10 lines
		
	
	
		
			195 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
		
			195 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace Unity.VisualScripting
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| {
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|     public interface IUnitDebugData : IGraphElementDebugData
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|     {
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|         int lastInvokeFrame { get; set; }
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| 
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|         float lastInvokeTime { get; set; }
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|     }
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| }
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