15 lines
		
	
	
		
			218 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			218 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| 
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| namespace UnityEngine.EventSystems
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| {
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|     [Flags]
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|     /// <summary>
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|     /// Enum that tracks event State.
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|     /// </summary>
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|     public enum EventHandle
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|     {
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|         Unused = 0,
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|         Used = 1
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|     }
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| }
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