14 lines
		
	
	
		
			348 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			348 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEditor;
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| 
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| namespace Unity.VisualScripting
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| {
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|     public static class FlowDragAndDropUtility
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|     {
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|         public static bool AcceptsScript(IGraph graph)
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|         {
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|             // Can't drag a graph into itself
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|             return DragAndDrop.objectReferences[0] is ScriptGraphAsset graphAsset && graph != graphAsset.graph;
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|         }
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|     }
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| }
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