97 lines
4.8 KiB
Python
97 lines
4.8 KiB
Python
from nicegui import ui, app
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from gui import gui_style
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from data import data_api
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from match_calculations import calc_match
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from gui.info_text import info_system
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def setup_routes():
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# 1. Die {}-Klammern definieren eine dynamische Variable in der URL
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@ui.page('/add-match/{system_name}', dark=True)
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def match_form_page(system_name: str): # <--- WICHTIG: Hier fangen wir das Wort aus der URL auf!
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gui_style.apply_design()
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# --- SICHERHEITS-CHECK ---
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if not app.storage.user.get('authenticated', False):
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ui.label('Access Denied. Please log in first.').classes('text-red-500')
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ui.button('Back to Home', on_click=lambda: ui.navigate.to('/'))
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return
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# --- Eingabeformular ---
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with ui.card().classes('w-full max-w-md mx-auto items-center mt-10 p-6 shadow-xl'):
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system_id = data_api.get_gamesystem_id_by_name(system_name)
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system_data = data_api.get_gamesystem_data(system_id)
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min_score = system_data["min_score"]
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max_score = system_data["max_score"]
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# Text-Center hinzugefügt, falls der Systemname sehr lang ist und auf dem Handy umbricht
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ui.label(f'Neues Spiel für {system_name} eintragen').classes('text-2xl font-bold text-center mb-6')
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with ui.card().classes('w-full max-w-md mx-auto items-center mt-10 p-6'):
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ui.label("Meine Punkte:").classes('text-xl font-bold w-full text-left')
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with ui.column().classes("w-full items-center gap-6"):
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# 1. Daten aus der DB holen
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raw_players = data_api.get_all_players_from_system(system_name)
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my_id = app.storage.user.get('db_id')
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def add_point():
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p1_points.value += 1
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def sub_point():
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p1_points.value -= 1
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with ui.row().classes("w-full items-center justify-between"):
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p1_points = ui.slider(min=min_score, max=max_score, value=10).classes("w-35")
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with ui.column().classes("items-center justify-between"):
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# Punkte Up- Down- Buttons. und Textanzeige
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ui.button(icon="expand_less", on_click=add_point)
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ui.label().bind_text_from(p1_points, 'value').classes("text-lg text-normaltext")
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ui.button(icon="expand_more", on_click=sub_point)
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with ui.card().classes('w-full max-w-md mx-auto items-center mt-10 p-6'):
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dropdown_options = {}
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for p in raw_players:
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if p['player_id'] == my_id:
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continue
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dropdown_options[p['player_id']] = f"{p['display_name']} 'aka' {p['discord_name']}"
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opponent_select = ui.select(options=dropdown_options, label='Gegner auswählen').classes('w-full')
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def add_point():
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p2_points.value += 1
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def sub_point():
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p2_points.value -= 1
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with ui.row().classes("w-full items-center justify-between"):
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p2_points = ui.slider(min=min_score, max=max_score, value=10).classes("w-35")
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with ui.column().classes("items-center justify-between"):
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# Punkte Up- Down- Buttons. und Textanzeige
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ui.button(icon="expand_less", on_click=add_point)
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ui.label().bind_text_from(p2_points, 'value').classes("text-lg text-normaltext")
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ui.button(icon="expand_more", on_click=sub_point)
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# Das Match in die Datenbank eintragen lassen und die MMR Berechnung triggern.
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def input_match_to_database():
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p2_id = opponent_select.value
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if p2_id is None:
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ui.notify("Bitte wähle zuerst einen Gegner aus!", color="red", position="top")
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return
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score_p1 = p1_points.value
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score_p2 = p2_points.value
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match_id = data_api.add_new_match(system_name, my_id, p2_id, score_p1, score_p2)
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# 4. Erfolgsmeldung und Berechnung
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ui.notify("Match erfolgreich eingetragen!", color="green")
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ui.navigate.to(f'/statistic/{system_name}')
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# Buttons ganz unten in einer Reihe
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with ui.row().classes("w-full items-center justify-between mt-8"):
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ui.button(icon="close", on_click=lambda: ui.navigate.to(f'/statistic/{system_name}')).classes("w-10 h-8 rounded-full")
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info_system.create_info_button("match_form_info")
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ui.button(text="Absenden", color="positive", on_click=lambda: input_match_to_database())
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