{constructor(t=50,e=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*we*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*Ee*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*we*Math.atan(Math.tan(.5*Ee*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(t,e,n){br.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),e.set(br.x,br.y).multiplyScalar(-t/br.z),br.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(br.x,br.y).multiplyScalar(-t/br.z)}getViewSize(t,e){return this.getViewBounds(t,Tr,Er),e.subVectors(Er,Tr)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*Ee*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}const Ar=-90;class Rr extends mi{constructor(t,e,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new wr(Ar,1,t,e);i.layers=this.layers,this.add(i);const r=new wr(Ar,1,t,e);r.layers=this.layers,this.add(r);const s=new wr(Ar,1,t,e);s.layers=this.layers,this.add(s);const a=new wr(Ar,1,t,e);a.layers=this.layers,this.add(a);const o=new wr(Ar,1,t,e);o.layers=this.layers,this.add(o);const l=new wr(Ar,1,t,e);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){const t=this.coordinateSystem,e=this.children.concat(),[n,i,r,s,a,o]=e;for(const t of e)this.remove(t);if(t===ye)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),a.up.set(0,1,0),a.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else{if(t!==Me)throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+t);n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),a.up.set(0,-1,0),a.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1)}for(const t of e)this.add(t),t.updateMatrixWorld()}update(t,e){null===this.parent&&this.updateMatrixWorld();const{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==t.coordinateSystem&&(this.coordinateSystem=t.coordinateSystem,this.updateCoordinateSystem());const[r,s,a,o,l,c]=this.children,h=t.getRenderTarget(),u=t.getActiveCubeFace(),d=t.getActiveMipmapLevel(),p=t.xr.enabled;t.xr.enabled=!1;const m=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0,i),t.render(e,r),t.setRenderTarget(n,1,i),t.render(e,s),t.setRenderTarget(n,2,i),t.render(e,a),t.setRenderTarget(n,3,i),t.render(e,o),t.setRenderTarget(n,4,i),t.render(e,l),n.texture.generateMipmaps=m,t.setRenderTarget(n,5,i),t.render(e,c),t.setRenderTarget(h,u,d),t.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class Cr extends ln{constructor(t=[],e=301,n,i,r,s,a,o,l,c){super(t,e,n,i,r,s,a,o,l,c),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}class Pr extends un{constructor(t=1,e={}){super(t,t,e),this.isWebGLCubeRenderTarget=!0;const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new Cr(i),this._setTextureOptions(e),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.colorSpace=e.colorSpace,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new gr(5,5,5),r=new Mr({name:"CubemapFromEquirect",uniforms:_r(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new mr(i,r),a=e.minFilter;e.minFilter===Y&&(e.minFilter=X);return new Rr(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e=!0,n=!0,i=!0){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}let Ir=class extends mi{constructor(){super(),this.isGroup=!0,this.type="Group"}};const Lr={type:"move"};class Dr{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new Ir,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new Ir,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Oe,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Oe),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new Ir,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Oe,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Oe),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}connect(t){if(t&&t.hand){const e=this._hand;if(e)for(const n of t.hand.values())this._getHandJoint(e,n)}return this.dispatchEvent({type:"connected",data:t}),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,n){let i=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState){if(l&&t.hand){s=!0;for(const i of t.hand.values()){const t=e.getJointPose(i,n),r=this._getHandJoint(l,i);null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.matrixWorldNeedsUpdate=!0,r.jointRadius=t.radius),r.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=i.position.distanceTo(r.position),o=.02,c=.005;l.inputState.pinching&&a>o+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));null!==a&&(i=e.getPose(t.targetRaySpace,n),null===i&&null!==r&&(i=r),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),a.matrixWorldNeedsUpdate=!0,i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Lr)))}return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}_getHandJoint(t,e){if(void 0===t.joints[e.jointName]){const n=new Ir;n.matrixAutoUpdate=!1,n.visible=!1,t.joints[e.jointName]=n,t.add(n)}return t.joints[e.jointName]}}class Ur{constructor(t,e=25e-5){this.isFogExp2=!0,this.name="",this.color=new Di(t),this.density=e}clone(){return new Ur(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class Nr{constructor(t,e=1,n=1e3){this.isFog=!0,this.name="",this.color=new Di(t),this.near=e,this.far=n}clone(){return new Nr(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class Or extends mi{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Jn,this.environmentIntensity=1,this.environmentRotation=new Jn,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),this.backgroundBlurriness=t.backgroundBlurriness,this.backgroundIntensity=t.backgroundIntensity,this.backgroundRotation.copy(t.backgroundRotation),this.environmentIntensity=t.environmentIntensity,this.environmentRotation.copy(t.environmentRotation),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(e.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(e.object.backgroundIntensity=this.backgroundIntensity),e.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(e.object.environmentIntensity=this.environmentIntensity),e.object.environmentRotation=this.environmentRotation.toArray(),e}}class Fr{constructor(t,e){this.isInterleavedBuffer=!0,this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=ve,this.updateRanges=[],this.version=0,this.uuid=Ae()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}addUpdateRange(t,e){this.updateRanges.push({start:t,count:e})}clearUpdateRanges(){this.updateRanges.length=0}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Ae()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(e,this.stride);return n.setUsage(this.usage),n}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Ae()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const Br=new Oe;class zr{constructor(t,e,n,i=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,n=this.data.count;e<n;e++)Br.fromBufferAttribute(this,e),Br.applyMatrix4(t),this.setXYZ(e,Br.x,Br.y,Br.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)Br.fromBufferAttribute(this,e),Br.applyNormalMatrix(t),this.setXYZ(e,Br.x,Br.y,Br.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)Br.fromBufferAttribute(this,e),Br.transformDirection(t),this.setXYZ(e,Br.x,Br.y,Br.z);return this}getComponent(t,e){let n=this.array[t*this.data.stride+this.offset+e];return this.normalized&&(n=Ie(n,this.array)),n}setComponent(t,e,n){return this.normalized&&(n=Le(n,this.array)),this.data.array[t*this.data.stride+this.offset+e]=n,this}setX(t,e){return this.normalized&&(e=Le(e,this.array)),this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.normalized&&(e=Le(e,this.array)),this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.normalized&&(e=Le(e,this.array)),this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.normalized&&(e=Le(e,this.array)),this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){let e=this.data.array[t*this.data.stride+this.offset];return this.normalized&&(e=Ie(e,this.array)),e}getY(t){let e=this.data.array[t*this.data.stride+this.offset+1];return this.normalized&&(e=Ie(e,this.array)),e}getZ(t){let e=this.data.array[t*this.data.stride+this.offset+2];return this.normalized&&(e=Ie(e,this.array)),e}getW(t){let e=this.data.array[t*this.data.stride+this.offset+3];return this.normalized&&(e=Ie(e,this.array)),e}setXY(t,e,n){return t=t*this.data.stride+this.offset,this.normalized&&(e=Le(e,this.array),n=Le(n,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this}setXYZ(t,e,n,i){return t=t*this.data.stride+this.offset,this.normalized&&(e=Le(e,this.array),n=Le(n,this.array),i=Le(i,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.normalized&&(e=Le(e,this.array),n=Le(n,this.array),i=Le(i,this.array),r=Le(r,this.array)),this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new ji(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new zr(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class kr extends Oi{constructor(t){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new Di(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}let Hr;const Vr=new Oe,Gr=new Oe,Wr=new Oe,jr=new Ue,Xr=new Ue,qr=new Hn,Yr=new Oe,Zr=new Oe,Kr=new Oe,Jr=new Ue,$r=new Ue,Qr=new Ue;class ts extends mi{constructor(t=new kr){if(super(),this.isSprite=!0,this.type="Sprite",void 0===Hr){Hr=new nr;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new Fr(t,5);Hr.setIndex([0,1,2,0,2,3]),Hr.setAttribute("position",new zr(e,3,0,!1)),Hr.setAttribute("uv",new zr(e,2,3,!1))}this.geometry=Hr,this.material=t,this.center=new Ue(.5,.5),this.count=1}raycast(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),Gr.setFromMatrixScale(this.matrixWorld),qr.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),Wr.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&Gr.multiplyScalar(-Wr.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const s=this.center;es(Yr.set(-.5,-.5,0),Wr,s,Gr,i,r),es(Zr.set(.5,-.5,0),Wr,s,Gr,i,r),es(Kr.set(.5,.5,0),Wr,s,Gr,i,r),Jr.set(0,0),$r.set(1,0),Qr.set(1,1);let a=t.ray.intersectTriangle(Yr,Zr,Kr,!1,Vr);if(null===a&&(es(Zr.set(-.5,.5,0),Wr,s,Gr,i,r),$r.set(0,1),a=t.ray.intersectTriangle(Yr,Kr,Zr,!1,Vr),null===a))return;const o=t.ray.origin.distanceTo(Vr);o<t.near||o>t.far||e.push({distance:o,point:Vr.clone(),uv:Ri.getInterpolation(Vr,Yr,Zr,Kr,Jr,$r,Qr,new Ue),face:null,object:this})}copy(t,e){return super.copy(t,e),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function es(t,e,n,i,r,s){jr.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(Xr.x=s*jr.x-r*jr.y,Xr.y=r*jr.x+s*jr.y):Xr.copy(jr),t.copy(e),t.x+=Xr.x,t.y+=Xr.y,t.applyMatrix4(qr)}const ns=new Oe,is=new Oe;class rs extends mi{constructor(){super(),this.isLOD=!0,this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,n=e.length;t<n;t++){const n=e[t];this.addLevel(n.object.clone(),n.distance,n.hysteresis)}return this.autoUpdate=t.autoUpdate,this}addLevel(t,e=0,n=0){e=Math.abs(e);const i=this.levels;let r;for(r=0;r<i.length&&!(e<i[r].distance);r++);return i.splice(r,0,{distance:e,hysteresis:n,object:t}),this.add(t),this}removeLevel(t){const e=this.levels;for(let n=0;n<e.length;n++)if(e[n].distance===t){const t=e.splice(n,1);return this.remove(t[0].object),!0}return!1}getCurrentLevel(){return this._currentLevel}getObjectForDistance(t){const e=this.levels;if(e.length>0){let n,i;for(n=1,i=e.length;n<i;n++){let i=e[n].distance;if(e[n].object.visible&&(i-=i*e[n].hysteresis),t<i)break}return e[n-1].object}return null}raycast(t,e){if(this.levels.length>0){ns.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(ns);this.getObjectForDistance(n).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){ns.setFromMatrixPosition(t.matrixWorld),is.setFromMatrixPosition(this.matrixWorld);const n=ns.distanceTo(is)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i<r;i++){let t=e[i].distance;if(e[i].object.visible&&(t-=t*e[i].hysteresis),!(n>=t))break;e[i-1].object.visible=!1,e[i].object.visible=!0}for(this._currentLevel=i-1;i<r;i++)e[i].object.visible=!1}}toJSON(t){const e=super.toJSON(t);!1===this.autoUpdate&&(e.object.autoUpdate=!1),e.object.levels=[];const n=this.levels;for(let t=0,i=n.length;t<i;t++){const i=n[t];e.object.levels.push({object:i.object.uuid,distance:i.distance,hysteresis:i.hysteresis})}return e}}const ss=new Oe,as=new cn,os=new cn,ls=new Oe,cs=new Hn,hs=new Oe,us=new Ln,ds=new Hn,ps=new kn;class ms extends mr{constructor(t,e){super(t,e),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=L,this.bindMatrix=new Hn,this.bindMatrixInverse=new Hn,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){const t=this.geometry;null===this.boundingBox&&(this.boundingBox=new mn),this.boundingBox.makeEmpty();const e=t.getAttribute("position");for(let t=0;t<e.count;t++)this.getVertexPosition(t,hs),this.boundingBox.expandByPoint(hs)}computeBoundingSphere(){const t=this.geometry;null===this.boundingSphere&&(this.boundingSphere=new Ln),this.boundingSphere.makeEmpty();const e=t.getAttribute("position");for(let t=0;t<e.count;t++)this.getVertexPosition(t,hs),this.boundingSphere.expandByPoint(hs)}copy(t,e){return super.copy(t,e),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}raycast(t,e){const n=this.material,i=this.matrixWorld;void 0!==n&&(null===this.boundingSphere&&this.computeBoundingSphere(),us.copy(this.boundingSphere),us.applyMatrix4(i),!1!==t.ray.intersectsSphere(us)&&(ds.copy(i).invert(),ps.copy(t.ray).applyMatrix4(ds),null!==this.boundingBox&&!1===ps.intersectsBox(this.boundingBox)||this._computeIntersections(t,e,ps)))}getVertexPosition(t,e){return super.getVertexPosition(t,e),this.applyBoneTransform(t,e),e}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new cn,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.fromBufferAttribute(e,n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),this.bindMode===L?this.bindMatrixInverse.copy(this.matrixWorld).invert():this.bindMode===D?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(t,e){const n=this.skeleton,i=this.geometry;as.fromBufferAttribute(i.attributes.skinIndex,t),os.fromBufferAttribute(i.attributes.skinWeight,t),ss.copy(e).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let t=0;t<4;t++){const i=os.getComponent(t);if(0!==i){const r=as.getComponent(t);cs.multiplyMatrices(n.bones[r].matrixWorld,n.boneInverses[r]),e.addScaledVector(ls.copy(ss).applyMatrix4(cs),i)}}return e.applyMatrix4(this.bindMatrixInverse)}}class fs extends mi{constructor(){super(),this.isBone=!0,this.type="Bone"}}class gs extends ln{constructor(t=null,e=1,n=1,i,r,s,a,o,l=1003,c=1003,h,u){super(null,s,a,o,l,c,i,r,h,u),this.isDataTexture=!0,this.image={data:t,width:e,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}const _s=new Hn,vs=new Hn;class xs{constructor(t=[],e=[]){this.uuid=Ae(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new Hn)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new Hn;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=t.length;i<r;i++){const r=t[i]?t[i].matrixWorld:vs;_s.multiplyMatrices(r,e[i]),_s.toArray(n,16*i)}null!==i&&(i.needsUpdate=!0)}clone(){return new xs(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=4*Math.ceil(t/4),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const n=new gs(e,t,t,ht,et);return n.needsUpdate=!0,this.boneMatrices=e,this.boneTexture=n,this}getBoneByName(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let n=0,i=t.bones.length;n<i;n++){const i=t.bones[n];let r=e[i];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),r=new fs),this.bones.push(r),this.boneInverses.push((new Hn).fromArray(t.boneInverses[n]))}return this.init(),this}toJSON(){const t={metadata:{version:4.7,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,n=this.boneInverses;for(let i=0,r=e.length;i<r;i++){const r=e[i];t.bones.push(r.uuid);const s=n[i];t.boneInverses.push(s.toArray())}return t}}class ys extends ji{constructor(t,e,n,i=1){super(t,e,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=i}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}const Ms=new Hn,Ss=new Hn,bs=[],Ts=new mn,Es=new Hn,ws=new mr,As=new Ln;class Rs extends mr{constructor(t,e,n){super(t,e),this.isInstancedMesh=!0,this.instanceMatrix=new ys(new Float32Array(16*n),16),this.instanceColor=null,this.morphTexture=null,this.count=n,this.boundingBox=null,this.boundingSphere=null;for(let t=0;t<n;t++)this.setMatrixAt(t,Es)}computeBoundingBox(){const t=this.geometry,e=this.count;null===this.boundingBox&&(this.boundingBox=new mn),null===t.boundingBox&&t.computeBoundingBox(),this.boundingBox.makeEmpty();for(let n=0;n<e;n++)this.getMatrixAt(n,Ms),Ts.copy(t.boundingBox).applyMatrix4(Ms),this.boundingBox.union(Ts)}computeBoundingSphere(){const t=this.geometry,e=this.count;null===this.boundingSphere&&(this.boundingSphere=new Ln),null===t.boundingSphere&&t.computeBoundingSphere(),this.boundingSphere.makeEmpty();for(let n=0;n<e;n++)this.getMatrixAt(n,Ms),As.copy(t.boundingSphere).applyMatrix4(Ms),this.boundingSphere.union(As)}copy(t,e){return super.copy(t,e),this.instanceMatrix.copy(t.instanceMatrix),null!==t.morphTexture&&(this.morphTexture=t.morphTexture.clone()),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}getMorphAt(t,e){const n=e.morphTargetInfluences,i=this.morphTexture.source.data.data,r=t*(n.length+1)+1;for(let t=0;t<n.length;t++)n[t]=i[r+t]}raycast(t,e){const n=this.matrixWorld,i=this.count;if(ws.geometry=this.geometry,ws.material=this.material,void 0!==ws.material&&(null===this.boundingSphere&&this.computeBoundingSphere(),As.copy(this.boundingSphere),As.applyMatrix4(n),!1!==t.ray.intersectsSphere(As)))for(let r=0;r<i;r++){this.getMatrixAt(r,Ms),Ss.multiplyMatrices(n,Ms),ws.matrixWorld=Ss,ws.raycast(t,bs);for(let t=0,n=bs.length;t<n;t++){const n=bs[t];n.instanceId=r,n.object=this,e.push(n)}bs.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new ys(new Float32Array(3*this.instanceMatrix.count).fill(1),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}setMorphAt(t,e){const n=e.morphTargetInfluences,i=n.length+1;null===this.morphTexture&&(this.morphTexture=new gs(new Float32Array(i*this.count),i,this.count,pt,et));const r=this.morphTexture.source.data.data;let s=0;for(let t=0;t<n.length;t++)s+=n[t];const a=this.geometry.morphTargetsRelative?1:1-s,o=i*t;r[o]=a,r.set(n,o+1)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"}),null!==this.morphTexture&&(this.morphTexture.dispose(),this.morphTexture=null)}}const Cs=new Oe,Ps=new Oe,Is=new ze;class Ls{constructor(t=new Oe(1,0,0),e=0){this.isPlane=!0,this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=Cs.subVectors(n,e).cross(Ps.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(t).addScaledVector(this.normal,-this.distanceToPoint(t))}intersectLine(t,e){const n=t.delta(Cs),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(t.start).addScaledVector(n,r)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||Is.getNormalMatrix(t),i=this.coplanarPoint(Cs).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}const Ds=new Ln,Us=new Ue(.5,.5),Ns=new Oe;class Os{constructor(t=new Ls,e=new Ls,n=new Ls,i=new Ls,r=new Ls,s=new Ls){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t,e=2e3,n=!1){const i=this.planes,r=t.elements,s=r[0],a=r[1],o=r[2],l=r[3],c=r[4],h=r[5],u=r[6],d=r[7],p=r[8],m=r[9],f=r[10],g=r[11],_=r[12],v=r[13],x=r[14],y=r[15];if(i[0].setComponents(l-s,d-c,g-p,y-_).normalize(),i[1].setComponents(l+s,d+c,g+p,y+_).normalize(),i[2].setComponents(l+a,d+h,g+m,y+v).normalize(),i[3].setComponents(l-a,d-h,g-m,y-v).normalize(),n)i[4].setComponents(o,u,f,x).normalize(),i[5].setComponents(l-o,d-u,g-f,y-x).normalize();else if(i[4].setComponents(l-o,d-u,g-f,y-x).normalize(),e===ye)i[5].setComponents(l+o,d+u,g+f,y+x).normalize();else{if(e!==Me)throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+e);i[5].setComponents(o,u,f,x).normalize()}return this}intersectsObject(t){if(void 0!==t.boundingSphere)null===t.boundingSphere&&t.computeBoundingSphere(),Ds.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);else{const e=t.geometry;null===e.boundingSphere&&e.computeBoundingSphere(),Ds.copy(e.boundingSphere).applyMatrix4(t.matrixWorld)}return this.intersectsSphere(Ds)}intersectsSprite(t){Ds.center.set(0,0,0);const e=Us.distanceTo(t.center);return Ds.radius=.7071067811865476+e,Ds.applyMatrix4(t.matrixWorld),this.intersectsSphere(Ds)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)<i)return!1}return!0}intersectsBox(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(Ns.x=i.normal.x>0?t.max.x:t.min.x,Ns.y=i.normal.y>0?t.max.y:t.min.y,Ns.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(Ns)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}const Fs=new Hn,Bs=new Os;class zs{constructor(){this.coordinateSystem=ye}intersectsObject(t,e){if(!e.isArrayCamera||0===e.cameras.length)return!1;for(let n=0;n<e.cameras.length;n++){const i=e.cameras[n];if(Fs.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),Bs.setFromProjectionMatrix(Fs,i.coordinateSystem,i.reversedDepth),Bs.intersectsObject(t))return!0}return!1}intersectsSprite(t,e){if(!e||!e.cameras||0===e.cameras.length)return!1;for(let n=0;n<e.cameras.length;n++){const i=e.cameras[n];if(Fs.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),Bs.setFromProjectionMatrix(Fs,i.coordinateSystem,i.reversedDepth),Bs.intersectsSprite(t))return!0}return!1}intersectsSphere(t,e){if(!e||!e.cameras||0===e.cameras.length)return!1;for(let n=0;n<e.cameras.length;n++){const i=e.cameras[n];if(Fs.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),Bs.setFromProjectionMatrix(Fs,i.coordinateSystem,i.reversedDepth),Bs.intersectsSphere(t))return!0}return!1}intersectsBox(t,e){if(!e||!e.cameras||0===e.cameras.length)return!1;for(let n=0;n<e.cameras.length;n++){const i=e.cameras[n];if(Fs.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),Bs.setFromProjectionMatrix(Fs,i.coordinateSystem,i.reversedDepth),Bs.intersectsBox(t))return!0}return!1}containsPoint(t,e){if(!e||!e.cameras||0===e.cameras.length)return!1;for(let n=0;n<e.cameras.length;n++){const i=e.cameras[n];if(Fs.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),Bs.setFromProjectionMatrix(Fs,i.coordinateSystem,i.reversedDepth),Bs.containsPoint(t))return!0}return!1}clone(){return new zs}}function ks(t,e){return t-e}function Hs(t,e){return t.z-e.z}function Vs(t,e){return e.z-t.z}class Gs{constructor(){this.index=0,this.pool=[],this.list=[]}push(t,e,n,i){const r=this.pool,s=this.list;this.index>=r.length&&r.push({start:-1,count:-1,z:-1,index:-1});const a=r[this.index];s.push(a),this.index++,a.start=t,a.count=e,a.z=n,a.index=i}reset(){this.list.length=0,this.index=0}}const Ws=new Hn,js=new Di(1,1,1),Xs=new Os,qs=new zs,Ys=new mn,Zs=new Ln,Ks=new Oe,Js=new Oe,$s=new Oe,Qs=new Gs,ta=new mr,ea=[];function na(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let s=0;s<r;s++)for(let r=0;r<i;r++)e.setComponent(s+n,r,t.getComponent(s,r))}else e.array.set(t.array,n*i);e.needsUpdate=!0}function ia(t,e){if(t.constructor!==e.constructor){const n=Math.min(t.length,e.length);for(let i=0;i<n;i++)e[i]=t[i]}else{const n=Math.min(t.length,e.length);e.set(new t.constructor(t.buffer,0,n))}}class ra extends mr{constructor(t,e,n=2*e,i){super(new nr,i),this.isBatchedMesh=!0,this.perObjectFrustumCulled=!0,this.sortObjects=!0,this.boundingBox=null,this.boundingSphere=null,this.customSort=null,this._instanceInfo=[],this._geometryInfo=[],this._availableInstanceIds=[],this._availableGeometryIds=[],this._nextIndexStart=0,this._nextVertexStart=0,this._geometryCount=0,this._visibilityChanged=!0,this._geometryInitialized=!1,this._maxInstanceCount=t,this._maxVertexCount=e,this._maxIndexCount=n,this._multiDrawCounts=new Int32Array(t),this._multiDrawStarts=new Int32Array(t),this._multiDrawCount=0,this._multiDrawInstances=null,this._matricesTexture=null,this._indirectTexture=null,this._colorsTexture=null,this._initMatricesTexture(),this._initIndirectTexture()}get maxInstanceCount(){return this._maxInstanceCount}get instanceCount(){return this._instanceInfo.length-this._availableInstanceIds.length}get unusedVertexCount(){return this._maxVertexCount-this._nextVertexStart}get unusedIndexCount(){return this._maxIndexCount-this._nextIndexStart}_initMatricesTexture(){let t=Math.sqrt(4*this._maxInstanceCount);t=4*Math.ceil(t/4),t=Math.max(t,4);const e=new Float32Array(t*t*4),n=new gs(e,t,t,ht,et);this._matricesTexture=n}_initIndirectTexture(){let t=Math.sqrt(this._maxInstanceCount);t=Math.ceil(t);const e=new Uint32Array(t*t),n=new gs(e,t,t,mt,tt);this._indirectTexture=n}_initColorsTexture(){let t=Math.sqrt(this._maxInstanceCount);t=Math.ceil(t);const e=new Float32Array(t*t*4).fill(1),n=new gs(e,t,t,ht,et);n.colorSpace=Je.workingColorSpace,this._colorsTexture=n}_initializeGeometry(t){const e=this.geometry,n=this._maxVertexCount,i=this._maxIndexCount;if(!1===this._geometryInitialized){for(const i in t.attributes){const r=t.getAttribute(i),{array:s,itemSize:a,normalized:o}=r,l=new s.constructor(n*a),c=new ji(l,a,o);e.setAttribute(i,c)}if(null!==t.getIndex()){const t=n>65535?new Uint32Array(i):new Uint16Array(i);e.setIndex(new ji(t,1))}this._geometryInitialized=!0}}_validateGeometry(t){const e=this.geometry;if(Boolean(t.getIndex())!==Boolean(e.getIndex()))throw new Error('THREE.BatchedMesh: All geometries must consistently have "index".');for(const n in e.attributes){if(!t.hasAttribute(n))throw new Error(`THREE.BatchedMesh: Added geometry missing "${n}". All geometries must have consistent attributes.`);const i=t.getAttribute(n),r=e.getAttribute(n);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw new Error("THREE.BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}validateInstanceId(t){const e=this._instanceInfo;if(t<0||t>=e.length||!1===e[t].active)throw new Error(`THREE.BatchedMesh: Invalid instanceId ${t}. Instance is either out of range or has been deleted.`)}validateGeometryId(t){const e=this._geometryInfo;if(t<0||t>=e.length||!1===e[t].active)throw new Error(`THREE.BatchedMesh: Invalid geometryId ${t}. Geometry is either out of range or has been deleted.`)}setCustomSort(t){return this.customSort=t,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new mn);const t=this.boundingBox,e=this._instanceInfo;t.makeEmpty();for(let n=0,i=e.length;n<i;n++){if(!1===e[n].active)continue;const i=e[n].geometryIndex;this.getMatrixAt(n,Ws),this.getBoundingBoxAt(i,Ys).applyMatrix4(Ws),t.union(Ys)}}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Ln);const t=this.boundingSphere,e=this._instanceInfo;t.makeEmpty();for(let n=0,i=e.length;n<i;n++){if(!1===e[n].active)continue;const i=e[n].geometryIndex;this.getMatrixAt(n,Ws),this.getBoundingSphereAt(i,Zs).applyMatrix4(Ws),t.union(Zs)}}addInstance(t){if(this._instanceInfo.length>=this.maxInstanceCount&&0===this._availableInstanceIds.length)throw new Error("THREE.BatchedMesh: Maximum item count reached.");const e={visible:!0,active:!0,geometryIndex:t};let n=null;this._availableInstanceIds.length>0?(this._availableInstanceIds.sort(ks),n=this._availableInstanceIds.shift(),this._instanceInfo[n]=e):(n=this._instanceInfo.length,this._instanceInfo.push(e));const i=this._matricesTexture;Ws.identity().toArray(i.image.data,16*n),i.needsUpdate=!0;const r=this._colorsTexture;return r&&(js.toArray(r.image.data,4*n),r.needsUpdate=!0),this._visibilityChanged=!0,n}addGeometry(t,e=-1,n=-1){this._initializeGeometry(t),this._validateGeometry(t);const i={vertexStart:-1,vertexCount:-1,reservedVertexCount:-1,indexStart:-1,indexCount:-1,reservedIndexCount:-1,start:-1,count:-1,boundingBox:null,boundingSphere:null,active:!0},r=this._geometryInfo;i.vertexStart=this._nextVertexStart,i.reservedVertexCount=-1===e?t.getAttribute("position").count:e;const s=t.getIndex();if(null!==s&&(i.indexStart=this._nextIndexStart,i.reservedIndexCount=-1===n?s.count:n),-1!==i.indexStart&&i.indexStart+i.reservedIndexCount>this._maxIndexCount||i.vertexStart+i.reservedVertexCount>this._maxVertexCount)throw new Error("THREE.BatchedMesh: Reserved space request exceeds the maximum buffer size.");let a;return this._availableGeometryIds.length>0?(this._availableGeometryIds.sort(ks),a=this._availableGeometryIds.shift(),r[a]=i):(a=this._geometryCount,this._geometryCount++,r.push(i)),this.setGeometryAt(a,t),this._nextIndexStart=i.indexStart+i.reservedIndexCount,this._nextVertexStart=i.vertexStart+i.reservedVertexCount,a}setGeometryAt(t,e){if(t>=this._geometryCount)throw new Error("THREE.BatchedMesh: Maximum geometry count reached.");this._validateGeometry(e);const n=this.geometry,i=null!==n.getIndex(),r=n.getIndex(),s=e.getIndex(),a=this._geometryInfo[t];if(i&&s.count>a.reservedIndexCount||e.attributes.position.count>a.reservedVertexCount)throw new Error("THREE.BatchedMesh: Reserved space not large enough for provided geometry.");const o=a.vertexStart,l=a.reservedVertexCount;a.vertexCount=e.getAttribute("position").count;for(const t in n.attributes){const i=e.getAttribute(t),r=n.getAttribute(t);na(i,r,o);const s=i.itemSize;for(let t=i.count,e=l;t<e;t++){const e=o+t;for(let t=0;t<s;t++)r.setComponent(e,t,0)}r.needsUpdate=!0,r.addUpdateRange(o*s,l*s)}if(i){const t=a.indexStart,n=a.reservedIndexCount;a.indexCount=e.getIndex().count;for(let e=0;e<s.count;e++)r.setX(t+e,o+s.getX(e));for(let e=s.count,i=n;e<i;e++)r.setX(t+e,o);r.needsUpdate=!0,r.addUpdateRange(t,a.reservedIndexCount)}return a.start=i?a.indexStart:a.vertexStart,a.count=i?a.indexCount:a.vertexCount,a.boundingBox=null,null!==e.boundingBox&&(a.boundingBox=e.boundingBox.clone()),a.boundingSphere=null,null!==e.boundingSphere&&(a.boundingSphere=e.boundingSphere.clone()),this._visibilityChanged=!0,t}deleteGeometry(t){const e=this._geometryInfo;if(t>=e.length||!1===e[t].active)return this;const n=this._instanceInfo;for(let e=0,i=n.length;e<i;e++)n[e].active&&n[e].geometryIndex===t&&this.deleteInstance(e);return e[t].active=!1,this._availableGeometryIds.push(t),this._visibilityChanged=!0,this}deleteInstance(t){return this.validateInstanceId(t),this._instanceInfo[t].active=!1,this._availableInstanceIds.push(t),this._visibilityChanged=!0,this}optimize(){let t=0,e=0;const n=this._geometryInfo,i=n.map((t,e)=>e).sort((t,e)=>n[t].vertexStart-n[e].vertexStart),r=this.geometry;for(let s=0,a=n.length;s<a;s++){const a=i[s],o=n[a];if(!1!==o.active){if(null!==r.index){if(o.indexStart!==e){const{indexStart:n,vertexStart:i,reservedIndexCount:s}=o,a=r.index,l=a.array,c=t-i;for(let t=n;t<n+s;t++)l[t]=l[t]+c;a.array.copyWithin(e,n,n+s),a.addUpdateRange(e,s),o.indexStart=e}e+=o.reservedIndexCount}if(o.vertexStart!==t){const{vertexStart:e,reservedVertexCount:n}=o,i=r.attributes;for(const r in i){const s=i[r],{array:a,itemSize:o}=s;a.copyWithin(t*o,e*o,(e+n)*o),s.addUpdateRange(t*o,n*o)}o.vertexStart=t}t+=o.reservedVertexCount,o.start=r.index?o.indexStart:o.vertexStart,this._nextIndexStart=r.index?o.indexStart+o.reservedIndexCount:0,this._nextVertexStart=o.vertexStart+o.reservedVertexCount}}return this}getBoundingBoxAt(t,e){if(t>=this._geometryCount)return null;const n=this.geometry,i=this._geometryInfo[t];if(null===i.boundingBox){const t=new mn,e=n.index,r=n.attributes.position;for(let n=i.start,s=i.start+i.count;n<s;n++){let i=n;e&&(i=e.getX(i)),t.expandByPoint(Ks.fromBufferAttribute(r,i))}i.boundingBox=t}return e.copy(i.boundingBox),e}getBoundingSphereAt(t,e){if(t>=this._geometryCount)return null;const n=this.geometry,i=this._geometryInfo[t];if(null===i.boundingSphere){const e=new Ln;this.getBoundingBoxAt(t,Ys),Ys.getCenter(e.center);const r=n.index,s=n.attributes.position;let a=0;for(let t=i.start,n=i.start+i.count;t<n;t++){let n=t;r&&(n=r.getX(n)),Ks.fromBufferAttribute(s,n),a=Math.max(a,e.center.distanceToSquared(Ks))}e.radius=Math.sqrt(a),i.boundingSphere=e}return e.copy(i.boundingSphere),e}setMatrixAt(t,e){this.validateInstanceId(t);const n=this._matricesTexture,i=this._matricesTexture.image.data;return e.toArray(i,16*t),n.needsUpdate=!0,this}getMatrixAt(t,e){return this.validateInstanceId(t),e.fromArray(this._matricesTexture.image.data,16*t)}setColorAt(t,e){return this.validateInstanceId(t),null===this._colorsTexture&&this._initColorsTexture(),e.toArray(this._colorsTexture.image.data,4*t),this._colorsTexture.needsUpdate=!0,this}getColorAt(t,e){return this.validateInstanceId(t),e.fromArray(this._colorsTexture.image.data,4*t)}setVisibleAt(t,e){return this.validateInstanceId(t),this._instanceInfo[t].visible===e||(this._instanceInfo[t].visible=e,this._visibilityChanged=!0),this}getVisibleAt(t){return this.validateInstanceId(t),this._instanceInfo[t].visible}setGeometryIdAt(t,e){return this.validateInstanceId(t),this.validateGeometryId(e),this._instanceInfo[t].geometryIndex=e,this}getGeometryIdAt(t){return this.validateInstanceId(t),this._instanceInfo[t].geometryIndex}getGeometryRangeAt(t,e={}){this.validateGeometryId(t);const n=this._geometryInfo[t];return e.vertexStart=n.vertexStart,e.vertexCount=n.vertexCount,e.reservedVertexCount=n.reservedVertexCount,e.indexStart=n.indexStart,e.indexCount=n.indexCount,e.reservedIndexCount=n.reservedIndexCount,e.start=n.start,e.count=n.count,e}setInstanceCount(t){const e=this._availableInstanceIds,n=this._instanceInfo;for(e.sort(ks);e[e.length-1]===n.length-1;)n.pop(),e.pop();if(t<n.length)throw new Error(`BatchedMesh: Instance ids outside the range ${t} are being used. Cannot shrink instance count.`);const i=new Int32Array(t),r=new Int32Array(t);ia(this._multiDrawCounts,i),ia(this._multiDrawStarts,r),this._multiDrawCounts=i,this._multiDrawStarts=r,this._maxInstanceCount=t;const s=this._indirectTexture,a=this._matricesTexture,o=this._colorsTexture;s.dispose(),this._initIndirectTexture(),ia(s.image.data,this._indirectTexture.image.data),a.dispose(),this._initMatricesTexture(),ia(a.image.data,this._matricesTexture.image.data),o&&(o.dispose(),this._initColorsTexture(),ia(o.image.data,this._colorsTexture.image.data))}setGeometrySize(t,e){const n=[...this._geometryInfo].filter(t=>t.active);if(Math.max(...n.map(t=>t.vertexStart+t.reservedVertexCount))>t)throw new Error(`BatchedMesh: Geometry vertex values are being used outside the range ${e}. Cannot shrink further.`);if(this.geometry.index){if(Math.max(...n.map(t=>t.indexStart+t.reservedIndexCount))>e)throw new Error(`BatchedMesh: Geometry index values are being used outside the range ${e}. Cannot shrink further.`)}const i=this.geometry;i.dispose(),this._maxVertexCount=t,this._maxIndexCount=e,this._geometryInitialized&&(this._geometryInitialized=!1,this.geometry=new nr,this._initializeGeometry(i));const r=this.geometry;i.index&&ia(i.index.array,r.index.array);for(const t in i.attributes)ia(i.attributes[t].array,r.attributes[t].array)}raycast(t,e){const n=this._instanceInfo,i=this._geometryInfo,r=this.matrixWorld,s=this.geometry;ta.material=this.material,ta.geometry.index=s.index,ta.geometry.attributes=s.attributes,null===ta.geometry.boundingBox&&(ta.geometry.boundingBox=new mn),null===ta.geometry.boundingSphere&&(ta.geometry.boundingSphere=new Ln);for(let s=0,a=n.length;s<a;s++){if(!n[s].visible||!n[s].active)continue;const a=n[s].geometryIndex,o=i[a];ta.geometry.setDrawRange(o.start,o.count),this.getMatrixAt(s,ta.matrixWorld).premultiply(r),this.getBoundingBoxAt(a,ta.geometry.boundingBox),this.getBoundingSphereAt(a,ta.geometry.boundingSphere),ta.raycast(t,ea);for(let t=0,n=ea.length;t<n;t++){const n=ea[t];n.object=this,n.batchId=s,e.push(n)}ea.length=0}ta.material=null,ta.geometry.index=null,ta.geometry.attributes={},ta.geometry.setDrawRange(0,1/0)}copy(t){return super.copy(t),this.geometry=t.geometry.clone(),this.perObjectFrustumCulled=t.perObjectFrustumCulled,this.sortObjects=t.sortObjects,this.boundingBox=null!==t.boundingBox?t.boundingBox.clone():null,this.boundingSphere=null!==t.boundingSphere?t.boundingSphere.clone():null,this._geometryInfo=t._geometryInfo.map(t=>({...t,boundingBox:null!==t.boundingBox?t.boundingBox.clone():null,boundingSphere:null!==t.boundingSphere?t.boundingSphere.clone():null})),this._instanceInfo=t._instanceInfo.map(t=>({...t})),this._availableInstanceIds=t._availableInstanceIds.slice(),this._availableGeometryIds=t._availableGeometryIds.slice(),this._nextIndexStart=t._nextIndexStart,this._nextVertexStart=t._nextVertexStart,this._geometryCount=t._geometryCount,this._maxInstanceCount=t._maxInstanceCount,this._maxVertexCount=t._maxVertexCount,this._maxIndexCount=t._maxIndexCount,this._geometryInitialized=t._geometryInitialized,this._multiDrawCounts=t._multiDrawCounts.slice(),this._multiDrawStarts=t._multiDrawStarts.slice(),this._indirectTexture=t._indirectTexture.clone(),this._indirectTexture.image.data=this._indirectTexture.image.data.slice(),this._matricesTexture=t._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=t._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null)}onBeforeRender(t,e,n,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=i.getIndex(),a=null===s?1:s.array.BYTES_PER_ELEMENT,o=this._instanceInfo,l=this._multiDrawStarts,c=this._multiDrawCounts,h=this._geometryInfo,u=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data,m=n.isArrayCamera?qs:Xs;u&&!n.isArrayCamera&&(Ws.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse).multiply(this.matrixWorld),Xs.setFromProjectionMatrix(Ws,n.coordinateSystem,n.reversedDepth));let f=0;if(this.sortObjects){Ws.copy(this.matrixWorld).invert(),Ks.setFromMatrixPosition(n.matrixWorld).applyMatrix4(Ws),Js.set(0,0,-1).transformDirection(n.matrixWorld).transformDirection(Ws);for(let t=0,e=o.length;t<e;t++)if(o[t].visible&&o[t].active){const e=o[t].geometryIndex;this.getMatrixAt(t,Ws),this.getBoundingSphereAt(e,Zs).applyMatrix4(Ws);let i=!1;if(u&&(i=!m.intersectsSphere(Zs,n)),!i){const n=h[e],i=$s.subVectors(Zs.center,Ks).dot(Js);Qs.push(n.start,n.count,i,t)}}const t=Qs.list,e=this.customSort;null===e?t.sort(r.transparent?Vs:Hs):e.call(this,t,n);for(let e=0,n=t.length;e<n;e++){const n=t[e];l[f]=n.start*a,c[f]=n.count,p[f]=n.index,f++}Qs.reset()}else for(let t=0,e=o.length;t<e;t++)if(o[t].visible&&o[t].active){const e=o[t].geometryIndex;let i=!1;if(u&&(this.getMatrixAt(t,Ws),this.getBoundingSphereAt(e,Zs).applyMatrix4(Ws),i=!m.intersectsSphere(Zs,n)),!i){const n=h[e];l[f]=n.start*a,c[f]=n.count,p[f]=t,f++}}d.needsUpdate=!0,this._multiDrawCount=f,this._visibilityChanged=!1}onBeforeShadow(t,e,n,i,r,s){this.onBeforeRender(t,null,i,r,s)}}class sa extends Oi{constructor(t){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Di(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.fog=t.fog,this}}const aa=new Oe,oa=new Oe,la=new Hn,ca=new kn,ha=new Ln,ua=new Oe,da=new Oe;class pa extends mi{constructor(t=new nr,e=new sa){super(),this.isLine=!0,this.type="Line",this.geometry=t,this.material=e,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)aa.fromBufferAttribute(e,t-1),oa.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=aa.distanceTo(oa);t.setAttribute("lineDistance",new Yi(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),ha.copy(n.boundingSphere),ha.applyMatrix4(i),ha.radius+=r,!1===t.ray.intersectsSphere(ha))return;la.copy(i).invert(),ca.copy(t.ray).applyMatrix4(la);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=this.isLineSegments?2:1,c=n.index,h=n.attributes.position;if(null!==c){const n=Math.max(0,s.start),i=Math.min(c.count,s.start+s.count);for(let r=n,s=i-1;r<s;r+=l){const n=c.getX(r),i=c.getX(r+1),s=ma(this,t,ca,o,n,i,r);s&&e.push(s)}if(this.isLineLoop){const r=c.getX(i-1),s=c.getX(n),a=ma(this,t,ca,o,r,s,i-1);a&&e.push(a)}}else{const n=Math.max(0,s.start),i=Math.min(h.count,s.start+s.count);for(let r=n,s=i-1;r<s;r+=l){const n=ma(this,t,ca,o,r,r+1,r);n&&e.push(n)}if(this.isLineLoop){const r=ma(this,t,ca,o,i-1,n,i-1);r&&e.push(r)}}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}function ma(t,e,n,i,r,s,a){const o=t.geometry.attributes.position;aa.fromBufferAttribute(o,r),oa.fromBufferAttribute(o,s);if(n.distanceSqToSegment(aa,oa,ua,da)>i)return;ua.applyMatrix4(t.matrixWorld);const l=e.ray.origin.distanceTo(ua);return l<e.near||l>e.far?void 0:{distance:l,point:da.clone().applyMatrix4(t.matrixWorld),index:a,face:null,faceIndex:null,barycoord:null,object:t}}const fa=new Oe,ga=new Oe;class _a extends pa{constructor(t,e){super(t,e),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)fa.fromBufferAttribute(e,t),ga.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+fa.distanceTo(ga);t.setAttribute("lineDistance",new Yi(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class va extends pa{constructor(t,e){super(t,e),this.isLineLoop=!0,this.type="LineLoop"}}class xa extends Oi{constructor(t){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new Di(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this.fog=t.fog,this}}const ya=new Hn,Ma=new kn,Sa=new Ln,ba=new Oe;class Ta extends mi{constructor(t=new nr,e=new xa){super(),this.isPoints=!0,this.type="Points",this.geometry=t,this.material=e,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(t,e){return super.copy(t,e),this.material=Array.isArray(t.material)?t.material.slice():t.material,this.geometry=t.geometry,this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Sa.copy(n.boundingSphere),Sa.applyMatrix4(i),Sa.radius+=r,!1===t.ray.intersectsSphere(Sa))return;ya.copy(i).invert(),Ma.copy(t.ray).applyMatrix4(ya);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=n.index,c=n.attributes.position;if(null!==l){for(let n=Math.max(0,s.start),r=Math.min(l.count,s.start+s.count);n<r;n++){const r=l.getX(n);ba.fromBufferAttribute(c,r),Ea(ba,r,o,i,t,e,this)}}else{for(let n=Math.max(0,s.start),r=Math.min(c.count,s.start+s.count);n<r;n++)ba.fromBufferAttribute(c,n),Ea(ba,n,o,i,t,e,this)}}updateMorphTargets(){const t=this.geometry.morphAttributes,e=Object.keys(t);if(e.length>0){const n=t[e[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,e=n.length;t<e;t++){const e=n[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[e]=t}}}}}function Ea(t,e,n,i,r,s,a){const o=Ma.distanceSqToPoint(t);if(o<n){const n=new Oe;Ma.closestPointToPoint(t,n),n.applyMatrix4(i);const l=r.ray.origin.distanceTo(n);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,faceIndex:null,barycoord:null,object:a})}}class wa extends ln{constructor(t,e,n,i,r=1006,s=1006,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isVideoTexture=!0,this.generateMipmaps=!1,this._requestVideoFrameCallbackId=0;const c=this;"requestVideoFrameCallback"in t&&(this._requestVideoFrameCallbackId=t.requestVideoFrameCallback(function e(){c.needsUpdate=!0,c._requestVideoFrameCallbackId=t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}dispose(){0!==this._requestVideoFrameCallbackId&&this.source.data.cancelVideoFrameCallback(this._requestVideoFrameCallbackId),super.dispose()}}class Aa extends ln{constructor(t,e,n,i,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,i,r,h,u),this.isCompressedTexture=!0,this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}class Ra extends ln{constructor(t,e,n=1014,i,r,s,a=1003,o=1003,l,c=1026,h=1){if(c!==ut&&c!==dt)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");super({width:t,height:e,depth:h},i,r,s,a,o,c,n,l),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(t){return super.copy(t),this.source=new rn(Object.assign({},t.image)),this.compareFunction=t.compareFunction,this}toJSON(t){const e=super.toJSON(t);return null!==this.compareFunction&&(e.compareFunction=this.compareFunction),e}}class Ca extends ln{constructor(t=null){super(),this.sourceTexture=t,this.isExternalTexture=!0}copy(t){return super.copy(t),this.sourceTexture=t.sourceTexture,this}}class Pa extends nr{constructor(t=1,e=1,n=4,i=8,r=1){super(),this.type="CapsuleGeometry",this.parameters={radius:t,height:e,capSegments:n,radialSegments:i,heightSegments:r},e=Math.max(0,e),n=Math.max(1,Math.floor(n)),i=Math.max(3,Math.floor(i)),r=Math.max(1,Math.floor(r));const s=[],a=[],o=[],l=[],c=e/2,h=Math.PI/2*t,u=e,d=2*h+u,p=2*n+r,m=i+1,f=new Oe,g=new Oe;for(let _=0;_<=p;_++){let v=0,x=0,y=0,M=0;if(_<=n){const e=_/n,i=e*Math.PI/2;x=-c-t*Math.cos(i),y=t*Math.sin(i),M=-t*Math.cos(i),v=e*h}else if(_<=n+r){const i=(_-n)/r;x=i*e-c,y=t,M=0,v=h+i*u}else{const e=(_-n-r)/n,i=e*Math.PI/2;x=c+t*Math.sin(i),y=t*Math.cos(i),M=t*Math.sin(i),v=h+u+e*h}const S=Math.max(0,Math.min(1,v/d));let b=0;0===_?b=.5/i:_===p&&(b=-.5/i);for(let t=0;t<=i;t++){const e=t/i,n=e*Math.PI*2,r=Math.sin(n),s=Math.cos(n);g.x=-y*s,g.y=x,g.z=y*r,a.push(g.x,g.y,g.z),f.set(-y*s,M,y*r),f.normalize(),o.push(f.x,f.y,f.z),l.push(e+b,S)}if(_>0){const t=(_-1)*m;for(let e=0;e<i;e++){const n=t+e,i=t+e+1,r=_*m+e,a=_*m+e+1;s.push(n,i,r),s.push(i,a,r)}}}this.setIndex(s),this.setAttribute("position",new Yi(a,3)),this.setAttribute("normal",new Yi(o,3)),this.setAttribute("uv",new Yi(l,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Pa(t.radius,t.height,t.capSegments,t.radialSegments,t.heightSegments)}}class Ia extends nr{constructor(t=1,e=32,n=0,i=2*Math.PI){super(),this.type="CircleGeometry",this.parameters={radius:t,segments:e,thetaStart:n,thetaLength:i},e=Math.max(3,e);const r=[],s=[],a=[],o=[],l=new Oe,c=new Ue;s.push(0,0,0),a.push(0,0,1),o.push(.5,.5);for(let r=0,h=3;r<=e;r++,h+=3){const u=n+r/e*i;l.x=t*Math.cos(u),l.y=t*Math.sin(u),s.push(l.x,l.y,l.z),a.push(0,0,1),c.x=(s[h]/t+1)/2,c.y=(s[h+1]/t+1)/2,o.push(c.x,c.y)}for(let t=1;t<=e;t++)r.push(t,t+1,0);this.setIndex(r),this.setAttribute("position",new Yi(s,3)),this.setAttribute("normal",new Yi(a,3)),this.setAttribute("uv",new Yi(o,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Ia(t.radius,t.segments,t.thetaStart,t.thetaLength)}}class La extends nr{constructor(t=1,e=1,n=1,i=32,r=1,s=!1,a=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:n,radialSegments:i,heightSegments:r,openEnded:s,thetaStart:a,thetaLength:o};const l=this;i=Math.floor(i),r=Math.floor(r);const c=[],h=[],u=[],d=[];let p=0;const m=[],f=n/2;let g=0;function _(n){const r=p,s=new Ue,m=new Oe;let _=0;const v=!0===n?t:e,x=!0===n?1:-1;for(let t=1;t<=i;t++)h.push(0,f*x,0),u.push(0,x,0),d.push(.5,.5),p++;const y=p;for(let t=0;t<=i;t++){const e=t/i*o+a,n=Math.cos(e),r=Math.sin(e);m.x=v*r,m.y=f*x,m.z=v*n,h.push(m.x,m.y,m.z),u.push(0,x,0),s.x=.5*n+.5,s.y=.5*r*x+.5,d.push(s.x,s.y),p++}for(let t=0;t<i;t++){const e=r+t,i=y+t;!0===n?c.push(i,i+1,e):c.push(i+1,i,e),_+=3}l.addGroup(g,_,!0===n?1:2),g+=_}!function(){const s=new Oe,_=new Oe;let v=0;const x=(e-t)/n;for(let l=0;l<=r;l++){const c=[],g=l/r,v=g*(e-t)+t;for(let t=0;t<=i;t++){const e=t/i,r=e*o+a,l=Math.sin(r),m=Math.cos(r);_.x=v*l,_.y=-g*n+f,_.z=v*m,h.push(_.x,_.y,_.z),s.set(l,x,m).normalize(),u.push(s.x,s.y,s.z),d.push(e,1-g),c.push(p++)}m.push(c)}for(let n=0;n<i;n++)for(let i=0;i<r;i++){const s=m[i][n],a=m[i+1][n],o=m[i+1][n+1],l=m[i][n+1];(t>0||0!==i)&&(c.push(s,a,l),v+=3),(e>0||i!==r-1)&&(c.push(a,o,l),v+=3)}l.addGroup(g,v,0),g+=v}(),!1===s&&(t>0&&_(!0),e>0&&_(!1)),this.setIndex(c),this.setAttribute("position",new Yi(h,3)),this.setAttribute("normal",new Yi(u,3)),this.setAttribute("uv",new Yi(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new La(t.radiusTop,t.radiusBottom,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Da extends La{constructor(t=1,e=1,n=32,i=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,n,i,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:s,thetaLength:a}}static fromJSON(t){return new Da(t.radius,t.height,t.radialSegments,t.heightSegments,t.openEnded,t.thetaStart,t.thetaLength)}}class Ua extends nr{constructor(t=[],e=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t<r;t++)for(let e=0;e<2*(r-t)-1;e++){const n=Math.floor(e/2);e%2==0?(o(s[t][n+1]),o(s[t+1][n]),o(s[t][n])):(o(s[t][n+1]),o(s[t+1][n+1]),o(s[t+1][n]))}}function o(t){r.push(t.x,t.y,t.z)}function l(e,n){const i=3*e;n.x=t[i+0],n.y=t[i+1],n.z=t[i+2]}function c(t,e,n,i){i<0&&1===t.x&&(s[e]=t.x-1),0===n.x&&0===n.z&&(s[e]=i/2/Math.PI+.5)}function h(t){return Math.atan2(t.z,-t.x)}function u(t){return Math.atan2(-t.y,Math.sqrt(t.x*t.x+t.z*t.z))}!function(t){const n=new Oe,i=new Oe,r=new Oe;for(let s=0;s<e.length;s+=3)l(e[s+0],n),l(e[s+1],i),l(e[s+2],r),a(n,i,r,t)}(i),function(t){const e=new Oe;for(let n=0;n<r.length;n+=3)e.x=r[n+0],e.y=r[n+1],e.z=r[n+2],e.normalize().multiplyScalar(t),r[n+0]=e.x,r[n+1]=e.y,r[n+2]=e.z}(n),function(){const t=new Oe;for(let e=0;e<r.length;e+=3){t.x=r[e+0],t.y=r[e+1],t.z=r[e+2];const n=h(t)/2/Math.PI+.5,i=u(t)/Math.PI+.5;s.push(n,1-i)}(function(){const t=new Oe,e=new Oe,n=new Oe,i=new Oe,a=new Ue,o=new Ue,l=new Ue;for(let u=0,d=0;u<r.length;u+=9,d+=6){t.set(r[u+0],r[u+1],r[u+2]),e.set(r[u+3],r[u+4],r[u+5]),n.set(r[u+6],r[u+7],r[u+8]),a.set(s[d+0],s[d+1]),o.set(s[d+2],s[d+3]),l.set(s[d+4],s[d+5]),i.copy(t).add(e).add(n).divideScalar(3);const p=h(i);c(a,d+0,t,p),c(o,d+2,e,p),c(l,d+4,n,p)}})(),function(){for(let t=0;t<s.length;t+=6){const e=s[t+0],n=s[t+2],i=s[t+4],r=Math.max(e,n,i),a=Math.min(e,n,i);r>.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new Yi(r,3)),this.setAttribute("normal",new Yi(r.slice(),3)),this.setAttribute("uv",new Yi(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Ua(t.vertices,t.indices,t.radius,t.details)}}class Na extends Ua{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Na(t.radius,t.detail)}}const Oa=new Oe,Fa=new Oe,Ba=new Oe,za=new Ri;class ka extends nr{constructor(t=null,e=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:t,thresholdAngle:e},null!==t){const n=4,i=Math.pow(10,n),r=Math.cos(Ee*e),s=t.getIndex(),a=t.getAttribute("position"),o=s?s.count:a.count,l=[0,0,0],c=["a","b","c"],h=new Array(3),u={},d=[];for(let t=0;t<o;t+=3){s?(l[0]=s.getX(t),l[1]=s.getX(t+1),l[2]=s.getX(t+2)):(l[0]=t,l[1]=t+1,l[2]=t+2);const{a:e,b:n,c:o}=za;if(e.fromBufferAttribute(a,l[0]),n.fromBufferAttribute(a,l[1]),o.fromBufferAttribute(a,l[2]),za.getNormal(Ba),h[0]=`${Math.round(e.x*i)},${Math.round(e.y*i)},${Math.round(e.z*i)}`,h[1]=`${Math.round(n.x*i)},${Math.round(n.y*i)},${Math.round(n.z*i)}`,h[2]=`${Math.round(o.x*i)},${Math.round(o.y*i)},${Math.round(o.z*i)}`,h[0]!==h[1]&&h[1]!==h[2]&&h[2]!==h[0])for(let t=0;t<3;t++){const e=(t+1)%3,n=h[t],i=h[e],s=za[c[t]],a=za[c[e]],o=`${n}_${i}`,p=`${i}_${n}`;p in u&&u[p]?(Ba.dot(u[p].normal)<=r&&(d.push(s.x,s.y,s.z),d.push(a.x,a.y,a.z)),u[p]=null):o in u||(u[o]={index0:l[t],index1:l[e],normal:Ba.clone()})}}for(const t in u)if(u[t]){const{index0:e,index1:n}=u[t];Oa.fromBufferAttribute(a,e),Fa.fromBufferAttribute(a,n),d.push(Oa.x,Oa.y,Oa.z),d.push(Fa.x,Fa.y,Fa.z)}this.setAttribute("position",new Yi(d,3))}}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}}class Ha{constructor(){this.type="Curve",this.arcLengthDivisions=200,this.needsUpdate=!1,this.cacheArcLengths=null}getPoint(){console.warn("THREE.Curve: .getPoint() not implemented.")}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e=null){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const c=n[i];return(i+(s-c)/(n[i+1]-c))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new Ue:new Oe);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e=!1){const n=new Oe,i=[],r=[],s=[],a=new Oe,o=new Hn;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new Oe)}r[0]=new Oe,s[0]=new Oe;let l=Number.MAX_VALUE;const c=Math.abs(i[0].x),h=Math.abs(i[0].y),u=Math.abs(i[0].z);c<=l&&(l=c,n.set(1,0,0)),h<=l&&(l=h,n.set(0,1,0)),u<=l&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(i[e-1],i[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(Re(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(Re(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.7,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class Va extends Ha{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e=new Ue){const n=e,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(r=s?0:i),!0!==this.aClockwise||s||(r===i?r=-i:r-=i);const a=this.aStartAngle+t*r;let o=this.aX+this.xRadius*Math.cos(a),l=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){const t=Math.cos(this.aRotation),e=Math.sin(this.aRotation),n=o-this.aX,i=l-this.aY;o=n*t-i*e+this.aX,l=n*e+i*t+this.aY}return n.set(o,l)}copy(t){return super.copy(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}toJSON(){const t=super.toJSON();return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t}fromJSON(t){return super.fromJSON(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}}class Ga extends Va{constructor(t,e,n,i,r,s){super(t,e,n,n,i,r,s),this.isArcCurve=!0,this.type="ArcCurve"}}function Wa(){let t=0,e=0,n=0,i=0;function r(r,s,a,o){t=r,e=a,n=-3*r+3*s-2*a-o,i=2*r-2*s+a+o}return{initCatmullRom:function(t,e,n,i,s){r(e,n,s*(n-t),s*(i-e))},initNonuniformCatmullRom:function(t,e,n,i,s,a,o){let l=(e-t)/s-(n-t)/(s+a)+(n-e)/a,c=(n-e)/a-(i-e)/(a+o)+(i-n)/o;l*=a,c*=a,r(e,n,l,c)},calc:function(r){const s=r*r;return t+e*r+n*s+i*(s*r)}}}const ja=new Oe,Xa=new Wa,qa=new Wa,Ya=new Wa;class Za extends Ha{constructor(t=[],e=!1,n="centripetal",i=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=t,this.closed=e,this.curveType=n,this.tension=i}getPoint(t,e=new Oe){const n=e,i=this.points,r=i.length,s=(r-(this.closed?0:1))*t;let a,o,l=Math.floor(s),c=s-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=i[(l-1)%r]:(ja.subVectors(i[0],i[1]).add(i[0]),a=ja);const h=i[l%r],u=i[(l+1)%r];if(this.closed||l+2<r?o=i[(l+2)%r]:(ja.subVectors(i[r-1],i[r-2]).add(i[r-1]),o=ja),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(a.distanceToSquared(h),t),n=Math.pow(h.distanceToSquared(u),t),i=Math.pow(u.distanceToSquared(o),t);n<1e-4&&(n=1),e<1e-4&&(e=n),i<1e-4&&(i=n),Xa.initNonuniformCatmullRom(a.x,h.x,u.x,o.x,e,n,i),qa.initNonuniformCatmullRom(a.y,h.y,u.y,o.y,e,n,i),Ya.initNonuniformCatmullRom(a.z,h.z,u.z,o.z,e,n,i)}else"catmullrom"===this.curveType&&(Xa.initCatmullRom(a.x,h.x,u.x,o.x,this.tension),qa.initCatmullRom(a.y,h.y,u.y,o.y,this.tension),Ya.initCatmullRom(a.z,h.z,u.z,o.z,this.tension));return n.set(Xa.calc(c),qa.calc(c),Ya.calc(c)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new Oe).fromArray(n))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}}function Ka(t,e,n,i,r){const s=.5*(i-e),a=.5*(r-n),o=t*t;return(2*n-2*i+s+a)*(t*o)+(-3*n+3*i-2*s-a)*o+s*t+n}function Ja(t,e,n,i){return function(t,e){const n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,i)}function $a(t,e,n,i,r){return function(t,e){const n=1-t;return n*n*n*e}(t,e)+function(t,e){const n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,i)+function(t,e){return t*t*t*e}(t,r)}class Qa extends Ha{constructor(t=new Ue,e=new Ue,n=new Ue,i=new Ue){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new Ue){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set($a(t,i.x,r.x,s.x,a.x),$a(t,i.y,r.y,s.y,a.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}class to extends Ha{constructor(t=new Oe,e=new Oe,n=new Oe,i=new Oe){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new Oe){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set($a(t,i.x,r.x,s.x,a.x),$a(t,i.y,r.y,s.y,a.y),$a(t,i.z,r.z,s.z,a.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}class eo extends Ha{constructor(t=new Ue,e=new Ue){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=t,this.v2=e}getPoint(t,e=new Ue){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e=new Ue){return e.subVectors(this.v2,this.v1).normalize()}getTangentAt(t,e){return this.getTangent(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class no extends Ha{constructor(t=new Oe,e=new Oe){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=t,this.v2=e}getPoint(t,e=new Oe){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e=new Oe){return e.subVectors(this.v2,this.v1).normalize()}getTangentAt(t,e){return this.getTangent(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class io extends Ha{constructor(t=new Ue,e=new Ue,n=new Ue){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new Ue){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(Ja(t,i.x,r.x,s.x),Ja(t,i.y,r.y,s.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class ro extends Ha{constructor(t=new Oe,e=new Oe,n=new Oe){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new Oe){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(Ja(t,i.x,r.x,s.x),Ja(t,i.y,r.y,s.y),Ja(t,i.z,r.z,s.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}class so extends Ha{constructor(t=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=t}getPoint(t,e=new Ue){const n=e,i=this.points,r=(i.length-1)*t,s=Math.floor(r),a=r-s,o=i[0===s?s:s-1],l=i[s],c=i[s>i.length-2?i.length-1:s+1],h=i[s>i.length-3?i.length-1:s+2];return n.set(Ka(a,o.x,l.x,c.x,h.x),Ka(a,o.y,l.y,c.y,h.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new Ue).fromArray(n))}return this}}var ao=Object.freeze({__proto__:null,ArcCurve:Ga,CatmullRomCurve3:Za,CubicBezierCurve:Qa,CubicBezierCurve3:to,EllipseCurve:Va,LineCurve:eo,LineCurve3:no,QuadraticBezierCurve:io,QuadraticBezierCurve3:ro,SplineCurve:so});class oo extends Ha{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(t){this.curves.push(t)}closePath(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);if(!t.equals(e)){const n=!0===t.isVector2?"LineCurve":"LineCurve3";this.curves.push(new ao[n](e,t))}return this}getPoint(t,e){const n=t*this.getLength(),i=this.getCurveLengths();let r=0;for(;r<i.length;){if(i[r]>=n){const t=i[r]-n,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n<i;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t}getSpacedPoints(t=40){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e}getPoints(t=12){const e=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const s=r[i],a=s.isEllipseCurve?2*t:s.isLineCurve||s.isLineCurve3?1:s.isSplineCurve?t*s.points.length:t,o=s.getPoints(a);for(let t=0;t<o.length;t++){const i=o[t];n&&n.equals(i)||(e.push(i),n=i)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this}toJSON(){const t=super.toJSON();t.autoClose=this.autoClose,t.curves=[];for(let e=0,n=this.curves.length;e<n;e++){const n=this.curves[e];t.curves.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push((new ao[n.type]).fromJSON(n))}return this}}class lo extends oo{constructor(t){super(),this.type="Path",this.currentPoint=new Ue,t&&this.setFromPoints(t)}setFromPoints(t){this.moveTo(t[0].x,t[0].y);for(let e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this}moveTo(t,e){return this.currentPoint.set(t,e),this}lineTo(t,e){const n=new eo(this.currentPoint.clone(),new Ue(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this}quadraticCurveTo(t,e,n,i){const r=new io(this.currentPoint.clone(),new Ue(t,e),new Ue(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this}bezierCurveTo(t,e,n,i,r,s){const a=new Qa(this.currentPoint.clone(),new Ue(t,e),new Ue(n,i),new Ue(r,s));return this.curves.push(a),this.currentPoint.set(r,s),this}splineThru(t){const e=[this.currentPoint.clone()].concat(t),n=new so(e);return this.curves.push(n),this.currentPoint.copy(t[t.length-1]),this}arc(t,e,n,i,r,s){const a=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(t+a,e+o,n,i,r,s),this}absarc(t,e,n,i,r,s){return this.absellipse(t,e,n,n,i,r,s),this}ellipse(t,e,n,i,r,s,a,o){const l=this.currentPoint.x,c=this.currentPoint.y;return this.absellipse(t+l,e+c,n,i,r,s,a,o),this}absellipse(t,e,n,i,r,s,a,o){const l=new Va(t,e,n,i,r,s,a,o);if(this.curves.length>0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class co extends lo{constructor(t){super(t),this.uuid=Ae(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let n=0,i=this.holes.length;n<i;n++)e[n]=this.holes[n].getPoints(t);return e}extractPoints(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}}copy(t){super.copy(t),this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.uuid=this.uuid,t.holes=[];for(let e=0,n=this.holes.length;e<n;e++){const n=this.holes[e];t.holes.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.uuid=t.uuid,this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push((new lo).fromJSON(n))}return this}}function ho(t,e,n=2){const i=e&&e.length,r=i?e[0]*n:t.length;let s=uo(t,0,r,n,!0);const a=[];if(!s||s.next===s.prev)return a;let o,l,c;if(i&&(s=function(t,e,n,i){const r=[];for(let n=0,s=e.length;n<s;n++){const a=uo(t,e[n]*i,n<s-1?e[n+1]*i:t.length,i,!1);a===a.next&&(a.steiner=!0),r.push(bo(a))}r.sort(xo);for(let t=0;t<r.length;t++)n=yo(r[t],n);return n}(t,e,s,n)),t.length>80*n){o=1/0,l=1/0;let e=-1/0,i=-1/0;for(let s=n;s<r;s+=n){const n=t[s],r=t[s+1];n<o&&(o=n),r<l&&(l=r),n>e&&(e=n),r>i&&(i=r)}c=Math.max(e-o,i-l),c=0!==c?32767/c:0}return mo(s,a,n,o,l,c,0),a}function uo(t,e,n,i,r){let s;if(r===function(t,e,n,i){let r=0;for(let 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So(t,e,n,i,r){return(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=(t-n)*r|0)|t<<8))|t<<4))|t<<2))|t<<1))|(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=(e-i)*r|0)|e<<8))|e<<4))|e<<2))|e<<1))<<1}function bo(t){let e=t,n=t;do{(e.x<n.x||e.x===n.x&&e.y<n.y)&&(n=e),e=e.next}while(e!==t);return n}function To(t,e,n,i,r,s,a,o){return(r-a)*(e-o)>=(t-a)*(s-o)&&(t-a)*(i-o)>=(n-a)*(e-o)&&(n-a)*(s-o)>=(r-a)*(i-o)}function Eo(t,e,n,i,r,s,a,o){return!(t===a&&e===o)&&To(t,e,n,i,r,s,a,o)}function wo(t,e){return t.next.i!==e.i&&t.prev.i!==e.i&&!function(t,e){let n=t;do{if(n.i!==t.i&&n.next.i!==t.i&&n.i!==e.i&&n.next.i!==e.i&&Co(n,n.next,t,e))return!0;n=n.next}while(n!==t);return!1}(t,e)&&(Lo(t,e)&&Lo(e,t)&&function(t,e){let n=t,i=!1;const r=(t.x+e.x)/2,s=(t.y+e.y)/2;do{n.y>s!=n.next.y>s&&n.next.y!==n.y&&r<(n.next.x-n.x)*(s-n.y)/(n.next.y-n.y)+n.x&&(i=!i),n=n.next}while(n!==t);return i}(t,e)&&(Ao(t.prev,t,e.prev)||Ao(t,e.prev,e))||Ro(t,e)&&Ao(t.prev,t,t.next)>0&&Ao(e.prev,e,e.next)>0)}function Ao(t,e,n){return(e.y-t.y)*(n.x-e.x)-(e.x-t.x)*(n.y-e.y)}function Ro(t,e){return t.x===e.x&&t.y===e.y}function Co(t,e,n,i){const r=Io(Ao(t,e,n)),s=Io(Ao(t,e,i)),a=Io(Ao(n,i,t)),o=Io(Ao(n,i,e));return r!==s&&a!==o||(!(0!==r||!Po(t,n,e))||(!(0!==s||!Po(t,i,e))||(!(0!==a||!Po(n,t,i))||!(0!==o||!Po(n,e,i)))))}function Po(t,e,n){return e.x<=Math.max(t.x,n.x)&&e.x>=Math.min(t.x,n.x)&&e.y<=Math.max(t.y,n.y)&&e.y>=Math.min(t.y,n.y)}function Io(t){return t>0?1:t<0?-1:0}function Lo(t,e){return Ao(t.prev,t,t.next)<0?Ao(t,e,t.next)>=0&&Ao(t,t.prev,e)>=0:Ao(t,e,t.prev)<0||Ao(t,t.next,e)<0}function Do(t,e){const n=Oo(t.i,t.x,t.y),i=Oo(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,n.next=r,r.prev=n,i.next=n,n.prev=i,s.next=i,i.prev=s,i}function Uo(t,e,n,i){const r=Oo(t,e,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function No(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function Oo(t,e,n){return{i:t,x:e,y:n,prev:null,next:null,z:0,prevZ:null,nextZ:null,steiner:!1}}class Fo{static triangulate(t,e,n=2){return ho(t,e,n)}}class Bo{static area(t){const e=t.length;let n=0;for(let i=e-1,r=0;r<e;i=r++)n+=t[i].x*t[r].y-t[r].x*t[i].y;return.5*n}static isClockWise(t){return Bo.area(t)<0}static triangulateShape(t,e){const n=[],i=[],r=[];zo(t),ko(n,t);let s=t.length;e.forEach(zo);for(let t=0;t<e.length;t++)i.push(s),s+=e[t].length,ko(n,e[t]);const a=Fo.triangulate(n,i);for(let t=0;t<a.length;t+=3)r.push(a.slice(t,t+3));return r}}function zo(t){const e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function ko(t,e){for(let n=0;n<e.length;n++)t.push(e[n].x),t.push(e[n].y)}class Ho extends nr{constructor(t=new co([new Ue(.5,.5),new Ue(-.5,.5),new Ue(-.5,-.5),new 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r=i%t.length,s=t[r],a=s.x-n.x,o=s.y-n.y,l=a*a+o*o,c=Math.max(Math.abs(s.x),Math.abs(s.y),Math.abs(n.x),Math.abs(n.y));l<=e*c*c?(t.splice(r,1),i--):n=s}}E(b),T.forEach(E);const w=T.length,A=b;for(let t=0;t<w;t++){const e=T[t];b=b.concat(e)}function R(t,e,n){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),t.clone().addScaledVector(e,n)}const C=b.length;function P(t,e,n){let i,r,s;const a=t.x-e.x,o=t.y-e.y,l=n.x-t.x,c=n.y-t.y,h=a*a+o*o,u=a*c-o*l;if(Math.abs(u)>Number.EPSILON){const u=Math.sqrt(h),d=Math.sqrt(l*l+c*c),p=e.x-o/u,m=e.y+a/u,f=((n.x-c/d-p)*c-(n.y+l/d-m)*l)/(a*c-o*l);i=p+a*f-t.x,r=m+o*f-t.y;const g=i*i+r*r;if(g<=2)return new Ue(i,r);s=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(c)&&(t=!0),t?(i=-o,r=a,s=Math.sqrt(h)):(i=a,r=o,s=Math.sqrt(h/2))}return new Ue(i/s,r/s)}const I=[];for(let t=0,e=A.length,n=e-1,i=t+1;t<e;t++,n++,i++)n===e&&(n=0),i===e&&(i=0),I[t]=P(A[t],A[n],A[i]);const L=[];let D,U,N=I.concat();for(let t=0,e=w;t<e;t++){const e=T[t];D=[];for(let t=0,n=e.length,i=n-1,r=t+1;t<n;t++,i++,r++)i===n&&(i=0),r===n&&(r=0),D[t]=P(e[t],e[i],e[r]);L.push(D),N=N.concat(D)}if(0===p)U=Bo.triangulateShape(A,T);else{const t=[],e=[];for(let n=0;n<p;n++){const i=n/p,r=h*Math.cos(i*Math.PI/2),s=u*Math.sin(i*Math.PI/2)+d;for(let e=0,n=A.length;e<n;e++){const n=R(A[e],I[e],s);z(n.x,n.y,-r),0===i&&t.push(n)}for(let t=0,n=w;t<n;t++){const n=T[t];D=L[t];const a=[];for(let t=0,e=n.length;t<e;t++){const e=R(n[t],D[t],s);z(e.x,e.y,-r),0===i&&a.push(e)}0===i&&e.push(a)}}U=Bo.triangulateShape(t,e)}const O=U.length,F=u+d;for(let t=0;t<C;t++){const e=c?R(b[t],N[t],F):b[t];M?(x.copy(_.normals[0]).multiplyScalar(e.x),v.copy(_.binormals[0]).multiplyScalar(e.y),y.copy(g[0]).add(x).add(v),z(y.x,y.y,y.z)):z(e.x,e.y,0)}for(let t=1;t<=o;t++)for(let e=0;e<C;e++){const n=c?R(b[e],N[e],F):b[e];M?(x.copy(_.normals[t]).multiplyScalar(n.x),v.copy(_.binormals[t]).multiplyScalar(n.y),y.copy(g[t]).add(x).add(v),z(y.x,y.y,y.z)):z(n.x,n.y,l/o*t)}for(let t=p-1;t>=0;t--){const e=t/p,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=A.length;t<e;t++){const e=R(A[t],I[t],i);z(e.x,e.y,l+n)}for(let t=0,e=T.length;t<e;t++){const e=T[t];D=L[t];for(let t=0,r=e.length;t<r;t++){const r=R(e[t],D[t],i);M?z(r.x,r.y+g[o-1].y,g[o-1].x+n):z(r.x,r.y,l+n)}}}function B(t,e){let n=t.length;for(;--n>=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t<n;t++){const n=C*t,s=C*(t+1);H(e+i+n,e+r+n,e+r+s,e+i+s)}}}function z(t,e,n){s.push(t),s.push(e),s.push(n)}function k(t,e,r){V(t),V(e),V(r);const s=i.length/3,a=f.generateTopUV(n,i,s-3,s-2,s-1);G(a[0]),G(a[1]),G(a[2])}function H(t,e,r,s){V(t),V(e),V(s),V(e),V(r),V(s);const a=i.length/3,o=f.generateSideWallUV(n,i,a-6,a-3,a-2,a-1);G(o[0]),G(o[1]),G(o[3]),G(o[1]),G(o[2]),G(o[3])}function V(t){i.push(s[3*t+0]),i.push(s[3*t+1]),i.push(s[3*t+2])}function G(t){r.push(t.x),r.push(t.y)}!function(){const t=i.length/3;if(c){let t=0,e=C*t;for(let t=0;t<O;t++){const n=U[t];k(n[2]+e,n[1]+e,n[0]+e)}t=o+2*p,e=C*t;for(let t=0;t<O;t++){const n=U[t];k(n[0]+e,n[1]+e,n[2]+e)}}else{for(let t=0;t<O;t++){const e=U[t];k(e[2],e[1],e[0])}for(let t=0;t<O;t++){const e=U[t];k(e[0]+C*o,e[1]+C*o,e[2]+C*o)}}n.addGroup(t,i.length/3-t,0)}(),function(){const t=i.length/3;let e=0;B(A,e),e+=A.length;for(let t=0,n=T.length;t<n;t++){const n=T[t];B(n,e),e+=n.length}n.addGroup(t,i.length/3-t,1)}()}this.setAttribute("position",new Yi(i,3)),this.setAttribute("uv",new Yi(r,2)),this.computeVertexNormals()}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}toJSON(){const t=super.toJSON();return function(t,e,n){if(n.shapes=[],Array.isArray(t))for(let e=0,i=t.length;e<i;e++){const i=t[e];n.shapes.push(i.uuid)}else n.shapes.push(t.uuid);n.options=Object.assign({},e),void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON());return n}(this.parameters.shapes,this.parameters.options,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}const i=t.options.extrudePath;return void 0!==i&&(t.options.extrudePath=(new ao[i.type]).fromJSON(i)),new Ho(n,t.options)}}const Vo={generateTopUV:function(t,e,n,i,r){const s=e[3*n],a=e[3*n+1],o=e[3*i],l=e[3*i+1],c=e[3*r],h=e[3*r+1];return[new Ue(s,a),new Ue(o,l),new Ue(c,h)]},generateSideWallUV:function(t,e,n,i,r,s){const a=e[3*n],o=e[3*n+1],l=e[3*n+2],c=e[3*i],h=e[3*i+1],u=e[3*i+2],d=e[3*r],p=e[3*r+1],m=e[3*r+2],f=e[3*s],g=e[3*s+1],_=e[3*s+2];return Math.abs(o-h)<Math.abs(a-c)?[new Ue(a,1-l),new Ue(c,1-u),new Ue(d,1-m),new Ue(f,1-_)]:[new Ue(o,1-l),new Ue(h,1-u),new Ue(p,1-m),new Ue(g,1-_)]}};class Go extends Ua{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2;super([-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Go(t.radius,t.detail)}}class Wo extends nr{constructor(t=[new Ue(0,-.5),new Ue(.5,0),new Ue(0,.5)],e=12,n=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},e=Math.floor(e),i=Re(i,0,2*Math.PI);const r=[],s=[],a=[],o=[],l=[],c=1/e,h=new Oe,u=new Ue,d=new Oe,p=new Oe,m=new Oe;let f=0,g=0;for(let e=0;e<=t.length-1;e++)switch(e){case 0:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,m.copy(d),d.normalize(),o.push(d.x,d.y,d.z);break;case t.length-1:o.push(m.x,m.y,m.z);break;default:f=t[e+1].x-t[e].x,g=t[e+1].y-t[e].y,d.x=1*g,d.y=-f,d.z=0*g,p.copy(d),d.x+=m.x,d.y+=m.y,d.z+=m.z,d.normalize(),o.push(d.x,d.y,d.z),m.copy(p)}for(let r=0;r<=e;r++){const d=n+r*c*i,p=Math.sin(d),m=Math.cos(d);for(let n=0;n<=t.length-1;n++){h.x=t[n].x*p,h.y=t[n].y,h.z=t[n].x*m,s.push(h.x,h.y,h.z),u.x=r/e,u.y=n/(t.length-1),a.push(u.x,u.y);const i=o[3*n+0]*p,c=o[3*n+1],d=o[3*n+0]*m;l.push(i,c,d)}}for(let n=0;n<e;n++)for(let e=0;e<t.length-1;e++){const i=e+n*t.length,s=i,a=i+t.length,o=i+t.length+1,l=i+1;r.push(s,a,l),r.push(o,l,a)}this.setIndex(r),this.setAttribute("position",new Yi(s,3)),this.setAttribute("uv",new Yi(a,2)),this.setAttribute("normal",new Yi(l,3))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Wo(t.points,t.segments,t.phiStart,t.phiLength)}}class jo extends Ua{constructor(t=1,e=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new jo(t.radius,t.detail)}}class Xo extends nr{constructor(t=1,e=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=t/2,s=e/2,a=Math.floor(n),o=Math.floor(i),l=a+1,c=o+1,h=t/a,u=e/o,d=[],p=[],m=[],f=[];for(let t=0;t<c;t++){const e=t*u-s;for(let n=0;n<l;n++){const i=n*h-r;p.push(i,-e,0),m.push(0,0,1),f.push(n/a),f.push(1-t/o)}}for(let t=0;t<o;t++)for(let e=0;e<a;e++){const n=e+l*t,i=e+l*(t+1),r=e+1+l*(t+1),s=e+1+l*t;d.push(n,i,s),d.push(i,r,s)}this.setIndex(d),this.setAttribute("position",new Yi(p,3)),this.setAttribute("normal",new Yi(m,3)),this.setAttribute("uv",new Yi(f,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Xo(t.width,t.height,t.widthSegments,t.heightSegments)}}class qo extends nr{constructor(t=.5,e=1,n=32,i=1,r=0,s=2*Math.PI){super(),this.type="RingGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:i,thetaStart:r,thetaLength:s},n=Math.max(3,n);const a=[],o=[],l=[],c=[];let h=t;const u=(e-t)/(i=Math.max(1,i)),d=new Oe,p=new Ue;for(let t=0;t<=i;t++){for(let t=0;t<=n;t++){const i=r+t/n*s;d.x=h*Math.cos(i),d.y=h*Math.sin(i),o.push(d.x,d.y,d.z),l.push(0,0,1),p.x=(d.x/e+1)/2,p.y=(d.y/e+1)/2,c.push(p.x,p.y)}h+=u}for(let t=0;t<i;t++){const e=t*(n+1);for(let t=0;t<n;t++){const i=t+e,r=i,s=i+n+1,o=i+n+2,l=i+1;a.push(r,s,l),a.push(s,o,l)}}this.setIndex(a),this.setAttribute("position",new Yi(o,3)),this.setAttribute("normal",new Yi(l,3)),this.setAttribute("uv",new Yi(c,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new qo(t.innerRadius,t.outerRadius,t.thetaSegments,t.phiSegments,t.thetaStart,t.thetaLength)}}class Yo extends nr{constructor(t=new co([new Ue(0,.5),new Ue(-.5,-.5),new Ue(.5,-.5)]),e=12){super(),this.type="ShapeGeometry",this.parameters={shapes:t,curveSegments:e};const n=[],i=[],r=[],s=[];let a=0,o=0;if(!1===Array.isArray(t))l(t);else for(let e=0;e<t.length;e++)l(t[e]),this.addGroup(a,o,e),a+=o,o=0;function l(t){const a=i.length/3,l=t.extractPoints(e);let c=l.shape;const h=l.holes;!1===Bo.isClockWise(c)&&(c=c.reverse());for(let t=0,e=h.length;t<e;t++){const e=h[t];!0===Bo.isClockWise(e)&&(h[t]=e.reverse())}const u=Bo.triangulateShape(c,h);for(let t=0,e=h.length;t<e;t++){const e=h[t];c=c.concat(e)}for(let t=0,e=c.length;t<e;t++){const e=c[t];i.push(e.x,e.y,0),r.push(0,0,1),s.push(e.x,e.y)}for(let t=0,e=u.length;t<e;t++){const e=u[t],i=e[0]+a,r=e[1]+a,s=e[2]+a;n.push(i,r,s),o+=3}}this.setIndex(n),this.setAttribute("position",new Yi(i,3)),this.setAttribute("normal",new Yi(r,3)),this.setAttribute("uv",new Yi(s,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}toJSON(){const t=super.toJSON();return function(t,e){if(e.shapes=[],Array.isArray(t))for(let n=0,i=t.length;n<i;n++){const i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}return new Yo(n,t.curveSegments)}}class Zo extends nr{constructor(t=1,e=32,n=16,i=0,r=2*Math.PI,s=0,a=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:s,thetaLength:a},e=Math.max(3,Math.floor(e)),n=Math.max(2,Math.floor(n));const o=Math.min(s+a,Math.PI);let l=0;const c=[],h=new Oe,u=new Oe,d=[],p=[],m=[],f=[];for(let d=0;d<=n;d++){const g=[],_=d/n;let v=0;0===d&&0===s?v=.5/e:d===n&&o===Math.PI&&(v=-.5/e);for(let n=0;n<=e;n++){const o=n/e;h.x=-t*Math.cos(i+o*r)*Math.sin(s+_*a),h.y=t*Math.cos(s+_*a),h.z=t*Math.sin(i+o*r)*Math.sin(s+_*a),p.push(h.x,h.y,h.z),u.copy(h).normalize(),m.push(u.x,u.y,u.z),f.push(o+v,1-_),g.push(l++)}c.push(g)}for(let t=0;t<n;t++)for(let i=0;i<e;i++){const e=c[t][i+1],r=c[t][i],a=c[t+1][i],l=c[t+1][i+1];(0!==t||s>0)&&d.push(e,r,l),(t!==n-1||o<Math.PI)&&d.push(r,a,l)}this.setIndex(d),this.setAttribute("position",new Yi(p,3)),this.setAttribute("normal",new Yi(m,3)),this.setAttribute("uv",new Yi(f,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Zo(t.radius,t.widthSegments,t.heightSegments,t.phiStart,t.phiLength,t.thetaStart,t.thetaLength)}}class Ko extends Ua{constructor(t=1,e=0){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e}}static fromJSON(t){return new Ko(t.radius,t.detail)}}class Jo extends nr{constructor(t=1,e=.4,n=12,i=48,r=2*Math.PI){super(),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:i,arc:r},n=Math.floor(n),i=Math.floor(i);const s=[],a=[],o=[],l=[],c=new Oe,h=new Oe,u=new Oe;for(let s=0;s<=n;s++)for(let d=0;d<=i;d++){const p=d/i*r,m=s/n*Math.PI*2;h.x=(t+e*Math.cos(m))*Math.cos(p),h.y=(t+e*Math.cos(m))*Math.sin(p),h.z=e*Math.sin(m),a.push(h.x,h.y,h.z),c.x=t*Math.cos(p),c.y=t*Math.sin(p),u.subVectors(h,c).normalize(),o.push(u.x,u.y,u.z),l.push(d/i),l.push(s/n)}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*t+e-1,r=(i+1)*(t-1)+e-1,a=(i+1)*(t-1)+e,o=(i+1)*t+e;s.push(n,r,o),s.push(r,a,o)}this.setIndex(s),this.setAttribute("position",new Yi(a,3)),this.setAttribute("normal",new Yi(o,3)),this.setAttribute("uv",new Yi(l,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new Jo(t.radius,t.tube,t.radialSegments,t.tubularSegments,t.arc)}}class $o extends nr{constructor(t=1,e=.4,n=64,i=8,r=2,s=3){super(),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:i,p:r,q:s},n=Math.floor(n),i=Math.floor(i);const a=[],o=[],l=[],c=[],h=new Oe,u=new Oe,d=new Oe,p=new Oe,m=new Oe,f=new Oe,g=new Oe;for(let a=0;a<=n;++a){const v=a/n*r*Math.PI*2;_(v,r,s,t,d),_(v+.01,r,s,t,p),f.subVectors(p,d),g.addVectors(p,d),m.crossVectors(f,g),g.crossVectors(m,f),m.normalize(),g.normalize();for(let t=0;t<=i;++t){const r=t/i*Math.PI*2,s=-e*Math.cos(r),p=e*Math.sin(r);h.x=d.x+(s*g.x+p*m.x),h.y=d.y+(s*g.y+p*m.y),h.z=d.z+(s*g.z+p*m.z),o.push(h.x,h.y,h.z),u.subVectors(h,d).normalize(),l.push(u.x,u.y,u.z),c.push(a/n),c.push(t/i)}}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),s=(i+1)*t+e,o=(i+1)*(t-1)+e;a.push(n,r,o),a.push(r,s,o)}function _(t,e,n,i,r){const s=Math.cos(t),a=Math.sin(t),o=n/e*t,l=Math.cos(o);r.x=i*(2+l)*.5*s,r.y=i*(2+l)*a*.5,r.z=i*Math.sin(o)*.5}this.setIndex(a),this.setAttribute("position",new Yi(o,3)),this.setAttribute("normal",new Yi(l,3)),this.setAttribute("uv",new Yi(c,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}static fromJSON(t){return new $o(t.radius,t.tube,t.tubularSegments,t.radialSegments,t.p,t.q)}}class Qo extends nr{constructor(t=new ro(new Oe(-1,-1,0),new Oe(-1,1,0),new Oe(1,1,0)),e=64,n=1,i=8,r=!1){super(),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:i,closed:r};const s=t.computeFrenetFrames(e,r);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals;const a=new Oe,o=new Oe,l=new Ue;let c=new Oe;const h=[],u=[],d=[],p=[];function m(r){c=t.getPointAt(r/e,c);const l=s.normals[r],d=s.binormals[r];for(let t=0;t<=i;t++){const e=t/i*Math.PI*2,r=Math.sin(e),s=-Math.cos(e);o.x=s*l.x+r*d.x,o.y=s*l.y+r*d.y,o.z=s*l.z+r*d.z,o.normalize(),u.push(o.x,o.y,o.z),a.x=c.x+n*o.x,a.y=c.y+n*o.y,a.z=c.z+n*o.z,h.push(a.x,a.y,a.z)}}!function(){for(let t=0;t<e;t++)m(t);m(!1===r?e:0),function(){for(let t=0;t<=e;t++)for(let n=0;n<=i;n++)l.x=t/e,l.y=n/i,d.push(l.x,l.y)}(),function(){for(let t=1;t<=e;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),s=(i+1)*t+e,a=(i+1)*(t-1)+e;p.push(n,r,a),p.push(r,s,a)}}()}(),this.setIndex(p),this.setAttribute("position",new Yi(h,3)),this.setAttribute("normal",new Yi(u,3)),this.setAttribute("uv",new Yi(d,2))}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}toJSON(){const t=super.toJSON();return t.path=this.parameters.path.toJSON(),t}static fromJSON(t){return new Qo((new ao[t.path.type]).fromJSON(t.path),t.tubularSegments,t.radius,t.radialSegments,t.closed)}}class tl extends nr{constructor(t=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:t},null!==t){const e=[],n=new Set,i=new Oe,r=new Oe;if(null!==t.index){const s=t.attributes.position,a=t.index;let o=t.groups;0===o.length&&(o=[{start:0,count:a.count,materialIndex:0}]);for(let t=0,l=o.length;t<l;++t){const l=o[t],c=l.start;for(let t=c,o=c+l.count;t<o;t+=3)for(let o=0;o<3;o++){const l=a.getX(t+o),c=a.getX(t+(o+1)%3);i.fromBufferAttribute(s,l),r.fromBufferAttribute(s,c),!0===el(i,r,n)&&(e.push(i.x,i.y,i.z),e.push(r.x,r.y,r.z))}}}else{const s=t.attributes.position;for(let t=0,a=s.count/3;t<a;t++)for(let a=0;a<3;a++){const o=3*t+a,l=3*t+(a+1)%3;i.fromBufferAttribute(s,o),r.fromBufferAttribute(s,l),!0===el(i,r,n)&&(e.push(i.x,i.y,i.z),e.push(r.x,r.y,r.z))}}this.setAttribute("position",new Yi(e,3))}}copy(t){return super.copy(t),this.parameters=Object.assign({},t.parameters),this}}function el(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return!0!==n.has(i)&&!0!==n.has(r)&&(n.add(i),n.add(r),!0)}var nl=Object.freeze({__proto__:null,BoxGeometry:gr,CapsuleGeometry:Pa,CircleGeometry:Ia,ConeGeometry:Da,CylinderGeometry:La,DodecahedronGeometry:Na,EdgesGeometry:ka,ExtrudeGeometry:Ho,IcosahedronGeometry:Go,LatheGeometry:Wo,OctahedronGeometry:jo,PlaneGeometry:Xo,PolyhedronGeometry:Ua,RingGeometry:qo,ShapeGeometry:Yo,SphereGeometry:Zo,TetrahedronGeometry:Ko,TorusGeometry:Jo,TorusKnotGeometry:$o,TubeGeometry:Qo,WireframeGeometry:tl});class il extends Oi{constructor(t){super(),this.isShadowMaterial=!0,this.type="ShadowMaterial",this.color=new Di(0),this.transparent=!0,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.fog=t.fog,this}}class rl extends Mr{constructor(t){super(t),this.isRawShaderMaterial=!0,this.type="RawShaderMaterial"}}class sl extends Oi{constructor(t){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new Di(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Di(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Jn,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.envMapIntensity=t.envMapIntensity,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class al extends sl{constructor(t){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new Ue(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return Re(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new Di(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new Di(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new Di(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(t)}get anisotropy(){return this._anisotropy}set anisotropy(t){this._anisotropy>0!=t>0&&this.version++,this._anisotropy=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get iridescence(){return this._iridescence}set iridescence(t){this._iridescence>0!=t>0&&this.version++,this._iridescence=t}get dispersion(){return this._dispersion}set dispersion(t){this._dispersion>0!=t>0&&this.version++,this._dispersion=t}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=t.anisotropy,this.anisotropyRotation=t.anisotropyRotation,this.anisotropyMap=t.anisotropyMap,this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.dispersion=t.dispersion,this.ior=t.ior,this.iridescence=t.iridescence,this.iridescenceMap=t.iridescenceMap,this.iridescenceIOR=t.iridescenceIOR,this.iridescenceThicknessRange=[...t.iridescenceThicknessRange],this.iridescenceThicknessMap=t.iridescenceThicknessMap,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}class ol extends Oi{constructor(t){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new Di(16777215),this.specular=new Di(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Di(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Jn,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class ll extends Oi{constructor(t){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new Di(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Di(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.fog=t.fog,this}}class cl extends Oi{constructor(t){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}class hl extends Oi{constructor(t){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Di(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Di(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Jn,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapRotation.copy(t.envMapRotation),this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this.fog=t.fog,this}}class ul extends Oi{constructor(t){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}class dl extends Oi{constructor(t){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(t)}copy(t){return super.copy(t),this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}class pl extends Oi{constructor(t){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new Di(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.fog=!0,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this.fog=t.fog,this}}class ml extends sa{constructor(t){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}function fl(t,e){return t&&t.constructor!==e?"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t):t}function gl(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)}function _l(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort(function(e,n){return t[e]-t[n]}),n}function vl(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r}function xl(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push(...a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)}class yl{constructor(t,e,n,i){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new e.constructor(n),this.sampleValues=e,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let n=this._cachedIndex,i=e[n],r=e[n-1];t:{e:{let s;n:{i:if(!(t<i)){for(let s=n+2;;){if(void 0===i){if(t<r)break i;return n=e.length,this._cachedIndex=n,this.copySampleValue_(n-1)}if(n===s)break;if(r=i,i=e[++n],t<i)break e}s=e.length;break n}if(!(t>=r)){const a=e[1];t<a&&(n=2,r=a);for(let s=n-2;;){if(void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(n===s)break;if(i=r,r=e[--n-1],t>=r)break e}s=n,n=0;break n}break t}for(;n<s;){const i=n+s>>>1;t<e[i]?s=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(void 0===i)return n=e.length,this._cachedIndex=n,this.copySampleValue_(n-1)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let t=0;t!==i;++t)e[t]=n[r+t];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}class Ml extends yl{constructor(t,e,n,i){super(t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:Qt,endingEnd:Qt}}intervalChanged_(t,e,n){const i=this.parameterPositions;let r=t-2,s=t+1,a=i[r],o=i[s];if(void 0===a)switch(this.getSettings_().endingStart){case te:r=t,a=2*e-n;break;case ee:r=i.length-2,a=e+i[r]-i[r+1];break;default:r=t,a=n}if(void 0===o)switch(this.getSettings_().endingEnd){case te:s=t,o=2*n-e;break;case ee:s=1,o=n+i[1]-i[0];break;default:s=t-1,o=e}const l=.5*(n-e),c=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-n),this._offsetPrev=r*c,this._offsetNext=s*c}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,c=this._offsetPrev,h=this._offsetNext,u=this._weightPrev,d=this._weightNext,p=(n-e)/(i-e),m=p*p,f=m*p,g=-u*f+2*u*m-u*p,_=(1+u)*f+(-1.5-2*u)*m+(-.5+u)*p+1,v=(-1-d)*f+(1.5+d)*m+.5*p,x=d*f-d*m;for(let t=0;t!==a;++t)r[t]=g*s[c+t]+_*s[l+t]+v*s[o+t]+x*s[h+t];return r}}class Sl extends yl{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,c=(n-e)/(i-e),h=1-c;for(let t=0;t!==a;++t)r[t]=s[l+t]*h+s[o+t]*c;return r}}class bl extends yl{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t){return this.copySampleValue_(t-1)}}class Tl{constructor(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=fl(e,this.TimeBufferType),this.values=fl(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let n;if(e.toJSON!==this.toJSON)n=e.toJSON(t);else{n={name:t.name,times:fl(t.times,Array),values:fl(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}InterpolantFactoryMethodDiscrete(t){return new bl(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new Sl(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new Ml(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case Kt:e=this.InterpolantFactoryMethodDiscrete;break;case Jt:e=this.InterpolantFactoryMethodLinear;break;case $t:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return Kt;case this.InterpolantFactoryMethodLinear:return Jt;case this.InterpolantFactoryMethodSmooth:return $t}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this}trim(t,e){const n=this.times,i=n.length;let r=0,s=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==s&&n[s]>e;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=n.slice(r,s),this.values=this.values.slice(r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!==0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&gl(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t}optimize(){const t=this.times.slice(),e=this.values.slice(),n=this.getValueSize(),i=this.getInterpolation()===$t,r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(i)r=!0;else{const t=a*n,i=t-n,s=t+n;for(let a=0;a!==n;++a){const n=e[t+a];if(n!==e[i+a]||n!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const i=a*n,r=s*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=t.slice(0,s),this.values=e.slice(0,s*n)):(this.times=t,this.values=e),this}clone(){const t=this.times.slice(),e=this.values.slice(),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Tl.prototype.ValueTypeName="",Tl.prototype.TimeBufferType=Float32Array,Tl.prototype.ValueBufferType=Float32Array,Tl.prototype.DefaultInterpolation=Jt;class El extends Tl{constructor(t,e,n){super(t,e,n)}}El.prototype.ValueTypeName="bool",El.prototype.ValueBufferType=Array,El.prototype.DefaultInterpolation=Kt,El.prototype.InterpolantFactoryMethodLinear=void 0,El.prototype.InterpolantFactoryMethodSmooth=void 0;class wl extends Tl{constructor(t,e,n,i){super(t,e,n,i)}}wl.prototype.ValueTypeName="color";class Al extends Tl{constructor(t,e,n,i){super(t,e,n,i)}}Al.prototype.ValueTypeName="number";class Rl extends yl{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)Ne.slerpFlat(r,0,s,l-a,s,l,o);return r}}class Cl extends Tl{constructor(t,e,n,i){super(t,e,n,i)}InterpolantFactoryMethodLinear(t){return new Rl(this.times,this.values,this.getValueSize(),t)}}Cl.prototype.ValueTypeName="quaternion",Cl.prototype.InterpolantFactoryMethodSmooth=void 0;class Pl extends Tl{constructor(t,e,n){super(t,e,n)}}Pl.prototype.ValueTypeName="string",Pl.prototype.ValueBufferType=Array,Pl.prototype.DefaultInterpolation=Kt,Pl.prototype.InterpolantFactoryMethodLinear=void 0,Pl.prototype.InterpolantFactoryMethodSmooth=void 0;class Il extends Tl{constructor(t,e,n,i){super(t,e,n,i)}}Il.prototype.ValueTypeName="vector";class Ll{constructor(t="",e=-1,n=[],i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=Ae(),this.userData={},this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(Dl(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r.userData=JSON.parse(t.userData||"{}"),r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode,userData:JSON.stringify(t.userData)};for(let t=0,i=n.length;t!==i;++t)e.push(Tl.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t<r;t++){let a=[],o=[];a.push((t+r-1)%r,t,(t+1)%r),o.push(0,1,0);const l=_l(a);a=vl(a,1,l),o=vl(o,1,l),i||0!==a[0]||(a.push(r),o.push(o[0])),s.push(new Al(".morphTargetInfluences["+e[t].name+"]",a,o).scale(1/n))}return new this(t,-1,s)}static findByName(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let t=0;t<n.length;t++)if(n[t].name===e)return n[t];return null}static CreateClipsFromMorphTargetSequences(t,e,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let e=0,n=t.length;e<n;e++){const n=t[e],s=n.name.match(r);if(s&&s.length>1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(console.warn("THREE.AnimationClip: parseAnimation() is deprecated and will be removed with r185"),!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];xl(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t<l.length;t++){const r=l[t].keys;if(r&&0!==r.length)if(r[0].morphTargets){const t={};let e;for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let n=0;n<r[e].morphTargets.length;n++)t[r[e].morphTargets[n]]=-1;for(const n in t){const t=[],s=[];for(let i=0;i!==r[e].morphTargets.length;++i){const i=r[e];t.push(i.time),s.push(i.morphTarget===n?1:0)}i.push(new Al(".morphTargetInfluence["+n+"]",t,s))}o=t.length*s}else{const s=".bones["+e[t].name+"]";n(Il,s+".position",r,"pos",i),n(Cl,s+".quaternion",r,"rot",i),n(Il,s+".scale",r,"scl",i)}}if(0===i.length)return null;return new this(r,o,i,a)}resetDuration(){let t=0;for(let e=0,n=this.tracks.length;e!==n;++e){const n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());const e=new this.constructor(this.name,this.duration,t,this.blendMode);return e.userData=JSON.parse(JSON.stringify(this.userData)),e}toJSON(){return this.constructor.toJSON(this)}}function Dl(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Al;case"vector":case"vector2":case"vector3":case"vector4":return Il;case"color":return wl;case"quaternion":return Cl;case"bool":case"boolean":return El;case"string":return Pl}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];xl(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const Ul={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};class Nl{constructor(t,e,n){const i=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.abortController=new AbortController,this.itemStart=function(t){o++,!1===s&&void 0!==i.onStart&&i.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==i.onProgress&&i.onProgress(t,a,o),a===o&&(s=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(t){void 0!==i.onError&&i.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,n=l.length;e<n;e+=2){const n=l[e],i=l[e+1];if(n.global&&(n.lastIndex=0),n.test(t))return i}return null},this.abort=function(){return this.abortController.abort(),this.abortController=new AbortController,this}}}const Ol=new Nl;class Fl{constructor(t){this.manager=void 0!==t?t:Ol,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const n=this;return new Promise(function(i,r){n.load(t,i,e,r)})}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}abort(){return this}}Fl.DEFAULT_MATERIAL_NAME="__DEFAULT";const Bl={};class zl extends Error{constructor(t,e){super(t),this.response=e}}class kl extends Fl{constructor(t){super(t),this.mimeType="",this.responseType="",this._abortController=new AbortController}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=Ul.get(`file:${t}`);if(void 0!==r)return this.manager.itemStart(t),setTimeout(()=>{e&&e(r),this.manager.itemEnd(t)},0),r;if(void 0!==Bl[t])return void Bl[t].push({onLoad:e,onProgress:n,onError:i});Bl[t]=[],Bl[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin",signal:"function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal}),a=this.mimeType,o=this.responseType;fetch(s).then(e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=Bl[t],i=e.body.getReader(),r=e.headers.get("X-File-Size")||e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then(({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new ProgressEvent("progress",{lengthComputable:a,loaded:o,total:s});for(let t=0,e=n.length;t<e;t++){const e=n[t];e.onProgress&&e.onProgress(i)}t.enqueue(r),e()}},e=>{t.error(e)})}()}});return new Response(l)}throw new zl(`fetch for "${e.url}" responded with ${e.status}: ${e.statusText}`,e)}).then(t=>{switch(o){case"arraybuffer":return t.arrayBuffer();case"blob":return t.blob();case"document":return t.text().then(t=>(new DOMParser).parseFromString(t,a));case"json":return t.json();default:if(""===a)return t.text();{const e=/charset="?([^;"\s]*)"?/i.exec(a),n=e&&e[1]?e[1].toLowerCase():void 0,i=new TextDecoder(n);return t.arrayBuffer().then(t=>i.decode(t))}}}).then(e=>{Ul.add(`file:${t}`,e);const n=Bl[t];delete Bl[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onLoad&&i.onLoad(e)}}).catch(e=>{const n=Bl[t];if(void 0===n)throw this.manager.itemError(t),e;delete Bl[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onError&&i.onError(e)}this.manager.itemError(t)}).finally(()=>{this.manager.itemEnd(t)}),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}const Hl=new WeakMap;class Vl extends Fl{constructor(t){super(t)}load(t,e,n,i){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=Ul.get(`image:${t}`);if(void 0!==s){if(!0===s.complete)r.manager.itemStart(t),setTimeout(function(){e&&e(s),r.manager.itemEnd(t)},0);else{let t=Hl.get(s);void 0===t&&(t=[],Hl.set(s,t)),t.push({onLoad:e,onError:i})}return s}const a=We("img");function o(){c(),e&&e(this);const n=Hl.get(this)||[];for(let t=0;t<n.length;t++){const e=n[t];e.onLoad&&e.onLoad(this)}Hl.delete(this),r.manager.itemEnd(t)}function l(e){c(),i&&i(e),Ul.remove(`image:${t}`);const n=Hl.get(this)||[];for(let t=0;t<n.length;t++){const i=n[t];i.onError&&i.onError(e)}Hl.delete(this),r.manager.itemError(t),r.manager.itemEnd(t)}function c(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),Ul.add(`image:${t}`,a),r.manager.itemStart(t),a.src=t,a}}class Gl extends Fl{constructor(t){super(t)}load(t,e,n,i){const r=new ln,s=new Vl(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,function(t){r.image=t,r.needsUpdate=!0,void 0!==e&&e(r)},n,i),r}}class Wl extends mi{constructor(t,e=1){super(),this.isLight=!0,this.type="Light",this.color=new Di(t),this.intensity=e}dispose(){}copy(t,e){return super.copy(t,e),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),void 0!==this.target&&(e.object.target=this.target.uuid),e}}class jl extends Wl{constructor(t,e,n){super(t,n),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(mi.DEFAULT_UP),this.updateMatrix(),this.groundColor=new Di(e)}copy(t,e){return super.copy(t,e),this.groundColor.copy(t.groundColor),this}}const Xl=new Hn,ql=new Oe,Yl=new Oe;class Zl{constructor(t){this.camera=t,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Ue(512,512),this.mapType=Z,this.map=null,this.mapPass=null,this.matrix=new Hn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Os,this._frameExtents=new Ue(1,1),this._viewportCount=1,this._viewports=[new cn(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,n=this.matrix;ql.setFromMatrixPosition(t.matrixWorld),e.position.copy(ql),Yl.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(Yl),e.updateMatrixWorld(),Xl.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Xl,e.coordinateSystem,e.reversedDepth),e.reversedDepth?n.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(Xl)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.intensity=t.intensity,this.bias=t.bias,this.radius=t.radius,this.autoUpdate=t.autoUpdate,this.needsUpdate=t.needsUpdate,this.normalBias=t.normalBias,this.blurSamples=t.blurSamples,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 1!==this.intensity&&(t.intensity=this.intensity),0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class Kl extends Zl{constructor(){super(new wr(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1,this.aspect=1}updateMatrices(t){const e=this.camera,n=2*we*t.angle*this.focus,i=this.mapSize.width/this.mapSize.height*this.aspect,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}class Jl extends Wl{constructor(t,e,n=0,i=Math.PI/3,r=0,s=2){super(t,e),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(mi.DEFAULT_UP),this.updateMatrix(),this.target=new mi,this.distance=n,this.angle=i,this.penumbra=r,this.decay=s,this.map=null,this.shadow=new Kl}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}const $l=new Hn,Ql=new Oe,tc=new Oe;class ec extends Zl{constructor(){super(new wr(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new Ue(4,2),this._viewportCount=6,this._viewports=[new cn(2,1,1,1),new cn(0,1,1,1),new cn(3,1,1,1),new cn(1,1,1,1),new cn(3,0,1,1),new cn(1,0,1,1)],this._cubeDirections=[new Oe(1,0,0),new Oe(-1,0,0),new Oe(0,0,1),new Oe(0,0,-1),new Oe(0,1,0),new Oe(0,-1,0)],this._cubeUps=[new Oe(0,1,0),new Oe(0,1,0),new Oe(0,1,0),new Oe(0,1,0),new Oe(0,0,1),new Oe(0,0,-1)]}updateMatrices(t,e=0){const n=this.camera,i=this.matrix,r=t.distance||n.far;r!==n.far&&(n.far=r,n.updateProjectionMatrix()),Ql.setFromMatrixPosition(t.matrixWorld),n.position.copy(Ql),tc.copy(n.position),tc.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(tc),n.updateMatrixWorld(),i.makeTranslation(-Ql.x,-Ql.y,-Ql.z),$l.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix($l,n.coordinateSystem,n.reversedDepth)}}class nc extends Wl{constructor(t,e,n=0,i=2){super(t,e),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new ec}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t,e){return super.copy(t,e),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}class ic extends Sr{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}class rc extends Zl{constructor(){super(new ic(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class sc extends Wl{constructor(t,e){super(t,e),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(mi.DEFAULT_UP),this.updateMatrix(),this.target=new mi,this.shadow=new rc}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}class ac extends Wl{constructor(t,e){super(t,e),this.isAmbientLight=!0,this.type="AmbientLight"}}class oc extends Wl{constructor(t,e,n=10,i=10){super(t,e),this.isRectAreaLight=!0,this.type="RectAreaLight",this.width=n,this.height=i}get power(){return this.intensity*this.width*this.height*Math.PI}set power(t){this.intensity=t/(this.width*this.height*Math.PI)}copy(t){return super.copy(t),this.width=t.width,this.height=t.height,this}toJSON(t){const e=super.toJSON(t);return e.object.width=this.width,e.object.height=this.height,e}}class lc{constructor(){this.isSphericalHarmonics3=!0,this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new Oe)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.282095),e.addScaledVector(s[1],.488603*i),e.addScaledVector(s[2],.488603*r),e.addScaledVector(s[3],.488603*n),e.addScaledVector(s[4],n*i*1.092548),e.addScaledVector(s[5],i*r*1.092548),e.addScaledVector(s[6],.315392*(3*r*r-1)),e.addScaledVector(s[7],n*r*1.092548),e.addScaledVector(s[8],.546274*(n*n-i*i)),e}getIrradianceAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.886227),e.addScaledVector(s[1],1.023328*i),e.addScaledVector(s[2],1.023328*r),e.addScaledVector(s[3],1.023328*n),e.addScaledVector(s[4],.858086*n*i),e.addScaledVector(s[5],.858086*i*r),e.addScaledVector(s[6],.743125*r*r-.247708),e.addScaledVector(s[7],.858086*n*r),e.addScaledVector(s[8],.429043*(n*n-i*i)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(t.coefficients[n],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].fromArray(t,e+3*i);return this}toArray(t=[],e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].toArray(t,e+3*i);return t}static getBasisAt(t,e){const n=t.x,i=t.y,r=t.z;e[0]=.282095,e[1]=.488603*i,e[2]=.488603*r,e[3]=.488603*n,e[4]=1.092548*n*i,e[5]=1.092548*i*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*n*r,e[8]=.546274*(n*n-i*i)}}class cc extends Wl{constructor(t=new lc,e=1){super(void 0,e),this.isLightProbe=!0,this.sh=t}copy(t){return super.copy(t),this.sh.copy(t.sh),this}fromJSON(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this}toJSON(t){const e=super.toJSON(t);return e.object.sh=this.sh.toArray(),e}}class hc extends Fl{constructor(t){super(t),this.textures={}}load(t,e,n,i){const r=this,s=new kl(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}},n,i)}parse(t){const e=this.textures;function n(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}const i=this.createMaterialFromType(t.type);if(void 0!==t.uuid&&(i.uuid=t.uuid),void 0!==t.name&&(i.name=t.name),void 0!==t.color&&void 0!==i.color&&i.color.setHex(t.color),void 0!==t.roughness&&(i.roughness=t.roughness),void 0!==t.metalness&&(i.metalness=t.metalness),void 0!==t.sheen&&(i.sheen=t.sheen),void 0!==t.sheenColor&&(i.sheenColor=(new Di).setHex(t.sheenColor)),void 0!==t.sheenRoughness&&(i.sheenRoughness=t.sheenRoughness),void 0!==t.emissive&&void 0!==i.emissive&&i.emissive.setHex(t.emissive),void 0!==t.specular&&void 0!==i.specular&&i.specular.setHex(t.specular),void 0!==t.specularIntensity&&(i.specularIntensity=t.specularIntensity),void 0!==t.specularColor&&void 0!==i.specularColor&&i.specularColor.setHex(t.specularColor),void 0!==t.shininess&&(i.shininess=t.shininess),void 0!==t.clearcoat&&(i.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(i.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.dispersion&&(i.dispersion=t.dispersion),void 0!==t.iridescence&&(i.iridescence=t.iridescence),void 0!==t.iridescenceIOR&&(i.iridescenceIOR=t.iridescenceIOR),void 0!==t.iridescenceThicknessRange&&(i.iridescenceThicknessRange=t.iridescenceThicknessRange),void 0!==t.transmission&&(i.transmission=t.transmission),void 0!==t.thickness&&(i.thickness=t.thickness),void 0!==t.attenuationDistance&&(i.attenuationDistance=t.attenuationDistance),void 0!==t.attenuationColor&&void 0!==i.attenuationColor&&i.attenuationColor.setHex(t.attenuationColor),void 0!==t.anisotropy&&(i.anisotropy=t.anisotropy),void 0!==t.anisotropyRotation&&(i.anisotropyRotation=t.anisotropyRotation),void 0!==t.fog&&(i.fog=t.fog),void 0!==t.flatShading&&(i.flatShading=t.flatShading),void 0!==t.blending&&(i.blending=t.blending),void 0!==t.combine&&(i.combine=t.combine),void 0!==t.side&&(i.side=t.side),void 0!==t.shadowSide&&(i.shadowSide=t.shadowSide),void 0!==t.opacity&&(i.opacity=t.opacity),void 0!==t.transparent&&(i.transparent=t.transparent),void 0!==t.alphaTest&&(i.alphaTest=t.alphaTest),void 0!==t.alphaHash&&(i.alphaHash=t.alphaHash),void 0!==t.depthFunc&&(i.depthFunc=t.depthFunc),void 0!==t.depthTest&&(i.depthTest=t.depthTest),void 0!==t.depthWrite&&(i.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(i.colorWrite=t.colorWrite),void 0!==t.blendSrc&&(i.blendSrc=t.blendSrc),void 0!==t.blendDst&&(i.blendDst=t.blendDst),void 0!==t.blendEquation&&(i.blendEquation=t.blendEquation),void 0!==t.blendSrcAlpha&&(i.blendSrcAlpha=t.blendSrcAlpha),void 0!==t.blendDstAlpha&&(i.blendDstAlpha=t.blendDstAlpha),void 0!==t.blendEquationAlpha&&(i.blendEquationAlpha=t.blendEquationAlpha),void 0!==t.blendColor&&void 0!==i.blendColor&&i.blendColor.setHex(t.blendColor),void 0!==t.blendAlpha&&(i.blendAlpha=t.blendAlpha),void 0!==t.stencilWriteMask&&(i.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(i.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(i.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(i.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(i.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(i.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(i.stencilZPass=t.stencilZPass),void 0!==t.stencilWrite&&(i.stencilWrite=t.stencilWrite),void 0!==t.wireframe&&(i.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(i.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(i.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(i.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(i.rotation=t.rotation),void 0!==t.linewidth&&(i.linewidth=t.linewidth),void 0!==t.dashSize&&(i.dashSize=t.dashSize),void 0!==t.gapSize&&(i.gapSize=t.gapSize),void 0!==t.scale&&(i.scale=t.scale),void 0!==t.polygonOffset&&(i.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(i.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(i.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.dithering&&(i.dithering=t.dithering),void 0!==t.alphaToCoverage&&(i.alphaToCoverage=t.alphaToCoverage),void 0!==t.premultipliedAlpha&&(i.premultipliedAlpha=t.premultipliedAlpha),void 0!==t.forceSinglePass&&(i.forceSinglePass=t.forceSinglePass),void 0!==t.visible&&(i.visible=t.visible),void 0!==t.toneMapped&&(i.toneMapped=t.toneMapped),void 0!==t.userData&&(i.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?i.vertexColors=t.vertexColors>0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new Di).setHex(r.value);break;case"v2":i.uniforms[e].value=(new Ue).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new Oe).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new cn).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new ze).fromArray(r.value);break;case"m4":i.uniforms[e].value=(new Hn).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.glslVersion&&(i.glslVersion=t.glslVersion),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.lights&&(i.lights=t.lights),void 0!==t.clipping&&(i.clipping=t.clipping),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new Ue).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.specularIntensityMap&&(i.specularIntensityMap=n(t.specularIntensityMap)),void 0!==t.specularColorMap&&(i.specularColorMap=n(t.specularColorMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapRotation&&i.envMapRotation.fromArray(t.envMapRotation),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new Ue).fromArray(t.clearcoatNormalScale)),void 0!==t.iridescenceMap&&(i.iridescenceMap=n(t.iridescenceMap)),void 0!==t.iridescenceThicknessMap&&(i.iridescenceThicknessMap=n(t.iridescenceThicknessMap)),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),void 0!==t.thicknessMap&&(i.thicknessMap=n(t.thicknessMap)),void 0!==t.anisotropyMap&&(i.anisotropyMap=n(t.anisotropyMap)),void 0!==t.sheenColorMap&&(i.sheenColorMap=n(t.sheenColorMap)),void 0!==t.sheenRoughnessMap&&(i.sheenRoughnessMap=n(t.sheenRoughnessMap)),i}setTextures(t){return this.textures=t,this}createMaterialFromType(t){return hc.createMaterialFromType(t)}static createMaterialFromType(t){return new{ShadowMaterial:il,SpriteMaterial:kr,RawShaderMaterial:rl,ShaderMaterial:Mr,PointsMaterial:xa,MeshPhysicalMaterial:al,MeshStandardMaterial:sl,MeshPhongMaterial:ol,MeshToonMaterial:ll,MeshNormalMaterial:cl,MeshLambertMaterial:hl,MeshDepthMaterial:ul,MeshDistanceMaterial:dl,MeshBasicMaterial:Fi,MeshMatcapMaterial:pl,LineDashedMaterial:ml,LineBasicMaterial:sa,Material:Oi}[t]}}class uc{static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}class dc extends nr{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(t){return super.copy(t),this.instanceCount=t.instanceCount,this}toJSON(){const t=super.toJSON();return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}class pc extends Fl{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new kl(r.manager);s.setPath(r.path),s.setRequestHeader(r.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}},n,i)}parse(t){const e={},n={};function i(t,i){if(void 0!==e[i])return e[i];const r=t.interleavedBuffers[i],s=function(t,e){if(void 0!==n[e])return n[e];const i=t.arrayBuffers,r=i[e],s=new Uint32Array(r).buffer;return n[e]=s,s}(t,r.buffer),a=Ge(r.type,s),o=new Fr(a,r.stride);return o.uuid=r.uuid,e[i]=o,o}const r=t.isInstancedBufferGeometry?new dc:new nr,s=t.data.index;if(void 0!==s){const t=Ge(s.type,s.array);r.setIndex(new ji(t,1))}const a=t.data.attributes;for(const e in a){const n=a[e];let s;if(n.isInterleavedBufferAttribute){const e=i(t.data,n.data);s=new zr(e,n.itemSize,n.offset,n.normalized)}else{const t=Ge(n.type,n.array);s=new(n.isInstancedBufferAttribute?ys:ji)(t,n.itemSize,n.normalized)}void 0!==n.name&&(s.name=n.name),void 0!==n.usage&&s.setUsage(n.usage),r.setAttribute(e,s)}const o=t.data.morphAttributes;if(o)for(const e in o){const n=o[e],s=[];for(let e=0,r=n.length;e<r;e++){const r=n[e];let a;if(r.isInterleavedBufferAttribute){const e=i(t.data,r.data);a=new zr(e,r.itemSize,r.offset,r.normalized)}else{const t=Ge(r.type,r.array);a=new ji(t,r.itemSize,r.normalized)}void 0!==r.name&&(a.name=r.name),s.push(a)}r.morphAttributes[e]=s}t.data.morphTargetsRelative&&(r.morphTargetsRelative=!0);const l=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==l)for(let t=0,e=l.length;t!==e;++t){const e=l[t];r.addGroup(e.start,e.count,e.materialIndex)}const c=t.data.boundingSphere;return void 0!==c&&(r.boundingSphere=(new Ln).fromJSON(c)),t.name&&(r.name=t.name),t.userData&&(r.userData=t.userData),r}}const mc={UVMapping:U,CubeReflectionMapping:N,CubeRefractionMapping:O,EquirectangularReflectionMapping:F,EquirectangularRefractionMapping:B,CubeUVReflectionMapping:z},fc={RepeatWrapping:k,ClampToEdgeWrapping:H,MirroredRepeatWrapping:V},gc={NearestFilter:G,NearestMipmapNearestFilter:W,NearestMipmapLinearFilter:j,LinearFilter:X,LinearMipmapNearestFilter:q,LinearMipmapLinearFilter:Y},_c=new WeakMap;class vc extends Fl{constructor(t){super(t),this.isImageBitmapLoader=!0,"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"},this._abortController=new AbortController}setOptions(t){return this.options=t,this}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=Ul.get(`image-bitmap:${t}`);if(void 0!==s)return r.manager.itemStart(t),s.then?void s.then(n=>{if(!0!==_c.has(s))return e&&e(n),r.manager.itemEnd(t),n;i&&i(_c.get(s)),r.manager.itemError(t),r.manager.itemEnd(t)}):(setTimeout(function(){e&&e(s),r.manager.itemEnd(t)},0),s);const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,a.signal="function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal;const o=fetch(t,a).then(function(t){return t.blob()}).then(function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))}).then(function(n){return Ul.add(`image-bitmap:${t}`,n),e&&e(n),r.manager.itemEnd(t),n}).catch(function(e){i&&i(e),_c.set(o,e),Ul.remove(`image-bitmap:${t}`),r.manager.itemError(t),r.manager.itemEnd(t)});Ul.add(`image-bitmap:${t}`,o),r.manager.itemStart(t)}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}let xc;class yc{static getContext(){return void 0===xc&&(xc=new(window.AudioContext||window.webkitAudioContext)),xc}static setContext(t){xc=t}}const Mc=new Hn,Sc=new Hn,bc=new Hn;class Tc extends wr{constructor(t=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=t}}class Ec{constructor(t=!0){this.autoStart=t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=performance.now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=performance.now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}const wc=new Oe,Ac=new Ne,Rc=new Oe,Cc=new Oe,Pc=new Oe;class Ic extends mi{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(t=0){if(!1!==this.hasPlaybackControl)return this._progress=0,null!==this.source&&(this.source.stop(this.context.currentTime+t),this.source.onended=null),this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(!1!==this._connected){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}}getFilters(){return this.filters}setFilters(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this}setDetune(t){return this.detune=t,!0===this.isPlaying&&void 0!==this.source.detune&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(t){return this.setFilters(t?[t]:[])}setPlaybackRate(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1,this._progress=0}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(t){return this.loopStart=t,this}setLoopEnd(t){return this.loopEnd=t,this}getVolume(){return this.gain.gain.value}setVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}copy(t,e){return super.copy(t,e),"buffer"!==t.sourceType?(console.warn("THREE.Audio: Audio source type cannot be copied."),this):(this.autoplay=t.autoplay,this.buffer=t.buffer,this.detune=t.detune,this.loop=t.loop,this.loopStart=t.loopStart,this.loopEnd=t.loopEnd,this.offset=t.offset,this.duration=t.duration,this.playbackRate=t.playbackRate,this.hasPlaybackControl=t.hasPlaybackControl,this.sourceType=t.sourceType,this.filters=t.filters.slice(),this)}clone(t){return new this.constructor(this.listener).copy(this,t)}}const Lc=new Oe,Dc=new Ne,Uc=new Oe,Nc=new Oe;class Oc{constructor(t,e,n){let i,r,s;switch(this.binding=t,this.valueSize=n,e){case"quaternion":i=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const n=this.buffer,i=this.valueSize,r=t*i+i;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==i;++t)n[r+t]=n[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(n,r,0,t,i)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,i,0,t,n),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,n=this.buffer,i=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(n,i,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n<e;n++)this.buffer[n]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]}_select(t,e,n,i,r){if(i>=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]}_slerp(t,e,n,i){Ne.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;Ne.multiplyQuaternionsFlat(t,s,t,e,t,n),Ne.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const Fc="\\[\\]\\.:\\/",Bc=new RegExp("["+Fc+"]","g"),zc="[^"+Fc+"]",kc="[^"+Fc.replace("\\.","")+"]",Hc=new RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",zc)+/(WCOD+)?/.source.replace("WCOD",kc)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",zc)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",zc)+"$"),Vc=["material","materials","bones","map"];class Gc{constructor(t,e,n){this.path=e,this.parsedPath=n||Gc.parseTrackName(e),this.node=Gc.findNode(t,this.parsedPath.nodeName),this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new Gc.Composite(t,e,n):new Gc(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(Bc,"")}static parseTrackName(t){const e=Hc.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==Vc.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const s=n(r.children);if(s)return s}return null},i=n(t.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,n=e.objectName,i=e.propertyName;let r=e.propertyIndex;if(t||(t=Gc.findNode(this.rootNode,e.nodeName),this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.warn("THREE.PropertyBinding: No target node found for track: "+this.path+".");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;case"map":if("map"in t){t=t.map;break}if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.map)return void console.error("THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);t=t.material.map;break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const s=t[i];if(void 0===s){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,!0===t.isMaterial?a=this.Versioning.NeedsUpdate:!0===t.isObject3D&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}Gc.Composite=class{constructor(t,e,n){const i=n||Gc.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}getValue(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)}setValue(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}},Gc.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Gc.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},Gc.prototype.GetterByBindingType=[Gc.prototype._getValue_direct,Gc.prototype._getValue_array,Gc.prototype._getValue_arrayElement,Gc.prototype._getValue_toArray],Gc.prototype.SetterByBindingTypeAndVersioning=[[Gc.prototype._setValue_direct,Gc.prototype._setValue_direct_setNeedsUpdate,Gc.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[Gc.prototype._setValue_array,Gc.prototype._setValue_array_setNeedsUpdate,Gc.prototype._setValue_array_setMatrixWorldNeedsUpdate],[Gc.prototype._setValue_arrayElement,Gc.prototype._setValue_arrayElement_setNeedsUpdate,Gc.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[Gc.prototype._setValue_fromArray,Gc.prototype._setValue_fromArray_setNeedsUpdate,Gc.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class Wc{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:Qt,endingEnd:Qt};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n=!1){if(t.fadeOut(e),this.fadeIn(e),!0===n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n=!1){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;i<0||0===n?e=0:(this._startTime=null,e=n*i)}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(this.blendMode===ie)for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);else for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r||!s||1&~r?i:e-i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&!(1&~r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=te,i.endingEnd=te):(i.endingStart=t?this.zeroSlopeAtStart?te:Qt:ee,i.endingEnd=e?this.zeroSlopeAtEnd?te:Qt:ee)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}const jc=new Float32Array(1);class Xc{constructor(t){this.value=t}clone(){return new Xc(void 0===this.value.clone?this.value:this.value.clone())}}let qc=0;const Yc=new Hn;class Zc{constructor(t,e,n=0,i=1/0){this.ray=new kn(t,e),this.near=n,this.far=i,this.camera=null,this.layers=new $n,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type: "+e.type)}setFromXRController(t){return Yc.identity().extractRotation(t.matrixWorld),this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(Yc),this}intersectObject(t,e=!0,n=[]){return Jc(t,this,n,e),n.sort(Kc),n}intersectObjects(t,e=!0,n=[]){for(let i=0,r=t.length;i<r;i++)Jc(t[i],this,n,e);return n.sort(Kc),n}}function Kc(t,e){return t.distance-e.distance}function Jc(t,e,n,i){let r=!0;if(t.layers.test(e.layers)){!1===t.raycast(e,n)&&(r=!1)}if(!0===r&&!0===i){const i=t.children;for(let t=0,r=i.length;t<r;t++)Jc(i[t],e,n,!0)}}function $c(){!1===this._document.hidden&&this.reset()}class Qc{constructor(t=1,e=0,n=0){this.radius=t,this.phi=e,this.theta=n}set(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){const t=1e-6;return this.phi=Re(this.phi,t,Math.PI-t),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(Re(e/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}}class th{constructor(t,e,n,i){th.prototype.isMatrix2=!0,this.elements=[1,0,0,1],void 0!==t&&this.set(t,e,n,i)}identity(){return this.set(1,0,0,1),this}fromArray(t,e=0){for(let n=0;n<4;n++)this.elements[n]=t[n+e];return this}set(t,e,n,i){const r=this.elements;return r[0]=t,r[2]=e,r[1]=n,r[3]=i,this}}const eh=new Ue;const nh=new Oe,ih=new Oe,rh=new Oe,sh=new Oe,ah=new Oe,oh=new Oe,lh=new Oe;const ch=new Oe;const hh=new Oe,uh=new Hn,dh=new Hn;function ph(t){const e=[];!0===t.isBone&&e.push(t);for(let n=0;n<t.children.length;n++)e.push(...ph(t.children[n]));return e}const mh=new Oe,fh=new Di,gh=new Di;const _h=new Oe,vh=new Oe,xh=new Oe;const yh=new Oe,Mh=new Sr;function Sh(t,e,n,i,r,s,a){yh.set(r,s,a).unproject(i);const o=e[t];if(void 0!==o){const t=n.getAttribute("position");for(let e=0,n=o.length;e<n;e++)t.setXYZ(o[e],yh.x,yh.y,yh.z)}}const bh=new mn;const Th=new Oe;let Eh,wh;class Ah extends Se{constructor(t,e=null){super(),this.object=t,this.domElement=e,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(t){void 0!==t?(null!==this.domElement&&this.disconnect(),this.domElement=t):console.warn("THREE.Controls: connect() now requires an element.")}disconnect(){}dispose(){}update(){}}function Rh(t,e,n,i){const r=function(t){switch(t){case Z:case K:return{byteLength:1,components:1};case $:case J:case nt:return{byteLength:2,components:1};case it:case rt:return{byteLength:2,components:4};case tt:case Q:case et:return{byteLength:4,components:1};case at:case ot:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${t}.`)}(i);switch(n){case lt:return t*e;case pt:case mt:return t*e/r.components*r.byteLength;case ft:case gt:return t*e*2/r.components*r.byteLength;case ct:return t*e*3/r.components*r.byteLength;case ht:case _t:return t*e*4/r.components*r.byteLength;case vt:case xt:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case yt:case Mt:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case bt:case Et:return Math.max(t,16)*Math.max(e,8)/4;case St:case Tt:return Math.max(t,8)*Math.max(e,8)/2;case wt:case At:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case Rt:case Ct:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case Pt:return Math.floor((t+4)/5)*Math.floor((e+3)/4)*16;case It:return Math.floor((t+4)/5)*Math.floor((e+4)/5)*16;case Lt:return Math.floor((t+5)/6)*Math.floor((e+4)/5)*16;case Dt:return Math.floor((t+5)/6)*Math.floor((e+5)/6)*16;case Ut:return Math.floor((t+7)/8)*Math.floor((e+4)/5)*16;case Nt:return Math.floor((t+7)/8)*Math.floor((e+5)/6)*16;case Ot:return Math.floor((t+7)/8)*Math.floor((e+7)/8)*16;case Ft:return Math.floor((t+9)/10)*Math.floor((e+4)/5)*16;case Bt:return Math.floor((t+9)/10)*Math.floor((e+5)/6)*16;case zt:return Math.floor((t+9)/10)*Math.floor((e+7)/8)*16;case kt:return Math.floor((t+9)/10)*Math.floor((e+9)/10)*16;case Ht:return Math.floor((t+11)/12)*Math.floor((e+9)/10)*16;case Vt:return Math.floor((t+11)/12)*Math.floor((e+11)/12)*16;case Gt:case Wt:case jt:return Math.ceil(t/4)*Math.ceil(e/4)*16;case Xt:case qt:return Math.ceil(t/4)*Math.ceil(e/4)*8;case Yt:case Zt:return Math.ceil(t/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${n} format.`)}
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/**
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* @license
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* Copyright 2010-2025 Three.js Authors
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* SPDX-License-Identifier: MIT
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*/
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function Ch(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function Ph(t){const e=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),e.get(t)},remove:function(n){n.isInterleavedBufferAttribute&&(n=n.data);const i=e.get(n);i&&(t.deleteBuffer(i.buffer),e.delete(n))},update:function(n,i){if(n.isInterleavedBufferAttribute&&(n=n.data),n.isGLBufferAttribute){const t=e.get(n);return void((!t||t.version<n.version)&&e.set(n,{buffer:n.buffer,type:n.type,bytesPerElement:n.elementSize,version:n.version}))}const r=e.get(n);if(void 0===r)e.set(n,function(e,n){const i=e.array,r=e.usage,s=i.byteLength,a=t.createBuffer();let o;if(t.bindBuffer(n,a),t.bufferData(n,i,r),e.onUploadCallback(),i instanceof Float32Array)o=t.FLOAT;else if("undefined"!=typeof Float16Array&&i instanceof Float16Array)o=t.HALF_FLOAT;else if(i instanceof Uint16Array)o=e.isFloat16BufferAttribute?t.HALF_FLOAT:t.UNSIGNED_SHORT;else if(i instanceof Int16Array)o=t.SHORT;else if(i instanceof Uint32Array)o=t.UNSIGNED_INT;else if(i instanceof Int32Array)o=t.INT;else if(i instanceof Int8Array)o=t.BYTE;else if(i instanceof Uint8Array)o=t.UNSIGNED_BYTE;else{if(!(i instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+i);o=t.UNSIGNED_BYTE}return{buffer:a,type:o,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version,size:s}}(n,i));else if(r.version<n.version){if(r.size!==n.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");!function(e,n,i){const r=n.array,s=n.updateRanges;if(t.bindBuffer(i,e),0===s.length)t.bufferSubData(i,0,r);else{s.sort((t,e)=>t.start-e.start);let e=0;for(let t=1;t<s.length;t++){const n=s[e],i=s[t];i.start<=n.start+n.count+1?n.count=Math.max(n.count,i.start+i.count-n.start):(++e,s[e]=i)}s.length=e+1;for(let e=0,n=s.length;e<n;e++){const n=s[e];t.bufferSubData(i,n.start*r.BYTES_PER_ELEMENT,r,n.start,n.count)}n.clearUpdateRanges()}n.onUploadCallback()}(r.buffer,n,i),r.version=n.version}}}}"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:t}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=t);const Ih={alphahash_fragment:"#ifdef USE_ALPHAHASH\n\tif ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\n#endif",alphahash_pars_fragment:"#ifdef USE_ALPHAHASH\n\tconst float ALPHA_HASH_SCALE = 0.05;\n\tfloat hash2D( vec2 value ) {\n\t\treturn fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\n\t}\n\tfloat hash3D( vec3 value ) {\n\t\treturn hash2D( vec2( hash2D( value.xy ), value.z ) );\n\t}\n\tfloat getAlphaHashThreshold( vec3 position ) {\n\t\tfloat maxDeriv = max(\n\t\t\tlength( dFdx( position.xyz ) ),\n\t\t\tlength( dFdy( position.xyz ) )\n\t\t);\n\t\tfloat pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\n\t\tvec2 pixScales = vec2(\n\t\t\texp2( floor( log2( pixScale ) ) ),\n\t\t\texp2( ceil( log2( pixScale ) ) )\n\t\t);\n\t\tvec2 alpha = vec2(\n\t\t\thash3D( floor( pixScales.x * position.xyz ) ),\n\t\t\thash3D( floor( pixScales.y * position.xyz ) )\n\t\t);\n\t\tfloat lerpFactor = fract( log2( pixScale ) );\n\t\tfloat x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\n\t\tfloat a = min( lerpFactor, 1.0 - lerpFactor );\n\t\tvec3 cases = vec3(\n\t\t\tx * x / ( 2.0 * a * ( 1.0 - a ) ),\n\t\t\t( x - 0.5 * a ) / ( 1.0 - a ),\n\t\t\t1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\n\t\t);\n\t\tfloat threshold = ( x < ( 1.0 - a ) )\n\t\t\t? ( ( x < a ) ? cases.x : cases.y )\n\t\t\t: cases.z;\n\t\treturn clamp( threshold , 1.0e-6, 1.0 );\n\t}\n#endif",alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\t#ifdef ALPHA_TO_COVERAGE\n\tdiffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );\n\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\tif ( diffuseColor.a < alphaTest ) discard;\n\t#endif\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_CLEARCOAT ) \n\t\tclearcoatSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_SHEEN ) \n\t\tsheenSpecularIndirect *= ambientOcclusion;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometryNormal, geometryViewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",batching_pars_vertex:"#ifdef USE_BATCHING\n\t#if ! defined( GL_ANGLE_multi_draw )\n\t#define gl_DrawID _gl_DrawID\n\tuniform int _gl_DrawID;\n\t#endif\n\tuniform highp sampler2D batchingTexture;\n\tuniform highp usampler2D batchingIdTexture;\n\tmat4 getBatchingMatrix( const in float i ) {\n\t\tint size = textureSize( batchingTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n\tfloat getIndirectIndex( const in int i ) {\n\t\tint size = textureSize( batchingIdTexture, 0 ).x;\n\t\tint x = i % size;\n\t\tint y = i / size;\n\t\treturn float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );\n\t}\n#endif\n#ifdef USE_BATCHING_COLOR\n\tuniform sampler2D batchingColorTexture;\n\tvec3 getBatchingColor( const in float i ) {\n\t\tint size = textureSize( batchingColorTexture, 0 ).x;\n\t\tint j = int( i );\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\treturn texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;\n\t}\n#endif",batching_vertex:"#ifdef USE_BATCHING\n\tmat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );\n#endif",begin_vertex:"vec3 transformed = vec3( position );\n#ifdef USE_ALPHAHASH\n\tvPosition = vec3( position );\n#endif",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"float G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n} // validated",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n\tconst mat3 XYZ_TO_REC709 = mat3(\n\t\t 3.2404542, -0.9692660, 0.0556434,\n\t\t-1.5371385, 1.8760108, -0.2040259,\n\t\t-0.4985314, 0.0415560, 1.0572252\n\t);\n\tvec3 Fresnel0ToIor( vec3 fresnel0 ) {\n\t\tvec3 sqrtF0 = sqrt( fresnel0 );\n\t\treturn ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n\t}\n\tvec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n\t}\n\tfloat IorToFresnel0( float transmittedIor, float incidentIor ) {\n\t\treturn pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n\t}\n\tvec3 evalSensitivity( float OPD, vec3 shift ) {\n\t\tfloat phase = 2.0 * PI * OPD * 1.0e-9;\n\t\tvec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n\t\tvec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n\t\tvec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n\t\tvec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n\t\txyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n\t\txyz /= 1.0685e-7;\n\t\tvec3 rgb = XYZ_TO_REC709 * xyz;\n\t\treturn rgb;\n\t}\n\tvec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n\t\tvec3 I;\n\t\tfloat iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n\t\tfloat sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n\t\tfloat cosTheta2Sq = 1.0 - sinTheta2Sq;\n\t\tif ( cosTheta2Sq < 0.0 ) {\n\t\t\treturn vec3( 1.0 );\n\t\t}\n\t\tfloat cosTheta2 = sqrt( cosTheta2Sq );\n\t\tfloat R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n\t\tfloat R12 = F_Schlick( R0, 1.0, cosTheta1 );\n\t\tfloat T121 = 1.0 - R12;\n\t\tfloat phi12 = 0.0;\n\t\tif ( iridescenceIOR < outsideIOR ) phi12 = PI;\n\t\tfloat phi21 = PI - phi12;\n\t\tvec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );\t\tvec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n\t\tvec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n\t\tvec3 phi23 = vec3( 0.0 );\n\t\tif ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n\t\tif ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n\t\tif ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n\t\tfloat OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n\t\tvec3 phi = vec3( phi21 ) + phi23;\n\t\tvec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n\t\tvec3 r123 = sqrt( R123 );\n\t\tvec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n\t\tvec3 C0 = R12 + Rs;\n\t\tI = C0;\n\t\tvec3 Cm = Rs - T121;\n\t\tfor ( int m = 1; m <= 2; ++ m ) {\n\t\t\tCm *= r123;\n\t\t\tvec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n\t\t\tI += Cm * Sm;\n\t\t}\n\t\treturn max( I, vec3( 0.0 ) );\n\t}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vBumpMapUv );\n\t\tvec2 dSTdy = dFdy( vBumpMapUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );\n\t\tvec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#ifdef ALPHA_TO_COVERAGE\n\t\tfloat distanceToPlane, distanceGradient;\n\t\tfloat clipOpacity = 1.0;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\tclipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\tif ( clipOpacity == 0.0 ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tfloat unionClipOpacity = 1.0;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tdistanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n\t\t\t\tdistanceGradient = fwidth( distanceToPlane ) / 2.0;\n\t\t\t\tunionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tclipOpacity *= 1.0 - unionClipOpacity;\n\t\t#endif\n\t\tdiffuseColor.a *= clipOpacity;\n\t\tif ( diffuseColor.a == 0.0 ) discard;\n\t#else\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\t\tbool clipped = true;\n\t\t\t#pragma unroll_loop_start\n\t\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\t\tplane = clippingPlanes[ i ];\n\t\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t\t}\n\t\t\t#pragma unroll_loop_end\n\t\t\tif ( clipped ) discard;\n\t\t#endif\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n\tvec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n\tvColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n\tvarying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\thighp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define cubeUV_r0 1.0\n\t#define cubeUV_m0 - 2.0\n\t#define cubeUV_r1 0.8\n\t#define cubeUV_m1 - 1.0\n\t#define cubeUV_r4 0.4\n\t#define cubeUV_m4 2.0\n\t#define cubeUV_r5 0.305\n\t#define cubeUV_m5 3.0\n\t#define cubeUV_r6 0.21\n\t#define cubeUV_m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= cubeUV_r1 ) {\n\t\t\tmip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n\t\t} else if ( roughness >= cubeUV_r4 ) {\n\t\t\tmip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n\t\t} else if ( roughness >= cubeUV_r5 ) {\n\t\t\tmip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n\t\t} else if ( roughness >= cubeUV_r6 ) {\n\t\t\tmip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n\tmat3 bm = mat3( batchingMatrix );\n\ttransformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n\ttransformedNormal = bm * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = bm * transformedTangent;\n\t#endif\n#endif\n#ifdef USE_INSTANCING\n\tmat3 im = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n\ttransformedNormal = im * transformedNormal;\n\t#ifdef USE_TANGENT\n\t\ttransformedTangent = im * transformedTangent;\n\t#endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\ttransformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n\t\temissiveColor = sRGBTransferEOTF( emissiveColor );\n\t#endif\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n\treturn value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform mat3 envMapRotation;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\t#ifdef USE_ANISOTROPY\n\t\tvec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n\t\t\t#ifdef ENVMAP_TYPE_CUBE_UV\n\t\t\t\tvec3 bentNormal = cross( bitangent, viewDir );\n\t\t\t\tbentNormal = normalize( cross( bentNormal, bitangent ) );\n\t\t\t\tbentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n\t\t\t\treturn getIBLRadiance( viewDir, bentNormal, roughness );\n\t\t\t#else\n\t\t\t\treturn vec3( 0.0 );\n\t\t\t#endif\n\t\t}\n\t#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n\tvec3 diffuseColor;\n\tfloat specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Lambert\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n\tuniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif ( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometryPosition;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\tmaterial.ior = ior;\n\t#ifdef USE_SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULAR_COLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n\t\t#endif\n\t\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n\tmaterial.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tmaterial.iridescence = iridescence;\n\tmaterial.iridescenceIOR = iridescenceIOR;\n\t#ifdef USE_IRIDESCENCEMAP\n\t\tmaterial.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n\t#endif\n\t#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\t\tmaterial.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n\t#else\n\t\tmaterial.iridescenceThickness = iridescenceThicknessMaximum;\n\t#endif\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\t#ifdef USE_ANISOTROPYMAP\n\t\tmat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n\t\tvec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n\t\tvec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n\t#else\n\t\tvec2 anisotropyV = anisotropyVector;\n\t#endif\n\tmaterial.anisotropy = length( anisotropyV );\n\tif( material.anisotropy == 0.0 ) {\n\t\tanisotropyV = vec2( 1.0, 0.0 );\n\t} else {\n\t\tanisotropyV /= material.anisotropy;\n\t\tmaterial.anisotropy = saturate( material.anisotropy );\n\t}\n\tmaterial.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n\tmaterial.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n\tmaterial.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\tfloat dispersion;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_IRIDESCENCE\n\t\tfloat iridescence;\n\t\tfloat iridescenceIOR;\n\t\tfloat iridescenceThickness;\n\t\tvec3 iridescenceFresnel;\n\t\tvec3 iridescenceF0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n\t#ifdef IOR\n\t\tfloat ior;\n\t#endif\n\t#ifdef USE_TRANSMISSION\n\t\tfloat transmission;\n\t\tfloat transmissionAlpha;\n\t\tfloat thickness;\n\t\tfloat attenuationDistance;\n\t\tvec3 attenuationColor;\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat anisotropy;\n\t\tfloat alphaT;\n\t\tvec3 anisotropyT;\n\t\tvec3 anisotropyB;\n\t#endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n\tfloat V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n\t\tfloat gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n\t\tfloat gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n\t\tfloat v = 0.5 / ( gv + gl );\n\t\treturn saturate(v);\n\t}\n\tfloat D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n\t\tfloat a2 = alphaT * alphaB;\n\t\thighp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n\t\thighp float v2 = dot( v, v );\n\t\tfloat w2 = a2 / v2;\n\t\treturn RECIPROCAL_PI * a2 * pow2 ( w2 );\n\t}\n#endif\n#ifdef USE_CLEARCOAT\n\tvec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n\t\tvec3 f0 = material.clearcoatF0;\n\t\tfloat f90 = material.clearcoatF90;\n\t\tfloat roughness = material.clearcoatRoughness;\n\t\tfloat alpha = pow2( roughness );\n\t\tvec3 halfDir = normalize( lightDir + viewDir );\n\t\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\t\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\t\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\t\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\t\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t\treturn F * ( V * D );\n\t}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n\tvec3 f0 = material.specularColor;\n\tfloat f90 = material.specularF90;\n\tfloat roughness = material.roughness;\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\t#ifdef USE_IRIDESCENCE\n\t\tF = mix( F, material.iridescenceFresnel, material.iridescence );\n\t#endif\n\t#ifdef USE_ANISOTROPY\n\t\tfloat dotTL = dot( material.anisotropyT, lightDir );\n\t\tfloat dotTV = dot( material.anisotropyT, viewDir );\n\t\tfloat dotTH = dot( material.anisotropyT, halfDir );\n\t\tfloat dotBL = dot( material.anisotropyB, lightDir );\n\t\tfloat dotBV = dot( material.anisotropyB, viewDir );\n\t\tfloat dotBH = dot( material.anisotropyB, halfDir );\n\t\tfloat V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n\t\tfloat D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n\t#else\n\t\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\t\tfloat D = D_GGX( alpha, dotNH );\n\t#endif\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\t#ifdef USE_IRIDESCENCE\n\t\tvec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n\t#else\n\t\tvec3 Fr = specularColor;\n\t#endif\n\tvec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometryNormal;\n\t\tvec3 viewDir = geometryViewDir;\n\t\tvec3 position = geometryPosition;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\t#ifdef USE_IRIDESCENCE\n\t\tcomputeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n\t#else\n\t\tcomputeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\t#endif\n\tvec3 totalScattering = singleScattering + multiScattering;\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n\tgeometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n\tfloat dotNVi = saturate( dot( normal, geometryViewDir ) );\n\tif ( material.iridescenceThickness == 0.0 ) {\n\t\tmaterial.iridescence = 0.0;\n\t} else {\n\t\tmaterial.iridescence = saturate( material.iridescence );\n\t}\n\tif ( material.iridescence > 0.0 ) {\n\t\tmaterial.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n\t\tmaterial.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n\t}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometryPosition, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tvec4 spotColor;\n\tvec3 spotLightCoord;\n\tbool inSpotLightMap;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometryPosition, directLight );\n\t\t#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n\t\t#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n\t\t#else\n\t\t#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n\t\t#endif\n\t\t#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n\t\t\tspotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n\t\t\tinSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n\t\t\tspotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n\t\t\tdirectLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n\t\t#endif\n\t\t#undef SPOT_LIGHT_MAP_INDEX\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if defined( USE_LIGHT_PROBES )\n\t\tirradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometryNormal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\t#ifdef USE_ANISOTROPY\n\t\tradiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n\t#else\n\t\tradiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tgl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n\tvFragDepth = 1.0 + gl_Position.w;\n\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vMapUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t#if defined( USE_POINTS_UV )\n\t\tvec2 uv = vUv;\n\t#else\n\t\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n\tvarying vec2 vUv;\n#else\n\t#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\t\tuniform mat3 uvTransform;\n\t#endif\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n\tfloat morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\tfloat morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tmorphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n\t}\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_INSTANCING_MORPH\n\t\tuniform float morphTargetBaseInfluence;\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t#endif\n\tuniform sampler2DArray morphTargetsTexture;\n\tuniform ivec2 morphTargetsTextureSize;\n\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t}\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n\t}\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = dFdx( vViewPosition );\n\tvec3 fdy = dFdy( vViewPosition );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal *= faceDirection;\n\t#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn = getTangentFrame( - vViewPosition, normal,\n\t\t#if defined( USE_NORMALMAP )\n\t\t\tvNormalMapUv\n\t\t#elif defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tvClearcoatNormalMapUv\n\t\t#else\n\t\t\tvUv\n\t\t#endif\n\t\t);\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn[0] *= faceDirection;\n\t\ttbn[1] *= faceDirection;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\t#ifdef USE_TANGENT\n\t\tmat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n\t#else\n\t\tmat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n\t#endif\n\t#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n\t\ttbn2[0] *= faceDirection;\n\t\ttbn2[1] *= faceDirection;\n\t#endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n\tnormal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n\tvec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\tnormal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n\tmat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( uv.st );\n\t\tvec2 st1 = dFdy( uv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n\t\treturn mat3( T * scale, B * scale, N );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\tclearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n\tuniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec4( 0., 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec4( 1., 1., 1., 1. );\n\tfloat vuf;\n\tfloat af = modf( v * PackFactors.a, vuf );\n\tfloat bf = modf( vuf * ShiftRight8, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec3( 0., 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec3( 1., 1., 1. );\n\tfloat vuf;\n\tfloat bf = modf( v * PackFactors.b, vuf );\n\tfloat gf = modf( vuf * ShiftRight8, vuf );\n\treturn vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n\tif( v <= 0.0 )\n\t\treturn vec2( 0., 0. );\n\tif( v >= 1.0 )\n\t\treturn vec2( 1., 1. );\n\tfloat vuf;\n\tfloat gf = modf( v * 256., vuf );\n\treturn vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n\treturn dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n\treturn v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n\tmvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n\tuniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\tfloat depth = unpackRGBAToDepth( texture2D( depths, uv ) );\n\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\treturn step( depth, compare );\n\t\t#else\n\t\t\treturn step( compare, depth );\n\t\t#endif\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow( sampler2D shadow, vec2 uv, float compare ) {\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\t\tfloat hard_shadow = step( distribution.x, compare );\n\t\t#else\n\t\t\tfloat hard_shadow = step( compare, distribution.x );\n\t\t#endif\n\t\tif ( hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n\t\tbool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tfloat shadow = 1.0;\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\t\n\t\tfloat lightToPositionLength = length( lightToPosition );\n\t\tif ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {\n\t\t\tfloat dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\t\tdp += shadowBias;\n\t\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\t\tshadow = (\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t\t) * ( 1.0 / 9.0 );\n\t\t\t#else\n\t\t\t\tshadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t\t#endif\n\t\t}\n\t\treturn mix( 1.0, shadow, shadowIntensity );\n\t}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n\tuniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n\tvarying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowIntensity;\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\tvec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition;\n\t\t#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\t\tshadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n\t\t#endif\n\t\tvSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\tuniform highp sampler2D boneTexture;\n\tmat4 getBoneMatrix( const in float i ) {\n\t\tint size = textureSize( boneTexture, 0 ).x;\n\t\tint j = int( i ) * 4;\n\t\tint x = j % size;\n\t\tint y = j / size;\n\t\tvec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n\t\tvec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n\t\tvec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n\t\tvec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n\t\treturn mat4( v1, v2, v3, v4 );\n\t}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n\tvec3( 1.6605, - 0.1246, - 0.0182 ),\n\tvec3( - 0.5876, 1.1329, - 0.1006 ),\n\tvec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n\tvec3( 0.6274, 0.0691, 0.0164 ),\n\tvec3( 0.3293, 0.9195, 0.0880 ),\n\tvec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n\tvec3 x2 = x * x;\n\tvec3 x4 = x2 * x2;\n\treturn + 15.5 * x4 * x2\n\t\t- 40.14 * x4 * x\n\t\t+ 31.96 * x4\n\t\t- 6.868 * x2 * x\n\t\t+ 0.4298 * x2\n\t\t+ 0.1191 * x\n\t\t- 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n\tconst mat3 AgXInsetMatrix = mat3(\n\t\tvec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n\t\tvec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n\t\tvec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n\t);\n\tconst mat3 AgXOutsetMatrix = mat3(\n\t\tvec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n\t\tvec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n\t\tvec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n\t);\n\tconst float AgxMinEv = - 12.47393;\tconst float AgxMaxEv = 4.026069;\n\tcolor *= toneMappingExposure;\n\tcolor = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n\tcolor = AgXInsetMatrix * color;\n\tcolor = max( color, 1e-10 );\tcolor = log2( color );\n\tcolor = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n\tcolor = clamp( color, 0.0, 1.0 );\n\tcolor = agxDefaultContrastApprox( color );\n\tcolor = AgXOutsetMatrix * color;\n\tcolor = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n\tcolor = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n\tcolor = clamp( color, 0.0, 1.0 );\n\treturn color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n\tconst float StartCompression = 0.8 - 0.04;\n\tconst float Desaturation = 0.15;\n\tcolor *= toneMappingExposure;\n\tfloat x = min( color.r, min( color.g, color.b ) );\n\tfloat offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n\tcolor -= offset;\n\tfloat peak = max( color.r, max( color.g, color.b ) );\n\tif ( peak < StartCompression ) return color;\n\tfloat d = 1. - StartCompression;\n\tfloat newPeak = 1. - d * d / ( peak + d - StartCompression );\n\tcolor *= newPeak / peak;\n\tfloat g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n\treturn mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tmaterial.transmission = transmission;\n\tmaterial.transmissionAlpha = 1.0;\n\tmaterial.thickness = thickness;\n\tmaterial.attenuationDistance = attenuationDistance;\n\tmaterial.attenuationColor = attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tmaterial.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tmaterial.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmitted = getIBLVolumeRefraction(\n\t\tn, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n\t\tmaterial.attenuationColor, material.attenuationDistance );\n\tmaterial.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n\ttotalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tfloat w0( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n\t}\n\tfloat w1( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n\t}\n\tfloat w2( float a ){\n\t\treturn ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n\t}\n\tfloat w3( float a ) {\n\t\treturn ( 1.0 / 6.0 ) * ( a * a * a );\n\t}\n\tfloat g0( float a ) {\n\t\treturn w0( a ) + w1( a );\n\t}\n\tfloat g1( float a ) {\n\t\treturn w2( a ) + w3( a );\n\t}\n\tfloat h0( float a ) {\n\t\treturn - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n\t}\n\tfloat h1( float a ) {\n\t\treturn 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n\t}\n\tvec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n\t\tuv = uv * texelSize.zw + 0.5;\n\t\tvec2 iuv = floor( uv );\n\t\tvec2 fuv = fract( uv );\n\t\tfloat g0x = g0( fuv.x );\n\t\tfloat g1x = g1( fuv.x );\n\t\tfloat h0x = h0( fuv.x );\n\t\tfloat h1x = h1( fuv.x );\n\t\tfloat h0y = h0( fuv.y );\n\t\tfloat h1y = h1( fuv.y );\n\t\tvec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\tvec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n\t\treturn g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n\t\t\tg1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n\t}\n\tvec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n\t\tvec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n\t\tvec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n\t\tvec2 fLodSizeInv = 1.0 / fLodSize;\n\t\tvec2 cLodSizeInv = 1.0 / cLodSize;\n\t\tvec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n\t\tvec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n\t\treturn mix( fSample, cSample, fract( lod ) );\n\t}\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\treturn textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n\t}\n\tvec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( isinf( attenuationDistance ) ) {\n\t\t\treturn vec3( 1.0 );\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec4 transmittedLight;\n\t\tvec3 transmittance;\n\t\t#ifdef USE_DISPERSION\n\t\t\tfloat halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n\t\t\tvec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n\t\t\tfor ( int i = 0; i < 3; i ++ ) {\n\t\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n\t\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\t\trefractionCoords += 1.0;\n\t\t\t\trefractionCoords /= 2.0;\n\t\t\t\tvec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n\t\t\t\ttransmittedLight[ i ] = transmissionSample[ i ];\n\t\t\t\ttransmittedLight.a += transmissionSample.a;\n\t\t\t\ttransmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n\t\t\t}\n\t\t\ttransmittedLight.a /= 3.0;\n\t\t#else\n\t\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\t\trefractionCoords += 1.0;\n\t\t\trefractionCoords /= 2.0;\n\t\t\ttransmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\t\ttransmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\t#endif\n\t\tvec3 attenuatedColor = transmittance * transmittedLight.rgb;\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\tfloat transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n\t}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvarying vec2 vUv;\n#endif\n#ifdef USE_MAP\n\tuniform mat3 mapTransform;\n\tvarying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform mat3 alphaMapTransform;\n\tvarying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n\tuniform mat3 lightMapTransform;\n\tvarying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n\tuniform mat3 aoMapTransform;\n\tvarying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n\tuniform mat3 bumpMapTransform;\n\tvarying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n\tuniform mat3 normalMapTransform;\n\tvarying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tuniform mat3 displacementMapTransform;\n\tvarying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tuniform mat3 emissiveMapTransform;\n\tvarying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n\tuniform mat3 metalnessMapTransform;\n\tvarying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tuniform mat3 roughnessMapTransform;\n\tvarying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tuniform mat3 anisotropyMapTransform;\n\tvarying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tuniform mat3 clearcoatMapTransform;\n\tvarying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform mat3 clearcoatNormalMapTransform;\n\tvarying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform mat3 clearcoatRoughnessMapTransform;\n\tvarying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tuniform mat3 sheenColorMapTransform;\n\tvarying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tuniform mat3 sheenRoughnessMapTransform;\n\tvarying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tuniform mat3 iridescenceMapTransform;\n\tvarying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tuniform mat3 iridescenceThicknessMapTransform;\n\tvarying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n\tuniform mat3 specularMapTransform;\n\tvarying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tuniform mat3 specularColorMapTransform;\n\tvarying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tuniform mat3 specularIntensityMapTransform;\n\tvarying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tuniform mat3 transmissionMapTransform;\n\tvarying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n\tuniform mat3 thicknessMapTransform;\n\tvarying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n\tvUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n\tvMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n\tvAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n\tvLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n\tvAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n\tvBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n\tvNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n\tvDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n\tvEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n\tvMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n\tvRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n\tvAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n\tvClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tvClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tvClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n\tvIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n\tvIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n\tvSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n\tvSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n\tvSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n\tvSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n\tvSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n\tvTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n\tvThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_BATCHING\n\t\tworldPosition = batchingMatrix * worldPosition;\n\t#endif\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\ttexColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n\tuniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n\tuniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n\t#else\n\t\tvec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t#endif\n\ttexColor.rgb *= backgroundIntensity;\n\tgl_FragColor = texColor;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = texColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",depth_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_REVERSED_DEPTH_BUFFER\n\t\tfloat fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];\n\t#else\n\t\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;\n\t#endif\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#elif DEPTH_PACKING == 3202\n\t\tgl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n\t#elif DEPTH_PACKING == 3203\n\t\tgl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <skinbase_vertex>\n\t#include <morphinstance_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <clipping_planes_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_lambert_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_lambert_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef USE_SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULAR_COLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n\t#ifdef USE_SPECULAR_INTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n\tuniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n\tuniform float iridescence;\n\tuniform float iridescenceIOR;\n\tuniform float iridescenceThicknessMinimum;\n\tuniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEEN_COLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEEN_ROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\n#ifdef USE_ANISOTROPY\n\tuniform vec2 anisotropyVector;\n\t#ifdef USE_ANISOTROPYMAP\n\t\tuniform sampler2D anisotropyMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <iridescence_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <iridescence_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n\t#endif\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\n#ifdef USE_POINTS_UV\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\nvoid main() {\n\t#ifdef USE_POINTS_UV\n\t\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\t#endif\n\t#include <color_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <batching_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphinstance_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <logdepthbuf_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix[ 3 ];\n\tvec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <alphahash_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <opaque_fragment>\n\t#include <tonemapping_fragment>\n\t#include <colorspace_fragment>\n\t#include <fog_fragment>\n}"},Lh={common:{diffuse:{value:new Di(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new ze},alphaMap:{value:null},alphaMapTransform:{value:new ze},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new ze}},envmap:{envMap:{value:null},envMapRotation:{value:new ze},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new ze}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new ze}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new ze},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new ze},normalScale:{value:new Ue(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new ze},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new ze}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new ze}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new ze}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Di(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Di(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new ze},alphaTest:{value:0},uvTransform:{value:new ze}},sprite:{diffuse:{value:new Di(16777215)},opacity:{value:1},center:{value:new Ue(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new ze},alphaMap:{value:null},alphaMapTransform:{value:new ze},alphaTest:{value:0}}},Dh={basic:{uniforms:vr([Lh.common,Lh.specularmap,Lh.envmap,Lh.aomap,Lh.lightmap,Lh.fog]),vertexShader:Ih.meshbasic_vert,fragmentShader:Ih.meshbasic_frag},lambert:{uniforms:vr([Lh.common,Lh.specularmap,Lh.envmap,Lh.aomap,Lh.lightmap,Lh.emissivemap,Lh.bumpmap,Lh.normalmap,Lh.displacementmap,Lh.fog,Lh.lights,{emissive:{value:new Di(0)}}]),vertexShader:Ih.meshlambert_vert,fragmentShader:Ih.meshlambert_frag},phong:{uniforms:vr([Lh.common,Lh.specularmap,Lh.envmap,Lh.aomap,Lh.lightmap,Lh.emissivemap,Lh.bumpmap,Lh.normalmap,Lh.displacementmap,Lh.fog,Lh.lights,{emissive:{value:new Di(0)},specular:{value:new Di(1118481)},shininess:{value:30}}]),vertexShader:Ih.meshphong_vert,fragmentShader:Ih.meshphong_frag},standard:{uniforms:vr([Lh.common,Lh.envmap,Lh.aomap,Lh.lightmap,Lh.emissivemap,Lh.bumpmap,Lh.normalmap,Lh.displacementmap,Lh.roughnessmap,Lh.metalnessmap,Lh.fog,Lh.lights,{emissive:{value:new Di(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Ih.meshphysical_vert,fragmentShader:Ih.meshphysical_frag},toon:{uniforms:vr([Lh.common,Lh.aomap,Lh.lightmap,Lh.emissivemap,Lh.bumpmap,Lh.normalmap,Lh.displacementmap,Lh.gradientmap,Lh.fog,Lh.lights,{emissive:{value:new 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this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=su(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=ru(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(qh,Yh,Zh),this._renderer.xr.enabled=Kh,t.scissorTest=!1,iu(t,0,0,t.width,t.height)}_fromTexture(t,e){t.mapping===N||t.mapping===O?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),qh=this._renderer.getRenderTarget(),Yh=this._renderer.getActiveCubeFace(),Zh=this._renderer.getActiveMipmapLevel(),Kh=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const n=e||this._allocateTargets();return this._textureToCubeUV(t,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize,n={magFilter:X,minFilter:X,generateMipmaps:!1,type:nt,format:ht,colorSpace:ae,depthBuffer:!1},i=nu(t,e,n);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t||this._pingPongRenderTarget.height!==e){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=nu(t,e,n);const{_lodMax:i}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],n=[],i=[];let r=t;const s=t-4+1+Gh.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);n.push(s);let o=1/s;a>t-4?o=Gh[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-2),c=-l,h=1+l,u=[c,c,h,c,h,h,c,c,h,h,c,h],d=6,p=6,m=3,f=2,g=1,_=new Float32Array(m*p*d),v=new Float32Array(f*p*d),x=new Float32Array(g*p*d);for(let t=0;t<d;t++){const e=t%3*2/3-1,n=t>2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];_.set(i,m*p*t),v.set(u,f*p*t);const r=[t,t,t,t,t,t];x.set(r,g*p*t)}const y=new nr;y.setAttribute("position",new ji(_,m)),y.setAttribute("uv",new ji(v,f)),y.setAttribute("faceIndex",new ji(x,g)),e.push(y),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(Wh),r=new Oe(0,1,0),s=new Mr({name:"SphericalGaussianBlur",defines:{n:Wh,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:au(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1});return s}(i,t,e)}return i}_compileMaterial(t){const e=new mr(this._lodPlanes[0],t);this._renderer.compile(e,jh)}_sceneToCubeUV(t,e,n,i,r){const s=new wr(90,1,e,n),a=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],l=this._renderer,c=l.autoClear,h=l.toneMapping;l.getClearColor(Xh),l.toneMapping=0,l.autoClear=!1;l.state.buffers.depth.getReversed()&&(l.setRenderTarget(i),l.clearDepth(),l.setRenderTarget(null));const u=new Fi({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),d=new mr(new gr,u);let p=!1;const m=t.background;m?m.isColor&&(u.color.copy(m),t.background=null,p=!0):(u.color.copy(Xh),p=!0);for(let e=0;e<6;e++){const n=e%3;0===n?(s.up.set(0,a[e],0),s.position.set(r.x,r.y,r.z),s.lookAt(r.x+o[e],r.y,r.z)):1===n?(s.up.set(0,0,a[e]),s.position.set(r.x,r.y,r.z),s.lookAt(r.x,r.y+o[e],r.z)):(s.up.set(0,a[e],0),s.position.set(r.x,r.y,r.z),s.lookAt(r.x,r.y,r.z+o[e]));const c=this._cubeSize;iu(i,n*c,e>2?c:0,c,c),l.setRenderTarget(i),p&&l.render(d,s),l.render(t,s)}d.geometry.dispose(),d.material.dispose(),l.toneMapping=h,l.autoClear=c,t.background=m}_textureToCubeUV(t,e){const n=this._renderer,i=t.mapping===N||t.mapping===O;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=su()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=ru());const r=i?this._cubemapMaterial:this._equirectMaterial,s=new mr(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;iu(e,0,0,3*a,2*a),n.setRenderTarget(e),n.render(s,jh)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;const i=this._lodPlanes.length;for(let e=1;e<i;e++){const n=Math.sqrt(this._sigmas[e]*this._sigmas[e]-this._sigmas[e-1]*this._sigmas[e-1]),r=Qh[(i-e-1)%Qh.length];this._blur(t,e-1,e,n,r)}e.autoClear=n}_blur(t,e,n,i,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,n,i,"latitudinal",r),this._halfBlur(s,t,n,n,i,"longitudinal",r)}_halfBlur(t,e,n,i,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const c=new mr(this._lodPlanes[i],l),h=l.uniforms,u=this._sizeLods[n]-1,d=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,p=r/d,m=isFinite(r)?1+Math.floor(3*p):Wh;m>Wh&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const f=[];let g=0;for(let t=0;t<Wh;++t){const e=t/p,n=Math.exp(-e*e/2);f.push(n),0===t?g+=n:t<m&&(g+=2*n)}for(let t=0;t<f.length;t++)f[t]=f[t]/g;h.envMap.value=t.texture,h.samples.value=m,h.weights.value=f,h.latitudinal.value="latitudinal"===s,a&&(h.poleAxis.value=a);const{_lodMax:_}=this;h.dTheta.value=d,h.mipInt.value=_-n;const v=this._sizeLods[i];iu(e,3*v*(i>_-4?i-_+4:0),4*(this._cubeSize-v),3*v,2*v),o.setRenderTarget(e),o.render(c,jh)}}function nu(t,e,n){const i=new un(t,e,n);return i.texture.mapping=z,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function iu(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function ru(){return new Mr({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:au(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function su(){return new Mr({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:au(),fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function au(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function ou(t){let e=new WeakMap,n=null;function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping,a=s===F||s===B,o=s===N||s===O;if(a||o){let s=e.get(r);const l=void 0!==s?s.texture.pmremVersion:0;if(r.isRenderTargetTexture&&r.pmremVersion!==l)return null===n&&(n=new eu(t)),s=a?n.fromEquirectangular(r,s):n.fromCubemap(r,s),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),s.texture;if(void 0!==s)return s.texture;{const l=r.image;return a&&l&&l.height>0||o&&l&&function(t){let e=0;const n=6;for(let i=0;i<n;i++)void 0!==t[i]&&e++;return e===n}(l)?(null===n&&(n=new eu(t)),s=a?n.fromEquirectangular(r):n.fromCubemap(r),s.texture.pmremVersion=r.pmremVersion,e.set(r,s),r.addEventListener("dispose",i),s.texture):null}}}return r},dispose:function(){e=new WeakMap,null!==n&&(n.dispose(),n=null)}}}function lu(t){const e={};function n(n){if(void 0!==e[n])return e[n];let i;switch(n){case"WEBGL_depth_texture":i=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=t.getExtension(n)}return e[n]=i,i}return{has:function(t){return 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h=e.get("WEBGL_multi_draw");if(null===h)for(let e=0;e<t.length;e++)a(t[e]/s,o[e],c[e]);else{h.multiDrawElementsInstancedWEBGL(i,o,0,r,t,0,c,0,l);let e=0;for(let t=0;t<l;t++)e+=o[t]*c[t];n.update(e,i,1)}}}function uu(t){const e={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:e,programs:null,autoReset:!0,reset:function(){e.calls=0,e.triangles=0,e.points=0,e.lines=0},update:function(n,i,r){switch(e.calls++,i){case t.TRIANGLES:e.triangles+=r*(n/3);break;case t.LINES:e.lines+=r*(n/2);break;case t.LINE_STRIP:e.lines+=r*(n-1);break;case t.LINE_LOOP:e.lines+=r*n;break;case t.POINTS:e.points+=r*n;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",i)}}}}function du(t,e,n){const i=new WeakMap,r=new cn;return{update:function(s,a,o){const l=s.morphTargetInfluences,c=a.morphAttributes.position||a.morphAttributes.normal||a.morphAttributes.color,h=void 0!==c?c.length:0;let u=i.get(a);if(void 0===u||u.count!==h){void 0!==u&&u.texture.dispose();const d=void 0!==a.morphAttributes.position,p=void 0!==a.morphAttributes.normal,m=void 0!==a.morphAttributes.color,f=a.morphAttributes.position||[],g=a.morphAttributes.normal||[],_=a.morphAttributes.color||[];let v=0;!0===d&&(v=1),!0===p&&(v=2),!0===m&&(v=3);let x=a.attributes.position.count*v,y=1;x>e.maxTextureSize&&(y=Math.ceil(x/e.maxTextureSize),x=e.maxTextureSize);const M=new Float32Array(x*y*4*h),S=new dn(M,x,y,h);S.type=et,S.needsUpdate=!0;const b=4*v;for(let E=0;E<h;E++){const w=f[E],A=g[E],R=_[E],C=x*y*4*E;for(let P=0;P<w.count;P++){const I=P*b;!0===d&&(r.fromBufferAttribute(w,P),M[C+I+0]=r.x,M[C+I+1]=r.y,M[C+I+2]=r.z,M[C+I+3]=0),!0===p&&(r.fromBufferAttribute(A,P),M[C+I+4]=r.x,M[C+I+5]=r.y,M[C+I+6]=r.z,M[C+I+7]=0),!0===m&&(r.fromBufferAttribute(R,P),M[C+I+8]=r.x,M[C+I+9]=r.y,M[C+I+10]=r.z,M[C+I+11]=4===R.itemSize?r.w:1)}}function T(){S.dispose(),i.delete(a),a.removeEventListener("dispose",T)}u={count:h,texture:S,size:new 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Ku(t,e){const n=Tu(e,this.size,4);t.uniform4fv(this.addr,n)}function Ju(t,e){const n=Tu(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,n)}function $u(t,e){const n=Tu(e,this.size,9);t.uniformMatrix3fv(this.addr,!1,n)}function Qu(t,e){const n=Tu(e,this.size,16);t.uniformMatrix4fv(this.addr,!1,n)}function td(t,e){t.uniform1iv(this.addr,e)}function ed(t,e){t.uniform2iv(this.addr,e)}function nd(t,e){t.uniform3iv(this.addr,e)}function id(t,e){t.uniform4iv(this.addr,e)}function rd(t,e){t.uniform1uiv(this.addr,e)}function sd(t,e){t.uniform2uiv(this.addr,e)}function ad(t,e){t.uniform3uiv(this.addr,e)}function od(t,e){t.uniform4uiv(this.addr,e)}function ld(t,e,n){const i=this.cache,r=e.length,s=Au(n,r);Eu(i,s)||(t.uniform1iv(this.addr,s),wu(i,s));for(let t=0;t!==r;++t)n.setTexture2D(e[t]||mu,s[t])}function cd(t,e,n){const i=this.cache,r=e.length,s=Au(n,r);Eu(i,s)||(t.uniform1iv(this.addr,s),wu(i,s));for(let t=0;t!==r;++t)n.setTexture3D(e[t]||_u,s[t])}function hd(t,e,n){const 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t=Sd(r,M,"vertex"),n=Sd(r,S,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(f,r.VALIDATE_STATUS)+"\n\nMaterial Name: "+e.name+"\nMaterial Type: "+e.type+"\n\nProgram Info Log: "+a+"\n"+t+"\n"+n)}else""!==a?console.warn("THREE.WebGLProgram: Program Info Log:",a):""!==o&&""!==l||(h=!1);h&&(e.diagnostics={runnable:c,programLog:a,vertexShader:{log:o,prefix:g},fragmentShader:{log:l,prefix:_}})}r.deleteShader(M),r.deleteShader(S),T=new vd(r,f),E=function(t,e){const n={},i=t.getProgramParameter(e,t.ACTIVE_ATTRIBUTES);for(let r=0;r<i;r++){const i=t.getActiveAttrib(e,r),s=i.name;let a=1;i.type===t.FLOAT_MAT2&&(a=2),i.type===t.FLOAT_MAT3&&(a=3),i.type===t.FLOAT_MAT4&&(a=4),n[s]={type:i.type,location:t.getAttribLocation(e,s),locationSize:a}}return n}(r,f)}let T,E;r.attachShader(f,M),r.attachShader(f,S),void 0!==n.index0AttributeName?r.bindAttribLocation(f,0,n.index0AttributeName):!0===n.morphTargets&&r.bindAttribLocation(f,0,"position"),r.linkProgram(f),this.getUniforms=function(){return void 0===T&&b(this),T},this.getAttributes=function(){return void 0===E&&b(this),E};let w=!1===n.rendererExtensionParallelShaderCompile;return this.isReady=function(){return!1===w&&(w=r.getProgramParameter(f,37297)),w},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(f),this.program=void 0},this.type=n.shaderType,this.name=n.shaderName,this.id=yd++,this.cacheKey=e,this.usedTimes=1,this.program=f,this.vertexShader=M,this.fragmentShader=S,this}let zd=0;class kd{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(t){const e=t.vertexShader,n=t.fragmentShader,i=this._getShaderStage(e),r=this._getShaderStage(n),s=this._getShaderCacheForMaterial(t);return!1===s.has(i)&&(s.add(i),i.usedTimes++),!1===s.has(r)&&(s.add(r),r.usedTimes++),this}remove(t){const e=this.materialCache.get(t);for(const t of e)t.usedTimes--,0===t.usedTimes&&this.shaderCache.delete(t.code);return this.materialCache.delete(t),this}getVertexShaderID(t){return this._getShaderStage(t.vertexShader).id}getFragmentShaderID(t){return this._getShaderStage(t.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(t){const e=this.materialCache;let n=e.get(t);return void 0===n&&(n=new Set,e.set(t,n)),n}_getShaderStage(t){const e=this.shaderCache;let n=e.get(t);return void 0===n&&(n=new Hd(t),e.set(t,n)),n}}class Hd{constructor(t){this.id=zd++,this.code=t,this.usedTimes=0}}function Vd(t,e,n,i,r,s,a){const o=new $n,l=new kd,c=new Set,h=[],u=r.logarithmicDepthBuffer,d=r.vertexTextures;let p=r.precision;const m={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function f(t){return c.add(t),0===t?"uv":`uv${t}`}return{getParameters:function(s,o,h,g,_){const v=g.fog,x=_.geometry,y=s.isMeshStandardMaterial?g.environment:null,M=(s.isMeshStandardMaterial?n:e).get(s.envMap||y),S=M&&M.mapping===z?M.image.height:null,b=m[s.type];null!==s.precision&&(p=r.getMaxPrecision(s.precision),p!==s.precision&&console.warn("THREE.WebGLProgram.getParameters:",s.precision,"not supported, using",p,"instead."));const T=x.morphAttributes.position||x.morphAttributes.normal||x.morphAttributes.color,E=void 0!==T?T.length:0;let w,A,R,C,P=0;if(void 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I=t.getRenderTarget(),L=t.state.buffers.depth.getReversed(),D=!0===_.isInstancedMesh,U=!0===_.isBatchedMesh,N=!!s.map,O=!!s.matcap,F=!!M,B=!!s.aoMap,k=!!s.lightMap,H=!!s.bumpMap,V=!!s.normalMap,G=!!s.displacementMap,W=!!s.emissiveMap,j=!!s.metalnessMap,X=!!s.roughnessMap,q=s.anisotropy>0,Y=s.clearcoat>0,Z=s.dispersion>0,K=s.iridescence>0,J=s.sheen>0,$=s.transmission>0,Q=q&&!!s.anisotropyMap,tt=Y&&!!s.clearcoatMap,et=Y&&!!s.clearcoatNormalMap,nt=Y&&!!s.clearcoatRoughnessMap,it=K&&!!s.iridescenceMap,rt=K&&!!s.iridescenceThicknessMap,st=J&&!!s.sheenColorMap,at=J&&!!s.sheenRoughnessMap,ot=!!s.specularMap,lt=!!s.specularColorMap,ct=!!s.specularIntensityMap,ht=$&&!!s.transmissionMap,ut=$&&!!s.thicknessMap,dt=!!s.gradientMap,pt=!!s.alphaMap,mt=s.alphaTest>0,ft=!!s.alphaHash,gt=!!s.extensions;let _t=0;s.toneMapped&&(null!==I&&!0!==I.isXRRenderTarget||(_t=t.toneMapping));const vt={shaderID:b,shaderType:s.type,shaderName:s.name,vertexShader:w,fragmentShader:A,defines:s.defines,customVertexShaderID:R,customFragmentShaderID:C,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:p,batching:U,batchingColor:U&&null!==_._colorsTexture,instancing:D,instancingColor:D&&null!==_.instanceColor,instancingMorph:D&&null!==_.morphTexture,supportsVertexTextures:d,outputColorSpace:null===I?t.outputColorSpace:!0===I.isXRRenderTarget?I.texture.colorSpace:ae,alphaToCoverage:!!s.alphaToCoverage,map:N,matcap:O,envMap:F,envMapMode:F&&M.mapping,envMapCubeUVHeight:S,aoMap:B,lightMap:k,bumpMap:H,normalMap:V,displacementMap:d&&G,emissiveMap:W,normalMapObjectSpace:V&&1===s.normalMapType,normalMapTangentSpace:V&&0===s.normalMapType,metalnessMap:j,roughnessMap:X,anisotropy:q,anisotropyMap:Q,clearcoat:Y,clearcoatMap:tt,clearcoatNormalMap:et,clearcoatRoughnessMap:nt,dispersion:Z,iridescence:K,iridescenceMap:it,iridescenceThicknessMap:rt,sheen:J,sheenColorMap:st,sheenRoughnessMap:at,specularMap:ot,specularColorMap:lt,specularIntensityMap:ct,transmission:$,transmissionMap:ht,thicknessMap:ut,gradientMap:dt,opaque:!1===s.transparent&&1===s.blending&&!1===s.alphaToCoverage,alphaMap:pt,alphaTest:mt,alphaHash:ft,combine:s.combine,mapUv:N&&f(s.map.channel),aoMapUv:B&&f(s.aoMap.channel),lightMapUv:k&&f(s.lightMap.channel),bumpMapUv:H&&f(s.bumpMap.channel),normalMapUv:V&&f(s.normalMap.channel),displacementMapUv:G&&f(s.displacementMap.channel),emissiveMapUv:W&&f(s.emissiveMap.channel),metalnessMapUv:j&&f(s.metalnessMap.channel),roughnessMapUv:X&&f(s.roughnessMap.channel),anisotropyMapUv:Q&&f(s.anisotropyMap.channel),clearcoatMapUv:tt&&f(s.clearcoatMap.channel),clearcoatNormalMapUv:et&&f(s.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:nt&&f(s.clearcoatRoughnessMap.channel),iridescenceMapUv:it&&f(s.iridescenceMap.channel),iridescenceThicknessMapUv:rt&&f(s.iridescenceThicknessMap.channel),sheenColorMapUv:st&&f(s.sheenColorMap.channel),sheenRoughnessMapUv:at&&f(s.sheenRoughnessMap.channel),specularMapUv:ot&&f(s.specularMap.channel),specularColorMapUv:lt&&f(s.specularColorMap.channel),specularIntensityMapUv:ct&&f(s.specularIntensityMap.channel),transmissionMapUv:ht&&f(s.transmissionMap.channel),thicknessMapUv:ut&&f(s.thicknessMap.channel),alphaMapUv:pt&&f(s.alphaMap.channel),vertexTangents:!!x.attributes.tangent&&(V||q),vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!x.attributes.color&&4===x.attributes.color.itemSize,pointsUvs:!0===_.isPoints&&!!x.attributes.uv&&(N||pt),fog:!!v,useFog:!0===s.fog,fogExp2:!!v&&v.isFogExp2,flatShading:!0===s.flatShading&&!1===s.wireframe,sizeAttenuation:!0===s.sizeAttenuation,logarithmicDepthBuffer:u,reversedDepthBuffer:L,skinning:!0===_.isSkinnedMesh,morphTargets:void 0!==x.morphAttributes.position,morphNormals:void 0!==x.morphAttributes.normal,morphColors:void 0!==x.morphAttributes.color,morphTargetsCount:E,morphTextureStride:P,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numSpotLightMaps:o.spotLightMap.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numSpotLightShadowsWithMaps:o.numSpotLightShadowsWithMaps,numLightProbes:o.numLightProbes,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&h.length>0,shadowMapType:t.shadowMap.type,toneMapping:_t,decodeVideoTexture:N&&!0===s.map.isVideoTexture&&Je.getTransfer(s.map.colorSpace)===le,decodeVideoTextureEmissive:W&&!0===s.emissiveMap.isVideoTexture&&Je.getTransfer(s.emissiveMap.colorSpace)===le,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:1===s.side,useDepthPacking:s.depthPacking>=0,depthPacking:s.depthPacking||0,index0AttributeName:s.index0AttributeName,extensionClipCullDistance:gt&&!0===s.extensions.clipCullDistance&&i.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(gt&&!0===s.extensions.multiDraw||U)&&i.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:s.customProgramCacheKey()};return vt.vertexUv1s=c.has(1),vt.vertexUv2s=c.has(2),vt.vertexUv3s=c.has(3),c.clear(),vt},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.customVertexShaderID),n.push(e.customFragmentShaderID)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);return!1===e.isRawShaderMaterial&&(!function(t,e){t.push(e.precision),t.push(e.outputColorSpace),t.push(e.envMapMode),t.push(e.envMapCubeUVHeight),t.push(e.mapUv),t.push(e.alphaMapUv),t.push(e.lightMapUv),t.push(e.aoMapUv),t.push(e.bumpMapUv),t.push(e.normalMapUv),t.push(e.displacementMapUv),t.push(e.emissiveMapUv),t.push(e.metalnessMapUv),t.push(e.roughnessMapUv),t.push(e.anisotropyMapUv),t.push(e.clearcoatMapUv),t.push(e.clearcoatNormalMapUv),t.push(e.clearcoatRoughnessMapUv),t.push(e.iridescenceMapUv),t.push(e.iridescenceThicknessMapUv),t.push(e.sheenColorMapUv),t.push(e.sheenRoughnessMapUv),t.push(e.specularMapUv),t.push(e.specularColorMapUv),t.push(e.specularIntensityMapUv),t.push(e.transmissionMapUv),t.push(e.thicknessMapUv),t.push(e.combine),t.push(e.fogExp2),t.push(e.sizeAttenuation),t.push(e.morphTargetsCount),t.push(e.morphAttributeCount),t.push(e.numDirLights),t.push(e.numPointLights),t.push(e.numSpotLights),t.push(e.numSpotLightMaps),t.push(e.numHemiLights),t.push(e.numRectAreaLights),t.push(e.numDirLightShadows),t.push(e.numPointLightShadows),t.push(e.numSpotLightShadows),t.push(e.numSpotLightShadowsWithMaps),t.push(e.numLightProbes),t.push(e.shadowMapType),t.push(e.toneMapping),t.push(e.numClippingPlanes),t.push(e.numClipIntersection),t.push(e.depthPacking)}(n,e),function(t,e){o.disableAll(),e.supportsVertexTextures&&o.enable(0);e.instancing&&o.enable(1);e.instancingColor&&o.enable(2);e.instancingMorph&&o.enable(3);e.matcap&&o.enable(4);e.envMap&&o.enable(5);e.normalMapObjectSpace&&o.enable(6);e.normalMapTangentSpace&&o.enable(7);e.clearcoat&&o.enable(8);e.iridescence&&o.enable(9);e.alphaTest&&o.enable(10);e.vertexColors&&o.enable(11);e.vertexAlphas&&o.enable(12);e.vertexUv1s&&o.enable(13);e.vertexUv2s&&o.enable(14);e.vertexUv3s&&o.enable(15);e.vertexTangents&&o.enable(16);e.anisotropy&&o.enable(17);e.alphaHash&&o.enable(18);e.batching&&o.enable(19);e.dispersion&&o.enable(20);e.batchingColor&&o.enable(21);e.gradientMap&&o.enable(22);t.push(o.mask),o.disableAll(),e.fog&&o.enable(0);e.useFog&&o.enable(1);e.flatShading&&o.enable(2);e.logarithmicDepthBuffer&&o.enable(3);e.reversedDepthBuffer&&o.enable(4);e.skinning&&o.enable(5);e.morphTargets&&o.enable(6);e.morphNormals&&o.enable(7);e.morphColors&&o.enable(8);e.premultipliedAlpha&&o.enable(9);e.shadowMapEnabled&&o.enable(10);e.doubleSided&&o.enable(11);e.flipSided&&o.enable(12);e.useDepthPacking&&o.enable(13);e.dithering&&o.enable(14);e.transmission&&o.enable(15);e.sheen&&o.enable(16);e.opaque&&o.enable(17);e.pointsUvs&&o.enable(18);e.decodeVideoTexture&&o.enable(19);e.decodeVideoTextureEmissive&&o.enable(20);e.alphaToCoverage&&o.enable(21);t.push(o.mask)}(n,e),n.push(t.outputColorSpace)),n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=m[t.type];let n;if(e){const t=Dh[e];n=yr.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,e=h.length;t<e;t++){const e=h[t];if(e.cacheKey===n){i=e,++i.usedTimes;break}}return void 0===i&&(i=new Bd(t,n,e,s),h.push(i)),i},releaseProgram:function(t){if(0===--t.usedTimes){const e=h.indexOf(t);h[e]=h[h.length-1],h.pop(),t.destroy()}},releaseShaderCache:function(t){l.remove(t)},programs:h,dispose:function(){l.dispose()}}}function Gd(){let t=new WeakMap;return{has:function(e){return t.has(e)},get:function(e){let n=t.get(e);return void 0===n&&(n={},t.set(e,n)),n},remove:function(e){t.delete(e)},update:function(e,n,i){t.get(e)[n]=i},dispose:function(){t=new WeakMap}}}function Wd(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function jd(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function Xd(){const t=[];let e=0;const n=[],i=[],r=[];function s(n,i,r,s,a,o){let l=t[e];return void 0===l?(l={id:n.id,object:n,geometry:i,material:r,groupOrder:s,renderOrder:n.renderOrder,z:a,group:o},t[e]=l):(l.id=n.id,l.object=n,l.geometry=i,l.material=r,l.groupOrder=s,l.renderOrder=n.renderOrder,l.z=a,l.group=o),e++,l}return{opaque:n,transmissive:i,transparent:r,init:function(){e=0,n.length=0,i.length=0,r.length=0},push:function(t,e,a,o,l,c){const h=s(t,e,a,o,l,c);a.transmission>0?i.push(h):!0===a.transparent?r.push(h):n.push(h)},unshift:function(t,e,a,o,l,c){const h=s(t,e,a,o,l,c);a.transmission>0?i.unshift(h):!0===a.transparent?r.unshift(h):n.unshift(h)},finish:function(){for(let n=e,i=t.length;n<i;n++){const e=t[n];if(null===e.id)break;e.id=null,e.object=null,e.geometry=null,e.material=null,e.group=null}},sort:function(t,e){n.length>1&&n.sort(t||Wd),i.length>1&&i.sort(e||jd),r.length>1&&r.sort(e||jd)}}}function qd(){let t=new WeakMap;return{get:function(e,n){const i=t.get(e);let r;return void 0===i?(r=new Xd,t.set(e,[r])):n>=i.length?(r=new Xd,i.push(r)):r=i[n],r},dispose:function(){t=new WeakMap}}}function Yd(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Oe,color:new Di};break;case"SpotLight":n={position:new Oe,direction:new Oe,color:new Di,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Oe,color:new Di,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Oe,skyColor:new Di,groundColor:new Di};break;case"RectAreaLight":n={color:new Di,position:new Oe,halfWidth:new Oe,halfHeight:new Oe}}return t[e.id]=n,n}}}let Zd=0;function Kd(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Jd(t){const e=new Yd,n=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Ue};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Ue,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let t=0;t<9;t++)i.probe.push(new Oe);const r=new Oe,s=new Hn,a=new Hn;return{setup:function(r){let s=0,a=0,o=0;for(let t=0;t<9;t++)i.probe[t].set(0,0,0);let l=0,c=0,h=0,u=0,d=0,p=0,m=0,f=0,g=0,_=0,v=0;r.sort(Kd);for(let t=0,x=r.length;t<x;t++){const x=r[t],y=x.color,M=x.intensity,S=x.distance,b=x.shadow&&x.shadow.map?x.shadow.map.texture:null;if(x.isAmbientLight)s+=y.r*M,a+=y.g*M,o+=y.b*M;else if(x.isLightProbe){for(let t=0;t<9;t++)i.probe[t].addScaledVector(x.sh.coefficients[t],M);v++}else if(x.isDirectionalLight){const t=e.get(x);if(t.color.copy(x.color).multiplyScalar(x.intensity),x.castShadow){const t=x.shadow,e=n.get(x);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,i.directionalShadow[l]=e,i.directionalShadowMap[l]=b,i.directionalShadowMatrix[l]=x.shadow.matrix,p++}i.directional[l]=t,l++}else if(x.isSpotLight){const t=e.get(x);t.position.setFromMatrixPosition(x.matrixWorld),t.color.copy(y).multiplyScalar(M),t.distance=S,t.coneCos=Math.cos(x.angle),t.penumbraCos=Math.cos(x.angle*(1-x.penumbra)),t.decay=x.decay,i.spot[h]=t;const r=x.shadow;if(x.map&&(i.spotLightMap[g]=x.map,g++,r.updateMatrices(x),x.castShadow&&_++),i.spotLightMatrix[h]=r.matrix,x.castShadow){const t=n.get(x);t.shadowIntensity=r.intensity,t.shadowBias=r.bias,t.shadowNormalBias=r.normalBias,t.shadowRadius=r.radius,t.shadowMapSize=r.mapSize,i.spotShadow[h]=t,i.spotShadowMap[h]=b,f++}h++}else if(x.isRectAreaLight){const t=e.get(x);t.color.copy(y).multiplyScalar(M),t.halfWidth.set(.5*x.width,0,0),t.halfHeight.set(0,.5*x.height,0),i.rectArea[u]=t,u++}else if(x.isPointLight){const t=e.get(x);if(t.color.copy(x.color).multiplyScalar(x.intensity),t.distance=x.distance,t.decay=x.decay,x.castShadow){const t=x.shadow,e=n.get(x);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,e.shadowCameraNear=t.camera.near,e.shadowCameraFar=t.camera.far,i.pointShadow[c]=e,i.pointShadowMap[c]=b,i.pointShadowMatrix[c]=x.shadow.matrix,m++}i.point[c]=t,c++}else if(x.isHemisphereLight){const t=e.get(x);t.skyColor.copy(x.color).multiplyScalar(M),t.groundColor.copy(x.groundColor).multiplyScalar(M),i.hemi[d]=t,d++}}u>0&&(!0===t.has("OES_texture_float_linear")?(i.rectAreaLTC1=Lh.LTC_FLOAT_1,i.rectAreaLTC2=Lh.LTC_FLOAT_2):(i.rectAreaLTC1=Lh.LTC_HALF_1,i.rectAreaLTC2=Lh.LTC_HALF_2)),i.ambient[0]=s,i.ambient[1]=a,i.ambient[2]=o;const x=i.hash;x.directionalLength===l&&x.pointLength===c&&x.spotLength===h&&x.rectAreaLength===u&&x.hemiLength===d&&x.numDirectionalShadows===p&&x.numPointShadows===m&&x.numSpotShadows===f&&x.numSpotMaps===g&&x.numLightProbes===v||(i.directional.length=l,i.spot.length=h,i.rectArea.length=u,i.point.length=c,i.hemi.length=d,i.directionalShadow.length=p,i.directionalShadowMap.length=p,i.pointShadow.length=m,i.pointShadowMap.length=m,i.spotShadow.length=f,i.spotShadowMap.length=f,i.directionalShadowMatrix.length=p,i.pointShadowMatrix.length=m,i.spotLightMatrix.length=f+g-_,i.spotLightMap.length=g,i.numSpotLightShadowsWithMaps=_,i.numLightProbes=v,x.directionalLength=l,x.pointLength=c,x.spotLength=h,x.rectAreaLength=u,x.hemiLength=d,x.numDirectionalShadows=p,x.numPointShadows=m,x.numSpotShadows=f,x.numSpotMaps=g,x.numLightProbes=v,i.version=Zd++)},setupView:function(t,e){let n=0,o=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e<d;e++){const d=t[e];if(d.isDirectionalLight){const t=i.directional[n];t.direction.setFromMatrixPosition(d.matrixWorld),r.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(r),t.direction.transformDirection(u),n++}else if(d.isSpotLight){const t=i.spot[l];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),t.direction.setFromMatrixPosition(d.matrixWorld),r.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(r),t.direction.transformDirection(u),l++}else if(d.isRectAreaLight){const t=i.rectArea[c];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),a.identity(),s.copy(d.matrixWorld),s.premultiply(u),a.extractRotation(s),t.halfWidth.set(.5*d.width,0,0),t.halfHeight.set(0,.5*d.height,0),t.halfWidth.applyMatrix4(a),t.halfHeight.applyMatrix4(a),c++}else if(d.isPointLight){const t=i.point[o];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),o++}else if(d.isHemisphereLight){const t=i.hemi[h];t.direction.setFromMatrixPosition(d.matrixWorld),t.direction.transformDirection(u),h++}}},state:i}}function $d(t){const e=new Jd(t),n=[],i=[];const r={lightsArray:n,shadowsArray:i,camera:null,lights:e,transmissionRenderTarget:{}};return{init:function(t){r.camera=t,n.length=0,i.length=0},state:r,setupLights:function(){e.setup(n)},setupLightsView:function(t){e.setupView(n,t)},pushLight:function(t){n.push(t)},pushShadow:function(t){i.push(t)}}}function Qd(t){let e=new WeakMap;return{get:function(n,i=0){const r=e.get(n);let s;return void 0===r?(s=new $d(t),e.set(n,[s])):i>=r.length?(s=new $d(t),r.push(s)):s=r[i],s},dispose:function(){e=new WeakMap}}}function tp(t,e,n){let a=new Os;const o=new Ue,l=new Ue,c=new cn,h=new ul({depthPacking:3201}),u=new dl,d={},p=n.maxTextureSize,m={[i]:1,[r]:0,[s]:2},f=new Mr({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Ue},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),g=f.clone();g.defines.HORIZONTAL_PASS=1;const _=new nr;_.setAttribute("position",new ji(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const v=new mr(_,f),x=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1;let y=this.type;function M(n,i){const r=e.update(v);f.defines.VSM_SAMPLES!==n.blurSamples&&(f.defines.VSM_SAMPLES=n.blurSamples,g.defines.VSM_SAMPLES=n.blurSamples,f.needsUpdate=!0,g.needsUpdate=!0),null===n.mapPass&&(n.mapPass=new un(o.x,o.y)),f.uniforms.shadow_pass.value=n.map.texture,f.uniforms.resolution.value=n.mapSize,f.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(i,null,r,f,v,null),g.uniforms.shadow_pass.value=n.mapPass.texture,g.uniforms.resolution.value=n.mapSize,g.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(i,null,r,g,v,null)}function S(e,n,i,r){let s=null;const a=!0===i.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(void 0!==a)s=a;else if(s=!0===i.isPointLight?u:h,t.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0||!0===n.alphaToCoverage){const t=s.uuid,e=n.uuid;let i=d[t];void 0===i&&(i={},d[t]=i);let r=i[e];void 0===r&&(r=s.clone(),i[e]=r,n.addEventListener("dispose",T)),s=r}if(s.visible=n.visible,s.wireframe=n.wireframe,s.side=3===r?null!==n.shadowSide?n.shadowSide:n.side:null!==n.shadowSide?n.shadowSide:m[n.side],s.alphaMap=n.alphaMap,s.alphaTest=!0===n.alphaToCoverage?.5:n.alphaTest,s.map=n.map,s.clipShadows=n.clipShadows,s.clippingPlanes=n.clippingPlanes,s.clipIntersection=n.clipIntersection,s.displacementMap=n.displacementMap,s.displacementScale=n.displacementScale,s.displacementBias=n.displacementBias,s.wireframeLinewidth=n.wireframeLinewidth,s.linewidth=n.linewidth,!0===i.isPointLight&&!0===s.isMeshDistanceMaterial){t.properties.get(s).light=i}return s}function b(n,i,r,s,o){if(!1===n.visible)return;if(n.layers.test(i.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&3===o)&&(!n.frustumCulled||a.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,n.matrixWorld);const a=e.update(n),l=n.material;if(Array.isArray(l)){const e=a.groups;for(let c=0,h=e.length;c<h;c++){const h=e[c],u=l[h.materialIndex];if(u&&u.visible){const e=S(n,u,s,o);n.onBeforeShadow(t,n,i,r,a,e,h),t.renderBufferDirect(r,null,a,e,n,h),n.onAfterShadow(t,n,i,r,a,e,h)}}}else if(l.visible){const e=S(n,l,s,o);n.onBeforeShadow(t,n,i,r,a,e,null),t.renderBufferDirect(r,null,a,e,n,null),n.onAfterShadow(t,n,i,r,a,e,null)}}const l=n.children;for(let t=0,e=l.length;t<e;t++)b(l[t],i,r,s,o)}function T(t){t.target.removeEventListener("dispose",T);for(const e in d){const n=d[e],i=t.target.uuid;if(i in n){n[i].dispose(),delete n[i]}}}this.render=function(e,n,i){if(!1===x.enabled)return;if(!1===x.autoUpdate&&!1===x.needsUpdate)return;if(0===e.length)return;const r=t.getRenderTarget(),s=t.getActiveCubeFace(),h=t.getActiveMipmapLevel(),u=t.state;u.setBlending(0),!0===u.buffers.depth.getReversed()?u.buffers.color.setClear(0,0,0,0):u.buffers.color.setClear(1,1,1,1),u.buffers.depth.setTest(!0),u.setScissorTest(!1);const d=3!==y&&3===this.type,m=3===y&&3!==this.type;for(let r=0,s=e.length;r<s;r++){const s=e[r],h=s.shadow;if(void 0===h){console.warn("THREE.WebGLShadowMap:",s,"has no shadow.");continue}if(!1===h.autoUpdate&&!1===h.needsUpdate)continue;o.copy(h.mapSize);const f=h.getFrameExtents();if(o.multiply(f),l.copy(h.mapSize),(o.x>p||o.y>p)&&(o.x>p&&(l.x=Math.floor(p/f.x),o.x=l.x*f.x,h.mapSize.x=l.x),o.y>p&&(l.y=Math.floor(p/f.y),o.y=l.y*f.y,h.mapSize.y=l.y)),null===h.map||!0===d||!0===m){const t=3!==this.type?{minFilter:G,magFilter:G}:{};null!==h.map&&h.map.dispose(),h.map=new un(o.x,o.y,t),h.map.texture.name=s.name+".shadowMap",h.camera.updateProjectionMatrix()}t.setRenderTarget(h.map),t.clear();const g=h.getViewportCount();for(let t=0;t<g;t++){const 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0===e.__webglInit&&(e.__webglInit=!0,n.addEventListener("dispose",S));const r=n.source;let s=d.get(r);void 0===s&&(s={},d.set(r,s));const o=function(t){const e=[];return e.push(t.wrapS),e.push(t.wrapT),e.push(t.wrapR||0),e.push(t.magFilter),e.push(t.minFilter),e.push(t.anisotropy),e.push(t.internalFormat),e.push(t.format),e.push(t.type),e.push(t.generateMipmaps),e.push(t.premultiplyAlpha),e.push(t.flipY),e.push(t.unpackAlignment),e.push(t.colorSpace),e.join()}(n);if(o!==e.__cacheKey){void 0===s[o]&&(s[o]={texture:t.createTexture(),usedTimes:0},a.memory.textures++,i=!0),s[o].usedTimes++;const r=s[e.__cacheKey];void 0!==r&&(s[e.__cacheKey].usedTimes--,0===r.usedTimes&&T(n)),e.__cacheKey=o,e.__webglTexture=s[o].texture}return i}function L(t,e,n){return Math.floor(Math.floor(t/n)/e)}function D(e,a,o){let l=t.TEXTURE_2D;(a.isDataArrayTexture||a.isCompressedArrayTexture)&&(l=t.TEXTURE_2D_ARRAY),a.isData3DTexture&&(l=t.TEXTURE_3D);const 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if(T.length>0){if(E&&w){const e=nt(T[0]);n.texStorage2D(t.TEXTURE_2D,R,b,e.width,e.height)}for(let e=0,i=T.length;e<i;e++)S=T[e],E?A&&n.texSubImage2D(t.TEXTURE_2D,e,0,0,m,v,S):n.texImage2D(t.TEXTURE_2D,e,b,m,v,S);a.generateMipmaps=!1}else if(E){if(w){const e=nt(p);n.texStorage2D(t.TEXTURE_2D,R,b,e.width,e.height)}A&&n.texSubImage2D(t.TEXTURE_2D,0,0,0,m,v,p)}else n.texImage2D(t.TEXTURE_2D,0,b,m,v,p);g(a)&&_(l),u.__version=h.version,a.onUpdate&&a.onUpdate(a)}e.__version=a.version}function U(e,r,a,l,c,h){const u=s.convert(a.format,a.colorSpace),d=s.convert(a.type),p=x(a.internalFormat,u,d,a.colorSpace),m=i.get(r),f=i.get(a);if(f.__renderTarget=r,!m.__hasExternalTextures){const e=Math.max(1,r.width>>h),i=Math.max(1,r.height>>h);c===t.TEXTURE_3D||c===t.TEXTURE_2D_ARRAY?n.texImage3D(c,h,p,e,i,r.depth,0,u,d,null):n.texImage2D(c,h,p,e,i,0,u,d,null)}n.bindFramebuffer(t.FRAMEBUFFER,e),J(r)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,l,c,f.__webglTexture,0,K(r)):(c===t.TEXTURE_2D||c>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&c<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,l,c,f.__webglTexture,h),n.bindFramebuffer(t.FRAMEBUFFER,null)}function N(e,n,i){if(t.bindRenderbuffer(t.RENDERBUFFER,e),n.depthBuffer){const r=n.depthTexture,s=r&&r.isDepthTexture?r.type:null,a=y(n.stencilBuffer,s),l=n.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,c=K(n);J(n)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,c,a,n.width,n.height):i?t.renderbufferStorageMultisample(t.RENDERBUFFER,c,a,n.width,n.height):t.renderbufferStorage(t.RENDERBUFFER,a,n.width,n.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,l,t.RENDERBUFFER,e)}else{const e=n.textures;for(let 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n=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,i=r.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,i),t.framebufferRenderbuffer(t.FRAMEBUFFER,n,t.RENDERBUFFER,i)}}n.bindFramebuffer(t.FRAMEBUFFER,null)}const B=[],z=[];function K(t){return Math.min(r.maxSamples,t.samples)}function J(t){const n=i.get(t);return t.samples>0&&!0===e.has("WEBGL_multisampled_render_to_texture")&&!1!==n.__useRenderToTexture}function Q(t,e){const n=t.colorSpace,i=t.format,r=t.type;return!0===t.isCompressedTexture||!0===t.isVideoTexture||n!==ae&&n!==re&&(Je.getTransfer(n)===le?i===ht&&r===Z||console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",n)),e}function nt(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement?(c.width=t.naturalWidth||t.width,c.height=t.naturalHeight||t.height):"undefined"!=typeof VideoFrame&&t instanceof VideoFrame?(c.width=t.displayWidth,c.height=t.displayHeight):(c.width=t.width,c.height=t.height),c}this.allocateTextureUnit=function(){const t=E;return t>=r.maxTextures&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+r.maxTextures),E+=1,t},this.resetTextureUnits=function(){E=0},this.setTexture2D=w,this.setTexture2DArray=function(e,r){const s=i.get(e);!1===e.isRenderTargetTexture&&e.version>0&&s.__version!==e.version?D(s,e,r):n.bindTexture(t.TEXTURE_2D_ARRAY,s.__webglTexture,t.TEXTURE0+r)},this.setTexture3D=function(e,r){const s=i.get(e);!1===e.isRenderTargetTexture&&e.version>0&&s.__version!==e.version?D(s,e,r):n.bindTexture(t.TEXTURE_3D,s.__webglTexture,t.TEXTURE0+r)},this.setTextureCube=function(e,a){const o=i.get(e);e.version>0&&o.__version!==e.version?function(e,a,o){if(6!==a.image.length)return;const l=I(e,a),c=a.source;n.bindTexture(t.TEXTURE_CUBE_MAP,e.__webglTexture,t.TEXTURE0+o);const h=i.get(c);if(c.version!==h.__version||!0===l){n.activeTexture(t.TEXTURE0+o);const e=Je.getPrimaries(Je.workingColorSpace),i=a.colorSpace===re?null:Je.getPrimaries(a.colorSpace),u=a.colorSpace===re||e===i?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,a.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,a.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,u);const d=a.isCompressedTexture||a.image[0].isCompressedTexture,p=a.image[0]&&a.image[0].isDataTexture,m=[];for(let t=0;t<6;t++)m[t]=d||p?p?a.image[t].image:a.image[t]:f(a.image[t],!0,r.maxCubemapSize),m[t]=Q(a,m[t]);const v=m[0],y=s.convert(a.format,a.colorSpace),S=s.convert(a.type),b=x(a.internalFormat,y,S,a.colorSpace),T=!0!==a.isVideoTexture,E=void 0===h.__version||!0===l,w=c.dataReady;let A,R=M(a,v);if(P(t.TEXTURE_CUBE_MAP,a),d){T&&E&&n.texStorage2D(t.TEXTURE_CUBE_MAP,R,b,v.width,v.height);for(let e=0;e<6;e++){A=m[e].mipmaps;for(let i=0;i<A.length;i++){const r=A[i];a.format!==ht?null!==y?T?w&&n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,0,0,r.width,r.height,y,r.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,b,r.width,r.height,0,r.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):T?w&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,0,0,r.width,r.height,y,S,r.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i,b,r.width,r.height,0,y,S,r.data)}}}else{if(A=a.mipmaps,T&&E){A.length>0&&R++;const e=nt(m[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,R,b,e.width,e.height)}for(let e=0;e<6;e++)if(p){T?w&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,m[e].width,m[e].height,y,S,m[e].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,b,m[e].width,m[e].height,0,y,S,m[e].data);for(let i=0;i<A.length;i++){const r=A[i].image[e].image;T?w&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,0,0,r.width,r.height,y,S,r.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,b,r.width,r.height,0,y,S,r.data)}}else{T?w&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,0,0,y,S,m[e]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,b,y,S,m[e]);for(let i=0;i<A.length;i++){const r=A[i];T?w&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,0,0,y,S,r.image[e]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+e,i+1,b,y,S,r.image[e])}}}g(a)&&_(t.TEXTURE_CUBE_MAP),h.__version=c.version,a.onUpdate&&a.onUpdate(a)}e.__version=a.version}(o,e,a):n.bindTexture(t.TEXTURE_CUBE_MAP,o.__webglTexture,t.TEXTURE0+a)},this.rebindTextures=function(e,n,r){const s=i.get(e);void 0!==n&&U(s.__webglFramebuffer,e,e.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),void 0!==r&&F(e)},this.setupRenderTarget=function(e){const r=e.texture,o=i.get(e),l=i.get(r);e.addEventListener("dispose",b);const c=e.textures,h=!0===e.isWebGLCubeRenderTarget,u=c.length>1;if(u||(void 0===l.__webglTexture&&(l.__webglTexture=t.createTexture()),l.__version=r.version,a.memory.textures++),h){o.__webglFramebuffer=[];for(let e=0;e<6;e++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[e]=[];for(let n=0;n<r.mipmaps.length;n++)o.__webglFramebuffer[e][n]=t.createFramebuffer()}else o.__webglFramebuffer[e]=t.createFramebuffer()}else{if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer=[];for(let e=0;e<r.mipmaps.length;e++)o.__webglFramebuffer[e]=t.createFramebuffer()}else o.__webglFramebuffer=t.createFramebuffer();if(u)for(let e=0,n=c.length;e<n;e++){const n=i.get(c[e]);void 0===n.__webglTexture&&(n.__webglTexture=t.createTexture(),a.memory.textures++)}if(e.samples>0&&!1===J(e)){o.__webglMultisampledFramebuffer=t.createFramebuffer(),o.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let n=0;n<c.length;n++){const i=c[n];o.__webglColorRenderbuffer[n]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,o.__webglColorRenderbuffer[n]);const r=s.convert(i.format,i.colorSpace),a=s.convert(i.type),l=x(i.internalFormat,r,a,i.colorSpace,!0===e.isXRRenderTarget),h=K(e);t.renderbufferStorageMultisample(t.RENDERBUFFER,h,l,e.width,e.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+n,t.RENDERBUFFER,o.__webglColorRenderbuffer[n])}t.bindRenderbuffer(t.RENDERBUFFER,null),e.depthBuffer&&(o.__webglDepthRenderbuffer=t.createRenderbuffer(),N(o.__webglDepthRenderbuffer,e,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(h){n.bindTexture(t.TEXTURE_CUBE_MAP,l.__webglTexture),P(t.TEXTURE_CUBE_MAP,r);for(let n=0;n<6;n++)if(r.mipmaps&&r.mipmaps.length>0)for(let i=0;i<r.mipmaps.length;i++)U(o.__webglFramebuffer[n][i],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+n,i);else U(o.__webglFramebuffer[n],e,r,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+n,0);g(r)&&_(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(u){for(let r=0,s=c.length;r<s;r++){const s=c[r],a=i.get(s);let l=t.TEXTURE_2D;(e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(l=e.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(l,a.__webglTexture),P(l,s),U(o.__webglFramebuffer,e,s,t.COLOR_ATTACHMENT0+r,l,0),g(s)&&_(l)}n.unbindTexture()}else{let i=t.TEXTURE_2D;if((e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(i=e.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(i,l.__webglTexture),P(i,r),r.mipmaps&&r.mipmaps.length>0)for(let n=0;n<r.mipmaps.length;n++)U(o.__webglFramebuffer[n],e,r,t.COLOR_ATTACHMENT0,i,n);else U(o.__webglFramebuffer,e,r,t.COLOR_ATTACHMENT0,i,0);g(r)&&_(i),n.unbindTexture()}e.depthBuffer&&F(e)},this.updateRenderTargetMipmap=function(t){const e=t.textures;for(let r=0,s=e.length;r<s;r++){const s=e[r];if(g(s)){const e=v(t),r=i.get(s).__webglTexture;n.bindTexture(e,r),_(e),n.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(e.samples>0)if(!1===J(e)){const r=e.textures,s=e.width,a=e.height;let o=t.COLOR_BUFFER_BIT;const c=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,h=i.get(e),u=r.length>1;if(u)for(let e=0;e<r.length;e++)n.bindFramebuffer(t.FRAMEBUFFER,h.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,h.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,h.__webglMultisampledFramebuffer);const d=e.texture.mipmaps;d&&d.length>0?n.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglFramebuffer[0]):n.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglFramebuffer);for(let n=0;n<r.length;n++){if(e.resolveDepthBuffer&&(e.depthBuffer&&(o|=t.DEPTH_BUFFER_BIT),e.stencilBuffer&&e.resolveStencilBuffer&&(o|=t.STENCIL_BUFFER_BIT)),u){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,h.__webglColorRenderbuffer[n]);const e=i.get(r[n]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,e,0)}t.blitFramebuffer(0,0,s,a,0,0,s,a,o,t.NEAREST),!0===l&&(B.length=0,z.length=0,B.push(t.COLOR_ATTACHMENT0+n),e.depthBuffer&&!1===e.resolveDepthBuffer&&(B.push(c),z.push(c),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,z)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,B))}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),u)for(let e=0;e<r.length;e++){n.bindFramebuffer(t.FRAMEBUFFER,h.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.RENDERBUFFER,h.__webglColorRenderbuffer[e]);const s=i.get(r[e]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,h.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+e,t.TEXTURE_2D,s,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,h.__webglMultisampledFramebuffer)}else if(e.depthBuffer&&!1===e.resolveDepthBuffer&&l){const n=e.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[n])}},this.setupDepthRenderbuffer=F,this.setupFrameBufferTexture=U,this.useMultisampledRTT=J}function rp(t,e){return{convert:function(n,i=""){let r;const s=Je.getTransfer(i);if(n===Z)return t.UNSIGNED_BYTE;if(n===it)return t.UNSIGNED_SHORT_4_4_4_4;if(n===rt)return t.UNSIGNED_SHORT_5_5_5_1;if(n===at)return t.UNSIGNED_INT_5_9_9_9_REV;if(n===ot)return t.UNSIGNED_INT_10F_11F_11F_REV;if(n===K)return t.BYTE;if(n===J)return t.SHORT;if(n===$)return t.UNSIGNED_SHORT;if(n===Q)return t.INT;if(n===tt)return t.UNSIGNED_INT;if(n===et)return t.FLOAT;if(n===nt)return t.HALF_FLOAT;if(n===lt)return t.ALPHA;if(n===ct)return t.RGB;if(n===ht)return t.RGBA;if(n===ut)return t.DEPTH_COMPONENT;if(n===dt)return t.DEPTH_STENCIL;if(n===pt)return t.RED;if(n===mt)return t.RED_INTEGER;if(n===ft)return t.RG;if(n===gt)return t.RG_INTEGER;if(n===_t)return t.RGBA_INTEGER;if(n===vt||n===xt||n===yt||n===Mt)if(s===le){if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===r)return null;if(n===vt)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(n===xt)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(n===yt)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(n===Mt)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(r=e.get("WEBGL_compressed_texture_s3tc"),null===r)return null;if(n===vt)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===xt)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===yt)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===Mt)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(n===St||n===bt||n===Tt||n===Et){if(r=e.get("WEBGL_compressed_texture_pvrtc"),null===r)return null;if(n===St)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===bt)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===Tt)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===Et)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(n===wt||n===At||n===Rt){if(r=e.get("WEBGL_compressed_texture_etc"),null===r)return null;if(n===wt||n===At)return s===le?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(n===Rt)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}if(n===Ct||n===Pt||n===It||n===Lt||n===Dt||n===Ut||n===Nt||n===Ot||n===Ft||n===Bt||n===zt||n===kt||n===Ht||n===Vt){if(r=e.get("WEBGL_compressed_texture_astc"),null===r)return null;if(n===Ct)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(n===Pt)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(n===It)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(n===Lt)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(n===Dt)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(n===Ut)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(n===Nt)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(n===Ot)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(n===Ft)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(n===Bt)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(n===zt)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(n===kt)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(n===Ht)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(n===Vt)return s===le?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(n===Gt||n===Wt||n===jt){if(r=e.get("EXT_texture_compression_bptc"),null===r)return null;if(n===Gt)return s===le?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(n===Wt)return r.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(n===jt)return r.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}if(n===Xt||n===qt||n===Yt||n===Zt){if(r=e.get("EXT_texture_compression_rgtc"),null===r)return null;if(n===Xt)return r.COMPRESSED_RED_RGTC1_EXT;if(n===qt)return r.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(n===Yt)return r.COMPRESSED_RED_GREEN_RGTC2_EXT;if(n===Zt)return r.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}return n===st?t.UNSIGNED_INT_24_8:void 0!==t[n]?t[n]:null}}}class sp{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(t,e){if(null===this.texture){const n=new Ca(t.texture);t.depthNear===e.depthNear&&t.depthFar===e.depthFar||(this.depthNear=t.depthNear,this.depthFar=t.depthFar),this.texture=n}}getMesh(t){if(null!==this.texture&&null===this.mesh){const e=t.cameras[0].viewport,n=new Mr({vertexShader:"\nvoid main() {\n\n\tgl_Position = vec4( position, 1.0 );\n\n}",fragmentShader:"\nuniform sampler2DArray depthColor;\nuniform float depthWidth;\nuniform float depthHeight;\n\nvoid main() {\n\n\tvec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );\n\n\tif ( coord.x >= 1.0 ) {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;\n\n\t} else {\n\n\t\tgl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;\n\n\t}\n\n}",uniforms:{depthColor:{value:this.texture},depthWidth:{value:e.z},depthHeight:{value:e.w}}});this.mesh=new mr(new Xo(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class ap extends Se{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=1,l=null,c=null,h=null,u=null,d=null,p=null;const m="undefined"!=typeof XRWebGLBinding,f=new sp,g={},_=e.getContextAttributes();let v=null,x=null;const y=[],M=[],S=new Ue;let b=null;const T=new wr;T.viewport=new cn;const E=new wr;E.viewport=new cn;const w=[T,E],A=new Tc;let R=null,C=null;function P(t){const e=M.indexOf(t.inputSource);if(-1===e)return;const n=y[e];void 0!==n&&(n.update(t.inputSource,t.frame,l||s),n.dispatchEvent({type:t.type,data:t.inputSource}))}function I(){i.removeEventListener("select",P),i.removeEventListener("selectstart",P),i.removeEventListener("selectend",P),i.removeEventListener("squeeze",P),i.removeEventListener("squeezestart",P),i.removeEventListener("squeezeend",P),i.removeEventListener("end",I),i.removeEventListener("inputsourceschange",L);for(let t=0;t<y.length;t++){const e=M[t];null!==e&&(M[t]=null,y[t].disconnect(e))}R=null,C=null,f.reset();for(const t in g)delete g[t];t.setRenderTarget(v),d=null,u=null,h=null,i=null,x=null,F.stop(),n.isPresenting=!1,t.setPixelRatio(b),t.setSize(S.width,S.height,!1),n.dispatchEvent({type:"sessionend"})}function L(t){for(let e=0;e<t.removed.length;e++){const n=t.removed[e],i=M.indexOf(n);i>=0&&(M[i]=null,y[i].disconnect(n))}for(let e=0;e<t.added.length;e++){const n=t.added[e];let i=M.indexOf(n);if(-1===i){for(let t=0;t<y.length;t++){if(t>=M.length){M.push(n),i=t;break}if(null===M[t]){M[t]=n,i=t;break}}if(-1===i)break}const r=y[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=y[t];return void 0===e&&(e=new Dr,y[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=y[t];return void 0===e&&(e=new Dr,y[t]=e),e.getGripSpace()},this.getHand=function(t){let e=y[t];return void 0===e&&(e=new Dr,y[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change 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s=i.enabledFeatures;if(s&&s.includes("depth-sensing")&&"gpu-optimized"==i.depthUsage&&m){h=n.getBinding();const t=h.getDepthInformation(e[0]);t&&t.isValid&&t.texture&&f.init(t,i.renderState)}if(s&&s.includes("camera-access")&&m){t.state.unbindTexture(),h=n.getBinding();for(let t=0;t<e.length;t++){const n=e[t].camera;if(n){let t=g[n];t||(t=new Ca,g[n]=t);const e=h.getCameraImage(n);t.sourceTexture=e}}}}for(let t=0;t<y.length;t++){const e=M[t],n=y[t];null!==e&&void 0!==n&&n.update(e,r,l||s)}O&&O(e,r),r.detectedPlanes&&n.dispatchEvent({type:"planesdetected",data:r}),p=null}),this.setAnimationLoop=function(t){O=t},this.dispose=function(){}}}const op=new Jn,lp=new Hn;function cp(t,e){function n(t,e){!0===t.matrixAutoUpdate&&t.updateMatrix(),e.value.copy(t.matrix)}function 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r=e.get(i),s=r.envMap,a=r.envMapRotation;s&&(t.envMap.value=s,op.copy(a),op.x*=-1,op.y*=-1,op.z*=-1,s.isCubeTexture&&!1===s.isRenderTargetTexture&&(op.y*=-1,op.z*=-1),t.envMapRotation.value.setFromMatrix4(lp.makeRotationFromEuler(op)),t.flipEnvMap.value=s.isCubeTexture&&!1===s.isRenderTargetTexture?-1:1,t.reflectivity.value=i.reflectivity,t.ior.value=i.ior,t.refractionRatio.value=i.refractionRatio),i.lightMap&&(t.lightMap.value=i.lightMap,t.lightMapIntensity.value=i.lightMapIntensity,n(i.lightMap,t.lightMapTransform)),i.aoMap&&(t.aoMap.value=i.aoMap,t.aoMapIntensity.value=i.aoMapIntensity,n(i.aoMap,t.aoMapTransform))}return{refreshFogUniforms:function(e,n){n.color.getRGB(e.fogColor.value,xr(t)),n.isFog?(e.fogNear.value=n.near,e.fogFar.value=n.far):n.isFogExp2&&(e.fogDensity.value=n.density)},refreshMaterialUniforms:function(t,r,s,a,o){r.isMeshBasicMaterial||r.isMeshLambertMaterial?i(t,r):r.isMeshToonMaterial?(i(t,r),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,r)):r.isMeshPhongMaterial?(i(t,r),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,r)):r.isMeshStandardMaterial?(i(t,r),function(t,e){t.metalness.value=e.metalness,e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap,n(e.metalnessMap,t.metalnessMapTransform));t.roughness.value=e.roughness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap,n(e.roughnessMap,t.roughnessMapTransform));e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}(t,r),r.isMeshPhysicalMaterial&&function(t,e,i){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap,n(e.sheenColorMap,t.sheenColorMapTransform)),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap,n(e.sheenRoughnessMap,t.sheenRoughnessMapTransform)));e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap,n(e.clearcoatMap,t.clearcoatMapTransform)),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap,n(e.clearcoatRoughnessMap,t.clearcoatRoughnessMapTransform)),e.clearcoatNormalMap&&(t.clearcoatNormalMap.value=e.clearcoatNormalMap,n(e.clearcoatNormalMap,t.clearcoatNormalMapTransform),t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),1===e.side&&t.clearcoatNormalScale.value.negate()));e.dispersion>0&&(t.dispersion.value=e.dispersion);e.iridescence>0&&(t.iridescence.value=e.iridescence,t.iridescenceIOR.value=e.iridescenceIOR,t.iridescenceThicknessMinimum.value=e.iridescenceThicknessRange[0],t.iridescenceThicknessMaximum.value=e.iridescenceThicknessRange[1],e.iridescenceMap&&(t.iridescenceMap.value=e.iridescenceMap,n(e.iridescenceMap,t.iridescenceMapTransform)),e.iridescenceThicknessMap&&(t.iridescenceThicknessMap.value=e.iridescenceThicknessMap,n(e.iridescenceThicknessMap,t.iridescenceThicknessMapTransform)));e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=i.texture,t.transmissionSamplerSize.value.set(i.width,i.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap,n(e.transmissionMap,t.transmissionMapTransform)),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap,n(e.thicknessMap,t.thicknessMapTransform)),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor));e.anisotropy>0&&(t.anisotropyVector.value.set(e.anisotropy*Math.cos(e.anisotropyRotation),e.anisotropy*Math.sin(e.anisotropyRotation)),e.anisotropyMap&&(t.anisotropyMap.value=e.anisotropyMap,n(e.anisotropyMap,t.anisotropyMapTransform)));t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap,n(e.specularColorMap,t.specularColorMapTransform));e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap,n(e.specularIntensityMap,t.specularIntensityMapTransform))}(t,r,o)):r.isMeshMatcapMaterial?(i(t,r),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,r)):r.isMeshDepthMaterial?i(t,r):r.isMeshDistanceMaterial?(i(t,r),function(t,n){const i=e.get(n).light;t.referencePosition.value.setFromMatrixPosition(i.matrixWorld),t.nearDistance.value=i.shadow.camera.near,t.farDistance.value=i.shadow.camera.far}(t,r)):r.isMeshNormalMaterial?i(t,r):r.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform))}(t,r),r.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,r)):r.isPointsMaterial?function(t,e,i,r){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*i,t.scale.value=.5*r,e.map&&(t.map.value=e.map,n(e.map,t.uvTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r,s,a):r.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map,n(e.map,t.mapTransform));e.alphaMap&&(t.alphaMap.value=e.alphaMap,n(e.alphaMap,t.alphaMapTransform));e.alphaTest>0&&(t.alphaTest.value=e.alphaTest)}(t,r):r.isShadowMaterial?(t.color.value.copy(r.color),t.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function 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i=a.indexOf(n.__bindingPointIndex);a.splice(i,1),t.deleteBuffer(r[n.id]),delete r[n.id],delete s[n.id]}return{bind:function(t,e){const n=e.program;i.uniformBlockBinding(t,n)},update:function(n,u){let d=r[n.id];void 0===d&&(!function(t){const e=t.uniforms;let n=0;const i=16;for(let t=0,r=e.length;t<r;t++){const r=Array.isArray(e[t])?e[t]:[e[t]];for(let t=0,e=r.length;t<e;t++){const e=r[t],s=Array.isArray(e.value)?e.value:[e.value];for(let t=0,r=s.length;t<r;t++){const r=c(s[t]),a=n%i,o=a%r.boundary,l=a+o;n+=o,0!==l&&i-l<r.storage&&(n+=i-l),e.__data=new Float32Array(r.storage/Float32Array.BYTES_PER_ELEMENT),e.__offset=n,n+=r.storage}}}const r=n%i;r>0&&(n+=i-r);t.__size=n,t.__cache={}}(n),d=function(e){const n=function(){for(let t=0;t<o;t++)if(-1===a.indexOf(t))return a.push(t),t;return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}();e.__bindingPointIndex=n;const i=t.createBuffer(),r=e.__size,s=e.usage;return 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a?(r.__data[0]=a,t.bufferSubData(t.UNIFORM_BUFFER,e+i,r.__data)):a.isMatrix3?(r.__data[0]=a.elements[0],r.__data[1]=a.elements[1],r.__data[2]=a.elements[2],r.__data[3]=0,r.__data[4]=a.elements[3],r.__data[5]=a.elements[4],r.__data[6]=a.elements[5],r.__data[7]=0,r.__data[8]=a.elements[6],r.__data[9]=a.elements[7],r.__data[10]=a.elements[8],r.__data[11]=0):(a.toArray(r.__data,i),i+=o.storage/Float32Array.BYTES_PER_ELEMENT)}t.bufferSubData(t.UNIFORM_BUFFER,e,r.__data)}}}t.bindBuffer(t.UNIFORM_BUFFER,null)}(n),s[n.id]=m)},dispose:function(){for(const e in r)t.deleteBuffer(r[e]);a=[],r={},s={}}}}var up=Object.freeze({__proto__:null,ACESFilmicToneMapping:4,AddEquation:a,AddOperation:2,AdditiveAnimationBlendMode:ie,AdditiveBlending:2,AgXToneMapping:6,AlphaFormat:lt,AlwaysCompare:519,AlwaysDepth:1,AlwaysStencilFunc:519,AmbientLight:ac,AnimationAction:Wc,AnimationClip:Ll,AnimationLoader:class extends Fl{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new kl(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}},n,i)}parse(t){const e=[];for(let n=0;n<t.length;n++){const i=Ll.parse(t[n]);e.push(i)}return e}},AnimationMixer:class extends Se{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let h=c[l];if(void 0!==h)++h.referenceCount,s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;h=new Oc(Gc.create(n,l,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0===n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0===--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,n){const i=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=i.length,i.push(t),s.actionByRoot[n]=t}_removeInactiveAction(t){const e=this._actions,n=e[e.length-1],i=t._cacheIndex;n._cacheIndex=i,e[i]=n,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],c=t._byClipCacheIndex;l._byClipCacheIndex=c,o[c]=l,o.pop(),t._byClipCacheIndex=null;delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0===--n.referenceCount&&this._removeInactiveBinding(n)}}_lendAction(t){const e=this._actions,n=t._cacheIndex,i=this._nActiveActions++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackAction(t){const e=this._actions,n=t._cacheIndex,i=--this._nActiveActions,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_addInactiveBinding(t,e,n){const i=this._bindingsByRootAndName,r=this._bindings;let s=i[e];void 0===s&&(s={},i[e]=s),s[n]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,n=t.binding,i=n.rootNode.uuid,r=n.path,s=this._bindingsByRootAndName,a=s[i],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[i]}_lendBinding(t){const e=this._bindings,n=t._cacheIndex,i=this._nActiveBindings++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackBinding(t){const e=this._bindings,n=t._cacheIndex,i=--this._nActiveBindings,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let n=t[e];return void 0===n&&(n=new Sl(new Float32Array(2),new Float32Array(2),1,jc),n.__cacheIndex=e,t[e]=n),n}_takeBackControlInterpolant(t){const e=this._controlInterpolants,n=t.__cacheIndex,i=--this._nActiveControlInterpolants,r=e[i];t.__cacheIndex=i,e[i]=t,r.__cacheIndex=n,e[n]=r}clipAction(t,e,n){const i=e||this._root,r=i.uuid;let s="string"==typeof t?Ll.findByName(i,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===n&&(n=null!==s?s.blendMode:ne),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===n)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const c=new Wc(this,s,e,n);return this._bindAction(c,l),this._addInactiveAction(c,a,r),c}existingAction(t,e){const n=e||this._root,i=n.uuid,r="string"==typeof t?Ll.findByName(n,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[i]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==n;++a){e[a]._update(i,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,n=t.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){const t=r.knownActions;for(let n=0,i=t.length;n!==i;++n){const i=t[n];this._deactivateAction(i);const r=i._cacheIndex,s=e[e.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,s._cacheIndex=r,e[r]=s,e.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}}uncacheRoot(t){const e=t.uuid,n=this._actionsByClip;for(const t in n){const i=n[t].actionByRoot[e];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}const i=this._bindingsByRootAndName[e];if(void 0!==i)for(const t in i){const e=i[t];e.restoreOriginalState(),this._removeInactiveBinding(e)}}uncacheAction(t,e){const n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}},AnimationObjectGroup:class{constructor(){this.isAnimationObjectGroup=!0,this.uuid=Ae(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const t={};this._indicesByUUID=t;for(let e=0,n=arguments.length;e!==n;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}add(){const t=this._objects,e=this._indicesByUUID,n=this._paths,i=this._parsedPaths,r=this._bindings,s=r.length;let a,o=t.length,l=this.nCachedObjects_;for(let c=0,h=arguments.length;c!==h;++c){const h=arguments[c],u=h.uuid;let d=e[u];if(void 0===d){d=o++,e[u]=d,t.push(h);for(let t=0,e=s;t!==e;++t)r[t].push(new Gc(h,n[t],i[t]))}else if(d<l){a=t[d];const o=--l,c=t[o];e[c.uuid]=d,t[d]=c,e[u]=o,t[o]=h;for(let t=0,e=s;t!==e;++t){const e=r[t],s=e[o];let a=e[d];e[d]=s,void 0===a&&(a=new Gc(h,n[t],i[t])),e[o]=a}}else t[d]!==a&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l}remove(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s],o=a.uuid,l=e[o];if(void 0!==l&&l>=r){const s=r++,c=t[s];e[c.uuid]=l,t[l]=c,e[o]=s,t[s]=a;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l<r){const a=--r,o=t[a],c=--s,h=t[c];e[o.uuid]=l,t[l]=o,e[h.uuid]=a,t[a]=h,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[a],r=e[c];e[l]=i,e[a]=r,e.pop()}}else{const r=--s,a=t[r];r>0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,c=this.nCachedObjects_,h=new Array(l);i=r.length,n[t]=i,s.push(t),a.push(e),r.push(h);for(let n=c,i=o.length;n!==i;++n){const i=o[n];h[n]=new Gc(i,t,e)}return h}unsubscribe_(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=n,s[n]=o,s.pop(),r[n]=r[a],r.pop(),i[n]=i[a],i.pop()}}},AnimationUtils:class{static convertArray(t,e){return fl(t,e)}static isTypedArray(t){return gl(t)}static getKeyframeOrder(t){return _l(t)}static sortedArray(t,e,n){return vl(t,e,n)}static flattenJSON(t,e,n,i){xl(t,e,n,i)}static subclip(t,e,n,i,r=30){return function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t<s.tracks.length;++t){const e=s.tracks[t],o=e.getValueSize(),l=[],c=[];for(let t=0;t<e.times.length;++t){const s=e.times[t]*r;if(!(s<n||s>=i)){l.push(e.times[t]);for(let n=0;n<o;++n)c.push(e.values[t*o+n])}}0!==l.length&&(e.times=fl(l,e.times.constructor),e.values=fl(c,e.values.constructor),a.push(e))}s.tracks=a;let o=1/0;for(let t=0;t<s.tracks.length;++t)o>s.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t<s.tracks.length;++t)s.tracks[t].shift(-1*o);return s.resetDuration(),s}(t,e,n,i,r)}static makeClipAdditive(t,e=0,n=t,i=30){return function(t,e=0,n=t,i=30){i<=0&&(i=30);const r=n.tracks.length,s=e/i;for(let e=0;e<r;++e){const i=n.tracks[e],r=i.ValueTypeName;if("bool"===r||"string"===r)continue;const a=t.tracks.find(function(t){return t.name===i.name&&t.ValueTypeName===r});if(void 0===a)continue;let o=0;const l=i.getValueSize();i.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(o=l/3);let c=0;const h=a.getValueSize();a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(c=h/3);const u=i.times.length-1;let d;if(s<=i.times[0]){const t=o,e=l-o;d=i.values.slice(t,e)}else if(s>=i.times[u]){const t=u*l+o,e=t+l-o;d=i.values.slice(t,e)}else{const t=i.createInterpolant(),e=o,n=l-o;t.evaluate(s),d=t.resultBuffer.slice(e,n)}"quaternion"===r&&(new Ne).fromArray(d).normalize().conjugate().toArray(d);const p=a.times.length;for(let t=0;t<p;++t){const e=t*h+c;if("quaternion"===r)Ne.multiplyQuaternionsFlat(a.values,e,d,0,a.values,e);else{const t=h-2*c;for(let n=0;n<t;++n)a.values[e+n]-=d[n]}}}return t.blendMode=ie,t}(t,e,n,i)}},ArcCurve:Ga,ArrayCamera:Tc,ArrowHelper:class extends mi{constructor(t=new Oe(0,0,1),e=new Oe(0,0,0),n=1,i=16776960,r=.2*n,s=.2*r){super(),this.type="ArrowHelper",void 0===Eh&&(Eh=new nr,Eh.setAttribute("position",new Yi([0,0,0,0,1,0],3)),wh=new Da(.5,1,5,1),wh.translate(0,-.5,0)),this.position.copy(e),this.line=new pa(Eh,new sa({color:i,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new mr(wh,new Fi({color:i,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(n,r,s)}setDirection(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Th.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Th,e)}}setLength(t,e=.2*t,n=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}},AttachedBindMode:L,Audio:Ic,AudioAnalyser:class{constructor(t,e=2048){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=e,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let t=0;const e=this.getFrequencyData();for(let n=0;n<e.length;n++)t+=e[n];return t/e.length}},AudioContext:yc,AudioListener:class extends mi{constructor(){super(),this.type="AudioListener",this.context=yc.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Ec}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(wc,Ac,Rc),Cc.set(0,0,-1).applyQuaternion(Ac),Pc.set(0,1,0).applyQuaternion(Ac),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(wc.x,t),e.positionY.linearRampToValueAtTime(wc.y,t),e.positionZ.linearRampToValueAtTime(wc.z,t),e.forwardX.linearRampToValueAtTime(Cc.x,t),e.forwardY.linearRampToValueAtTime(Cc.y,t),e.forwardZ.linearRampToValueAtTime(Cc.z,t),e.upX.linearRampToValueAtTime(Pc.x,t),e.upY.linearRampToValueAtTime(Pc.y,t),e.upZ.linearRampToValueAtTime(Pc.z,t)}else e.setPosition(wc.x,wc.y,wc.z),e.setOrientation(Cc.x,Cc.y,Cc.z,Pc.x,Pc.y,Pc.z)}},AudioLoader:class extends Fl{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new kl(this.manager);function a(e){i?i(e):console.error(e),r.manager.itemError(t)}s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,function(t){try{const n=t.slice(0);yc.getContext().decodeAudioData(n,function(t){e(t)}).catch(a)}catch(t){a(t)}},n,i)}},AxesHelper:class extends _a{constructor(t=1){const e=[0,0,0,t,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new nr;n.setAttribute("position",new Yi(e,3)),n.setAttribute("color",new Yi([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(n,new sa({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(t,e,n){const i=new Di,r=this.geometry.attributes.color.array;return i.set(t),i.toArray(r,0),i.toArray(r,3),i.set(e),i.toArray(r,6),i.toArray(r,9),i.set(n),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}},BackSide:1,BasicDepthPacking:3200,BasicShadowMap:0,BatchedMesh:ra,Bone:fs,BooleanKeyframeTrack:El,Box2:class{constructor(t=new Ue(1/0,1/0),e=new Ue(-1/0,-1/0)){this.isBox2=!0,this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const n=eh.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return t.x>=this.min.x&&t.x<=this.max.x&&t.y>=this.min.y&&t.y<=this.max.y}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return t.max.x>=this.min.x&&t.min.x<=this.max.x&&t.max.y>=this.min.y&&t.min.y<=this.max.y}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return this.clampPoint(t,eh).distanceTo(t)}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}},Box3:mn,Box3Helper:class extends _a{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new nr;i.setIndex(new ji(n,1)),i.setAttribute("position",new Yi([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(i,new sa({color:e,toneMapped:!1})),this.box=t,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(t))}dispose(){this.geometry.dispose(),this.material.dispose()}},BoxGeometry:gr,BoxHelper:class extends _a{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(24),r=new nr;r.setIndex(new ji(n,1)),r.setAttribute("position",new ji(i,3)),super(r,new sa({color:e,toneMapped:!1})),this.object=t,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(){if(void 0!==this.object&&bh.setFromObject(this.object),bh.isEmpty())return;const t=bh.min,e=bh.max,n=this.geometry.attributes.position,i=n.array;i[0]=e.x,i[1]=e.y,i[2]=e.z,i[3]=t.x,i[4]=e.y,i[5]=e.z,i[6]=t.x,i[7]=t.y,i[8]=e.z,i[9]=e.x,i[10]=t.y,i[11]=e.z,i[12]=e.x,i[13]=e.y,i[14]=t.z,i[15]=t.x,i[16]=e.y,i[17]=t.z,i[18]=t.x,i[19]=t.y,i[20]=t.z,i[21]=e.x,i[22]=t.y,i[23]=t.z,n.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(t){return this.object=t,this.update(),this}copy(t,e){return super.copy(t,e),this.object=t.object,this}dispose(){this.geometry.dispose(),this.material.dispose()}},BufferAttribute:ji,BufferGeometry:nr,BufferGeometryLoader:pc,ByteType:K,Cache:Ul,Camera:Sr,CameraHelper:class extends _a{constructor(t){const e=new nr,n=new sa({color:16777215,vertexColors:!0,toneMapped:!1}),i=[],r=[],s={};function a(t,e){o(t),o(e)}function o(t){i.push(0,0,0),r.push(0,0,0),void 0===s[t]&&(s[t]=[]),s[t].push(i.length/3-1)}a("n1","n2"),a("n2","n4"),a("n4","n3"),a("n3","n1"),a("f1","f2"),a("f2","f4"),a("f4","f3"),a("f3","f1"),a("n1","f1"),a("n2","f2"),a("n3","f3"),a("n4","f4"),a("p","n1"),a("p","n2"),a("p","n3"),a("p","n4"),a("u1","u2"),a("u2","u3"),a("u3","u1"),a("c","t"),a("p","c"),a("cn1","cn2"),a("cn3","cn4"),a("cf1","cf2"),a("cf3","cf4"),e.setAttribute("position",new Yi(i,3)),e.setAttribute("color",new Yi(r,3)),super(e,n),this.type="CameraHelper",this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update();const l=new Di(16755200),c=new Di(16711680),h=new Di(43775),u=new Di(16777215),d=new Di(3355443);this.setColors(l,c,h,u,d)}setColors(t,e,n,i,r){const s=this.geometry.getAttribute("color");return s.setXYZ(0,t.r,t.g,t.b),s.setXYZ(1,t.r,t.g,t.b),s.setXYZ(2,t.r,t.g,t.b),s.setXYZ(3,t.r,t.g,t.b),s.setXYZ(4,t.r,t.g,t.b),s.setXYZ(5,t.r,t.g,t.b),s.setXYZ(6,t.r,t.g,t.b),s.setXYZ(7,t.r,t.g,t.b),s.setXYZ(8,t.r,t.g,t.b),s.setXYZ(9,t.r,t.g,t.b),s.setXYZ(10,t.r,t.g,t.b),s.setXYZ(11,t.r,t.g,t.b),s.setXYZ(12,t.r,t.g,t.b),s.setXYZ(13,t.r,t.g,t.b),s.setXYZ(14,t.r,t.g,t.b),s.setXYZ(15,t.r,t.g,t.b),s.setXYZ(16,t.r,t.g,t.b),s.setXYZ(17,t.r,t.g,t.b),s.setXYZ(18,t.r,t.g,t.b),s.setXYZ(19,t.r,t.g,t.b),s.setXYZ(20,t.r,t.g,t.b),s.setXYZ(21,t.r,t.g,t.b),s.setXYZ(22,t.r,t.g,t.b),s.setXYZ(23,t.r,t.g,t.b),s.setXYZ(24,e.r,e.g,e.b),s.setXYZ(25,e.r,e.g,e.b),s.setXYZ(26,e.r,e.g,e.b),s.setXYZ(27,e.r,e.g,e.b),s.setXYZ(28,e.r,e.g,e.b),s.setXYZ(29,e.r,e.g,e.b),s.setXYZ(30,e.r,e.g,e.b),s.setXYZ(31,e.r,e.g,e.b),s.setXYZ(32,n.r,n.g,n.b),s.setXYZ(33,n.r,n.g,n.b),s.setXYZ(34,n.r,n.g,n.b),s.setXYZ(35,n.r,n.g,n.b),s.setXYZ(36,n.r,n.g,n.b),s.setXYZ(37,n.r,n.g,n.b),s.setXYZ(38,i.r,i.g,i.b),s.setXYZ(39,i.r,i.g,i.b),s.setXYZ(40,r.r,r.g,r.b),s.setXYZ(41,r.r,r.g,r.b),s.setXYZ(42,r.r,r.g,r.b),s.setXYZ(43,r.r,r.g,r.b),s.setXYZ(44,r.r,r.g,r.b),s.setXYZ(45,r.r,r.g,r.b),s.setXYZ(46,r.r,r.g,r.b),s.setXYZ(47,r.r,r.g,r.b),s.setXYZ(48,r.r,r.g,r.b),s.setXYZ(49,r.r,r.g,r.b),s.needsUpdate=!0,this}update(){const t=this.geometry,e=this.pointMap;let n,i;if(Mh.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),!0===this.camera.reversedDepth)n=1,i=0;else if(this.camera.coordinateSystem===ye)n=-1,i=1;else{if(this.camera.coordinateSystem!==Me)throw new Error("THREE.CameraHelper.update(): Invalid coordinate system: "+this.camera.coordinateSystem);n=0,i=1}Sh("c",e,t,Mh,0,0,n),Sh("t",e,t,Mh,0,0,i),Sh("n1",e,t,Mh,-1,-1,n),Sh("n2",e,t,Mh,1,-1,n),Sh("n3",e,t,Mh,-1,1,n),Sh("n4",e,t,Mh,1,1,n),Sh("f1",e,t,Mh,-1,-1,i),Sh("f2",e,t,Mh,1,-1,i),Sh("f3",e,t,Mh,-1,1,i),Sh("f4",e,t,Mh,1,1,i),Sh("u1",e,t,Mh,.7,1.1,n),Sh("u2",e,t,Mh,-.7,1.1,n),Sh("u3",e,t,Mh,0,2,n),Sh("cf1",e,t,Mh,-1,0,i),Sh("cf2",e,t,Mh,1,0,i),Sh("cf3",e,t,Mh,0,-1,i),Sh("cf4",e,t,Mh,0,1,i),Sh("cn1",e,t,Mh,-1,0,n),Sh("cn2",e,t,Mh,1,0,n),Sh("cn3",e,t,Mh,0,-1,n),Sh("cn4",e,t,Mh,0,1,n),t.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}},CanvasTexture:class extends ln{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}},CapsuleGeometry:Pa,CatmullRomCurve3:Za,CineonToneMapping:3,CircleGeometry:Ia,ClampToEdgeWrapping:H,Clock:Ec,Color:Di,ColorKeyframeTrack:wl,ColorManagement:Je,CompressedArrayTexture:class extends Aa{constructor(t,e,n,i,r,s){super(t,e,n,r,s),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=H,this.layerUpdates=new Set}addLayerUpdate(t){this.layerUpdates.add(t)}clearLayerUpdates(){this.layerUpdates.clear()}},CompressedCubeTexture:class extends Aa{constructor(t,e,n){super(void 0,t[0].width,t[0].height,e,n,N),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=t}},CompressedTexture:Aa,CompressedTextureLoader:class extends Fl{constructor(t){super(t)}load(t,e,n,i){const r=this,s=[],a=new Aa,o=new kl(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials);let l=0;function c(c){o.load(t[c],function(t){const n=r.parse(t,!0);s[c]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},l+=1,6===l&&(1===n.mipmapCount&&(a.minFilter=X),a.image=s,a.format=n.format,a.needsUpdate=!0,e&&e(a))},n,i)}if(Array.isArray(t))for(let e=0,n=t.length;e<n;++e)c(e);else o.load(t,function(t){const n=r.parse(t,!0);if(n.isCubemap){const t=n.mipmaps.length/n.mipmapCount;for(let e=0;e<t;e++){s[e]={mipmaps:[]};for(let t=0;t<n.mipmapCount;t++)s[e].mipmaps.push(n.mipmaps[e*n.mipmapCount+t]),s[e].format=n.format,s[e].width=n.width,s[e].height=n.height}a.image=s}else a.image.width=n.width,a.image.height=n.height,a.mipmaps=n.mipmaps;1===n.mipmapCount&&(a.minFilter=X),a.format=n.format,a.needsUpdate=!0,e&&e(a)},n,i);return a}},ConeGeometry:Da,ConstantAlphaFactor:213,ConstantColorFactor:211,Controls:Ah,CubeCamera:Rr,CubeReflectionMapping:N,CubeRefractionMapping:O,CubeTexture:Cr,CubeTextureLoader:class extends Fl{constructor(t){super(t)}load(t,e,n,i){const r=new Cr;r.colorSpace=se;const s=new Vl(this.manager);s.setCrossOrigin(this.crossOrigin),s.setPath(this.path);let a=0;function o(n){s.load(t[n],function(t){r.images[n]=t,a++,6===a&&(r.needsUpdate=!0,e&&e(r))},void 0,i)}for(let e=0;e<t.length;++e)o(e);return r}},CubeUVReflectionMapping:z,CubicBezierCurve:Qa,CubicBezierCurve3:to,CubicInterpolant:Ml,CullFaceBack:1,CullFaceFront:2,CullFaceFrontBack:3,CullFaceNone:0,Curve:Ha,CurvePath:oo,CustomBlending:5,CustomToneMapping:5,CylinderGeometry:La,Cylindrical:class{constructor(t=1,e=0,n=0){this.radius=t,this.theta=e,this.y=n}set(t,e,n){return this.radius=t,this.theta=e,this.y=n,this}copy(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+n*n),this.theta=Math.atan2(t,n),this.y=e,this}clone(){return(new this.constructor).copy(this)}},Data3DTexture:pn,DataArrayTexture:dn,DataTexture:gs,DataTextureLoader:class extends Fl{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new gs,a=new kl(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(r.withCredentials),a.load(t,function(t){let n;try{n=r.parse(t)}catch(t){if(void 0===i)return void console.error(t);i(t)}void 0!==n.image?s.image=n.image:void 0!==n.data&&(s.image.width=n.width,s.image.height=n.height,s.image.data=n.data),s.wrapS=void 0!==n.wrapS?n.wrapS:H,s.wrapT=void 0!==n.wrapT?n.wrapT:H,s.magFilter=void 0!==n.magFilter?n.magFilter:X,s.minFilter=void 0!==n.minFilter?n.minFilter:X,s.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.colorSpace&&(s.colorSpace=n.colorSpace),void 0!==n.flipY&&(s.flipY=n.flipY),void 0!==n.format&&(s.format=n.format),void 0!==n.type&&(s.type=n.type),void 0!==n.mipmaps&&(s.mipmaps=n.mipmaps,s.minFilter=Y),1===n.mipmapCount&&(s.minFilter=X),void 0!==n.generateMipmaps&&(s.generateMipmaps=n.generateMipmaps),s.needsUpdate=!0,e&&e(s,n)},n,i),s}},DataUtils:class{static toHalfFloat(t){return ki(t)}static fromHalfFloat(t){return Hi(t)}},DecrementStencilOp:7683,DecrementWrapStencilOp:34056,DefaultLoadingManager:Ol,DepthFormat:ut,DepthStencilFormat:dt,DepthTexture:Ra,DetachedBindMode:D,DirectionalLight:sc,DirectionalLightHelper:class extends mi{constructor(t,e,n){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,this.type="DirectionalLightHelper",void 0===e&&(e=1);let i=new nr;i.setAttribute("position",new Yi([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));const r=new sa({fog:!1,toneMapped:!1});this.lightPlane=new pa(i,r),this.add(this.lightPlane),i=new nr,i.setAttribute("position",new Yi([0,0,0,0,0,1],3)),this.targetLine=new pa(i,r),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),_h.setFromMatrixPosition(this.light.matrixWorld),vh.setFromMatrixPosition(this.light.target.matrixWorld),xh.subVectors(vh,_h),this.lightPlane.lookAt(vh),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(vh),this.targetLine.scale.z=xh.length()}},DiscreteInterpolant:bl,DodecahedronGeometry:Na,DoubleSide:2,DstAlphaFactor:206,DstColorFactor:208,DynamicCopyUsage:35050,DynamicDrawUsage:35048,DynamicReadUsage:35049,EdgesGeometry:ka,EllipseCurve:Va,EqualCompare:514,EqualDepth:4,EqualStencilFunc:514,EquirectangularReflectionMapping:F,EquirectangularRefractionMapping:B,Euler:Jn,EventDispatcher:Se,ExternalTexture:Ca,ExtrudeGeometry:Ho,FileLoader:kl,Float16BufferAttribute:class extends ji{constructor(t,e,n){super(new Uint16Array(t),e,n),this.isFloat16BufferAttribute=!0}getX(t){let e=Hi(this.array[t*this.itemSize]);return this.normalized&&(e=Ie(e,this.array)),e}setX(t,e){return this.normalized&&(e=Le(e,this.array)),this.array[t*this.itemSize]=ki(e),this}getY(t){let e=Hi(this.array[t*this.itemSize+1]);return this.normalized&&(e=Ie(e,this.array)),e}setY(t,e){return this.normalized&&(e=Le(e,this.array)),this.array[t*this.itemSize+1]=ki(e),this}getZ(t){let e=Hi(this.array[t*this.itemSize+2]);return this.normalized&&(e=Ie(e,this.array)),e}setZ(t,e){return this.normalized&&(e=Le(e,this.array)),this.array[t*this.itemSize+2]=ki(e),this}getW(t){let e=Hi(this.array[t*this.itemSize+3]);return this.normalized&&(e=Ie(e,this.array)),e}setW(t,e){return this.normalized&&(e=Le(e,this.array)),this.array[t*this.itemSize+3]=ki(e),this}setXY(t,e,n){return t*=this.itemSize,this.normalized&&(e=Le(e,this.array),n=Le(n,this.array)),this.array[t+0]=ki(e),this.array[t+1]=ki(n),this}setXYZ(t,e,n,i){return t*=this.itemSize,this.normalized&&(e=Le(e,this.array),n=Le(n,this.array),i=Le(i,this.array)),this.array[t+0]=ki(e),this.array[t+1]=ki(n),this.array[t+2]=ki(i),this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.normalized&&(e=Le(e,this.array),n=Le(n,this.array),i=Le(i,this.array),r=Le(r,this.array)),this.array[t+0]=ki(e),this.array[t+1]=ki(n),this.array[t+2]=ki(i),this.array[t+3]=ki(r),this}},Float32BufferAttribute:Yi,FloatType:et,Fog:Nr,FogExp2:Ur,FramebufferTexture:class extends ln{constructor(t,e){super({width:t,height:e}),this.isFramebufferTexture=!0,this.magFilter=G,this.minFilter=G,this.generateMipmaps=!1,this.needsUpdate=!0}},FrontSide:0,Frustum:Os,FrustumArray:zs,GLBufferAttribute:class{constructor(t,e,n,i,r,s=!1){this.isGLBufferAttribute=!0,this.name="",this.buffer=t,this.type=e,this.itemSize=n,this.elementSize=i,this.count=r,this.normalized=s,this.version=0}set needsUpdate(t){!0===t&&this.version++}setBuffer(t){return this.buffer=t,this}setType(t,e){return this.type=t,this.elementSize=e,this}setItemSize(t){return this.itemSize=t,this}setCount(t){return this.count=t,this}},GLSL1:"100",GLSL3:xe,GreaterCompare:516,GreaterDepth:6,GreaterEqualCompare:518,GreaterEqualDepth:5,GreaterEqualStencilFunc:518,GreaterStencilFunc:516,GridHelper:class extends _a{constructor(t=10,e=10,n=4473924,i=8947848){n=new Di(n),i=new Di(i);const r=e/2,s=t/e,a=t/2,o=[],l=[];for(let t=0,c=0,h=-a;t<=e;t++,h+=s){o.push(-a,0,h,a,0,h),o.push(h,0,-a,h,0,a);const e=t===r?n:i;e.toArray(l,c),c+=3,e.toArray(l,c),c+=3,e.toArray(l,c),c+=3,e.toArray(l,c),c+=3}const c=new nr;c.setAttribute("position",new Yi(o,3)),c.setAttribute("color",new Yi(l,3));super(c,new sa({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}},Group:Ir,HalfFloatType:nt,HemisphereLight:jl,HemisphereLightHelper:class extends mi{constructor(t,e,n){super(),this.light=t,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,this.type="HemisphereLightHelper";const i=new jo(e);i.rotateY(.5*Math.PI),this.material=new Fi({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const r=i.getAttribute("position"),s=new Float32Array(3*r.count);i.setAttribute("color",new ji(s,3)),this.add(new mr(i,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){const t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{const e=t.geometry.getAttribute("color");fh.copy(this.light.color),gh.copy(this.light.groundColor);for(let t=0,n=e.count;t<n;t++){const i=t<n/2?fh:gh;e.setXYZ(t,i.r,i.g,i.b)}e.needsUpdate=!0}this.light.updateWorldMatrix(!0,!1),t.lookAt(mh.setFromMatrixPosition(this.light.matrixWorld).negate())}},IcosahedronGeometry:Go,ImageBitmapLoader:vc,ImageLoader:Vl,ImageUtils:en,IncrementStencilOp:7682,IncrementWrapStencilOp:34055,InstancedBufferAttribute:ys,InstancedBufferGeometry:dc,InstancedInterleavedBuffer:class extends Fr{constructor(t,e,n=1){super(t,e),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=n}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}clone(t){const e=super.clone(t);return e.meshPerAttribute=this.meshPerAttribute,e}toJSON(t){const e=super.toJSON(t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}},InstancedMesh:Rs,Int16BufferAttribute:class extends ji{constructor(t,e,n){super(new Int16Array(t),e,n)}},Int32BufferAttribute:class extends ji{constructor(t,e,n){super(new Int32Array(t),e,n)}},Int8BufferAttribute:class extends ji{constructor(t,e,n){super(new Int8Array(t),e,n)}},IntType:Q,InterleavedBuffer:Fr,InterleavedBufferAttribute:zr,Interpolant:yl,InterpolateDiscrete:Kt,InterpolateLinear:Jt,InterpolateSmooth:$t,InterpolationSamplingMode:{NORMAL:"normal",CENTROID:"centroid",SAMPLE:"sample",FIRST:"first",EITHER:"either"},InterpolationSamplingType:{PERSPECTIVE:"perspective",LINEAR:"linear",FLAT:"flat"},InvertStencilOp:5386,KeepStencilOp:ce,KeyframeTrack:Tl,LOD:rs,LatheGeometry:Wo,Layers:$n,LessCompare:513,LessDepth:2,LessEqualCompare:515,LessEqualDepth:3,LessEqualStencilFunc:515,LessStencilFunc:513,Light:Wl,LightProbe:cc,Line:pa,Line3:class{constructor(t=new Oe,e=new Oe){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){nh.subVectors(t,this.start),ih.subVectors(this.end,this.start);const n=ih.dot(ih);let i=ih.dot(nh)/n;return e&&(i=Re(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return this.delta(n).multiplyScalar(i).add(this.start)}distanceSqToLine3(t,e=oh,n=lh){const i=1e-8*1e-8;let r,s;const a=this.start,o=t.start,l=this.end,c=t.end;rh.subVectors(l,a),sh.subVectors(c,o),ah.subVectors(a,o);const h=rh.dot(rh),u=sh.dot(sh),d=sh.dot(ah);if(h<=i&&u<=i)return e.copy(a),n.copy(o),e.sub(n),e.dot(e);if(h<=i)r=0,s=d/u,s=Re(s,0,1);else{const t=rh.dot(ah);if(u<=i)s=0,r=Re(-t/h,0,1);else{const e=rh.dot(sh),n=h*u-e*e;r=0!==n?Re((e*d-t*u)/n,0,1):0,s=(e*r+d)/u,s<0?(s=0,r=Re(-t/h,0,1)):s>1&&(s=1,r=Re((e-t)/h,0,1))}}return e.copy(a).add(rh.multiplyScalar(r)),n.copy(o).add(sh.multiplyScalar(s)),e.sub(n),e.dot(e)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}},LineBasicMaterial:sa,LineCurve:eo,LineCurve3:no,LineDashedMaterial:ml,LineLoop:va,LineSegments:_a,LinearFilter:X,LinearInterpolant:Sl,LinearMipMapLinearFilter:1008,LinearMipMapNearestFilter:1007,LinearMipmapLinearFilter:Y,LinearMipmapNearestFilter:q,LinearSRGBColorSpace:ae,LinearToneMapping:1,LinearTransfer:oe,Loader:Fl,LoaderUtils:uc,LoadingManager:Nl,LoopOnce:2200,LoopPingPong:2202,LoopRepeat:2201,MOUSE:e,Material:Oi,MaterialLoader:hc,MathUtils:De,Matrix2:th,Matrix3:ze,Matrix4:Hn,MaxEquation:104,Mesh:mr,MeshBasicMaterial:Fi,MeshDepthMaterial:ul,MeshDistanceMaterial:dl,MeshLambertMaterial:hl,MeshMatcapMaterial:pl,MeshNormalMaterial:cl,MeshPhongMaterial:ol,MeshPhysicalMaterial:al,MeshStandardMaterial:sl,MeshToonMaterial:ll,MinEquation:103,MirroredRepeatWrapping:V,MixOperation:1,MultiplyBlending:4,MultiplyOperation:0,NearestFilter:G,NearestMipMapLinearFilter:1005,NearestMipMapNearestFilter:1004,NearestMipmapLinearFilter:j,NearestMipmapNearestFilter:W,NeutralToneMapping:7,NeverCompare:512,NeverDepth:0,NeverStencilFunc:512,NoBlending:0,NoColorSpace:re,NoToneMapping:0,NormalAnimationBlendMode:ne,NormalBlending:1,NotEqualCompare:517,NotEqualDepth:7,NotEqualStencilFunc:517,NumberKeyframeTrack:Al,Object3D:mi,ObjectLoader:class extends Fl{constructor(t){super(t)}load(t,e,n,i){const r=this,s=""===this.path?uc.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||s;const a=new kl(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(t,function(n){let s=null;try{s=JSON.parse(n)}catch(e){return void 0!==i&&i(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}const a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())return void 0!==i&&i(new Error("THREE.ObjectLoader: Can't load "+t)),void console.error("THREE.ObjectLoader: Can't load "+t);r.parse(s,e)},n,i)}async loadAsync(t,e){const n=""===this.path?uc.extractUrlBase(t):this.path;this.resourcePath=this.resourcePath||n;const i=new kl(this.manager);i.setPath(this.path),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials);const r=await i.loadAsync(t,e),s=JSON.parse(r),a=s.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())throw new Error("THREE.ObjectLoader: Can't load "+t);return await this.parseAsync(s)}parse(t,e){const n=this.parseAnimations(t.animations),i=this.parseShapes(t.shapes),r=this.parseGeometries(t.geometries,i),s=this.parseImages(t.images,function(){void 0!==e&&e(l)}),a=this.parseTextures(t.textures,s),o=this.parseMaterials(t.materials,a),l=this.parseObject(t.object,r,o,a,n),c=this.parseSkeletons(t.skeletons,l);if(this.bindSkeletons(l,c),this.bindLightTargets(l),void 0!==e){let t=!1;for(const e in s)if(s[e].data instanceof HTMLImageElement){t=!0;break}!1===t&&e(l)}return l}async parseAsync(t){const e=this.parseAnimations(t.animations),n=this.parseShapes(t.shapes),i=this.parseGeometries(t.geometries,n),r=await this.parseImagesAsync(t.images),s=this.parseTextures(t.textures,r),a=this.parseMaterials(t.materials,s),o=this.parseObject(t.object,i,a,s,e),l=this.parseSkeletons(t.skeletons,o);return this.bindSkeletons(o,l),this.bindLightTargets(o),o}parseShapes(t){const e={};if(void 0!==t)for(let n=0,i=t.length;n<i;n++){const i=(new co).fromJSON(t[n]);e[i.uuid]=i}return e}parseSkeletons(t,e){const n={},i={};if(e.traverse(function(t){t.isBone&&(i[t.uuid]=t)}),void 0!==t)for(let e=0,r=t.length;e<r;e++){const r=(new xs).fromJSON(t[e],i);n[r.uuid]=r}return n}parseGeometries(t,e){const n={};if(void 0!==t){const i=new pc;for(let r=0,s=t.length;r<s;r++){let s;const a=t[r];switch(a.type){case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(a);break;default:a.type in nl?s=nl[a.type].fromJSON(a,e):console.warn(`THREE.ObjectLoader: Unsupported geometry type "${a.type}"`)}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),void 0!==a.userData&&(s.userData=a.userData),n[a.uuid]=s}}return n}parseMaterials(t,e){const n={},i={};if(void 0!==t){const r=new hc;r.setTextures(e);for(let e=0,s=t.length;e<s;e++){const s=t[e];void 0===n[s.uuid]&&(n[s.uuid]=r.parse(s)),i[s.uuid]=n[s.uuid]}}return i}parseAnimations(t){const e={};if(void 0!==t)for(let n=0;n<t.length;n++){const i=t[n],r=Ll.parse(i);e[r.uuid]=r}return e}parseImages(t,e){const n=this,i={};let r;function s(t){if("string"==typeof t){const e=t;return function(t){return n.manager.itemStart(t),r.load(t,function(){n.manager.itemEnd(t)},void 0,function(){n.manager.itemError(t),n.manager.itemEnd(t)})}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:n.resourcePath+e)}return t.data?{data:Ge(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){const n=new Nl(e);r=new Vl(n),r.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e<n;e++){const n=t[e],r=n.url;if(Array.isArray(r)){const t=[];for(let e=0,n=r.length;e<n;e++){const n=s(r[e]);null!==n&&(n instanceof HTMLImageElement?t.push(n):t.push(new gs(n.data,n.width,n.height)))}i[n.uuid]=new rn(t)}else{const t=s(n.url);i[n.uuid]=new rn(t)}}}return i}async parseImagesAsync(t){const e=this,n={};let i;async function r(t){if("string"==typeof t){const n=t,r=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(n)?n:e.resourcePath+n;return await i.loadAsync(r)}return t.data?{data:Ge(t.type,t.data),width:t.width,height:t.height}:null}if(void 0!==t&&t.length>0){i=new Vl(this.manager),i.setCrossOrigin(this.crossOrigin);for(let e=0,i=t.length;e<i;e++){const i=t[e],s=i.url;if(Array.isArray(s)){const t=[];for(let e=0,n=s.length;e<n;e++){const n=s[e],i=await r(n);null!==i&&(i instanceof HTMLImageElement?t.push(i):t.push(new gs(i.data,i.width,i.height)))}n[i.uuid]=new rn(t)}else{const t=await r(i.url);n[i.uuid]=new rn(t)}}}return n}parseTextures(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}const i={};if(void 0!==t)for(let r=0,s=t.length;r<s;r++){const s=t[r];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image);const a=e[s.image],o=a.data;let l;Array.isArray(o)?(l=new Cr,6===o.length&&(l.needsUpdate=!0)):(l=o&&o.data?new gs:new ln,o&&(l.needsUpdate=!0)),l.source=a,l.uuid=s.uuid,void 0!==s.name&&(l.name=s.name),void 0!==s.mapping&&(l.mapping=n(s.mapping,mc)),void 0!==s.channel&&(l.channel=s.channel),void 0!==s.offset&&l.offset.fromArray(s.offset),void 0!==s.repeat&&l.repeat.fromArray(s.repeat),void 0!==s.center&&l.center.fromArray(s.center),void 0!==s.rotation&&(l.rotation=s.rotation),void 0!==s.wrap&&(l.wrapS=n(s.wrap[0],fc),l.wrapT=n(s.wrap[1],fc)),void 0!==s.format&&(l.format=s.format),void 0!==s.internalFormat&&(l.internalFormat=s.internalFormat),void 0!==s.type&&(l.type=s.type),void 0!==s.colorSpace&&(l.colorSpace=s.colorSpace),void 0!==s.minFilter&&(l.minFilter=n(s.minFilter,gc)),void 0!==s.magFilter&&(l.magFilter=n(s.magFilter,gc)),void 0!==s.anisotropy&&(l.anisotropy=s.anisotropy),void 0!==s.flipY&&(l.flipY=s.flipY),void 0!==s.generateMipmaps&&(l.generateMipmaps=s.generateMipmaps),void 0!==s.premultiplyAlpha&&(l.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(l.unpackAlignment=s.unpackAlignment),void 0!==s.compareFunction&&(l.compareFunction=s.compareFunction),void 0!==s.userData&&(l.userData=s.userData),i[s.uuid]=l}return i}parseObject(t,e,n,i,r){let s,a,o;function l(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function c(t){if(void 0!==t){if(Array.isArray(t)){const e=[];for(let i=0,r=t.length;i<r;i++){const r=t[i];void 0===n[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),e.push(n[r])}return e}return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}}function h(t){return void 0===i[t]&&console.warn("THREE.ObjectLoader: Undefined texture",t),i[t]}switch(t.type){case"Scene":s=new Or,void 0!==t.background&&(Number.isInteger(t.background)?s.background=new Di(t.background):s.background=h(t.background)),void 0!==t.environment&&(s.environment=h(t.environment)),void 0!==t.fog&&("Fog"===t.fog.type?s.fog=new Nr(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(s.fog=new Ur(t.fog.color,t.fog.density)),""!==t.fog.name&&(s.fog.name=t.fog.name)),void 0!==t.backgroundBlurriness&&(s.backgroundBlurriness=t.backgroundBlurriness),void 0!==t.backgroundIntensity&&(s.backgroundIntensity=t.backgroundIntensity),void 0!==t.backgroundRotation&&s.backgroundRotation.fromArray(t.backgroundRotation),void 0!==t.environmentIntensity&&(s.environmentIntensity=t.environmentIntensity),void 0!==t.environmentRotation&&s.environmentRotation.fromArray(t.environmentRotation);break;case"PerspectiveCamera":s=new wr(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(s.focus=t.focus),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.filmGauge&&(s.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(s.filmOffset=t.filmOffset),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"OrthographicCamera":s=new ic(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(s.zoom=t.zoom),void 0!==t.view&&(s.view=Object.assign({},t.view));break;case"AmbientLight":s=new ac(t.color,t.intensity);break;case"DirectionalLight":s=new sc(t.color,t.intensity),s.target=t.target||"";break;case"PointLight":s=new nc(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":s=new oc(t.color,t.intensity,t.width,t.height);break;case"SpotLight":s=new Jl(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay),s.target=t.target||"";break;case"HemisphereLight":s=new jl(t.color,t.groundColor,t.intensity);break;case"LightProbe":s=(new cc).fromJSON(t);break;case"SkinnedMesh":a=l(t.geometry),o=c(t.material),s=new ms(a,o),void 0!==t.bindMode&&(s.bindMode=t.bindMode),void 0!==t.bindMatrix&&s.bindMatrix.fromArray(t.bindMatrix),void 0!==t.skeleton&&(s.skeleton=t.skeleton);break;case"Mesh":a=l(t.geometry),o=c(t.material),s=new mr(a,o);break;case"InstancedMesh":a=l(t.geometry),o=c(t.material);const e=t.count,n=t.instanceMatrix,i=t.instanceColor;s=new Rs(a,o,e),s.instanceMatrix=new ys(new Float32Array(n.array),16),void 0!==i&&(s.instanceColor=new ys(new Float32Array(i.array),i.itemSize));break;case"BatchedMesh":a=l(t.geometry),o=c(t.material),s=new ra(t.maxInstanceCount,t.maxVertexCount,t.maxIndexCount,o),s.geometry=a,s.perObjectFrustumCulled=t.perObjectFrustumCulled,s.sortObjects=t.sortObjects,s._drawRanges=t.drawRanges,s._reservedRanges=t.reservedRanges,s._geometryInfo=t.geometryInfo.map(t=>{let e=null,n=null;return void 0!==t.boundingBox&&(e=(new mn).fromJSON(t.boundingBox)),void 0!==t.boundingSphere&&(n=(new Ln).fromJSON(t.boundingSphere)),{...t,boundingBox:e,boundingSphere:n}}),s._instanceInfo=t.instanceInfo,s._availableInstanceIds=t._availableInstanceIds,s._availableGeometryIds=t._availableGeometryIds,s._nextIndexStart=t.nextIndexStart,s._nextVertexStart=t.nextVertexStart,s._geometryCount=t.geometryCount,s._maxInstanceCount=t.maxInstanceCount,s._maxVertexCount=t.maxVertexCount,s._maxIndexCount=t.maxIndexCount,s._geometryInitialized=t.geometryInitialized,s._matricesTexture=h(t.matricesTexture.uuid),s._indirectTexture=h(t.indirectTexture.uuid),void 0!==t.colorsTexture&&(s._colorsTexture=h(t.colorsTexture.uuid)),void 0!==t.boundingSphere&&(s.boundingSphere=(new Ln).fromJSON(t.boundingSphere)),void 0!==t.boundingBox&&(s.boundingBox=(new mn).fromJSON(t.boundingBox));break;case"LOD":s=new rs;break;case"Line":s=new pa(l(t.geometry),c(t.material));break;case"LineLoop":s=new va(l(t.geometry),c(t.material));break;case"LineSegments":s=new _a(l(t.geometry),c(t.material));break;case"PointCloud":case"Points":s=new Ta(l(t.geometry),c(t.material));break;case"Sprite":s=new ts(c(t.material));break;case"Group":s=new Ir;break;case"Bone":s=new fs;break;default:s=new mi}if(s.uuid=t.uuid,void 0!==t.name&&(s.name=t.name),void 0!==t.matrix?(s.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(s.matrixAutoUpdate=t.matrixAutoUpdate),s.matrixAutoUpdate&&s.matrix.decompose(s.position,s.quaternion,s.scale)):(void 0!==t.position&&s.position.fromArray(t.position),void 0!==t.rotation&&s.rotation.fromArray(t.rotation),void 0!==t.quaternion&&s.quaternion.fromArray(t.quaternion),void 0!==t.scale&&s.scale.fromArray(t.scale)),void 0!==t.up&&s.up.fromArray(t.up),void 0!==t.castShadow&&(s.castShadow=t.castShadow),void 0!==t.receiveShadow&&(s.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.intensity&&(s.shadow.intensity=t.shadow.intensity),void 0!==t.shadow.bias&&(s.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(s.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(s.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&s.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(s.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(s.visible=t.visible),void 0!==t.frustumCulled&&(s.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(s.renderOrder=t.renderOrder),void 0!==t.userData&&(s.userData=t.userData),void 0!==t.layers&&(s.layers.mask=t.layers),void 0!==t.children){const a=t.children;for(let t=0;t<a.length;t++)s.add(this.parseObject(a[t],e,n,i,r))}if(void 0!==t.animations){const e=t.animations;for(let t=0;t<e.length;t++){const n=e[t];s.animations.push(r[n])}}if("LOD"===t.type){void 0!==t.autoUpdate&&(s.autoUpdate=t.autoUpdate);const e=t.levels;for(let t=0;t<e.length;t++){const n=e[t],i=s.getObjectByProperty("uuid",n.object);void 0!==i&&s.addLevel(i,n.distance,n.hysteresis)}}return s}bindSkeletons(t,e){0!==Object.keys(e).length&&t.traverse(function(t){if(!0===t.isSkinnedMesh&&void 0!==t.skeleton){const n=e[t.skeleton];void 0===n?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",t.skeleton):t.bind(n,t.bindMatrix)}})}bindLightTargets(t){t.traverse(function(e){if(e.isDirectionalLight||e.isSpotLight){const n=e.target,i=t.getObjectByProperty("uuid",n);e.target=void 0!==i?i:new mi}})}},ObjectSpaceNormalMap:1,OctahedronGeometry:jo,OneFactor:201,OneMinusConstantAlphaFactor:214,OneMinusConstantColorFactor:212,OneMinusDstAlphaFactor:207,OneMinusDstColorFactor:209,OneMinusSrcAlphaFactor:m,OneMinusSrcColorFactor:203,OrthographicCamera:ic,PCFShadowMap:1,PCFSoftShadowMap:2,PMREMGenerator:eu,Path:lo,PerspectiveCamera:wr,Plane:Ls,PlaneGeometry:Xo,PlaneHelper:class extends pa{constructor(t,e=1,n=16776960){const i=n,r=new nr;r.setAttribute("position",new Yi([1,-1,0,-1,1,0,-1,-1,0,1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),r.computeBoundingSphere(),super(r,new sa({color:i,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e;const s=new nr;s.setAttribute("position",new Yi([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),s.computeBoundingSphere(),this.add(new mr(s,new Fi({color:i,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(t){this.position.set(0,0,0),this.scale.set(.5*this.size,.5*this.size,1),this.lookAt(this.plane.normal),this.translateZ(-this.plane.constant),super.updateMatrixWorld(t)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}},PointLight:nc,PointLightHelper:class extends mr{constructor(t,e,n){super(new Zo(e,4,2),new Fi({wireframe:!0,fog:!1,toneMapped:!1})),this.light=t,this.color=n,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}},Points:Ta,PointsMaterial:xa,PolarGridHelper:class extends _a{constructor(t=10,e=16,n=8,i=64,r=4473924,s=8947848){r=new Di(r),s=new Di(s);const a=[],o=[];if(e>1)for(let n=0;n<e;n++){const i=n/e*(2*Math.PI),l=Math.sin(i)*t,c=Math.cos(i)*t;a.push(0,0,0),a.push(l,0,c);const h=1&n?r:s;o.push(h.r,h.g,h.b),o.push(h.r,h.g,h.b)}for(let e=0;e<n;e++){const l=1&e?r:s,c=t-t/n*e;for(let t=0;t<i;t++){let e=t/i*(2*Math.PI),n=Math.sin(e)*c,r=Math.cos(e)*c;a.push(n,0,r),o.push(l.r,l.g,l.b),e=(t+1)/i*(2*Math.PI),n=Math.sin(e)*c,r=Math.cos(e)*c,a.push(n,0,r),o.push(l.r,l.g,l.b)}}const l=new nr;l.setAttribute("position",new Yi(a,3)),l.setAttribute("color",new Yi(o,3));super(l,new sa({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}},PolyhedronGeometry:Ua,PositionalAudio:class extends Ic{constructor(t){super(t),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}connect(){return super.connect(),this.panner.connect(this.gain),this}disconnect(){return super.disconnect(),this.panner.disconnect(this.gain),this}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(t){return this.panner.refDistance=t,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(t){return this.panner.rolloffFactor=t,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(t){return this.panner.distanceModel=t,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(t){return this.panner.maxDistance=t,this}setDirectionalCone(t,e,n){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=n,this}updateMatrixWorld(t){if(super.updateMatrixWorld(t),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(Lc,Dc,Uc),Nc.set(0,0,1).applyQuaternion(Dc);const e=this.panner;if(e.positionX){const t=this.context.currentTime+this.listener.timeDelta;e.positionX.linearRampToValueAtTime(Lc.x,t),e.positionY.linearRampToValueAtTime(Lc.y,t),e.positionZ.linearRampToValueAtTime(Lc.z,t),e.orientationX.linearRampToValueAtTime(Nc.x,t),e.orientationY.linearRampToValueAtTime(Nc.y,t),e.orientationZ.linearRampToValueAtTime(Nc.z,t)}else e.setPosition(Lc.x,Lc.y,Lc.z),e.setOrientation(Nc.x,Nc.y,Nc.z)}},PropertyBinding:Gc,PropertyMixer:Oc,QuadraticBezierCurve:io,QuadraticBezierCurve3:ro,Quaternion:Ne,QuaternionKeyframeTrack:Cl,QuaternionLinearInterpolant:Rl,RED_GREEN_RGTC2_Format:Yt,RED_RGTC1_Format:Xt,REVISION:t,RGBADepthPacking:3201,RGBAFormat:ht,RGBAIntegerFormat:_t,RGBA_ASTC_10x10_Format:kt,RGBA_ASTC_10x5_Format:Ft,RGBA_ASTC_10x6_Format:Bt,RGBA_ASTC_10x8_Format:zt,RGBA_ASTC_12x10_Format:Ht,RGBA_ASTC_12x12_Format:Vt,RGBA_ASTC_4x4_Format:Ct,RGBA_ASTC_5x4_Format:Pt,RGBA_ASTC_5x5_Format:It,RGBA_ASTC_6x5_Format:Lt,RGBA_ASTC_6x6_Format:Dt,RGBA_ASTC_8x5_Format:Ut,RGBA_ASTC_8x6_Format:Nt,RGBA_ASTC_8x8_Format:Ot,RGBA_BPTC_Format:Gt,RGBA_ETC2_EAC_Format:Rt,RGBA_PVRTC_2BPPV1_Format:Et,RGBA_PVRTC_4BPPV1_Format:Tt,RGBA_S3TC_DXT1_Format:xt,RGBA_S3TC_DXT3_Format:yt,RGBA_S3TC_DXT5_Format:Mt,RGBDepthPacking:3202,RGBFormat:ct,RGBIntegerFormat:1032,RGB_BPTC_SIGNED_Format:Wt,RGB_BPTC_UNSIGNED_Format:jt,RGB_ETC1_Format:wt,RGB_ETC2_Format:At,RGB_PVRTC_2BPPV1_Format:bt,RGB_PVRTC_4BPPV1_Format:St,RGB_S3TC_DXT1_Format:vt,RGDepthPacking:3203,RGFormat:ft,RGIntegerFormat:gt,RawShaderMaterial:rl,Ray:kn,Raycaster:Zc,RectAreaLight:oc,RedFormat:pt,RedIntegerFormat:mt,ReinhardToneMapping:2,RenderTarget:hn,RenderTarget3D:class extends hn{constructor(t=1,e=1,n=1,i={}){super(t,e,i),this.isRenderTarget3D=!0,this.depth=n,this.texture=new pn(null,t,e,n),this._setTextureOptions(i),this.texture.isRenderTargetTexture=!0}},RepeatWrapping:k,ReplaceStencilOp:7681,ReverseSubtractEquation:102,RingGeometry:qo,SIGNED_RED_GREEN_RGTC2_Format:Zt,SIGNED_RED_RGTC1_Format:qt,SRGBColorSpace:se,SRGBTransfer:le,Scene:Or,ShaderChunk:Ih,ShaderLib:Dh,ShaderMaterial:Mr,ShadowMaterial:il,Shape:co,ShapeGeometry:Yo,ShapePath:class{constructor(){this.type="ShapePath",this.color=new Di,this.subPaths=[],this.currentPath=null}moveTo(t,e){return this.currentPath=new lo,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this}lineTo(t,e){return this.currentPath.lineTo(t,e),this}quadraticCurveTo(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this}bezierCurveTo(t,e,n,i,r,s){return this.currentPath.bezierCurveTo(t,e,n,i,r,s),this}splineThru(t){return this.currentPath.splineThru(t),this}toShapes(t){function e(t,e){const n=e.length;let i=!1;for(let r=n-1,s=0;s<n;r=s++){let n=e[r],a=e[s],o=a.x-n.x,l=a.y-n.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(n=e[s],o=-o,a=e[r],l=-l),t.y<n.y||t.y>a.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-o*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(a.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=a.x)return!0}}return i}const n=Bo.isClockWise,i=this.subPaths;if(0===i.length)return[];let r,s,a;const o=[];if(1===i.length)return s=i[0],a=new co,a.curves=s.curves,o.push(a),o;let l=!n(i[0].getPoints());l=t?!l:l;const c=[],h=[];let u,d,p=[],m=0;h[m]=void 0,p[m]=[];for(let e=0,a=i.length;e<a;e++)s=i[e],u=s.getPoints(),r=n(u),r=t?!r:r,r?(!l&&h[m]&&m++,h[m]={s:new co,p:u},h[m].s.curves=s.curves,l&&m++,p[m]=[]):p[m].push({h:s,p:u[0]});if(!h[0])return function(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n],r=new co;r.curves=i.curves,e.push(r)}return e}(i);if(h.length>1){let t=!1,n=0;for(let t=0,e=h.length;t<e;t++)c[t]=[];for(let i=0,r=h.length;i<r;i++){const r=p[i];for(let s=0;s<r.length;s++){const a=r[s];let o=!0;for(let r=0;r<h.length;r++)e(a.p,h[r].p)&&(i!==r&&n++,o?(o=!1,c[r].push(a)):t=!0);o&&c[i].push(a)}}n>0&&!1===t&&(p=c)}for(let t=0,e=h.length;t<e;t++){a=h[t].s,o.push(a),d=p[t];for(let t=0,e=d.length;t<e;t++)a.holes.push(d[t].h)}return o}},ShapeUtils:Bo,ShortType:J,Skeleton:xs,SkeletonHelper:class extends _a{constructor(t){const e=ph(t),n=new nr,i=[],r=[];for(let t=0;t<e.length;t++){const n=e[t];n.parent&&n.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(0,0,0),r.push(0,0,0))}n.setAttribute("position",new Yi(i,3)),n.setAttribute("color",new Yi(r,3));super(n,new sa({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.isSkeletonHelper=!0,this.type="SkeletonHelper",this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1;const s=new Di(255),a=new Di(65280);this.setColors(s,a)}updateMatrixWorld(t){const e=this.bones,n=this.geometry,i=n.getAttribute("position");dh.copy(this.root.matrixWorld).invert();for(let t=0,n=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(uh.multiplyMatrices(dh,r.matrixWorld),hh.setFromMatrixPosition(uh),i.setXYZ(n,hh.x,hh.y,hh.z),uh.multiplyMatrices(dh,r.parent.matrixWorld),hh.setFromMatrixPosition(uh),i.setXYZ(n+1,hh.x,hh.y,hh.z),n+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}setColors(t,e){const n=this.geometry.getAttribute("color");for(let i=0;i<n.count;i+=2)n.setXYZ(i,t.r,t.g,t.b),n.setXYZ(i+1,e.r,e.g,e.b);return n.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}},SkinnedMesh:ms,Source:rn,Sphere:Ln,SphereGeometry:Zo,Spherical:Qc,SphericalHarmonics3:lc,SplineCurve:so,SpotLight:Jl,SpotLightHelper:class extends mi{constructor(t,e){super(),this.light=t,this.matrixAutoUpdate=!1,this.color=e,this.type="SpotLightHelper";const n=new nr,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,n=32;t<n;t++,e++){const r=t/n*Math.PI*2,s=e/n*Math.PI*2;i.push(Math.cos(r),Math.sin(r),1,Math.cos(s),Math.sin(s),1)}n.setAttribute("position",new Yi(i,3));const r=new sa({fog:!1,toneMapped:!1});this.cone=new _a(n,r),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),this.parent?(this.parent.updateWorldMatrix(!0),this.matrix.copy(this.parent.matrixWorld).invert().multiply(this.light.matrixWorld)):this.matrix.copy(this.light.matrixWorld),this.matrixWorld.copy(this.light.matrixWorld);const t=this.light.distance?this.light.distance:1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),ch.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(ch),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}},Sprite:ts,SpriteMaterial:kr,SrcAlphaFactor:p,SrcAlphaSaturateFactor:210,SrcColorFactor:202,StaticCopyUsage:35046,StaticDrawUsage:ve,StaticReadUsage:35045,StereoCamera:class{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new wr,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new wr,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep,bc.copy(t.projectionMatrix);const 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Qd(J),bt=new Fh(y,ct,ht,et,pt,p,l),St=new tp(y,pt,Q),Ct=new hp(Pt,at,Q,et),Et=new zh(Pt,J,at),wt=new hu(Pt,J,at),at.programs=ft.programs,y.capabilities=Q,y.extensions=J,y.properties=ot,y.renderLists=xt,y.shadowMap=St,y.state=et,y.info=at}Lt();const Dt=new ap(y,Pt);function Ut(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),M=!0}function Nt(){console.log("THREE.WebGLRenderer: Context Restored."),M=!1;const t=at.autoReset,e=St.enabled,n=St.autoUpdate,i=St.needsUpdate,r=St.type;Lt(),at.autoReset=t,St.enabled=e,St.autoUpdate=n,St.needsUpdate=i,St.type=r}function Ot(t){console.error("THREE.WebGLRenderer: A WebGL context could not be created. Reason: ",t.statusMessage)}function Ft(t){const e=t.target;e.removeEventListener("dispose",Ft),function(t){(function(t){const e=ot.get(t).programs;void 0!==e&&(e.forEach(function(t){ft.releaseProgram(t)}),t.isShaderMaterial&&ft.releaseShaderCache(t))})(t),ot.remove(t)}(e)}function Bt(t,e,n){!0===t.transparent&&2===t.side&&!1===t.forceSinglePass?(t.side=1,t.needsUpdate=!0,Yt(t,e,n),t.side=0,t.needsUpdate=!0,Yt(t,e,n),t.side=2):Yt(t,e,n)}this.xr=Dt,this.getContext=function(){return Pt},this.getContextAttributes=function(){return Pt.getContextAttributes()},this.forceContextLoss=function(){const t=J.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){const t=J.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return U},this.setPixelRatio=function(t){void 0!==t&&(U=t,this.setSize(L,D,!1))},this.getSize=function(t){return t.set(L,D)},this.setSize=function(t,e,i=!0){Dt.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(L=t,D=e,n.width=Math.floor(t*U),n.height=Math.floor(e*U),!0===i&&(n.style.width=t+"px",n.style.height=e+"px"),this.setViewport(0,0,t,e))},this.getDrawingBufferSize=function(t){return t.set(L*U,D*U).floor()},this.setDrawingBufferSize=function(t,e,i){L=t,D=e,U=i,n.width=Math.floor(t*i),n.height=Math.floor(e*i),this.setViewport(0,0,t,e)},this.getCurrentViewport=function(t){return t.copy(A)},this.getViewport=function(t){return t.copy(F)},this.setViewport=function(t,e,n,i){t.isVector4?F.set(t.x,t.y,t.z,t.w):F.set(t,e,n,i),et.viewport(A.copy(F).multiplyScalar(U).round())},this.getScissor=function(t){return t.copy(B)},this.setScissor=function(t,e,n,i){t.isVector4?B.set(t.x,t.y,t.z,t.w):B.set(t,e,n,i),et.scissor(R.copy(B).multiplyScalar(U).round())},this.getScissorTest=function(){return z},this.setScissorTest=function(t){et.setScissorTest(z=t)},this.setOpaqueSort=function(t){N=t},this.setTransparentSort=function(t){O=t},this.getClearColor=function(t){return t.copy(bt.getClearColor())},this.setClearColor=function(){bt.setClearColor(...arguments)},this.getClearAlpha=function(){return bt.getClearAlpha()},this.setClearAlpha=function(){bt.setClearAlpha(...arguments)},this.clear=function(t=!0,e=!0,n=!0){let i=0;if(t){let t=!1;if(null!==T){const e=T.texture.format;t=e===_t||e===gt||e===mt}if(t){const t=T.texture.type,e=t===Z||t===tt||t===$||t===st||t===it||t===rt,n=bt.getClearColor(),i=bt.getClearAlpha(),r=n.r,s=n.g,a=n.b;e?(m[0]=r,m[1]=s,m[2]=a,m[3]=i,Pt.clearBufferuiv(Pt.COLOR,0,m)):(f[0]=r,f[1]=s,f[2]=a,f[3]=i,Pt.clearBufferiv(Pt.COLOR,0,f))}else i|=Pt.COLOR_BUFFER_BIT}e&&(i|=Pt.DEPTH_BUFFER_BIT),n&&(i|=Pt.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),Pt.clear(i)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){n.removeEventListener("webglcontextlost",Ut,!1),n.removeEventListener("webglcontextrestored",Nt,!1),n.removeEventListener("webglcontextcreationerror",Ot,!1),bt.dispose(),xt.dispose(),yt.dispose(),ot.dispose(),ct.dispose(),ht.dispose(),pt.dispose(),Rt.dispose(),Ct.dispose(),ft.dispose(),Dt.dispose(),Dt.removeEventListener("sessionstart",kt),Dt.removeEventListener("sessionend",Ht),Vt.stop()},this.renderBufferDirect=function(t,e,n,i,r,s){null===e&&(e=X);const a=r.isMesh&&r.matrixWorld.determinant()<0,o=function(t,e,n,i,r){!0!==e.isScene&&(e=X);lt.resetTextureUnits();const s=e.fog,a=i.isMeshStandardMaterial?e.environment:null,o=null===T?y.outputColorSpace:!0===T.isXRRenderTarget?T.texture.colorSpace:ae,l=(i.isMeshStandardMaterial?ht:ct).get(i.envMap||a),c=!0===i.vertexColors&&!!n.attributes.color&&4===n.attributes.color.itemSize,h=!!n.attributes.tangent&&(!!i.normalMap||i.anisotropy>0),u=!!n.morphAttributes.position,d=!!n.morphAttributes.normal,p=!!n.morphAttributes.color;let m=0;i.toneMapped&&(null!==T&&!0!==T.isXRRenderTarget||(m=y.toneMapping));const f=n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color,g=void 0!==f?f.length:0,v=ot.get(i),x=_.state.lights;if(!0===H&&(!0===V||t!==w)){const e=t===w&&i.id===E;Mt.setState(i,t,e)}let M=!1;i.version===v.__version?v.needsLights&&v.lightsStateVersion!==x.state.version||v.outputColorSpace!==o||r.isBatchedMesh&&!1===v.batching?M=!0:r.isBatchedMesh||!0!==v.batching?r.isBatchedMesh&&!0===v.batchingColor&&null===r.colorTexture||r.isBatchedMesh&&!1===v.batchingColor&&null!==r.colorTexture||r.isInstancedMesh&&!1===v.instancing?M=!0:r.isInstancedMesh||!0!==v.instancing?r.isSkinnedMesh&&!1===v.skinning?M=!0:r.isSkinnedMesh||!0!==v.skinning?r.isInstancedMesh&&!0===v.instancingColor&&null===r.instanceColor||r.isInstancedMesh&&!1===v.instancingColor&&null!==r.instanceColor||r.isInstancedMesh&&!0===v.instancingMorph&&null===r.morphTexture||r.isInstancedMesh&&!1===v.instancingMorph&&null!==r.morphTexture||v.envMap!==l||!0===i.fog&&v.fog!==s?M=!0:void 0===v.numClippingPlanes||v.numClippingPlanes===Mt.numPlanes&&v.numIntersection===Mt.numIntersection?(v.vertexAlphas!==c||v.vertexTangents!==h||v.morphTargets!==u||v.morphNormals!==d||v.morphColors!==p||v.toneMapping!==m||v.morphTargetsCount!==g)&&(M=!0):M=!0:M=!0:M=!0:M=!0:(M=!0,v.__version=i.version);let S=v.currentProgram;!0===M&&(S=Yt(i,e,r));let b=!1,A=!1,R=!1;const C=S.getUniforms(),P=v.uniforms;et.useProgram(S.program)&&(b=!0,A=!0,R=!0);i.id!==E&&(E=i.id,A=!0);if(b||w!==t){et.buffers.depth.getReversed()&&!0!==t.reversedDepth&&(t._reversedDepth=!0,t.updateProjectionMatrix()),C.setValue(Pt,"projectionMatrix",t.projectionMatrix),C.setValue(Pt,"viewMatrix",t.matrixWorldInverse);const e=C.map.cameraPosition;void 0!==e&&e.setValue(Pt,W.setFromMatrixPosition(t.matrixWorld)),Q.logarithmicDepthBuffer&&C.setValue(Pt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&C.setValue(Pt,"isOrthographic",!0===t.isOrthographicCamera),w!==t&&(w=t,A=!0,R=!0)}if(r.isSkinnedMesh){C.setOptional(Pt,r,"bindMatrix"),C.setOptional(Pt,r,"bindMatrixInverse");const t=r.skeleton;t&&(null===t.boneTexture&&t.computeBoneTexture(),C.setValue(Pt,"boneTexture",t.boneTexture,lt))}r.isBatchedMesh&&(C.setOptional(Pt,r,"batchingTexture"),C.setValue(Pt,"batchingTexture",r._matricesTexture,lt),C.setOptional(Pt,r,"batchingIdTexture"),C.setValue(Pt,"batchingIdTexture",r._indirectTexture,lt),C.setOptional(Pt,r,"batchingColorTexture"),null!==r._colorsTexture&&C.setValue(Pt,"batchingColorTexture",r._colorsTexture,lt));const I=n.morphAttributes;void 0===I.position&&void 0===I.normal&&void 0===I.color||Tt.update(r,n,S);(A||v.receiveShadow!==r.receiveShadow)&&(v.receiveShadow=r.receiveShadow,C.setValue(Pt,"receiveShadow",r.receiveShadow));i.isMeshGouraudMaterial&&null!==i.envMap&&(P.envMap.value=l,P.flipEnvMap.value=l.isCubeTexture&&!1===l.isRenderTargetTexture?-1:1);i.isMeshStandardMaterial&&null===i.envMap&&null!==e.environment&&(P.envMapIntensity.value=e.environmentIntensity);A&&(C.setValue(Pt,"toneMappingExposure",y.toneMappingExposure),v.needsLights&&(N=R,(L=P).ambientLightColor.needsUpdate=N,L.lightProbe.needsUpdate=N,L.directionalLights.needsUpdate=N,L.directionalLightShadows.needsUpdate=N,L.pointLights.needsUpdate=N,L.pointLightShadows.needsUpdate=N,L.spotLights.needsUpdate=N,L.spotLightShadows.needsUpdate=N,L.rectAreaLights.needsUpdate=N,L.hemisphereLights.needsUpdate=N),s&&!0===i.fog&&vt.refreshFogUniforms(P,s),vt.refreshMaterialUniforms(P,i,U,D,_.state.transmissionRenderTarget[t.id]),vd.upload(Pt,Zt(v),P,lt));var L,N;i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(vd.upload(Pt,Zt(v),P,lt),i.uniformsNeedUpdate=!1);i.isSpriteMaterial&&C.setValue(Pt,"center",r.center);if(C.setValue(Pt,"modelViewMatrix",r.modelViewMatrix),C.setValue(Pt,"normalMatrix",r.normalMatrix),C.setValue(Pt,"modelMatrix",r.matrixWorld),i.isShaderMaterial||i.isRawShaderMaterial){const t=i.uniformsGroups;for(let e=0,n=t.length;e<n;e++){const n=t[e];Ct.update(n,S),Ct.bind(n,S)}}return S}(t,e,n,i,r);et.setMaterial(i,a);let l=n.index,c=1;if(!0===i.wireframe){if(l=dt.getWireframeAttribute(n),void 0===l)return;c=2}const h=n.drawRange,u=n.attributes.position;let d=h.start*c,p=(h.start+h.count)*c;null!==s&&(d=Math.max(d,s.start*c),p=Math.min(p,(s.start+s.count)*c)),null!==l?(d=Math.max(d,0),p=Math.min(p,l.count)):null!=u&&(d=Math.max(d,0),p=Math.min(p,u.count));const m=p-d;if(m<0||m===1/0)return;let f;Rt.setup(r,i,o,n,l);let g=Et;if(null!==l&&(f=ut.get(l),g=wt,g.setIndex(f)),r.isMesh)!0===i.wireframe?(et.setLineWidth(i.wireframeLinewidth*K()),g.setMode(Pt.LINES)):g.setMode(Pt.TRIANGLES);else if(r.isLine){let t=i.linewidth;void 0===t&&(t=1),et.setLineWidth(t*K()),r.isLineSegments?g.setMode(Pt.LINES):r.isLineLoop?g.setMode(Pt.LINE_LOOP):g.setMode(Pt.LINE_STRIP)}else r.isPoints?g.setMode(Pt.POINTS):r.isSprite&&g.setMode(Pt.TRIANGLES);if(r.isBatchedMesh)if(null!==r._multiDrawInstances)qe("THREE.WebGLRenderer: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."),g.renderMultiDrawInstances(r._multiDrawStarts,r._multiDrawCounts,r._multiDrawCount,r._multiDrawInstances);else if(J.get("WEBGL_multi_draw"))g.renderMultiDraw(r._multiDrawStarts,r._multiDrawCounts,r._multiDrawCount);else{const t=r._multiDrawStarts,e=r._multiDrawCounts,n=r._multiDrawCount,s=l?ut.get(l).bytesPerElement:1,a=ot.get(i).currentProgram.getUniforms();for(let i=0;i<n;i++)a.setValue(Pt,"_gl_DrawID",i),g.render(t[i]/s,e[i])}else if(r.isInstancedMesh)g.renderInstances(d,m,r.count);else if(n.isInstancedBufferGeometry){const t=void 0!==n._maxInstanceCount?n._maxInstanceCount:1/0,e=Math.min(n.instanceCount,t);g.renderInstances(d,m,e)}else g.render(d,m)},this.compile=function(t,e,n=null){null===n&&(n=t),_=yt.get(n),_.init(e),x.push(_),n.traverseVisible(function(t){t.isLight&&t.layers.test(e.layers)&&(_.pushLight(t),t.castShadow&&_.pushShadow(t))}),t!==n&&t.traverseVisible(function(t){t.isLight&&t.layers.test(e.layers)&&(_.pushLight(t),t.castShadow&&_.pushShadow(t))}),_.setupLights();const i=new Set;return t.traverse(function(t){if(!(t.isMesh||t.isPoints||t.isLine||t.isSprite))return;const e=t.material;if(e)if(Array.isArray(e))for(let r=0;r<e.length;r++){const s=e[r];Bt(s,n,t),i.add(s)}else Bt(e,n,t),i.add(e)}),_=x.pop(),i},this.compileAsync=function(t,e,n=null){const i=this.compile(t,e,n);return new Promise(e=>{function n(){i.forEach(function(t){ot.get(t).currentProgram.isReady()&&i.delete(t)}),0!==i.size?setTimeout(n,10):e(t)}null!==J.get("KHR_parallel_shader_compile")?n():setTimeout(n,10)})};let zt=null;function kt(){Vt.stop()}function Ht(){Vt.start()}const Vt=new Ch;function Gt(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)_.pushLight(t),t.castShadow&&_.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||k.intersectsSprite(t)){i&&j.setFromMatrixPosition(t.matrixWorld).applyMatrix4(G);const e=pt.update(t),r=t.material;r.visible&&g.push(t,e,r,n,j.z,null)}}else if((t.isMesh||t.isLine||t.isPoints)&&(!t.frustumCulled||k.intersectsObject(t))){const e=pt.update(t),r=t.material;if(i&&(void 0!==t.boundingSphere?(null===t.boundingSphere&&t.computeBoundingSphere(),j.copy(t.boundingSphere.center)):(null===e.boundingSphere&&e.computeBoundingSphere(),j.copy(e.boundingSphere.center)),j.applyMatrix4(t.matrixWorld).applyMatrix4(G)),Array.isArray(r)){const i=e.groups;for(let s=0,a=i.length;s<a;s++){const a=i[s],o=r[a.materialIndex];o&&o.visible&&g.push(t,e,o,n,j.z,a)}}else r.visible&&g.push(t,e,r,n,j.z,null)}const r=t.children;for(let t=0,s=r.length;t<s;t++)Gt(r[t],e,n,i)}function Wt(t,e,n,i){const r=t.opaque,s=t.transmissive,a=t.transparent;_.setupLightsView(n),!0===H&&Mt.setGlobalState(y.clippingPlanes,n),i&&et.viewport(A.copy(i)),r.length>0&&Xt(r,e,n),s.length>0&&Xt(s,e,n),a.length>0&&Xt(a,e,n),et.buffers.depth.setTest(!0),et.buffers.depth.setMask(!0),et.buffers.color.setMask(!0),et.setPolygonOffset(!1)}function jt(t,e,n,i){if(null!==(!0===n.isScene?n.overrideMaterial:null))return;void 0===_.state.transmissionRenderTarget[i.id]&&(_.state.transmissionRenderTarget[i.id]=new un(1,1,{generateMipmaps:!0,type:J.has("EXT_color_buffer_half_float")||J.has("EXT_color_buffer_float")?nt:Z,minFilter:Y,samples:4,stencilBuffer:s,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:Je.workingColorSpace}));const r=_.state.transmissionRenderTarget[i.id],a=i.viewport||A;r.setSize(a.z*y.transmissionResolutionScale,a.w*y.transmissionResolutionScale);const o=y.getRenderTarget(),l=y.getActiveCubeFace(),c=y.getActiveMipmapLevel();y.setRenderTarget(r),y.getClearColor(P),I=y.getClearAlpha(),I<1&&y.setClearColor(16777215,.5),y.clear(),q&&bt.render(n);const h=y.toneMapping;y.toneMapping=0;const u=i.viewport;if(void 0!==i.viewport&&(i.viewport=void 0),_.setupLightsView(i),!0===H&&Mt.setGlobalState(y.clippingPlanes,i),Xt(t,n,i),lt.updateMultisampleRenderTarget(r),lt.updateRenderTargetMipmap(r),!1===J.has("WEBGL_multisampled_render_to_texture")){let t=!1;for(let r=0,s=e.length;r<s;r++){const s=e[r],a=s.object,o=s.geometry,l=s.material,c=s.group;if(2===l.side&&a.layers.test(i.layers)){const e=l.side;l.side=1,l.needsUpdate=!0,qt(a,n,i,o,l,c),l.side=e,l.needsUpdate=!0,t=!0}}!0===t&&(lt.updateMultisampleRenderTarget(r),lt.updateRenderTargetMipmap(r))}y.setRenderTarget(o,l,c),y.setClearColor(P,I),void 0!==u&&(i.viewport=u),y.toneMapping=h}function Xt(t,e,n){const i=!0===e.isScene?e.overrideMaterial:null;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=s.object,o=s.geometry,l=s.group;let c=s.material;!0===c.allowOverride&&null!==i&&(c=i),a.layers.test(n.layers)&&qt(a,e,n,o,c,l)}}function qt(t,e,n,i,r,s){t.onBeforeRender(y,e,n,i,r,s),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),r.onBeforeRender(y,e,n,i,t,s),!0===r.transparent&&2===r.side&&!1===r.forceSinglePass?(r.side=1,r.needsUpdate=!0,y.renderBufferDirect(n,e,i,r,t,s),r.side=0,r.needsUpdate=!0,y.renderBufferDirect(n,e,i,r,t,s),r.side=2):y.renderBufferDirect(n,e,i,r,t,s),t.onAfterRender(y,e,n,i,r,s)}function Yt(t,e,n){!0!==e.isScene&&(e=X);const i=ot.get(t),r=_.state.lights,s=_.state.shadowsArray,a=r.state.version,o=ft.getParameters(t,r.state,s,e,n),l=ft.getProgramCacheKey(o);let c=i.programs;i.environment=t.isMeshStandardMaterial?e.environment:null,i.fog=e.fog,i.envMap=(t.isMeshStandardMaterial?ht:ct).get(t.envMap||i.environment),i.envMapRotation=null!==i.environment&&null===t.envMap?e.environmentRotation:t.envMapRotation,void 0===c&&(t.addEventListener("dispose",Ft),c=new Map,i.programs=c);let h=c.get(l);if(void 0!==h){if(i.currentProgram===h&&i.lightsStateVersion===a)return Kt(t,o),h}else o.uniforms=ft.getUniforms(t),t.onBeforeCompile(o,y),h=ft.acquireProgram(o,l),c.set(l,h),i.uniforms=o.uniforms;const u=i.uniforms;return(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(u.clippingPlanes=Mt.uniform),Kt(t,o),i.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),i.lightsStateVersion=a,i.needsLights&&(u.ambientLightColor.value=r.state.ambient,u.lightProbe.value=r.state.probe,u.directionalLights.value=r.state.directional,u.directionalLightShadows.value=r.state.directionalShadow,u.spotLights.value=r.state.spot,u.spotLightShadows.value=r.state.spotShadow,u.rectAreaLights.value=r.state.rectArea,u.ltc_1.value=r.state.rectAreaLTC1,u.ltc_2.value=r.state.rectAreaLTC2,u.pointLights.value=r.state.point,u.pointLightShadows.value=r.state.pointShadow,u.hemisphereLights.value=r.state.hemi,u.directionalShadowMap.value=r.state.directionalShadowMap,u.directionalShadowMatrix.value=r.state.directionalShadowMatrix,u.spotShadowMap.value=r.state.spotShadowMap,u.spotLightMatrix.value=r.state.spotLightMatrix,u.spotLightMap.value=r.state.spotLightMap,u.pointShadowMap.value=r.state.pointShadowMap,u.pointShadowMatrix.value=r.state.pointShadowMatrix),i.currentProgram=h,i.uniformsList=null,h}function Zt(t){if(null===t.uniformsList){const e=t.currentProgram.getUniforms();t.uniformsList=vd.seqWithValue(e.seq,t.uniforms)}return t.uniformsList}function Kt(t,e){const n=ot.get(t);n.outputColorSpace=e.outputColorSpace,n.batching=e.batching,n.batchingColor=e.batchingColor,n.instancing=e.instancing,n.instancingColor=e.instancingColor,n.instancingMorph=e.instancingMorph,n.skinning=e.skinning,n.morphTargets=e.morphTargets,n.morphNormals=e.morphNormals,n.morphColors=e.morphColors,n.morphTargetsCount=e.morphTargetsCount,n.numClippingPlanes=e.numClippingPlanes,n.numIntersection=e.numClipIntersection,n.vertexAlphas=e.vertexAlphas,n.vertexTangents=e.vertexTangents,n.toneMapping=e.toneMapping}Vt.setAnimationLoop(function(t){zt&&zt(t)}),"undefined"!=typeof self&&Vt.setContext(self),this.setAnimationLoop=function(t){zt=t,Dt.setAnimationLoop(t),null===t?Vt.stop():Vt.start()},Dt.addEventListener("sessionstart",kt),Dt.addEventListener("sessionend",Ht),this.render=function(t,e){if(void 0!==e&&!0!==e.isCamera)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!0===M)return;if(!0===t.matrixWorldAutoUpdate&&t.updateMatrixWorld(),null===e.parent&&!0===e.matrixWorldAutoUpdate&&e.updateMatrixWorld(),!0===Dt.enabled&&!0===Dt.isPresenting&&(!0===Dt.cameraAutoUpdate&&Dt.updateCamera(e),e=Dt.getCamera()),!0===t.isScene&&t.onBeforeRender(y,t,e,T),_=yt.get(t,x.length),_.init(e),x.push(_),G.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),k.setFromProjectionMatrix(G,ye,e.reversedDepth),V=this.localClippingEnabled,H=Mt.init(this.clippingPlanes,V),g=xt.get(t,v.length),g.init(),v.push(g),!0===Dt.enabled&&!0===Dt.isPresenting){const t=y.xr.getDepthSensingMesh();null!==t&&Gt(t,e,-1/0,y.sortObjects)}Gt(t,e,0,y.sortObjects),g.finish(),!0===y.sortObjects&&g.sort(N,O),q=!1===Dt.enabled||!1===Dt.isPresenting||!1===Dt.hasDepthSensing(),q&&bt.addToRenderList(g,t),this.info.render.frame++,!0===H&&Mt.beginShadows();const n=_.state.shadowsArray;St.render(n,t,e),!0===H&&Mt.endShadows(),!0===this.info.autoReset&&this.info.reset();const i=g.opaque,r=g.transmissive;if(_.setupLights(),e.isArrayCamera){const n=e.cameras;if(r.length>0)for(let e=0,s=n.length;e<s;e++){jt(i,r,t,n[e])}q&&bt.render(t);for(let e=0,i=n.length;e<i;e++){const i=n[e];Wt(g,t,i,i.viewport)}}else r.length>0&&jt(i,r,t,e),q&&bt.render(t),Wt(g,t,e);null!==T&&0===b&&(lt.updateMultisampleRenderTarget(T),lt.updateRenderTargetMipmap(T)),!0===t.isScene&&t.onAfterRender(y,t,e),Rt.resetDefaultState(),E=-1,w=null,x.pop(),x.length>0?(_=x[x.length-1],!0===H&&Mt.setGlobalState(y.clippingPlanes,_.state.camera)):_=null,v.pop(),g=v.length>0?v[v.length-1]:null},this.getActiveCubeFace=function(){return S},this.getActiveMipmapLevel=function(){return b},this.getRenderTarget=function(){return T},this.setRenderTargetTextures=function(t,e,n){const i=ot.get(t);i.__autoAllocateDepthBuffer=!1===t.resolveDepthBuffer,!1===i.__autoAllocateDepthBuffer&&(i.__useRenderToTexture=!1),ot.get(t.texture).__webglTexture=e,ot.get(t.depthTexture).__webglTexture=i.__autoAllocateDepthBuffer?void 0:n,i.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(t,e){const n=ot.get(t);n.__webglFramebuffer=e,n.__useDefaultFramebuffer=void 0===e};const Jt=Pt.createFramebuffer();this.setRenderTarget=function(t,e=0,n=0){T=t,S=e,b=n;let i=!0,r=null,s=!1,a=!1;if(t){const o=ot.get(t);if(void 0!==o.__useDefaultFramebuffer)et.bindFramebuffer(Pt.FRAMEBUFFER,null),i=!1;else if(void 0===o.__webglFramebuffer)lt.setupRenderTarget(t);else if(o.__hasExternalTextures)lt.rebindTextures(t,ot.get(t.texture).__webglTexture,ot.get(t.depthTexture).__webglTexture);else if(t.depthBuffer){const e=t.depthTexture;if(o.__boundDepthTexture!==e){if(null!==e&&ot.has(e)&&(t.width!==e.image.width||t.height!==e.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");lt.setupDepthRenderbuffer(t)}}const l=t.texture;(l.isData3DTexture||l.isDataArrayTexture||l.isCompressedArrayTexture)&&(a=!0);const c=ot.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(r=Array.isArray(c[e])?c[e][n]:c[e],s=!0):r=t.samples>0&&!1===lt.useMultisampledRTT(t)?ot.get(t).__webglMultisampledFramebuffer:Array.isArray(c)?c[n]:c,A.copy(t.viewport),R.copy(t.scissor),C=t.scissorTest}else A.copy(F).multiplyScalar(U).floor(),R.copy(B).multiplyScalar(U).floor(),C=z;0!==n&&(r=Jt);if(et.bindFramebuffer(Pt.FRAMEBUFFER,r)&&i&&et.drawBuffers(t,r),et.viewport(A),et.scissor(R),et.setScissorTest(C),s){const i=ot.get(t.texture);Pt.framebufferTexture2D(Pt.FRAMEBUFFER,Pt.COLOR_ATTACHMENT0,Pt.TEXTURE_CUBE_MAP_POSITIVE_X+e,i.__webglTexture,n)}else if(a){const i=e;for(let e=0;e<t.textures.length;e++){const r=ot.get(t.textures[e]);Pt.framebufferTextureLayer(Pt.FRAMEBUFFER,Pt.COLOR_ATTACHMENT0+e,r.__webglTexture,n,i)}}else if(null!==t&&0!==n){const e=ot.get(t.texture);Pt.framebufferTexture2D(Pt.FRAMEBUFFER,Pt.COLOR_ATTACHMENT0,Pt.TEXTURE_2D,e.__webglTexture,n)}E=-1},this.readRenderTargetPixels=function(t,e,n,i,r,s,a,o=0){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let l=ot.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(l=l[a]),l){et.bindFramebuffer(Pt.FRAMEBUFFER,l);try{const a=t.textures[o],l=a.format,c=a.type;if(!Q.textureFormatReadable(l))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!Q.textureTypeReadable(c))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&(t.textures.length>1&&Pt.readBuffer(Pt.COLOR_ATTACHMENT0+o),Pt.readPixels(e,n,i,r,At.convert(l),At.convert(c),s))}finally{const t=null!==T?ot.get(T).__webglFramebuffer:null;et.bindFramebuffer(Pt.FRAMEBUFFER,t)}}},this.readRenderTargetPixelsAsync=async function(t,e,n,i,r,s,a,o=0){if(!t||!t.isWebGLRenderTarget)throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let l=ot.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(l=l[a]),l){if(e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r){et.bindFramebuffer(Pt.FRAMEBUFFER,l);const a=t.textures[o],c=a.format,h=a.type;if(!Q.textureFormatReadable(c))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!Q.textureTypeReadable(h))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const u=Pt.createBuffer();Pt.bindBuffer(Pt.PIXEL_PACK_BUFFER,u),Pt.bufferData(Pt.PIXEL_PACK_BUFFER,s.byteLength,Pt.STREAM_READ),t.textures.length>1&&Pt.readBuffer(Pt.COLOR_ATTACHMENT0+o),Pt.readPixels(e,n,i,r,At.convert(c),At.convert(h),0);const d=null!==T?ot.get(T).__webglFramebuffer:null;et.bindFramebuffer(Pt.FRAMEBUFFER,d);const p=Pt.fenceSync(Pt.SYNC_GPU_COMMANDS_COMPLETE,0);return Pt.flush(),await function(t,e,n){return new Promise(function(i,r){setTimeout(function s(){switch(t.clientWaitSync(e,t.SYNC_FLUSH_COMMANDS_BIT,0)){case t.WAIT_FAILED:r();break;case t.TIMEOUT_EXPIRED:setTimeout(s,n);break;default:i()}},n)})}(Pt,p,4),Pt.bindBuffer(Pt.PIXEL_PACK_BUFFER,u),Pt.getBufferSubData(Pt.PIXEL_PACK_BUFFER,0,s),Pt.deleteBuffer(u),Pt.deleteSync(p),s}throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")}},this.copyFramebufferToTexture=function(t,e=null,n=0){const i=Math.pow(2,-n),r=Math.floor(t.image.width*i),s=Math.floor(t.image.height*i),a=null!==e?e.x:0,o=null!==e?e.y:0;lt.setTexture2D(t,0),Pt.copyTexSubImage2D(Pt.TEXTURE_2D,n,0,0,a,o,r,s),et.unbindTexture()};const $t=Pt.createFramebuffer(),Qt=Pt.createFramebuffer();this.copyTextureToTexture=function(t,e,n=null,i=null,r=0,s=null){let a,o,l,c,h,u,d,p,m;null===s&&(0!==r?(qe("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),s=r,r=0):s=0);const f=t.isCompressedTexture?t.mipmaps[s]:t.image;if(null!==n)a=n.max.x-n.min.x,o=n.max.y-n.min.y,l=n.isBox3?n.max.z-n.min.z:1,c=n.min.x,h=n.min.y,u=n.isBox3?n.min.z:0;else{const e=Math.pow(2,-r);a=Math.floor(f.width*e),o=Math.floor(f.height*e),l=t.isDataArrayTexture?f.depth:t.isData3DTexture?Math.floor(f.depth*e):1,c=0,h=0,u=0}null!==i?(d=i.x,p=i.y,m=i.z):(d=0,p=0,m=0);const g=At.convert(e.format),_=At.convert(e.type);let v;e.isData3DTexture?(lt.setTexture3D(e,0),v=Pt.TEXTURE_3D):e.isDataArrayTexture||e.isCompressedArrayTexture?(lt.setTexture2DArray(e,0),v=Pt.TEXTURE_2D_ARRAY):(lt.setTexture2D(e,0),v=Pt.TEXTURE_2D),Pt.pixelStorei(Pt.UNPACK_FLIP_Y_WEBGL,e.flipY),Pt.pixelStorei(Pt.UNPACK_PREMULTIPLY_ALPHA_WEBGL,e.premultiplyAlpha),Pt.pixelStorei(Pt.UNPACK_ALIGNMENT,e.unpackAlignment);const x=Pt.getParameter(Pt.UNPACK_ROW_LENGTH),y=Pt.getParameter(Pt.UNPACK_IMAGE_HEIGHT),M=Pt.getParameter(Pt.UNPACK_SKIP_PIXELS),S=Pt.getParameter(Pt.UNPACK_SKIP_ROWS),b=Pt.getParameter(Pt.UNPACK_SKIP_IMAGES);Pt.pixelStorei(Pt.UNPACK_ROW_LENGTH,f.width),Pt.pixelStorei(Pt.UNPACK_IMAGE_HEIGHT,f.height),Pt.pixelStorei(Pt.UNPACK_SKIP_PIXELS,c),Pt.pixelStorei(Pt.UNPACK_SKIP_ROWS,h),Pt.pixelStorei(Pt.UNPACK_SKIP_IMAGES,u);const T=t.isDataArrayTexture||t.isData3DTexture,E=e.isDataArrayTexture||e.isData3DTexture;if(t.isDepthTexture){const n=ot.get(t),i=ot.get(e),f=ot.get(n.__renderTarget),g=ot.get(i.__renderTarget);et.bindFramebuffer(Pt.READ_FRAMEBUFFER,f.__webglFramebuffer),et.bindFramebuffer(Pt.DRAW_FRAMEBUFFER,g.__webglFramebuffer);for(let n=0;n<l;n++)T&&(Pt.framebufferTextureLayer(Pt.READ_FRAMEBUFFER,Pt.COLOR_ATTACHMENT0,ot.get(t).__webglTexture,r,u+n),Pt.framebufferTextureLayer(Pt.DRAW_FRAMEBUFFER,Pt.COLOR_ATTACHMENT0,ot.get(e).__webglTexture,s,m+n)),Pt.blitFramebuffer(c,h,a,o,d,p,a,o,Pt.DEPTH_BUFFER_BIT,Pt.NEAREST);et.bindFramebuffer(Pt.READ_FRAMEBUFFER,null),et.bindFramebuffer(Pt.DRAW_FRAMEBUFFER,null)}else if(0!==r||t.isRenderTargetTexture||ot.has(t)){const n=ot.get(t),i=ot.get(e);et.bindFramebuffer(Pt.READ_FRAMEBUFFER,$t),et.bindFramebuffer(Pt.DRAW_FRAMEBUFFER,Qt);for(let t=0;t<l;t++)T?Pt.framebufferTextureLayer(Pt.READ_FRAMEBUFFER,Pt.COLOR_ATTACHMENT0,n.__webglTexture,r,u+t):Pt.framebufferTexture2D(Pt.READ_FRAMEBUFFER,Pt.COLOR_ATTACHMENT0,Pt.TEXTURE_2D,n.__webglTexture,r),E?Pt.framebufferTextureLayer(Pt.DRAW_FRAMEBUFFER,Pt.COLOR_ATTACHMENT0,i.__webglTexture,s,m+t):Pt.framebufferTexture2D(Pt.DRAW_FRAMEBUFFER,Pt.COLOR_ATTACHMENT0,Pt.TEXTURE_2D,i.__webglTexture,s),0!==r?Pt.blitFramebuffer(c,h,a,o,d,p,a,o,Pt.COLOR_BUFFER_BIT,Pt.NEAREST):E?Pt.copyTexSubImage3D(v,s,d,p,m+t,c,h,a,o):Pt.copyTexSubImage2D(v,s,d,p,c,h,a,o);et.bindFramebuffer(Pt.READ_FRAMEBUFFER,null),et.bindFramebuffer(Pt.DRAW_FRAMEBUFFER,null)}else E?t.isDataTexture||t.isData3DTexture?Pt.texSubImage3D(v,s,d,p,m,a,o,l,g,_,f.data):e.isCompressedArrayTexture?Pt.compressedTexSubImage3D(v,s,d,p,m,a,o,l,g,f.data):Pt.texSubImage3D(v,s,d,p,m,a,o,l,g,_,f):t.isDataTexture?Pt.texSubImage2D(Pt.TEXTURE_2D,s,d,p,a,o,g,_,f.data):t.isCompressedTexture?Pt.compressedTexSubImage2D(Pt.TEXTURE_2D,s,d,p,f.width,f.height,g,f.data):Pt.texSubImage2D(Pt.TEXTURE_2D,s,d,p,a,o,g,_,f);Pt.pixelStorei(Pt.UNPACK_ROW_LENGTH,x),Pt.pixelStorei(Pt.UNPACK_IMAGE_HEIGHT,y),Pt.pixelStorei(Pt.UNPACK_SKIP_PIXELS,M),Pt.pixelStorei(Pt.UNPACK_SKIP_ROWS,S),Pt.pixelStorei(Pt.UNPACK_SKIP_IMAGES,b),0===s&&e.generateMipmaps&&Pt.generateMipmap(v),et.unbindTexture()},this.initRenderTarget=function(t){void 0===ot.get(t).__webglFramebuffer&<.setupRenderTarget(t)},this.initTexture=function(t){t.isCubeTexture?lt.setTextureCube(t,0):t.isData3DTexture?lt.setTexture3D(t,0):t.isDataArrayTexture||t.isCompressedArrayTexture?lt.setTexture2DArray(t,0):lt.setTexture2D(t,0),et.unbindTexture()},this.resetState=function(){S=0,b=0,T=null,et.reset(),Rt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return ye}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(t){this._outputColorSpace=t;const e=this.getContext();e.drawingBufferColorSpace=Je._getDrawingBufferColorSpace(t),e.unpackColorSpace=Je._getUnpackColorSpace()}},WebGLUtils:rp,WebGPUCoordinateSystem:Me,WebXRController:Dr,WireframeGeometry:tl,WrapAroundEnding:ee,ZeroCurvatureEnding:Qt,ZeroFactor:200,ZeroSlopeEnding:te,ZeroStencilOp:0,createCanvasElement:je});const dp=new Oe,pp=new Hn,mp=new Hn,fp=new Oe,gp=new Oe;const _p=new Oe,vp=new Ne,xp=new Oe;const yp=new Hn,Mp=new Hn;const Sp=new Ls,bp=new Ue,Tp=new Oe,Ep=new Ue,wp=new Ue,Ap=new Oe,Rp=new Oe,Cp=new Hn,Pp=new Oe,Ip=new Oe;let Lp=null,Dp=null;const Up=[],Np=-1,Op=0,Fp=1;function Bp(t){const e=this.object,n=this.domElement,i=this.raycaster;if(!1!==this.enabled){if(this._updatePointer(t),i.setFromCamera(bp,e),Lp)this.state===Op?i.ray.intersectPlane(Sp,Ap)&&(Lp.position.copy(Ap.sub(Tp).applyMatrix4(Cp)),this.dispatchEvent({type:"drag",object:Lp})):this.state===Fp&&(Ep.subVectors(bp,wp).multiplyScalar(this.rotateSpeed),Lp.rotateOnWorldAxis(Pp,Ep.x),Lp.rotateOnWorldAxis(Ip.normalize(),-Ep.y),this.dispatchEvent({type:"drag",object:Lp})),wp.copy(bp);else if("mouse"===t.pointerType||"pen"===t.pointerType)if(Up.length=0,i.setFromCamera(bp,e),i.intersectObjects(this.objects,this.recursive,Up),Up.length>0){const t=Up[0].object;Sp.setFromNormalAndCoplanarPoint(e.getWorldDirection(Sp.normal),Rp.setFromMatrixPosition(t.matrixWorld)),Dp!==t&&null!==Dp&&(this.dispatchEvent({type:"hoveroff",object:Dp}),n.style.cursor="auto",Dp=null),Dp!==t&&(this.dispatchEvent({type:"hoveron",object:t}),n.style.cursor="pointer",Dp=t)}else null!==Dp&&(this.dispatchEvent({type:"hoveroff",object:Dp}),n.style.cursor="auto",Dp=null);wp.copy(bp)}}function zp(t){const e=this.object,n=this.domElement,i=this.raycaster;!1!==this.enabled&&(this._updatePointer(t),this._updateState(t),Up.length=0,i.setFromCamera(bp,e),i.intersectObjects(this.objects,this.recursive,Up),Up.length>0&&(Lp=!0===this.transformGroup&&Vp(Up[0].object)||Up[0].object,Sp.setFromNormalAndCoplanarPoint(e.getWorldDirection(Sp.normal),Rp.setFromMatrixPosition(Lp.matrixWorld)),i.ray.intersectPlane(Sp,Ap)&&(this.state===Op?(Cp.copy(Lp.parent.matrixWorld).invert(),Tp.copy(Ap).sub(Rp.setFromMatrixPosition(Lp.matrixWorld)),n.style.cursor="move",this.dispatchEvent({type:"dragstart",object:Lp})):this.state===Fp&&(Pp.set(0,1,0).applyQuaternion(e.quaternion).normalize(),Ip.set(1,0,0).applyQuaternion(e.quaternion).normalize(),n.style.cursor="move",this.dispatchEvent({type:"dragstart",object:Lp})))),wp.copy(bp))}function kp(){!1!==this.enabled&&(Lp&&(this.dispatchEvent({type:"dragend",object:Lp}),Lp=null),this.domElement.style.cursor=Dp?"pointer":"auto",this.state=Np)}function Hp(t){!1!==this.enabled&&t.preventDefault()}function Vp(t,e=null){return t.isGroup&&(e=t),null===t.parent?e:Vp(t.parent,e)}function Gp(t,e){if(0===e)return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."),t;if(2===e||1===e){let n=t.getIndex();if(null===n){const e=[],i=t.getAttribute("position");if(void 0===i)return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t<i.count;t++)e.push(t);t.setIndex(e),n=t.getIndex()}const i=n.count-2,r=[];if(2===e)for(let t=1;t<=i;t++)r.push(n.getX(0)),r.push(n.getX(t)),r.push(n.getX(t+1));else for(let t=0;t<i;t++)t%2==0?(r.push(n.getX(t)),r.push(n.getX(t+1)),r.push(n.getX(t+2))):(r.push(n.getX(t+2)),r.push(n.getX(t+1)),r.push(n.getX(t)));r.length/3!==i&&console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const s=t.clone();return s.setIndex(r),s.clearGroups(),s}return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Unknown draw mode:",e),t}function Wp(){let t={};return{get:function(e){return t[e]},add:function(e,n){t[e]=n},remove:function(e){delete t[e]},removeAll:function(){t={}}}}const jp={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_DISPERSION:"KHR_materials_dispersion",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_IRIDESCENCE:"KHR_materials_iridescence",KHR_MATERIALS_ANISOTROPY:"KHR_materials_anisotropy",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",KHR_MATERIALS_EMISSIVE_STRENGTH:"KHR_materials_emissive_strength",EXT_MATERIALS_BUMP:"EXT_materials_bump",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_TEXTURE_AVIF:"EXT_texture_avif",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",EXT_MESH_GPU_INSTANCING:"EXT_mesh_gpu_instancing"};class Xp{constructor(t){this.parser=t,this.name=jp.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let n=0,i=e.length;n<i;n++){const i=e[n];i.extensions&&i.extensions[this.name]&&void 0!==i.extensions[this.name].light&&t._addNodeRef(this.cache,i.extensions[this.name].light)}}_loadLight(t){const e=this.parser,n="light:"+t;let i=e.cache.get(n);if(i)return i;const r=e.json,s=((r.extensions&&r.extensions[this.name]||{}).lights||[])[t];let a;const o=new Di(16777215);void 0!==s.color&&o.setRGB(s.color[0],s.color[1],s.color[2],ae);const l=void 0!==s.range?s.range:0;switch(s.type){case"directional":a=new sc(o),a.target.position.set(0,0,-1),a.add(a.target);break;case"point":a=new nc(o),a.distance=l;break;case"spot":a=new Jl(o),a.distance=l,s.spot=s.spot||{},s.spot.innerConeAngle=void 0!==s.spot.innerConeAngle?s.spot.innerConeAngle:0,s.spot.outerConeAngle=void 0!==s.spot.outerConeAngle?s.spot.outerConeAngle:Math.PI/4,a.angle=s.spot.outerConeAngle,a.penumbra=1-s.spot.innerConeAngle/s.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+s.type)}return a.position.set(0,0,0),Dm(a,s),void 0!==s.intensity&&(a.intensity=s.intensity),a.name=e.createUniqueName(s.name||"light_"+t),i=Promise.resolve(a),e.cache.add(n,i),i}getDependency(t,e){if("light"===t)return this._loadLight(e)}createNodeAttachment(t){const e=this,n=this.parser,i=n.json.nodes[t],r=(i.extensions&&i.extensions[this.name]||{}).light;return void 0===r?null:this._loadLight(r).then(function(t){return n._getNodeRef(e.cache,r,t)})}}class qp{constructor(){this.name=jp.KHR_MATERIALS_UNLIT}getMaterialType(){return Fi}extendParams(t,e,n){const i=[];t.color=new Di(1,1,1),t.opacity=1;const r=e.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){const e=r.baseColorFactor;t.color.setRGB(e[0],e[1],e[2],ae),t.opacity=e[3]}void 0!==r.baseColorTexture&&i.push(n.assignTexture(t,"map",r.baseColorTexture,se))}return Promise.all(i)}}class Yp{constructor(t){this.parser=t,this.name=jp.KHR_MATERIALS_EMISSIVE_STRENGTH}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name].emissiveStrength;return void 0!==i&&(e.emissiveIntensity=i),Promise.resolve()}}class Zp{constructor(t){this.parser=t,this.name=jp.KHR_MATERIALS_CLEARCOAT}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?al:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];if(void 0!==s.clearcoatFactor&&(e.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&r.push(n.assignTexture(e,"clearcoatMap",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(e.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&r.push(n.assignTexture(e,"clearcoatRoughnessMap",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(r.push(n.assignTexture(e,"clearcoatNormalMap",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){const t=s.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new Ue(t,t)}return Promise.all(r)}}class Kp{constructor(t){this.parser=t,this.name=jp.KHR_MATERIALS_DISPERSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?al:null}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return e.dispersion=void 0!==i.dispersion?i.dispersion:0,Promise.resolve()}}class Jp{constructor(t){this.parser=t,this.name=jp.KHR_MATERIALS_IRIDESCENCE}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?al:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.iridescenceFactor&&(e.iridescence=s.iridescenceFactor),void 0!==s.iridescenceTexture&&r.push(n.assignTexture(e,"iridescenceMap",s.iridescenceTexture)),void 0!==s.iridescenceIor&&(e.iridescenceIOR=s.iridescenceIor),void 0===e.iridescenceThicknessRange&&(e.iridescenceThicknessRange=[100,400]),void 0!==s.iridescenceThicknessMinimum&&(e.iridescenceThicknessRange[0]=s.iridescenceThicknessMinimum),void 0!==s.iridescenceThicknessMaximum&&(e.iridescenceThicknessRange[1]=s.iridescenceThicknessMaximum),void 0!==s.iridescenceThicknessTexture&&r.push(n.assignTexture(e,"iridescenceThicknessMap",s.iridescenceThicknessTexture)),Promise.all(r)}}class $p{constructor(t){this.parser=t,this.name=jp.KHR_MATERIALS_SHEEN}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?al:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[];e.sheenColor=new Di(0,0,0),e.sheenRoughness=0,e.sheen=1;const s=i.extensions[this.name];if(void 0!==s.sheenColorFactor){const t=s.sheenColorFactor;e.sheenColor.setRGB(t[0],t[1],t[2],ae)}return void 0!==s.sheenRoughnessFactor&&(e.sheenRoughness=s.sheenRoughnessFactor),void 0!==s.sheenColorTexture&&r.push(n.assignTexture(e,"sheenColorMap",s.sheenColorTexture,se)),void 0!==s.sheenRoughnessTexture&&r.push(n.assignTexture(e,"sheenRoughnessMap",s.sheenRoughnessTexture)),Promise.all(r)}}class Qp{constructor(t){this.parser=t,this.name=jp.KHR_MATERIALS_TRANSMISSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?al:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.transmissionFactor&&(e.transmission=s.transmissionFactor),void 0!==s.transmissionTexture&&r.push(n.assignTexture(e,"transmissionMap",s.transmissionTexture)),Promise.all(r)}}class tm{constructor(t){this.parser=t,this.name=jp.KHR_MATERIALS_VOLUME}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?al:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];e.thickness=void 0!==s.thicknessFactor?s.thicknessFactor:0,void 0!==s.thicknessTexture&&r.push(n.assignTexture(e,"thicknessMap",s.thicknessTexture)),e.attenuationDistance=s.attenuationDistance||1/0;const a=s.attenuationColor||[1,1,1];return e.attenuationColor=(new Di).setRGB(a[0],a[1],a[2],ae),Promise.all(r)}}class em{constructor(t){this.parser=t,this.name=jp.KHR_MATERIALS_IOR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?al:null}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return e.ior=void 0!==i.ior?i.ior:1.5,Promise.resolve()}}class nm{constructor(t){this.parser=t,this.name=jp.KHR_MATERIALS_SPECULAR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?al:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];e.specularIntensity=void 0!==s.specularFactor?s.specularFactor:1,void 0!==s.specularTexture&&r.push(n.assignTexture(e,"specularIntensityMap",s.specularTexture));const a=s.specularColorFactor||[1,1,1];return e.specularColor=(new Di).setRGB(a[0],a[1],a[2],ae),void 0!==s.specularColorTexture&&r.push(n.assignTexture(e,"specularColorMap",s.specularColorTexture,se)),Promise.all(r)}}class im{constructor(t){this.parser=t,this.name=jp.EXT_MATERIALS_BUMP}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?al:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return e.bumpScale=void 0!==s.bumpFactor?s.bumpFactor:1,void 0!==s.bumpTexture&&r.push(n.assignTexture(e,"bumpMap",s.bumpTexture)),Promise.all(r)}}class rm{constructor(t){this.parser=t,this.name=jp.KHR_MATERIALS_ANISOTROPY}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?al:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.anisotropyStrength&&(e.anisotropy=s.anisotropyStrength),void 0!==s.anisotropyRotation&&(e.anisotropyRotation=s.anisotropyRotation),void 0!==s.anisotropyTexture&&r.push(n.assignTexture(e,"anisotropyMap",s.anisotropyTexture)),Promise.all(r)}}class sm{constructor(t){this.parser=t,this.name=jp.KHR_TEXTURE_BASISU}loadTexture(t){const e=this.parser,n=e.json,i=n.textures[t];if(!i.extensions||!i.extensions[this.name])return null;const r=i.extensions[this.name],s=e.options.ktx2Loader;if(!s){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,r.source,s)}}class am{constructor(t){this.parser=t,this.name=jp.EXT_TEXTURE_WEBP}loadTexture(t){const e=this.name,n=this.parser,i=n.json,r=i.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=i.images[s.source];let o=n.textureLoader;if(a.uri){const t=n.options.manager.getHandler(a.uri);null!==t&&(o=t)}return n.loadTextureImage(t,s.source,o)}}class om{constructor(t){this.parser=t,this.name=jp.EXT_TEXTURE_AVIF}loadTexture(t){const e=this.name,n=this.parser,i=n.json,r=i.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=i.images[s.source];let o=n.textureLoader;if(a.uri){const t=n.options.manager.getHandler(a.uri);null!==t&&(o=t)}return n.loadTextureImage(t,s.source,o)}}class lm{constructor(t){this.name=jp.EXT_MESHOPT_COMPRESSION,this.parser=t}loadBufferView(t){const e=this.parser.json,n=e.bufferViews[t];if(n.extensions&&n.extensions[this.name]){const t=n.extensions[this.name],i=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return i.then(function(e){const n=t.byteOffset||0,i=t.byteLength||0,s=t.count,a=t.byteStride,o=new Uint8Array(e,n,i);return r.decodeGltfBufferAsync?r.decodeGltfBufferAsync(s,a,o,t.mode,t.filter).then(function(t){return t.buffer}):r.ready.then(function(){const e=new ArrayBuffer(s*a);return r.decodeGltfBuffer(new Uint8Array(e),s,a,o,t.mode,t.filter),e})})}return null}}class cm{constructor(t){this.name=jp.EXT_MESH_GPU_INSTANCING,this.parser=t}createNodeMesh(t){const e=this.parser.json,n=e.nodes[t];if(!n.extensions||!n.extensions[this.name]||void 0===n.mesh)return null;const i=e.meshes[n.mesh];for(const t of i.primitives)if(t.mode!==ym.TRIANGLES&&t.mode!==ym.TRIANGLE_STRIP&&t.mode!==ym.TRIANGLE_FAN&&void 0!==t.mode)return null;const r=n.extensions[this.name].attributes,s=[],a={};for(const t in r)s.push(this.parser.getDependency("accessor",r[t]).then(e=>(a[t]=e,a[t])));return s.length<1?null:(s.push(this.parser.createNodeMesh(t)),Promise.all(s).then(t=>{const e=t.pop(),n=e.isGroup?e.children:[e],i=t[0].count,r=[];for(const t of n){const e=new Hn,n=new Oe,s=new Ne,o=new Oe(1,1,1),l=new Rs(t.geometry,t.material,i);for(let t=0;t<i;t++)a.TRANSLATION&&n.fromBufferAttribute(a.TRANSLATION,t),a.ROTATION&&s.fromBufferAttribute(a.ROTATION,t),a.SCALE&&o.fromBufferAttribute(a.SCALE,t),l.setMatrixAt(t,e.compose(n,s,o));for(const e in a)if("_COLOR_0"===e){const t=a[e];l.instanceColor=new ys(t.array,t.itemSize,t.normalized)}else"TRANSLATION"!==e&&"ROTATION"!==e&&"SCALE"!==e&&t.geometry.setAttribute(e,a[e]);mi.prototype.copy.call(l,t),this.parser.assignFinalMaterial(l),r.push(l)}return e.isGroup?(e.clear(),e.add(...r),e):r[0]}))}}const hm="glTF",um=1313821514,dm=5130562;class pm{constructor(t){this.name=jp.KHR_BINARY_GLTF,this.content=null,this.body=null;const e=new DataView(t,0,12),n=new TextDecoder;if(this.header={magic:n.decode(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==hm)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const i=this.header.length-12,r=new DataView(t,12);let s=0;for(;s<i;){const e=r.getUint32(s,!0);s+=4;const i=r.getUint32(s,!0);if(s+=4,i===um){const i=new Uint8Array(t,12+s,e);this.content=n.decode(i)}else if(i===dm){const n=12+s;this.body=t.slice(n,n+e)}s+=e}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class mm{constructor(t,e){if(!e)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=jp.KHR_DRACO_MESH_COMPRESSION,this.json=t,this.dracoLoader=e,this.dracoLoader.preload()}decodePrimitive(t,e){const n=this.json,i=this.dracoLoader,r=t.extensions[this.name].bufferView,s=t.extensions[this.name].attributes,a={},o={},l={};for(const t in s){const e=Em[t]||t.toLowerCase();a[e]=s[t]}for(const e in t.attributes){const i=Em[e]||e.toLowerCase();if(void 0!==s[e]){const r=n.accessors[t.attributes[e]],s=Mm[r.componentType];l[i]=s.name,o[i]=!0===r.normalized}}return e.getDependency("bufferView",r).then(function(t){return new Promise(function(e,n){i.decodeDracoFile(t,function(t){for(const e in t.attributes){const n=t.attributes[e],i=o[e];void 0!==i&&(n.normalized=i)}e(t)},a,l,ae,n)})})}}class fm{constructor(){this.name=jp.KHR_TEXTURE_TRANSFORM}extendTexture(t,e){return void 0!==e.texCoord&&e.texCoord!==t.channel||void 0!==e.offset||void 0!==e.rotation||void 0!==e.scale?(t=t.clone(),void 0!==e.texCoord&&(t.channel=e.texCoord),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),t.needsUpdate=!0,t):t}}class gm{constructor(){this.name=jp.KHR_MESH_QUANTIZATION}}class _m extends yl{constructor(t,e,n,i){super(t,e,n,i)}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i*3+i;for(let t=0;t!==i;t++)e[t]=n[r+t];return e}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=2*a,l=3*a,c=i-e,h=(n-e)/c,u=h*h,d=u*h,p=t*l,m=p-l,f=-2*d+3*u,g=d-u,_=1-f,v=g-u+h;for(let t=0;t!==a;t++){const e=s[m+t+a],n=s[m+t+o]*c,i=s[p+t+a],l=s[p+t]*c;r[t]=_*e+v*n+f*i+g*l}return r}}const vm=new Ne;class xm extends _m{interpolate_(t,e,n,i){const r=super.interpolate_(t,e,n,i);return vm.fromArray(r).normalize().toArray(r),r}}const ym={POINTS:0,LINES:1,LINE_LOOP:2,LINE_STRIP:3,TRIANGLES:4,TRIANGLE_STRIP:5,TRIANGLE_FAN:6},Mm={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},Sm={9728:G,9729:X,9984:W,9985:q,9986:j,9987:Y},bm={33071:H,33648:V,10497:k},Tm={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},Em={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv1",TEXCOORD_2:"uv2",TEXCOORD_3:"uv3",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},wm={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},Am={CUBICSPLINE:void 0,LINEAR:Jt,STEP:Kt},Rm="OPAQUE",Cm="MASK",Pm="BLEND";function Im(t){return void 0===t.DefaultMaterial&&(t.DefaultMaterial=new sl({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),t.DefaultMaterial}function Lm(t,e,n){for(const i in n.extensions)void 0===t[i]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[i]=n.extensions[i])}function Dm(t,e){void 0!==e.extras&&("object"==typeof e.extras?Object.assign(t.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function Um(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(let n=0,i=e.weights.length;n<i;n++)t.morphTargetInfluences[n]=e.weights[n];if(e.extras&&Array.isArray(e.extras.targetNames)){const n=e.extras.targetNames;if(t.morphTargetInfluences.length===n.length){t.morphTargetDictionary={};for(let e=0,i=n.length;e<i;e++)t.morphTargetDictionary[n[e]]=e}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function Nm(t){let e;const n=t.extensions&&t.extensions[jp.KHR_DRACO_MESH_COMPRESSION];if(e=n?"draco:"+n.bufferView+":"+n.indices+":"+Om(n.attributes):t.indices+":"+Om(t.attributes)+":"+t.mode,void 0!==t.targets)for(let n=0,i=t.targets.length;n<i;n++)e+=":"+Om(t.targets[n]);return e}function Om(t){let e="";const n=Object.keys(t).sort();for(let i=0,r=n.length;i<r;i++)e+=n[i]+":"+t[n[i]]+";";return e}function Fm(t){switch(t){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}const Bm=new Hn;class zm{constructor(t={},e={}){this.json=t,this.extensions={},this.plugins={},this.options=e,this.cache=new Wp,this.associations=new Map,this.primitiveCache={},this.nodeCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.sourceCache={},this.textureCache={},this.nodeNamesUsed={};let n=!1,i=-1,r=!1,s=-1;if("undefined"!=typeof navigator){const t=navigator.userAgent;n=!0===/^((?!chrome|android).)*safari/i.test(t);const e=t.match(/Version\/(\d+)/);i=n&&e?parseInt(e[1],10):-1,r=t.indexOf("Firefox")>-1,s=r?t.match(/Firefox\/([0-9]+)\./)[1]:-1}"undefined"==typeof createImageBitmap||n&&i<17||r&&s<98?this.textureLoader=new Gl(this.options.manager):this.textureLoader=new vc(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new kl(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const n=this,i=this.json,r=this.extensions;this.cache.removeAll(),this.nodeCache={},this._invokeAll(function(t){return t._markDefs&&t._markDefs()}),Promise.all(this._invokeAll(function(t){return t.beforeRoot&&t.beforeRoot()})).then(function(){return Promise.all([n.getDependencies("scene"),n.getDependencies("animation"),n.getDependencies("camera")])}).then(function(e){const s={scene:e[0][i.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:i.asset,parser:n,userData:{}};return Lm(r,s,i),Dm(s,i),Promise.all(n._invokeAll(function(t){return t.afterRoot&&t.afterRoot(s)})).then(function(){for(const t of s.scenes)t.updateMatrixWorld();t(s)})}).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],n=this.json.meshes||[];for(let n=0,i=e.length;n<i;n++){const i=e[n].joints;for(let e=0,n=i.length;e<n;e++)t[i[e]].isBone=!0}for(let e=0,i=t.length;e<i;e++){const i=t[e];void 0!==i.mesh&&(this._addNodeRef(this.meshCache,i.mesh),void 0!==i.skin&&(n[i.mesh].isSkinnedMesh=!0)),void 0!==i.camera&&this._addNodeRef(this.cameraCache,i.camera)}}_addNodeRef(t,e){void 0!==e&&(void 0===t.refs[e]&&(t.refs[e]=t.uses[e]=0),t.refs[e]++)}_getNodeRef(t,e,n){if(t.refs[e]<=1)return n;const i=n.clone(),r=(t,e)=>{const n=this.associations.get(t);null!=n&&this.associations.set(e,n);for(const[n,i]of t.children.entries())r(i,e.children[n])};return r(n,i),i.name+="_instance_"+t.uses[e]++,i}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let n=0;n<e.length;n++){const i=t(e[n]);if(i)return i}return null}_invokeAll(t){const e=Object.values(this.plugins);e.unshift(this);const n=[];for(let i=0;i<e.length;i++){const r=t(e[i]);r&&n.push(r)}return n}getDependency(t,e){const n=t+":"+e;let i=this.cache.get(n);if(!i){switch(t){case"scene":i=this.loadScene(e);break;case"node":i=this._invokeOne(function(t){return t.loadNode&&t.loadNode(e)});break;case"mesh":i=this._invokeOne(function(t){return t.loadMesh&&t.loadMesh(e)});break;case"accessor":i=this.loadAccessor(e);break;case"bufferView":i=this._invokeOne(function(t){return t.loadBufferView&&t.loadBufferView(e)});break;case"buffer":i=this.loadBuffer(e);break;case"material":i=this._invokeOne(function(t){return t.loadMaterial&&t.loadMaterial(e)});break;case"texture":i=this._invokeOne(function(t){return t.loadTexture&&t.loadTexture(e)});break;case"skin":i=this.loadSkin(e);break;case"animation":i=this._invokeOne(function(t){return t.loadAnimation&&t.loadAnimation(e)});break;case"camera":i=this.loadCamera(e);break;default:if(i=this._invokeOne(function(n){return n!=this&&n.getDependency&&n.getDependency(t,e)}),!i)throw new Error("Unknown type: "+t)}this.cache.add(n,i)}return i}getDependencies(t){let e=this.cache.get(t);if(!e){const n=this,i=this.json[t+("mesh"===t?"es":"s")]||[];e=Promise.all(i.map(function(e,i){return n.getDependency(t,i)})),this.cache.add(t,e)}return e}loadBuffer(t){const e=this.json.buffers[t],n=this.fileLoader;if(e.type&&"arraybuffer"!==e.type)throw new Error("THREE.GLTFLoader: "+e.type+" buffer type is not supported.");if(void 0===e.uri&&0===t)return Promise.resolve(this.extensions[jp.KHR_BINARY_GLTF].body);const i=this.options;return new Promise(function(t,r){n.load(uc.resolveURL(e.uri,i.path),t,void 0,function(){r(new Error('THREE.GLTFLoader: Failed to load buffer "'+e.uri+'".'))})})}loadBufferView(t){const e=this.json.bufferViews[t];return this.getDependency("buffer",e.buffer).then(function(t){const n=e.byteLength||0,i=e.byteOffset||0;return t.slice(i,i+n)})}loadAccessor(t){const e=this,n=this.json,i=this.json.accessors[t];if(void 0===i.bufferView&&void 0===i.sparse){const t=Tm[i.type],e=Mm[i.componentType],n=!0===i.normalized,r=new e(i.count*t);return Promise.resolve(new ji(r,t,n))}const r=[];return void 0!==i.bufferView?r.push(this.getDependency("bufferView",i.bufferView)):r.push(null),void 0!==i.sparse&&(r.push(this.getDependency("bufferView",i.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",i.sparse.values.bufferView))),Promise.all(r).then(function(t){const r=t[0],s=Tm[i.type],a=Mm[i.componentType],o=a.BYTES_PER_ELEMENT,l=o*s,c=i.byteOffset||0,h=void 0!==i.bufferView?n.bufferViews[i.bufferView].byteStride:void 0,u=!0===i.normalized;let d,p;if(h&&h!==l){const t=Math.floor(c/h),n="InterleavedBuffer:"+i.bufferView+":"+i.componentType+":"+t+":"+i.count;let l=e.cache.get(n);l||(d=new a(r,t*h,i.count*h/o),l=new Fr(d,h/o),e.cache.add(n,l)),p=new zr(l,s,c%h/o,u)}else d=null===r?new a(i.count*s):new a(r,c,i.count*s),p=new ji(d,s,u);if(void 0!==i.sparse){const e=Tm.SCALAR,n=Mm[i.sparse.indices.componentType],o=i.sparse.indices.byteOffset||0,l=i.sparse.values.byteOffset||0,c=new n(t[1],o,i.sparse.count*e),h=new a(t[2],l,i.sparse.count*s);null!==r&&(p=new ji(p.array.slice(),p.itemSize,p.normalized)),p.normalized=!1;for(let t=0,e=c.length;t<e;t++){const e=c[t];if(p.setX(e,h[t*s]),s>=2&&p.setY(e,h[t*s+1]),s>=3&&p.setZ(e,h[t*s+2]),s>=4&&p.setW(e,h[t*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}p.normalized=u}return p})}loadTexture(t){const e=this.json,n=this.options,i=e.textures[t].source,r=e.images[i];let s=this.textureLoader;if(r.uri){const t=n.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,i,s)}loadTextureImage(t,e,n){const i=this,r=this.json,s=r.textures[t],a=r.images[e],o=(a.uri||a.bufferView)+":"+s.sampler;if(this.textureCache[o])return this.textureCache[o];const l=this.loadImageSource(e,n).then(function(e){e.flipY=!1,e.name=s.name||a.name||"",""===e.name&&"string"==typeof a.uri&&!1===a.uri.startsWith("data:image/")&&(e.name=a.uri);const n=(r.samplers||{})[s.sampler]||{};return e.magFilter=Sm[n.magFilter]||X,e.minFilter=Sm[n.minFilter]||Y,e.wrapS=bm[n.wrapS]||k,e.wrapT=bm[n.wrapT]||k,e.generateMipmaps=!e.isCompressedTexture&&e.minFilter!==G&&e.minFilter!==X,i.associations.set(e,{textures:t}),e}).catch(function(){return null});return this.textureCache[o]=l,l}loadImageSource(t,e){const n=this,i=this.json,r=this.options;if(void 0!==this.sourceCache[t])return this.sourceCache[t].then(t=>t.clone());const s=i.images[t],a=self.URL||self.webkitURL;let o=s.uri||"",l=!1;if(void 0!==s.bufferView)o=n.getDependency("bufferView",s.bufferView).then(function(t){l=!0;const e=new Blob([t],{type:s.mimeType});return o=a.createObjectURL(e),o});else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const c=Promise.resolve(o).then(function(t){return new Promise(function(n,i){let s=n;!0===e.isImageBitmapLoader&&(s=function(t){const e=new ln(t);e.needsUpdate=!0,n(e)}),e.load(uc.resolveURL(t,r.path),s,void 0,i)})}).then(function(t){var e;return!0===l&&a.revokeObjectURL(o),Dm(t,s),t.userData.mimeType=s.mimeType||((e=s.uri).search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/)?"image/jpeg":e.search(/\.webp($|\?)/i)>0||0===e.search(/^data\:image\/webp/)?"image/webp":e.search(/\.ktx2($|\?)/i)>0||0===e.search(/^data\:image\/ktx2/)?"image/ktx2":"image/png"),t}).catch(function(t){throw console.error("THREE.GLTFLoader: Couldn't load texture",o),t});return this.sourceCache[t]=c,c}assignTexture(t,e,n,i){const r=this;return this.getDependency("texture",n.index).then(function(s){if(!s)return null;if(void 0!==n.texCoord&&n.texCoord>0&&((s=s.clone()).channel=n.texCoord),r.extensions[jp.KHR_TEXTURE_TRANSFORM]){const t=void 0!==n.extensions?n.extensions[jp.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[jp.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return void 0!==i&&(s.colorSpace=i),t[e]=s,s})}assignFinalMaterial(t){const e=t.geometry;let n=t.material;const i=void 0===e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new xa,Oi.prototype.copy.call(e,n),e.color.copy(n.color),e.map=n.map,e.sizeAttenuation=!1,this.cache.add(t,e)),n=e}else if(t.isLine){const t="LineBasicMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new sa,Oi.prototype.copy.call(e,n),e.color.copy(n.color),e.map=n.map,this.cache.add(t,e)),n=e}if(i||r||s){let t="ClonedMaterial:"+n.uuid+":";i&&(t+="derivative-tangents:"),r&&(t+="vertex-colors:"),s&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=n.clone(),r&&(e.vertexColors=!0),s&&(e.flatShading=!0),i&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(n))),n=e}t.material=n}getMaterialType(){return sl}loadMaterial(t){const e=this,n=this.json,i=this.extensions,r=n.materials[t];let s;const a={},o=[];if((r.extensions||{})[jp.KHR_MATERIALS_UNLIT]){const t=i[jp.KHR_MATERIALS_UNLIT];s=t.getMaterialType(),o.push(t.extendParams(a,r,e))}else{const n=r.pbrMetallicRoughness||{};if(a.color=new Di(1,1,1),a.opacity=1,Array.isArray(n.baseColorFactor)){const t=n.baseColorFactor;a.color.setRGB(t[0],t[1],t[2],ae),a.opacity=t[3]}void 0!==n.baseColorTexture&&o.push(e.assignTexture(a,"map",n.baseColorTexture,se)),a.metalness=void 0!==n.metallicFactor?n.metallicFactor:1,a.roughness=void 0!==n.roughnessFactor?n.roughnessFactor:1,void 0!==n.metallicRoughnessTexture&&(o.push(e.assignTexture(a,"metalnessMap",n.metallicRoughnessTexture)),o.push(e.assignTexture(a,"roughnessMap",n.metallicRoughnessTexture))),s=this._invokeOne(function(e){return e.getMaterialType&&e.getMaterialType(t)}),o.push(Promise.all(this._invokeAll(function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)})))}!0===r.doubleSided&&(a.side=2);const l=r.alphaMode||Rm;if(l===Pm?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,l===Cm&&(a.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&s!==Fi&&(o.push(e.assignTexture(a,"normalMap",r.normalTexture)),a.normalScale=new Ue(1,1),void 0!==r.normalTexture.scale)){const t=r.normalTexture.scale;a.normalScale.set(t,t)}if(void 0!==r.occlusionTexture&&s!==Fi&&(o.push(e.assignTexture(a,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(a.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&s!==Fi){const t=r.emissiveFactor;a.emissive=(new Di).setRGB(t[0],t[1],t[2],ae)}return void 0!==r.emissiveTexture&&s!==Fi&&o.push(e.assignTexture(a,"emissiveMap",r.emissiveTexture,se)),Promise.all(o).then(function(){const n=new s(a);return r.name&&(n.name=r.name),Dm(n,r),e.associations.set(n,{materials:t}),r.extensions&&Lm(i,n,r),n})}createUniqueName(t){const e=Gc.sanitizeNodeName(t||"");return e in this.nodeNamesUsed?e+"_"+ ++this.nodeNamesUsed[e]:(this.nodeNamesUsed[e]=0,e)}loadGeometries(t){const e=this,n=this.extensions,i=this.primitiveCache;function r(t){return n[jp.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then(function(n){return km(n,t,e)})}const s=[];for(let n=0,a=t.length;n<a;n++){const a=t[n],o=Nm(a),l=i[o];if(l)s.push(l.promise);else{let t;t=a.extensions&&a.extensions[jp.KHR_DRACO_MESH_COMPRESSION]?r(a):km(new nr,a,e),i[o]={primitive:a,promise:t},s.push(t)}}return Promise.all(s)}loadMesh(t){const e=this,n=this.json,i=this.extensions,r=n.meshes[t],s=r.primitives,a=[];for(let t=0,e=s.length;t<e;t++){const e=void 0===s[t].material?Im(this.cache):this.getDependency("material",s[t].material);a.push(e)}return a.push(e.loadGeometries(s)),Promise.all(a).then(function(n){const a=n.slice(0,n.length-1),o=n[n.length-1],l=[];for(let n=0,c=o.length;n<c;n++){const c=o[n],h=s[n];let u;const d=a[n];if(h.mode===ym.TRIANGLES||h.mode===ym.TRIANGLE_STRIP||h.mode===ym.TRIANGLE_FAN||void 0===h.mode)u=!0===r.isSkinnedMesh?new ms(c,d):new mr(c,d),!0===u.isSkinnedMesh&&u.normalizeSkinWeights(),h.mode===ym.TRIANGLE_STRIP?u.geometry=Gp(u.geometry,1):h.mode===ym.TRIANGLE_FAN&&(u.geometry=Gp(u.geometry,2));else if(h.mode===ym.LINES)u=new _a(c,d);else if(h.mode===ym.LINE_STRIP)u=new pa(c,d);else if(h.mode===ym.LINE_LOOP)u=new va(c,d);else{if(h.mode!==ym.POINTS)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+h.mode);u=new Ta(c,d)}Object.keys(u.geometry.morphAttributes).length>0&&Um(u,r),u.name=e.createUniqueName(r.name||"mesh_"+t),Dm(u,r),h.extensions&&Lm(i,u,h),e.assignFinalMaterial(u),l.push(u)}for(let n=0,i=l.length;n<i;n++)e.associations.set(l[n],{meshes:t,primitives:n});if(1===l.length)return r.extensions&&Lm(i,l[0],r),l[0];const c=new Ir;r.extensions&&Lm(i,c,r),e.associations.set(c,{meshes:t});for(let t=0,e=l.length;t<e;t++)c.add(l[t]);return c})}loadCamera(t){let e;const n=this.json.cameras[t],i=n[n.type];if(i)return"perspective"===n.type?e=new wr(De.radToDeg(i.yfov),i.aspectRatio||1,i.znear||1,i.zfar||2e6):"orthographic"===n.type&&(e=new ic(-i.xmag,i.xmag,i.ymag,-i.ymag,i.znear,i.zfar)),n.name&&(e.name=this.createUniqueName(n.name)),Dm(e,n),Promise.resolve(e);console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(t){const e=this.json.skins[t],n=[];for(let t=0,i=e.joints.length;t<i;t++)n.push(this._loadNodeShallow(e.joints[t]));return void 0!==e.inverseBindMatrices?n.push(this.getDependency("accessor",e.inverseBindMatrices)):n.push(null),Promise.all(n).then(function(t){const n=t.pop(),i=t,r=[],s=[];for(let t=0,a=i.length;t<a;t++){const a=i[t];if(a){r.push(a);const e=new Hn;null!==n&&e.fromArray(n.array,16*t),s.push(e)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',e.joints[t])}return new xs(r,s)})}loadAnimation(t){const e=this.json,n=this,i=e.animations[t],r=i.name?i.name:"animation_"+t,s=[],a=[],o=[],l=[],c=[];for(let t=0,e=i.channels.length;t<e;t++){const e=i.channels[t],n=i.samplers[e.sampler],r=e.target,h=r.node,u=void 0!==i.parameters?i.parameters[n.input]:n.input,d=void 0!==i.parameters?i.parameters[n.output]:n.output;void 0!==r.node&&(s.push(this.getDependency("node",h)),a.push(this.getDependency("accessor",u)),o.push(this.getDependency("accessor",d)),l.push(n),c.push(r))}return Promise.all([Promise.all(s),Promise.all(a),Promise.all(o),Promise.all(l),Promise.all(c)]).then(function(t){const e=t[0],s=t[1],a=t[2],o=t[3],l=t[4],c=[];for(let t=0,i=e.length;t<i;t++){const i=e[t],r=s[t],h=a[t],u=o[t],d=l[t];if(void 0===i)continue;i.updateMatrix&&i.updateMatrix();const p=n._createAnimationTracks(i,r,h,u,d);if(p)for(let t=0;t<p.length;t++)c.push(p[t])}const h=new Ll(r,void 0,c);return Dm(h,i),h})}createNodeMesh(t){const e=this.json,n=this,i=e.nodes[t];return void 0===i.mesh?null:n.getDependency("mesh",i.mesh).then(function(t){const e=n._getNodeRef(n.meshCache,i.mesh,t);return void 0!==i.weights&&e.traverse(function(t){if(t.isMesh)for(let e=0,n=i.weights.length;e<n;e++)t.morphTargetInfluences[e]=i.weights[e]}),e})}loadNode(t){const e=this,n=this.json.nodes[t],i=e._loadNodeShallow(t),r=[],s=n.children||[];for(let t=0,n=s.length;t<n;t++)r.push(e.getDependency("node",s[t]));const a=void 0===n.skin?Promise.resolve(null):e.getDependency("skin",n.skin);return Promise.all([i,Promise.all(r),a]).then(function(t){const e=t[0],n=t[1],i=t[2];null!==i&&e.traverse(function(t){t.isSkinnedMesh&&t.bind(i,Bm)});for(let t=0,i=n.length;t<i;t++)e.add(n[t]);return e})}_loadNodeShallow(t){const e=this.json,n=this.extensions,i=this;if(void 0!==this.nodeCache[t])return this.nodeCache[t];const r=e.nodes[t],s=r.name?i.createUniqueName(r.name):"",a=[],o=i._invokeOne(function(e){return e.createNodeMesh&&e.createNodeMesh(t)});return o&&a.push(o),void 0!==r.camera&&a.push(i.getDependency("camera",r.camera).then(function(t){return i._getNodeRef(i.cameraCache,r.camera,t)})),i._invokeAll(function(e){return e.createNodeAttachment&&e.createNodeAttachment(t)}).forEach(function(t){a.push(t)}),this.nodeCache[t]=Promise.all(a).then(function(e){let a;if(a=!0===r.isBone?new fs:e.length>1?new Ir:1===e.length?e[0]:new mi,a!==e[0])for(let t=0,n=e.length;t<n;t++)a.add(e[t]);if(r.name&&(a.userData.name=r.name,a.name=s),Dm(a,r),r.extensions&&Lm(n,a,r),void 0!==r.matrix){const t=new Hn;t.fromArray(r.matrix),a.applyMatrix4(t)}else void 0!==r.translation&&a.position.fromArray(r.translation),void 0!==r.rotation&&a.quaternion.fromArray(r.rotation),void 0!==r.scale&&a.scale.fromArray(r.scale);if(i.associations.has(a)){if(void 0!==r.mesh&&i.meshCache.refs[r.mesh]>1){const t=i.associations.get(a);i.associations.set(a,{...t})}}else i.associations.set(a,{});return i.associations.get(a).nodes=t,a}),this.nodeCache[t]}loadScene(t){const e=this.extensions,n=this.json.scenes[t],i=this,r=new Ir;n.name&&(r.name=i.createUniqueName(n.name)),Dm(r,n),n.extensions&&Lm(e,r,n);const s=n.nodes||[],a=[];for(let t=0,e=s.length;t<e;t++)a.push(i.getDependency("node",s[t]));return Promise.all(a).then(function(t){for(let e=0,n=t.length;e<n;e++)r.add(t[e]);return i.associations=(t=>{const e=new Map;for(const[t,n]of i.associations)(t instanceof Oi||t instanceof ln)&&e.set(t,n);return t.traverse(t=>{const n=i.associations.get(t);null!=n&&e.set(t,n)}),e})(r),r})}_createAnimationTracks(t,e,n,i,r){const s=[],a=t.name?t.name:t.uuid,o=[];let l;switch(wm[r.path]===wm.weights?t.traverse(function(t){t.morphTargetInfluences&&o.push(t.name?t.name:t.uuid)}):o.push(a),wm[r.path]){case wm.weights:l=Al;break;case wm.rotation:l=Cl;break;case wm.translation:case wm.scale:l=Il;break;default:if(1===n.itemSize)l=Al;else l=Il}const c=void 0!==i.interpolation?Am[i.interpolation]:Jt,h=this._getArrayFromAccessor(n);for(let t=0,n=o.length;t<n;t++){const n=new l(o[t]+"."+wm[r.path],e.array,h,c);"CUBICSPLINE"===i.interpolation&&this._createCubicSplineTrackInterpolant(n),s.push(n)}return s}_getArrayFromAccessor(t){let e=t.array;if(t.normalized){const t=Fm(e.constructor),n=new Float32Array(e.length);for(let i=0,r=e.length;i<r;i++)n[i]=e[i]*t;e=n}return e}_createCubicSplineTrackInterpolant(t){t.createInterpolant=function(t){return new(this instanceof Cl?xm:_m)(this.times,this.values,this.getValueSize()/3,t)},t.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0}}function km(t,e,n){const i=e.attributes,r=[];function s(e,i){return n.getDependency("accessor",e).then(function(e){t.setAttribute(i,e)})}for(const e in i){const n=Em[e]||e.toLowerCase();n in t.attributes||r.push(s(i[e],n))}if(void 0!==e.indices&&!t.index){const i=n.getDependency("accessor",e.indices).then(function(e){t.setIndex(e)});r.push(i)}return Je.workingColorSpace!==ae&&"COLOR_0"in i&&console.warn(`THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${Je.workingColorSpace}" not supported.`),Dm(t,e),function(t,e,n){const i=e.attributes,r=new mn;if(void 0===i.POSITION)return;{const t=n.json.accessors[i.POSITION],e=t.min,s=t.max;if(void 0===e||void 0===s)return void console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");if(r.set(new Oe(e[0],e[1],e[2]),new Oe(s[0],s[1],s[2])),t.normalized){const e=Fm(Mm[t.componentType]);r.min.multiplyScalar(e),r.max.multiplyScalar(e)}}const s=e.targets;if(void 0!==s){const t=new Oe,e=new Oe;for(let i=0,r=s.length;i<r;i++){const r=s[i];if(void 0!==r.POSITION){const i=n.json.accessors[r.POSITION],s=i.min,a=i.max;if(void 0!==s&&void 0!==a){if(e.setX(Math.max(Math.abs(s[0]),Math.abs(a[0]))),e.setY(Math.max(Math.abs(s[1]),Math.abs(a[1]))),e.setZ(Math.max(Math.abs(s[2]),Math.abs(a[2]))),i.normalized){const t=Fm(Mm[i.componentType]);e.multiplyScalar(t)}t.max(e)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}r.expandByVector(t)}t.boundingBox=r;const a=new Ln;r.getCenter(a.center),a.radius=r.min.distanceTo(r.max)/2,t.boundingSphere=a}(t,e,n),Promise.all(r).then(function(){return void 0!==e.targets?function(t,e,n){let i=!1,r=!1,s=!1;for(let t=0,n=e.length;t<n;t++){const n=e[t];if(void 0!==n.POSITION&&(i=!0),void 0!==n.NORMAL&&(r=!0),void 0!==n.COLOR_0&&(s=!0),i&&r&&s)break}if(!i&&!r&&!s)return Promise.resolve(t);const a=[],o=[],l=[];for(let c=0,h=e.length;c<h;c++){const h=e[c];if(i){const e=void 0!==h.POSITION?n.getDependency("accessor",h.POSITION):t.attributes.position;a.push(e)}if(r){const e=void 0!==h.NORMAL?n.getDependency("accessor",h.NORMAL):t.attributes.normal;o.push(e)}if(s){const e=void 0!==h.COLOR_0?n.getDependency("accessor",h.COLOR_0):t.attributes.color;l.push(e)}}return Promise.all([Promise.all(a),Promise.all(o),Promise.all(l)]).then(function(e){const n=e[0],a=e[1],o=e[2];return i&&(t.morphAttributes.position=n),r&&(t.morphAttributes.normal=a),s&&(t.morphAttributes.color=o),t.morphTargetsRelative=!0,t})}(t,e.targets,n):t})}const Hm={type:"change"},Vm={type:"start"},Gm={type:"end"},Wm=new kn,jm=new Ls,Xm=Math.cos(70*De.DEG2RAD),qm=new Oe,Ym=2*Math.PI,Zm=-1,Km=0,Jm=1,$m=2,Qm=3,tf=4,ef=5,nf=6,rf=1e-6;function sf(t){!1!==this.enabled&&(0===this._pointers.length&&(this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),this._isTrackingPointer(t)||(this._addPointer(t),"touch"===t.pointerType?this._onTouchStart(t):this._onMouseDown(t)))}function af(t){!1!==this.enabled&&("touch"===t.pointerType?this._onTouchMove(t):this._onMouseMove(t))}function of(t){switch(this._removePointer(t),this._pointers.length){case 0:this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(Gm),this.state=Zm;break;case 1:const e=this._pointers[0],n=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:n.x,pageY:n.y})}}function lf(t){let n;switch(t.button){case 0:n=this.mouseButtons.LEFT;break;case 1:n=this.mouseButtons.MIDDLE;break;case 2:n=this.mouseButtons.RIGHT;break;default:n=-1}switch(n){case e.DOLLY:if(!1===this.enableZoom)return;this._handleMouseDownDolly(t),this.state=Jm;break;case e.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===this.enablePan)return;this._handleMouseDownPan(t),this.state=$m}else{if(!1===this.enableRotate)return;this._handleMouseDownRotate(t),this.state=Km}break;case e.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===this.enableRotate)return;this._handleMouseDownRotate(t),this.state=Km}else{if(!1===this.enablePan)return;this._handleMouseDownPan(t),this.state=$m}break;default:this.state=Zm}this.state!==Zm&&this.dispatchEvent(Vm)}function cf(t){switch(this.state){case Km:if(!1===this.enableRotate)return;this._handleMouseMoveRotate(t);break;case Jm:if(!1===this.enableZoom)return;this._handleMouseMoveDolly(t);break;case $m:if(!1===this.enablePan)return;this._handleMouseMovePan(t)}}function hf(t){!1!==this.enabled&&!1!==this.enableZoom&&this.state===Zm&&(t.preventDefault(),this.dispatchEvent(Vm),this._handleMouseWheel(this._customWheelEvent(t)),this.dispatchEvent(Gm))}function uf(t){!1!==this.enabled&&this._handleKeyDown(t)}function df(t){switch(this._trackPointer(t),this._pointers.length){case 1:switch(this.touches.ONE){case n.ROTATE:if(!1===this.enableRotate)return;this._handleTouchStartRotate(t),this.state=Qm;break;case n.PAN:if(!1===this.enablePan)return;this._handleTouchStartPan(t),this.state=tf;break;default:this.state=Zm}break;case 2:switch(this.touches.TWO){case n.DOLLY_PAN:if(!1===this.enableZoom&&!1===this.enablePan)return;this._handleTouchStartDollyPan(t),this.state=ef;break;case n.DOLLY_ROTATE:if(!1===this.enableZoom&&!1===this.enableRotate)return;this._handleTouchStartDollyRotate(t),this.state=nf;break;default:this.state=Zm}break;default:this.state=Zm}this.state!==Zm&&this.dispatchEvent(Vm)}function pf(t){switch(this._trackPointer(t),this.state){case Qm:if(!1===this.enableRotate)return;this._handleTouchMoveRotate(t),this.update();break;case tf:if(!1===this.enablePan)return;this._handleTouchMovePan(t),this.update();break;case ef:if(!1===this.enableZoom&&!1===this.enablePan)return;this._handleTouchMoveDollyPan(t),this.update();break;case nf:if(!1===this.enableZoom&&!1===this.enableRotate)return;this._handleTouchMoveDollyRotate(t),this.update();break;default:this.state=Zm}}function mf(t){!1!==this.enabled&&t.preventDefault()}function ff(t){if("Control"===t.key){this._controlActive=!0;this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0})}}function gf(t){if("Control"===t.key){this._controlActive=!1;this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0})}}var _f,vf=Object.freeze({Linear:Object.freeze({None:function(t){return t},In:function(t){return t},Out:function(t){return t},InOut:function(t){return t}}),Quadratic:Object.freeze({In:function(t){return t*t},Out:function(t){return t*(2-t)},InOut:function(t){return(t*=2)<1?.5*t*t:-.5*(--t*(t-2)-1)}}),Cubic:Object.freeze({In:function(t){return t*t*t},Out:function(t){return--t*t*t+1},InOut:function(t){return(t*=2)<1?.5*t*t*t:.5*((t-=2)*t*t+2)}}),Quartic:Object.freeze({In:function(t){return t*t*t*t},Out:function(t){return 1- --t*t*t*t},InOut:function(t){return(t*=2)<1?.5*t*t*t*t:-.5*((t-=2)*t*t*t-2)}}),Quintic:Object.freeze({In:function(t){return t*t*t*t*t},Out:function(t){return--t*t*t*t*t+1},InOut:function(t){return(t*=2)<1?.5*t*t*t*t*t:.5*((t-=2)*t*t*t*t+2)}}),Sinusoidal:Object.freeze({In:function(t){return 1-Math.sin((1-t)*Math.PI/2)},Out:function(t){return Math.sin(t*Math.PI/2)},InOut:function(t){return.5*(1-Math.sin(Math.PI*(.5-t)))}}),Exponential:Object.freeze({In:function(t){return 0===t?0:Math.pow(1024,t-1)},Out:function(t){return 1===t?1:1-Math.pow(2,-10*t)},InOut:function(t){return 0===t?0:1===t?1:(t*=2)<1?.5*Math.pow(1024,t-1):.5*(2-Math.pow(2,-10*(t-1)))}}),Circular:Object.freeze({In:function(t){return 1-Math.sqrt(1-t*t)},Out:function(t){return Math.sqrt(1- --t*t)},InOut:function(t){return(t*=2)<1?-.5*(Math.sqrt(1-t*t)-1):.5*(Math.sqrt(1-(t-=2)*t)+1)}}),Elastic:Object.freeze({In:function(t){return 0===t?0:1===t?1:-Math.pow(2,10*(t-1))*Math.sin(5*(t-1.1)*Math.PI)},Out:function(t){return 0===t?0:1===t?1:Math.pow(2,-10*t)*Math.sin(5*(t-.1)*Math.PI)+1},InOut:function(t){return 0===t?0:1===t?1:(t*=2)<1?-.5*Math.pow(2,10*(t-1))*Math.sin(5*(t-1.1)*Math.PI):.5*Math.pow(2,-10*(t-1))*Math.sin(5*(t-1.1)*Math.PI)+1}}),Back:Object.freeze({In:function(t){var e=1.70158;return 1===t?1:t*t*((e+1)*t-e)},Out:function(t){var e=1.70158;return 0===t?0:--t*t*((e+1)*t+e)+1},InOut:function(t){var e=2.5949095;return(t*=2)<1?t*t*((e+1)*t-e)*.5:.5*((t-=2)*t*((e+1)*t+e)+2)}}),Bounce:Object.freeze({In:function(t){return 1-vf.Bounce.Out(1-t)},Out:function(t){return t<1/2.75?7.5625*t*t:t<2/2.75?7.5625*(t-=1.5/2.75)*t+.75:t<2.5/2.75?7.5625*(t-=2.25/2.75)*t+.9375:7.5625*(t-=2.625/2.75)*t+.984375},InOut:function(t){return t<.5?.5*vf.Bounce.In(2*t):.5*vf.Bounce.Out(2*t-1)+.5}}),generatePow:function(t){return void 0===t&&(t=4),t=(t=t<Number.EPSILON?Number.EPSILON:t)>1e4?1e4:t,{In:function(e){return Math.pow(e,t)},Out:function(e){return 1-Math.pow(1-e,t)},InOut:function(e){return e<.5?Math.pow(2*e,t)/2:(1-Math.pow(2-2*e,t))/2+.5}}}}),xf=function(){return performance.now()},yf=function(){function t(){for(var t=[],e=0;e<arguments.length;e++)t[e]=arguments[e];this._tweens={},this._tweensAddedDuringUpdate={},this.add.apply(this,t)}return t.prototype.getAll=function(){var t=this;return Object.keys(this._tweens).map(function(e){return t._tweens[e]})},t.prototype.removeAll=function(){this._tweens={}},t.prototype.add=function(){for(var t,e=[],n=0;n<arguments.length;n++)e[n]=arguments[n];for(var i=0,r=e;i<r.length;i++){var s=r[i];null===(t=s._group)||void 0===t||t.remove(s),s._group=this,this._tweens[s.getId()]=s,this._tweensAddedDuringUpdate[s.getId()]=s}},t.prototype.remove=function(){for(var t=[],e=0;e<arguments.length;e++)t[e]=arguments[e];for(var n=0,i=t;n<i.length;n++){var r=i[n];r._group=void 0,delete this._tweens[r.getId()],delete this._tweensAddedDuringUpdate[r.getId()]}},t.prototype.allStopped=function(){return this.getAll().every(function(t){return!t.isPlaying()})},t.prototype.update=function(t,e){void 0===t&&(t=xf()),void 0===e&&(e=!0);var n=Object.keys(this._tweens);if(0!==n.length)for(;n.length>0;){this._tweensAddedDuringUpdate={};for(var i=0;i<n.length;i++){var r=this._tweens[n[i]],s=!e;r&&!1===r.update(t,s)&&!e&&this.remove(r)}n=Object.keys(this._tweensAddedDuringUpdate)}},t}(),Mf={Linear:function(t,e){var n=t.length-1,i=n*e,r=Math.floor(i),s=Mf.Utils.Linear;return e<0?s(t[0],t[1],i):e>1?s(t[n],t[n-1],n-i):s(t[r],t[r+1>n?n:r+1],i-r)},Bezier:function(t,e){for(var n=0,i=t.length-1,r=Math.pow,s=Mf.Utils.Bernstein,a=0;a<=i;a++)n+=r(1-e,i-a)*r(e,a)*t[a]*s(i,a);return n},CatmullRom:function(t,e){var n=t.length-1,i=n*e,r=Math.floor(i),s=Mf.Utils.CatmullRom;return t[0]===t[n]?(e<0&&(r=Math.floor(i=n*(1+e))),s(t[(r-1+n)%n],t[r],t[(r+1)%n],t[(r+2)%n],i-r)):e<0?t[0]-(s(t[0],t[0],t[1],t[1],-i)-t[0]):e>1?t[n]-(s(t[n],t[n],t[n-1],t[n-1],i-n)-t[n]):s(t[r?r-1:0],t[r],t[n<r+1?n:r+1],t[n<r+2?n:r+2],i-r)},Utils:{Linear:function(t,e,n){return(e-t)*n+t},Bernstein:function(t,e){var n=Mf.Utils.Factorial;return n(t)/n(e)/n(t-e)},Factorial:(_f=[1],function(t){var e=1;if(_f[t])return _f[t];for(var n=t;n>1;n--)e*=n;return _f[t]=e,e}),CatmullRom:function(t,e,n,i,r){var s=.5*(n-t),a=.5*(i-e),o=r*r;return(2*e-2*n+s+a)*(r*o)+(-3*e+3*n-2*s-a)*o+s*r+e}}},Sf=function(){function t(){}return t.nextId=function(){return t._nextId++},t._nextId=0,t}(),bf=new yf,Tf=function(){function t(t,e){this._isPaused=!1,this._pauseStart=0,this._valuesStart={},this._valuesEnd={},this._valuesStartRepeat={},this._duration=1e3,this._isDynamic=!1,this._initialRepeat=0,this._repeat=0,this._yoyo=!1,this._isPlaying=!1,this._reversed=!1,this._delayTime=0,this._startTime=0,this._easingFunction=vf.Linear.None,this._interpolationFunction=Mf.Linear,this._chainedTweens=[],this._onStartCallbackFired=!1,this._onEveryStartCallbackFired=!1,this._id=Sf.nextId(),this._isChainStopped=!1,this._propertiesAreSetUp=!1,this._goToEnd=!1,this._object=t,"object"==typeof e?(this._group=e,e.add(this)):!0===e&&(this._group=bf,bf.add(this))}return t.prototype.getId=function(){return this._id},t.prototype.isPlaying=function(){return this._isPlaying},t.prototype.isPaused=function(){return this._isPaused},t.prototype.getDuration=function(){return this._duration},t.prototype.to=function(t,e){if(void 0===e&&(e=1e3),this._isPlaying)throw new Error("Can not call Tween.to() while Tween is already started or paused. Stop the Tween first.");return this._valuesEnd=t,this._propertiesAreSetUp=!1,this._duration=e<0?0:e,this},t.prototype.duration=function(t){return void 0===t&&(t=1e3),this._duration=t<0?0:t,this},t.prototype.dynamic=function(t){return void 0===t&&(t=!1),this._isDynamic=t,this},t.prototype.start=function(t,e){if(void 0===t&&(t=xf()),void 0===e&&(e=!1),this._isPlaying)return this;if(this._repeat=this._initialRepeat,this._reversed)for(var n in this._reversed=!1,this._valuesStartRepeat)this._swapEndStartRepeatValues(n),this._valuesStart[n]=this._valuesStartRepeat[n];if(this._isPlaying=!0,this._isPaused=!1,this._onStartCallbackFired=!1,this._onEveryStartCallbackFired=!1,this._isChainStopped=!1,this._startTime=t,this._startTime+=this._delayTime,!this._propertiesAreSetUp||e){if(this._propertiesAreSetUp=!0,!this._isDynamic){var i={};for(var r in this._valuesEnd)i[r]=this._valuesEnd[r];this._valuesEnd=i}this._setupProperties(this._object,this._valuesStart,this._valuesEnd,this._valuesStartRepeat,e)}return this},t.prototype.startFromCurrentValues=function(t){return this.start(t,!0)},t.prototype._setupProperties=function(t,e,n,i,r){for(var s in n){var a=t[s],o=Array.isArray(a),l=o?"array":typeof a,c=!o&&Array.isArray(n[s]);if("undefined"!==l&&"function"!==l){if(c){if(0===(g=n[s]).length)continue;for(var h=[a],u=0,d=g.length;u<d;u+=1){var p=this._handleRelativeValue(a,g[u]);if(isNaN(p)){c=!1,console.warn("Found invalid interpolation list. 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0===t&&(t=Mf.Linear),this._interpolationFunction=t,this},t.prototype.chain=function(){for(var t=[],e=0;e<arguments.length;e++)t[e]=arguments[e];return this._chainedTweens=t,this},t.prototype.onStart=function(t){return this._onStartCallback=t,this},t.prototype.onEveryStart=function(t){return this._onEveryStartCallback=t,this},t.prototype.onUpdate=function(t){return this._onUpdateCallback=t,this},t.prototype.onRepeat=function(t){return this._onRepeatCallback=t,this},t.prototype.onComplete=function(t){return this._onCompleteCallback=t,this},t.prototype.onStop=function(t){return this._onStopCallback=t,this},t.prototype.update=function(e,n){var i,r,s=this;if(void 0===e&&(e=xf()),void 0===n&&(n=t.autoStartOnUpdate),this._isPaused)return!0;if(!this._goToEnd&&!this._isPlaying){if(!n)return!1;this.start(e,!0)}if(this._goToEnd=!1,e<this._startTime)return!0;!1===this._onStartCallbackFired&&(this._onStartCallback&&this._onStartCallback(this._object),this._onStartCallbackFired=!0),!1===this._onEveryStartCallbackFired&&(this._onEveryStartCallback&&this._onEveryStartCallback(this._object),this._onEveryStartCallbackFired=!0);var a=e-this._startTime,o=this._duration+(null!==(i=this._repeatDelayTime)&&void 0!==i?i:this._delayTime),l=this._duration+this._repeat*o,c=function(){if(0===s._duration)return 1;if(a>l)return 1;var t=Math.trunc(a/o),e=a-t*o,n=Math.min(e/s._duration,1);return 0===n&&a===s._duration?1:n}(),h=this._easingFunction(c);if(this._updateProperties(this._object,this._valuesStart,this._valuesEnd,h),this._onUpdateCallback&&this._onUpdateCallback(this._object,c),0===this._duration||a>=this._duration){if(this._repeat>0){var u=Math.min(Math.trunc((a-this._duration)/o)+1,this._repeat);for(r in isFinite(this._repeat)&&(this._repeat-=u),this._valuesStartRepeat)this._yoyo||"string"!=typeof this._valuesEnd[r]||(this._valuesStartRepeat[r]=this._valuesStartRepeat[r]+parseFloat(this._valuesEnd[r])),this._yoyo&&this._swapEndStartRepeatValues(r),this._valuesStart[r]=this._valuesStartRepeat[r];return this._yoyo&&(this._reversed=!this._reversed),this._startTime+=o*u,this._onRepeatCallback&&this._onRepeatCallback(this._object),this._onEveryStartCallbackFired=!1,!0}this._onCompleteCallback&&this._onCompleteCallback(this._object);for(var d=0,p=this._chainedTweens.length;d<p;d++)this._chainedTweens[d].start(this._startTime+this._duration,!1);return this._isPlaying=!1,!1}return!0},t.prototype._updateProperties=function(t,e,n,i){for(var r in n)if(void 0!==e[r]){var s=e[r]||0,a=n[r],o=Array.isArray(t[r]),l=Array.isArray(a);!o&&l?t[r]=this._interpolationFunction(a,i):"object"==typeof 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t=0,e=document.createElement("div");function n(t){return e.appendChild(t.dom),t}function i(n){for(var i=0;i<e.children.length;i++)e.children[i].style.display=i===n?"block":"none";t=n}e.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000",e.addEventListener("click",function(n){n.preventDefault(),i(++t%e.children.length)},!1);var r=(performance||Date).now(),s=r,a=0,o=n(new Nf.Panel("FPS","#0ff","#002")),l=n(new Nf.Panel("MS","#0f0","#020"));if(self.performance&&self.performance.memory)var c=n(new Nf.Panel("MB","#f08","#201"));return i(0),{REVISION:16,dom:e,addPanel:n,showPanel:i,begin:function(){r=(performance||Date).now()},end:function(){a++;var t=(performance||Date).now();if(l.update(t-r,200),t>=s+1e3&&(o.update(1e3*a/(t-s),100),s=t,a=0,c)){var e=performance.memory;c.update(e.usedJSHeapSize/1048576,e.jsHeapSizeLimit/1048576)}return t},update:function(){r=this.end()},domElement:e,setMode:i}};Nf.Panel=function(t,e,n){var 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mi{constructor(t=document.createElement("div")){super(),this.isCSS2DObject=!0,this.element=t,this.element.style.position="absolute",this.element.style.userSelect="none",this.element.setAttribute("draggable",!1),this.center=new Ue(.5,.5),this.addEventListener("removed",function(){this.traverse(function(t){t.element instanceof t.element.ownerDocument.defaultView.Element&&null!==t.element.parentNode&&t.element.remove()})})}copy(t,e){return super.copy(t,e),this.element=t.element.cloneNode(!0),this.center=t.center,this}},CSS2DRenderer:class{constructor(t={}){const e=this;let n,i,r,s;const a={objects:new WeakMap},o=void 0!==t.element?t.element:document.createElement("div");function l(t){t.isCSS2DObject&&(t.element.style.display="none");for(let e=0,n=t.children.length;e<n;e++)l(t.children[e])}function c(t,n,i){if(!1!==t.visible){if(t.isCSS2DObject){dp.setFromMatrixPosition(t.matrixWorld),dp.applyMatrix4(mp);const l=dp.z>=-1&&dp.z<=1&&!0===t.layers.test(i.layers),c=t.element;c.style.display=!0===l?"":"none",!0===l&&(t.onBeforeRender(e,n,i),c.style.transform="translate("+-100*t.center.x+"%,"+-100*t.center.y+"%)translate("+(dp.x*r+r)+"px,"+(-dp.y*s+s)+"px)",c.parentNode!==o&&o.appendChild(c),t.onAfterRender(e,n,i));const u={distanceToCameraSquared:h(i,t)};a.objects.set(t,u)}for(let e=0,r=t.children.length;e<r;e++)c(t.children[e],n,i)}else l(t)}function h(t,e){return fp.setFromMatrixPosition(t.matrixWorld),gp.setFromMatrixPosition(e.matrixWorld),fp.distanceToSquared(gp)}o.style.overflow="hidden",this.domElement=o,this.getSize=function(){return{width:n,height:i}},this.render=function(t,e){!0===t.matrixWorldAutoUpdate&&t.updateMatrixWorld(),null===e.parent&&!0===e.matrixWorldAutoUpdate&&e.updateMatrixWorld(),pp.copy(e.matrixWorldInverse),mp.multiplyMatrices(e.projectionMatrix,pp),c(t,t,e),function(t){const e=function(t){const e=[];return t.traverseVisible(function(t){t.isCSS2DObject&&e.push(t)}),e}(t).sort(function(t,e){if(t.renderOrder!==e.renderOrder)return e.renderOrder-t.renderOrder;return a.objects.get(t).distanceToCameraSquared-a.objects.get(e).distanceToCameraSquared}),n=e.length;for(let t=0,i=e.length;t<i;t++)e[t].element.style.zIndex=n-t}(t)},this.setSize=function(t,e){n=t,i=e,r=n/2,s=i/2,o.style.width=t+"px",o.style.height=e+"px"}}},CSS3DObject:class extends mi{constructor(t=document.createElement("div")){super(),this.isCSS3DObject=!0,this.element=t,this.element.style.position="absolute",this.element.style.pointerEvents="auto",this.element.style.userSelect="none",this.element.setAttribute("draggable",!1),this.addEventListener("removed",function(){this.traverse(function(t){t.element instanceof t.element.ownerDocument.defaultView.Element&&null!==t.element.parentNode&&t.element.remove()})})}copy(t,e){return super.copy(t,e),this.element=t.element.cloneNode(!0),this}},CSS3DRenderer:class{constructor(t={}){const e=this;let n,i,r,s;const a={camera:{style:""},objects:new WeakMap},o=void 0!==t.element?t.element:document.createElement("div");o.style.overflow="hidden",this.domElement=o;const l=document.createElement("div");l.style.transformOrigin="0 0",l.style.pointerEvents="none",o.appendChild(l);const c=document.createElement("div");function h(t){return Math.abs(t)<1e-10?0:t}function u(t){const e=t.elements;return"matrix3d("+h(e[0])+","+h(-e[1])+","+h(e[2])+","+h(e[3])+","+h(e[4])+","+h(-e[5])+","+h(e[6])+","+h(e[7])+","+h(e[8])+","+h(-e[9])+","+h(e[10])+","+h(e[11])+","+h(e[12])+","+h(-e[13])+","+h(e[14])+","+h(e[15])+")"}function d(t){const e=t.elements;return"translate(-50%,-50%)"+("matrix3d("+h(e[0])+","+h(e[1])+","+h(e[2])+","+h(e[3])+","+h(-e[4])+","+h(-e[5])+","+h(-e[6])+","+h(-e[7])+","+h(e[8])+","+h(e[9])+","+h(e[10])+","+h(e[11])+","+h(e[12])+","+h(e[13])+","+h(e[14])+","+h(e[15])+")")}function p(t){t.isCSS3DObject&&(t.element.style.display="none");for(let e=0,n=t.children.length;e<n;e++)p(t.children[e])}function m(t,n,i,r){if(!1!==t.visible){if(t.isCSS3DObject){const r=!0===t.layers.test(i.layers),s=t.element;if(s.style.display=!0===r?"":"none",!0===r){let r;t.onBeforeRender(e,n,i),t.isCSS3DSprite?(yp.copy(i.matrixWorldInverse),yp.transpose(),0!==t.rotation2D&&yp.multiply(Mp.makeRotationZ(t.rotation2D)),t.matrixWorld.decompose(_p,vp,xp),yp.setPosition(_p),yp.scale(xp),yp.elements[3]=0,yp.elements[7]=0,yp.elements[11]=0,yp.elements[15]=1,r=d(yp)):r=d(t.matrixWorld);const o=a.objects.get(t);if(void 0===o||o.style!==r){s.style.transform=r;const e={style:r};a.objects.set(t,e)}s.parentNode!==c&&c.appendChild(s),t.onAfterRender(e,n,i)}}for(let e=0,r=t.children.length;e<r;e++)m(t.children[e],n,i)}else p(t)}c.style.transformStyle="preserve-3d",l.appendChild(c),this.getSize=function(){return{width:n,height:i}},this.render=function(t,e){const o=e.projectionMatrix.elements[5]*s;let d,p;e.view&&e.view.enabled?(l.style.transform=`translate( ${-e.view.offsetX*(n/e.view.width)}px, ${-e.view.offsetY*(i/e.view.height)}px )`,l.style.transform+=`scale( ${e.view.fullWidth/e.view.width}, ${e.view.fullHeight/e.view.height} )`):l.style.transform="",!0===t.matrixWorldAutoUpdate&&t.updateMatrixWorld(),null===e.parent&&!0===e.matrixWorldAutoUpdate&&e.updateMatrixWorld(),e.isOrthographicCamera&&(d=-(e.right+e.left)/2,p=(e.top+e.bottom)/2);const f=e.view&&e.view.enabled?e.view.height/e.view.fullHeight:1,g=e.isOrthographicCamera?`scale( ${f} )scale(`+o+")translate("+h(d)+"px,"+h(p)+"px)"+u(e.matrixWorldInverse):`scale( ${f} )translateZ(`+o+"px)"+u(e.matrixWorldInverse),_=(e.isPerspectiveCamera?"perspective("+o+"px) ":"")+g+"translate("+r+"px,"+s+"px)";a.camera.style!==_&&(c.style.transform=_,a.camera.style=_),m(t,t,e)},this.setSize=function(t,e){n=t,i=e,r=n/2,s=i/2,o.style.width=t+"px",o.style.height=e+"px",l.style.width=t+"px",l.style.height=e+"px",c.style.width=t+"px",c.style.height=e+"px"}}},DragControls:class extends Ah{constructor(t,i,r=null){super(i,r),this.objects=t,this.recursive=!0,this.transformGroup=!1,this.rotateSpeed=1,this.raycaster=new Zc,this.mouseButtons={LEFT:e.PAN,MIDDLE:e.PAN,RIGHT:e.ROTATE},this.touches={ONE:n.PAN},this._onPointerMove=Bp.bind(this),this._onPointerDown=zp.bind(this),this._onPointerCancel=kp.bind(this),this._onContextMenu=Hp.bind(this),null!==r&&this.connect(r)}connect(t){super.connect(t),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointerup",this._onPointerCancel),this.domElement.addEventListener("pointerleave",this._onPointerCancel),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointerup",this._onPointerCancel),this.domElement.removeEventListener("pointerleave",this._onPointerCancel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.domElement.style.touchAction="auto",this.domElement.style.cursor=""}dispose(){this.disconnect()}_updatePointer(t){const e=this.domElement.getBoundingClientRect();bp.x=(t.clientX-e.left)/e.width*2-1,bp.y=-(t.clientY-e.top)/e.height*2+1}_updateState(t){let i;if("touch"===t.pointerType)i=this.touches.ONE;else switch(t.button){case 0:i=this.mouseButtons.LEFT;break;case 1:i=this.mouseButtons.MIDDLE;break;case 2:i=this.mouseButtons.RIGHT;break;default:i=null}switch(i){case e.PAN:case n.PAN:this.state=Op;break;case e.ROTATE:case n.ROTATE:this.state=Fp;break;default:this.state=Np}}},GLTFLoader:class extends Fl{constructor(t){super(t),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register(function(t){return new Zp(t)}),this.register(function(t){return new Kp(t)}),this.register(function(t){return new sm(t)}),this.register(function(t){return new am(t)}),this.register(function(t){return new om(t)}),this.register(function(t){return new $p(t)}),this.register(function(t){return new Qp(t)}),this.register(function(t){return new tm(t)}),this.register(function(t){return new em(t)}),this.register(function(t){return new Yp(t)}),this.register(function(t){return new nm(t)}),this.register(function(t){return new Jp(t)}),this.register(function(t){return new rm(t)}),this.register(function(t){return new im(t)}),this.register(function(t){return new Xp(t)}),this.register(function(t){return new lm(t)}),this.register(function(t){return new cm(t)})}load(t,e,n,i){const r=this;let s;if(""!==this.resourcePath)s=this.resourcePath;else if(""!==this.path){const e=uc.extractUrlBase(t);s=uc.resolveURL(e,this.path)}else s=uc.extractUrlBase(t);this.manager.itemStart(t);const a=function(e){i?i(e):console.error(e),r.manager.itemError(t),r.manager.itemEnd(t)},o=new kl(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.load(t,function(n){try{r.parse(n,s,function(n){e(n),r.manager.itemEnd(t)},a)}catch(t){a(t)}},n,a)}setDRACOLoader(t){return this.dracoLoader=t,this}setKTX2Loader(t){return this.ktx2Loader=t,this}setMeshoptDecoder(t){return this.meshoptDecoder=t,this}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,n,i){let r;const s={},a={},o=new TextDecoder;if("string"==typeof t)r=JSON.parse(t);else if(t instanceof ArrayBuffer){if(o.decode(new Uint8Array(t,0,4))===hm){try{s[jp.KHR_BINARY_GLTF]=new pm(t)}catch(t){return void(i&&i(t))}r=JSON.parse(s[jp.KHR_BINARY_GLTF].content)}else r=JSON.parse(o.decode(t))}else r=t;if(void 0===r.asset||r.asset.version[0]<2)return void(i&&i(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")));const l=new zm(r,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});l.fileLoader.setRequestHeader(this.requestHeader);for(let t=0;t<this.pluginCallbacks.length;t++){const e=this.pluginCallbacks[t](l);e.name||console.error("THREE.GLTFLoader: Invalid plugin found: missing name"),a[e.name]=e,s[e.name]=!0}if(r.extensionsUsed)for(let t=0;t<r.extensionsUsed.length;++t){const e=r.extensionsUsed[t],n=r.extensionsRequired||[];switch(e){case jp.KHR_MATERIALS_UNLIT:s[e]=new qp;break;case jp.KHR_DRACO_MESH_COMPRESSION:s[e]=new mm(r,this.dracoLoader);break;case jp.KHR_TEXTURE_TRANSFORM:s[e]=new fm;break;case jp.KHR_MESH_QUANTIZATION:s[e]=new gm;break;default:n.indexOf(e)>=0&&void 0===a[e]&&console.warn('THREE.GLTFLoader: Unknown extension "'+e+'".')}}l.setExtensions(s),l.setPlugins(a),l.parse(n,i)}parseAsync(t,e){const n=this;return new Promise(function(i,r){n.parse(t,e,i,r)})}},OrbitControls:class extends Ah{constructor(t,i=null){super(t,i),this.state=Zm,this.target=new Oe,this.cursor=new Oe,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:e.ROTATE,MIDDLE:e.DOLLY,RIGHT:e.PAN},this.touches={ONE:n.ROTATE,TWO:n.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new Oe,this._lastQuaternion=new Ne,this._lastTargetPosition=new Oe,this._quat=(new Ne).setFromUnitVectors(t.up,new Oe(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new Qc,this._sphericalDelta=new Qc,this._scale=1,this._panOffset=new Oe,this._rotateStart=new Ue,this._rotateEnd=new Ue,this._rotateDelta=new Ue,this._panStart=new Ue,this._panEnd=new Ue,this._panDelta=new Ue,this._dollyStart=new Ue,this._dollyEnd=new Ue,this._dollyDelta=new Ue,this._dollyDirection=new Oe,this._mouse=new Ue,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=af.bind(this),this._onPointerDown=sf.bind(this),this._onPointerUp=of.bind(this),this._onContextMenu=mf.bind(this),this._onMouseWheel=hf.bind(this),this._onKeyDown=uf.bind(this),this._onTouchStart=df.bind(this),this._onTouchMove=pf.bind(this),this._onMouseDown=lf.bind(this),this._onMouseMove=cf.bind(this),this._interceptControlDown=ff.bind(this),this._interceptControlUp=gf.bind(this),null!==this.domElement&&this.connect(this.domElement),this.update()}connect(t){super.connect(t),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1});this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents();this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(t){t.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=t}stopListenToKeyEvents(){null!==this._domElementKeyEvents&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(Hm),this.update(),this.state=Zm}update(t=null){const e=this.object.position;qm.copy(e).sub(this.target),qm.applyQuaternion(this._quat),this._spherical.setFromVector3(qm),this.autoRotate&&this.state===Zm&&this._rotateLeft(this._getAutoRotationAngle(t)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let n=this.minAzimuthAngle,i=this.maxAzimuthAngle;isFinite(n)&&isFinite(i)&&(n<-Math.PI?n+=Ym:n>Math.PI&&(n-=Ym),i<-Math.PI?i+=Ym:i>Math.PI&&(i-=Ym),this._spherical.theta=n<=i?Math.max(n,Math.min(i,this._spherical.theta)):this._spherical.theta>(n+i)/2?Math.max(n,this._spherical.theta):Math.min(i,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),!0===this.enableDamping?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let r=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const t=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),r=t!=this._spherical.radius}if(qm.setFromSpherical(this._spherical),qm.applyQuaternion(this._quatInverse),e.copy(this.target).add(qm),this.object.lookAt(this.target),!0===this.enableDamping?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let t=null;if(this.object.isPerspectiveCamera){const e=qm.length();t=this._clampDistance(e*this._scale);const n=e-t;this.object.position.addScaledVector(this._dollyDirection,n),this.object.updateMatrixWorld(),r=!!n}else if(this.object.isOrthographicCamera){const e=new Oe(this._mouse.x,this._mouse.y,0);e.unproject(this.object);const n=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),r=n!==this.object.zoom;const i=new Oe(this._mouse.x,this._mouse.y,0);i.unproject(this.object),this.object.position.sub(i).add(e),this.object.updateMatrixWorld(),t=qm.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;null!==t&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(t).add(this.object.position):(Wm.origin.copy(this.object.position),Wm.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Wm.direction))<Xm?this.object.lookAt(this.target):(jm.setFromNormalAndCoplanarPoint(this.object.up,this.target),Wm.intersectPlane(jm,this.target))))}else if(this.object.isOrthographicCamera){const t=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),t!==this.object.zoom&&(this.object.updateProjectionMatrix(),r=!0)}return this._scale=1,this._performCursorZoom=!1,!!(r||this._lastPosition.distanceToSquared(this.object.position)>rf||8*(1-this._lastQuaternion.dot(this.object.quaternion))>rf||this._lastTargetPosition.distanceToSquared(this.target)>rf)&&(this.dispatchEvent(Hm),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0)}_getAutoRotationAngle(t){return null!==t?Ym/60*this.autoRotateSpeed*t:Ym/60/60*this.autoRotateSpeed}_getZoomScale(t){const e=Math.abs(.01*t);return Math.pow(.95,this.zoomSpeed*e)}_rotateLeft(t){this._sphericalDelta.theta-=t}_rotateUp(t){this._sphericalDelta.phi-=t}_panLeft(t,e){qm.setFromMatrixColumn(e,0),qm.multiplyScalar(-t),this._panOffset.add(qm)}_panUp(t,e){!0===this.screenSpacePanning?qm.setFromMatrixColumn(e,1):(qm.setFromMatrixColumn(e,0),qm.crossVectors(this.object.up,qm)),qm.multiplyScalar(t),this._panOffset.add(qm)}_pan(t,e){const n=this.domElement;if(this.object.isPerspectiveCamera){const i=this.object.position;qm.copy(i).sub(this.target);let r=qm.length();r*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*t*r/n.clientHeight,this.object.matrix),this._panUp(2*e*r/n.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(t*(this.object.right-this.object.left)/this.object.zoom/n.clientWidth,this.object.matrix),this._panUp(e*(this.object.top-this.object.bottom)/this.object.zoom/n.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(t){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=t:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(t){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=t:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(t,e){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const n=this.domElement.getBoundingClientRect(),i=t-n.left,r=e-n.top,s=n.width,a=n.height;this._mouse.x=i/s*2-1,this._mouse.y=-r/a*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(t){return Math.max(this.minDistance,Math.min(this.maxDistance,t))}_handleMouseDownRotate(t){this._rotateStart.set(t.clientX,t.clientY)}_handleMouseDownDolly(t){this._updateZoomParameters(t.clientX,t.clientX),this._dollyStart.set(t.clientX,t.clientY)}_handleMouseDownPan(t){this._panStart.set(t.clientX,t.clientY)}_handleMouseMoveRotate(t){this._rotateEnd.set(t.clientX,t.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const e=this.domElement;this._rotateLeft(Ym*this._rotateDelta.x/e.clientHeight),this._rotateUp(Ym*this._rotateDelta.y/e.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(t){this._dollyEnd.set(t.clientX,t.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(t){this._panEnd.set(t.clientX,t.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(t){this._updateZoomParameters(t.clientX,t.clientY),t.deltaY<0?this._dollyIn(this._getZoomScale(t.deltaY)):t.deltaY>0&&this._dollyOut(this._getZoomScale(t.deltaY)),this.update()}_handleKeyDown(t){let e=!1;switch(t.code){case this.keys.UP:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateUp(Ym*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),e=!0;break;case this.keys.BOTTOM:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateUp(-Ym*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),e=!0;break;case this.keys.LEFT:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateLeft(Ym*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),e=!0;break;case this.keys.RIGHT:t.ctrlKey||t.metaKey||t.shiftKey?this.enableRotate&&this._rotateLeft(-Ym*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),e=!0}e&&(t.preventDefault(),this.update())}_handleTouchStartRotate(t){if(1===this._pointers.length)this._rotateStart.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),n=.5*(t.pageX+e.x),i=.5*(t.pageY+e.y);this._rotateStart.set(n,i)}}_handleTouchStartPan(t){if(1===this._pointers.length)this._panStart.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),n=.5*(t.pageX+e.x),i=.5*(t.pageY+e.y);this._panStart.set(n,i)}}_handleTouchStartDolly(t){const e=this._getSecondPointerPosition(t),n=t.pageX-e.x,i=t.pageY-e.y,r=Math.sqrt(n*n+i*i);this._dollyStart.set(0,r)}_handleTouchStartDollyPan(t){this.enableZoom&&this._handleTouchStartDolly(t),this.enablePan&&this._handleTouchStartPan(t)}_handleTouchStartDollyRotate(t){this.enableZoom&&this._handleTouchStartDolly(t),this.enableRotate&&this._handleTouchStartRotate(t)}_handleTouchMoveRotate(t){if(1==this._pointers.length)this._rotateEnd.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),n=.5*(t.pageX+e.x),i=.5*(t.pageY+e.y);this._rotateEnd.set(n,i)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const e=this.domElement;this._rotateLeft(Ym*this._rotateDelta.x/e.clientHeight),this._rotateUp(Ym*this._rotateDelta.y/e.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(t){if(1===this._pointers.length)this._panEnd.set(t.pageX,t.pageY);else{const e=this._getSecondPointerPosition(t),n=.5*(t.pageX+e.x),i=.5*(t.pageY+e.y);this._panEnd.set(n,i)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(t){const e=this._getSecondPointerPosition(t),n=t.pageX-e.x,i=t.pageY-e.y,r=Math.sqrt(n*n+i*i);this._dollyEnd.set(0,r),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const s=.5*(t.pageX+e.x),a=.5*(t.pageY+e.y);this._updateZoomParameters(s,a)}_handleTouchMoveDollyPan(t){this.enableZoom&&this._handleTouchMoveDolly(t),this.enablePan&&this._handleTouchMovePan(t)}_handleTouchMoveDollyRotate(t){this.enableZoom&&this._handleTouchMoveDolly(t),this.enableRotate&&this._handleTouchMoveRotate(t)}_addPointer(t){this._pointers.push(t.pointerId)}_removePointer(t){delete this._pointerPositions[t.pointerId];for(let e=0;e<this._pointers.length;e++)if(this._pointers[e]==t.pointerId)return void this._pointers.splice(e,1)}_isTrackingPointer(t){for(let e=0;e<this._pointers.length;e++)if(this._pointers[e]==t.pointerId)return!0;return!1}_trackPointer(t){let e=this._pointerPositions[t.pointerId];void 0===e&&(e=new Ue,this._pointerPositions[t.pointerId]=e),e.set(t.pageX,t.pageY)}_getSecondPointerPosition(t){const e=t.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[e]}_customWheelEvent(t){const e=t.deltaMode,n={clientX:t.clientX,clientY:t.clientY,deltaY:t.deltaY};switch(e){case 1:n.deltaY*=16;break;case 2:n.deltaY*=100}return t.ctrlKey&&!this._controlActive&&(n.deltaY*=10),n}},STLLoader:class extends Fl{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new kl(this.manager);s.setPath(this.path),s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,function(n){try{e(r.parse(n))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}},n,i)}parse(t){function e(t,e,n){for(let i=0,r=t.length;i<r;i++)if(t[i]!==e.getUint8(n+i))return!1;return!0}const n=function(t){if("string"==typeof t){const e=new Uint8Array(t.length);for(let n=0;n<t.length;n++)e[n]=255&t.charCodeAt(n);return e.buffer||e}return t}(t);return function(t){const n=new DataView(t);if(84+50*n.getUint32(80,!0)===n.byteLength)return!0;const i=[115,111,108,105,100];for(let t=0;t<5;t++)if(e(i,n,t))return!1;return!0}(n)?function(t){const e=new DataView(t),n=e.getUint32(80,!0);let i,r,s,a,o,l,c,h,u=!1;for(let t=0;t<70;t++)1129270351==e.getUint32(t,!1)&&82==e.getUint8(t+4)&&61==e.getUint8(t+5)&&(u=!0,a=new Float32Array(3*n*3),o=e.getUint8(t+6)/255,l=e.getUint8(t+7)/255,c=e.getUint8(t+8)/255,h=e.getUint8(t+9)/255);const d=new nr,p=new Float32Array(3*n*3),m=new Float32Array(3*n*3),f=new Di;for(let t=0;t<n;t++){const n=84+50*t,h=e.getFloat32(n,!0),d=e.getFloat32(n+4,!0),g=e.getFloat32(n+8,!0);if(u){const t=e.getUint16(n+48,!0);32768&t?(i=o,r=l,s=c):(i=(31&t)/31,r=(t>>5&31)/31,s=(t>>10&31)/31)}for(let o=1;o<=3;o++){const l=n+12*o,c=3*t*3+3*(o-1);p[c]=e.getFloat32(l,!0),p[c+1]=e.getFloat32(l+4,!0),p[c+2]=e.getFloat32(l+8,!0),m[c]=h,m[c+1]=d,m[c+2]=g,u&&(f.setRGB(i,r,s,se),a[c]=f.r,a[c+1]=f.g,a[c+2]=f.b)}}return d.setAttribute("position",new ji(p,3)),d.setAttribute("normal",new ji(m,3)),u&&(d.setAttribute("color",new ji(a,3)),d.hasColors=!0,d.alpha=h),d}(n):function(t){const e=new nr,n=/solid([\s\S]*?)endsolid/g,i=/facet([\s\S]*?)endfacet/g,r=/solid\s(.+)/;let s=0;const a=/[\s]+([+-]?(?:\d*)(?:\.\d*)?(?:[eE][+-]?\d+)?)/.source,o=new RegExp("vertex"+a+a+a,"g"),l=new RegExp("normal"+a+a+a,"g"),c=[],h=[],u=[],d=new Oe;let p,m=0,f=0,g=0;for(;null!==(p=n.exec(t));){f=g;const t=p[0],n=null!==(p=r.exec(t))?p[1]:"";for(u.push(n);null!==(p=i.exec(t));){let t=0,e=0;const n=p[0];for(;null!==(p=l.exec(n));)d.x=parseFloat(p[1]),d.y=parseFloat(p[2]),d.z=parseFloat(p[3]),e++;for(;null!==(p=o.exec(n));)c.push(parseFloat(p[1]),parseFloat(p[2]),parseFloat(p[3])),h.push(d.x,d.y,d.z),t++,g++;1!==e&&console.error("THREE.STLLoader: Something isn't right with the normal of face number "+s),3!==t&&console.error("THREE.STLLoader: Something isn't right with the vertices of face number "+s),s++}const a=f,_=g-f;e.userData.groupNames=u,e.addGroup(a,_,m),m++}return e.setAttribute("position",new Yi(c,3)),e.setAttribute("normal",new Yi(h,3)),e}("string"!=typeof(i=t)?(new TextDecoder).decode(i):i);var i}},THREE:up,TWEEN:Uf,Stats:Nf};export{Of as default};
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