236 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			236 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Collections.Generic;
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| using System.Linq;
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| using UnityEngine;
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| 
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| namespace Unity.VisualScripting
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| {
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|     public abstract class State : GraphElement<StateGraph>, IState
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|     {
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|         public class Data : IGraphElementData
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|         {
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|             public bool isActive;
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| 
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|             public bool hasEntered;
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|         }
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| 
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|         public class DebugData : IStateDebugData
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|         {
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|             public int lastEnterFrame { get; set; }
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| 
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|             public float lastExitTime { get; set; }
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| 
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|             public Exception runtimeException { get; set; }
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|         }
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| 
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|         public IGraphElementData CreateData()
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|         {
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|             return new Data();
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|         }
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| 
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|         public IGraphElementDebugData CreateDebugData()
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|         {
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|             return new DebugData();
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|         }
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| 
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|         [Serialize]
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|         public bool isStart { get; set; }
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| 
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|         [DoNotSerialize]
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|         public virtual bool canBeSource => true;
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| 
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|         [DoNotSerialize]
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|         public virtual bool canBeDestination => true;
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| 
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|         public override void BeforeRemove()
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|         {
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|             base.BeforeRemove();
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| 
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|             Disconnect();
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|         }
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| 
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|         public override void Instantiate(GraphReference instance)
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|         {
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|             base.Instantiate(instance);
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| 
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|             var data = instance.GetElementData<Data>(this);
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| 
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|             if (this is IGraphEventListener listener && data.isActive)
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|             {
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|                 listener.StartListening(instance);
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|             }
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|             else if (isStart && !data.hasEntered && graph.IsListening(instance))
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|             {
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|                 using (var flow = Flow.New(instance))
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|                 {
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|                     OnEnter(flow, StateEnterReason.Start);
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|                 }
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|             }
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|         }
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| 
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|         public override void Uninstantiate(GraphReference instance)
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|         {
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|             if (this is IGraphEventListener listener)
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|             {
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|                 listener.StopListening(instance);
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|             }
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| 
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|             base.Uninstantiate(instance);
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|         }
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| 
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|         #region Poutine
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| 
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|         protected void CopyFrom(State source)
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|         {
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|             base.CopyFrom(source);
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| 
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|             isStart = source.isStart;
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|             width = source.width;
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|         }
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| 
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|         #endregion
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| 
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|         #region Transitions
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| 
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|         public IEnumerable<IStateTransition> outgoingTransitions => graph?.transitions.WithSource(this) ?? Enumerable.Empty<IStateTransition>();
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| 
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|         public IEnumerable<IStateTransition> incomingTransitions => graph?.transitions.WithDestination(this) ?? Enumerable.Empty<IStateTransition>();
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| 
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|         protected List<IStateTransition> outgoingTransitionsNoAlloc => graph?.transitions.WithSourceNoAlloc(this) ?? Empty<IStateTransition>.list;
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| 
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|         public IEnumerable<IStateTransition> transitions => LinqUtility.Concat<IStateTransition>(outgoingTransitions, incomingTransitions);
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| 
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|         public void Disconnect()
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|         {
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|             foreach (var transition in transitions.ToArray())
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|             {
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|                 graph.transitions.Remove(transition);
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|             }
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|         }
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| 
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|         #endregion
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| 
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|         #region Lifecycle
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| 
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|         public virtual void OnEnter(Flow flow, StateEnterReason reason)
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|         {
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|             var data = flow.stack.GetElementData<Data>(this);
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| 
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|             if (data.isActive) // Prevent re-entry from Any State
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|             {
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|                 return;
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|             }
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| 
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|             data.isActive = true;
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| 
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|             data.hasEntered = true;
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| 
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|             foreach (var transition in outgoingTransitionsNoAlloc)
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|             {
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|                 // Start listening for the transition's events
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|                 // before entering the state in case OnEnterState
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|                 // actually instantly triggers a transition via event
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|                 // http://support.ludiq.io/topics/261-event-timing-issue/
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|                 (transition as IGraphEventListener)?.StartListening(flow.stack);
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|             }
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| 
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|             if (flow.enableDebug)
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|             {
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|                 var editorData = flow.stack.GetElementDebugData<DebugData>(this);
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| 
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|                 editorData.lastEnterFrame = EditorTimeBinding.frame;
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|             }
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| 
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|             OnEnterImplementation(flow);
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| 
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|             foreach (var transition in outgoingTransitionsNoAlloc)
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|             {
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|                 try
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|                 {
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|                     transition.OnEnter(flow);
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|                 }
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|                 catch (Exception ex)
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|                 {
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|                     transition.HandleException(flow.stack, ex);
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|                     throw;
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|                 }
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|             }
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|         }
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| 
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|         public virtual void OnExit(Flow flow, StateExitReason reason)
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|         {
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|             var data = flow.stack.GetElementData<Data>(this);
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| 
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|             if (!data.isActive)
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|             {
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|                 return;
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|             }
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| 
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|             OnExitImplementation(flow);
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| 
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|             data.isActive = false;
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| 
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|             if (flow.enableDebug)
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|             {
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|                 var editorData = flow.stack.GetElementDebugData<DebugData>(this);
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| 
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|                 editorData.lastExitTime = EditorTimeBinding.time;
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|             }
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| 
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|             foreach (var transition in outgoingTransitionsNoAlloc)
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|             {
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|                 try
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|                 {
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|                     transition.OnExit(flow);
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|                 }
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|                 catch (Exception ex)
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|                 {
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|                     transition.HandleException(flow.stack, ex);
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|                     throw;
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|                 }
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|             }
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|         }
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| 
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|         protected virtual void OnEnterImplementation(Flow flow) { }
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| 
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|         protected virtual void UpdateImplementation(Flow flow) { }
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| 
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|         protected virtual void FixedUpdateImplementation(Flow flow) { }
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| 
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|         protected virtual void LateUpdateImplementation(Flow flow) { }
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| 
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|         protected virtual void OnExitImplementation(Flow flow) { }
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| 
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|         public virtual void OnBranchTo(Flow flow, IState destination) { }
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| 
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|         #endregion
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| 
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|         #region Widget
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| 
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|         public const float DefaultWidth = 170;
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| 
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|         [Serialize]
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|         public Vector2 position { get; set; }
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| 
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|         [Serialize]
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|         public float width { get; set; } = DefaultWidth;
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| 
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|         #endregion
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| 
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|         #region Analytics
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| 
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|         public override AnalyticsIdentifier GetAnalyticsIdentifier()
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|         {
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|             var aid = new AnalyticsIdentifier
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|             {
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|                 Identifier = GetType().FullName,
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|                 Namespace = GetType().Namespace,
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|             };
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|             aid.Hashcode = aid.Identifier.GetHashCode();
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|             return aid;
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|         }
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| 
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|         #endregion
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|     }
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| }
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