108 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using UnityEngine;
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| 
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| namespace UnityEditor.Timeline
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| {
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|     partial class TimelineWindow
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|     {
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|         [NonSerialized] TimelineTimeArea m_TimeArea;
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|         public TimeArea timeArea { get { return m_TimeArea; } }
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| 
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|         internal static class Styles
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|         {
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|             public static string DurationModeText = L10n.Tr("Duration Mode/{0}");
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|         }
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| 
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|         double m_LastFrameRate;
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|         bool m_TimeAreaDirty = true;
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| 
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|         void InitializeTimeArea()
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|         {
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|             if (m_TimeArea == null)
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|             {
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|                 m_TimeArea = new TimelineTimeArea(state, false)
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|                 {
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|                     hRangeLocked = false,
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|                     vRangeLocked = true,
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|                     margin = 10,
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|                     scaleWithWindow = true,
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|                     hSlider = true,
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|                     vSlider = false,
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|                     hBaseRangeMin = 0.0f,
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|                     hBaseRangeMax = WindowState.kMaxShownTime,
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|                     hRangeMin = 0.0f,
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|                     hScaleMax = WindowConstants.maxTimeAreaScaling,
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|                     rect = state.timeAreaRect
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|                 };
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| 
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|                 m_TimeAreaDirty = true;
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|                 InitTimeAreaFrameRate();
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|                 SyncTimeAreaShownRange();
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|             }
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|         }
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| 
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|         void DrawTimelineRuler()
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|         {
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|             if (!currentMode.ShouldShowTimeArea(state))
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|                 return;
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| 
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|             Rect rect = state.timeAreaRect;
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|             m_TimeArea.rect = new Rect(rect.x, rect.y, rect.width, clientArea.height - rect.y);
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| 
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|             if (m_LastFrameRate != state.referenceSequence.frameRate)
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|                 InitTimeAreaFrameRate();
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| 
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|             SyncTimeAreaShownRange();
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| 
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|             m_TimeArea.BeginViewGUI();
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|             m_TimeArea.TimeRuler(rect, (float)state.referenceSequence.frameRate, true, false, 1.0f, state.timeFormat.ToTimeAreaFormat());
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|             m_TimeArea.EndViewGUI();
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|         }
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| 
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|         void InitTimeAreaFrameRate()
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|         {
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|             m_LastFrameRate = state.referenceSequence.frameRate;
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|             m_TimeArea.hTicks.SetTickModulosForFrameRate((float)m_LastFrameRate);
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|         }
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| 
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|         void SyncTimeAreaShownRange()
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|         {
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|             var range = state.timeAreaShownRange;
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|             if (!Mathf.Approximately(range.x, m_TimeArea.shownArea.x) || !Mathf.Approximately(range.y, m_TimeArea.shownArea.xMax))
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|             {
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|                 // set view data onto the time area
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|                 if (m_TimeAreaDirty)
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|                 {
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|                     m_TimeArea.SetShownHRange(range.x, range.y);
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|                     m_TimeAreaDirty = false;
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|                 }
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|                 else
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|                 {
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|                     // set time area data onto the view data
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|                     state.TimeAreaChanged();
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|                 }
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|             }
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| 
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|             m_TimeArea.hBaseRangeMax = (float)state.editSequence.duration;
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|         }
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| 
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|         class TimelineTimeArea : TimeArea
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|         {
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|             readonly WindowState m_State;
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| 
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|             public TimelineTimeArea(WindowState state, bool minimalGUI) : base(minimalGUI)
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|             {
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|                 m_State = state;
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|             }
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| 
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|             public override string FormatTickTime(float time, float frameRate, TimeFormat timeFormat)
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|             {
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|                 time = m_State.timeReferenceMode == TimeReferenceMode.Global ?
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|                     (float)m_State.editSequence.ToGlobalTime(time) : time;
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| 
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|                 return FormatTime(time, frameRate, timeFormat);
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|             }
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|         }
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|     }
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| }
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