12 lines
		
	
	
		
			351 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			12 lines
		
	
	
		
			351 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace Unity.VisualScripting
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| {
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|     /// <summary>
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|     /// Called in flow graphs nested in state graphs before the parent state node is exited.
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|     /// </summary>
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|     [UnitCategory("Events/State")]
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|     public class OnExitState : ManualEventUnit<EmptyEventArgs>
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|     {
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|         protected override string hookName => StateEventHooks.OnExitState;
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|     }
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| }
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