134 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			134 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| #if UNITY_EDITOR
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.Playables;
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| using UnityEngine.Timeline;
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| using UnityEditor;
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| 
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| namespace UnityEngine.Timeline
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| {
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|     /// <summary>
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|     /// Animator to Editor Curve Binding cache. Used to prevent frequent calls to GetAnimatorBindings which can be costly
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|     /// </summary>
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|     class AnimatorBindingCache
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|     {
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|         public const string TRPlaceHolder = "TransformTR";
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|         public const string ScalePlaceholder = "TransformScale";
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| 
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|         struct AnimatorEntry
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|         {
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|             public int animatorID;
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|             public bool applyRootMotion;
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|             public bool humanoid;
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|         }
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| 
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|         class AnimatorEntryComparer : IEqualityComparer<AnimatorEntry>
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|         {
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|             public bool Equals(AnimatorEntry x, AnimatorEntry y) { return x.animatorID == y.animatorID && x.applyRootMotion == y.applyRootMotion && x.humanoid == y.humanoid; }
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|             public int GetHashCode(AnimatorEntry obj) { return HashUtility.CombineHash(obj.animatorID, obj.applyRootMotion.GetHashCode(), obj.humanoid.GetHashCode()); }
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|             public static readonly AnimatorEntryComparer Instance = new AnimatorEntryComparer();
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|         }
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| 
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|         readonly Dictionary<AnimatorEntry, EditorCurveBinding[]> m_AnimatorCache = new Dictionary<AnimatorEntry, EditorCurveBinding[]>(AnimatorEntryComparer.Instance);
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|         readonly Dictionary<AnimationClip, EditorCurveBinding[]> m_ClipCache = new Dictionary<AnimationClip, EditorCurveBinding[]>();
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| 
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|         private static readonly EditorCurveBinding[] kEmptyArray = new EditorCurveBinding[0];
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|         private static readonly List<EditorCurveBinding> s_BindingScratchPad = new List<EditorCurveBinding>(1000);
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| 
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|         public AnimatorBindingCache()
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|         {
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|             AnimationUtility.onCurveWasModified += OnCurveWasModified;
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|         }
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| 
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|         public EditorCurveBinding[] GetAnimatorBindings(GameObject gameObject)
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|         {
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|             if (gameObject == null)
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|                 return kEmptyArray;
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| 
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|             Animator animator = gameObject.GetComponent<Animator>();
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|             if (animator == null)
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|                 return kEmptyArray;
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| 
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|             AnimatorEntry entry = new AnimatorEntry()
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|             {
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|                 animatorID = animator.GetInstanceID(),
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|                 applyRootMotion = animator.applyRootMotion,
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|                 humanoid = animator.isHuman
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|             };
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| 
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|             EditorCurveBinding[] result = null;
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|             if (m_AnimatorCache.TryGetValue(entry, out result))
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|                 return result;
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| 
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|             s_BindingScratchPad.Clear();
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| 
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|             // Replacement for AnimationMode.GetAnimatorBinding - this is faster and allocates kB instead of MB
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|             var transforms = animator.GetComponentsInChildren<Transform>();
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|             foreach (var t in transforms)
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|             {
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|                 if (animator.IsBoneTransform(t))
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|                     s_BindingScratchPad.Add(EditorCurveBinding.FloatCurve(AnimationUtility.CalculateTransformPath(t, animator.transform), typeof(Transform), TRPlaceHolder));
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|             }
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| 
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|             var streamBindings = AnimationUtility.GetAnimationStreamBindings(animator.gameObject);
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|             UpdateTransformBindings(streamBindings);
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|             s_BindingScratchPad.AddRange(streamBindings);
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| 
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|             result = new EditorCurveBinding[s_BindingScratchPad.Count];
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|             s_BindingScratchPad.CopyTo(result);
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|             m_AnimatorCache[entry] = result;
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|             return result;
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|         }
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| 
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|         public EditorCurveBinding[] GetCurveBindings(AnimationClip clip)
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|         {
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|             if (clip == null)
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|                 return kEmptyArray;
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| 
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|             EditorCurveBinding[] result;
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|             if (!m_ClipCache.TryGetValue(clip, out result))
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|             {
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|                 result = AnimationMode.GetCurveBindings(clip);
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|                 UpdateTransformBindings(result);
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|                 m_ClipCache[clip] = result;
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|             }
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| 
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|             return result;
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|         }
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| 
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|         private static void UpdateTransformBindings(EditorCurveBinding[] bindings)
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|         {
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|             for (int i = 0; i < bindings.Length; i++)
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|             {
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|                 var binding = bindings[i];
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|                 if (AnimationPreviewUtilities.IsRootMotion(binding))
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|                 {
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|                     binding.type = typeof(Transform);
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|                     binding.propertyName = TRPlaceHolder;
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|                 }
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|                 else if (typeof(Transform).IsAssignableFrom(binding.type) && (binding.propertyName.StartsWith("m_LocalRotation.") || binding.propertyName.StartsWith("m_LocalPosition.")))
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|                 {
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|                     binding.propertyName = TRPlaceHolder;
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|                 }
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|                 else if (typeof(Transform).IsAssignableFrom(binding.type) && binding.propertyName.StartsWith("m_LocalScale."))
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|                 {
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|                     binding.propertyName = ScalePlaceholder;
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|                 }
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|                 bindings[i] = binding;
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|             }
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|         }
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| 
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|         public void Clear()
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|         {
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|             m_AnimatorCache.Clear();
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|             m_ClipCache.Clear();
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|         }
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| 
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|         void OnCurveWasModified(AnimationClip clip, EditorCurveBinding binding, AnimationUtility.CurveModifiedType modification)
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|         {
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|             m_ClipCache.Remove(clip);
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|         }
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|     }
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| }
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| #endif
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