13 lines
		
	
	
		
			223 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			13 lines
		
	
	
		
			223 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| 
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| namespace UnityEditor.Timeline
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| {
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|     interface ISelectable : ILayerable
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|     {
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|         void Select();
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|         bool IsSelected();
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|         void Deselect();
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|         bool CanSelect(UnityEngine.Event evt);
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|     }
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| }
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