21 lines
		
	
	
		
			429 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			429 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| 
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| namespace UnityEditor.Timeline
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| {
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|     readonly struct LabelWidthScope : IDisposable
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|     {
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|         readonly float m_PrevValue;
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| 
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|         public LabelWidthScope(float newValue)
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|         {
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|             m_PrevValue = EditorGUIUtility.labelWidth;
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|             EditorGUIUtility.labelWidth = newValue;
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|         }
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| 
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|         public void Dispose()
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|         {
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|             EditorGUIUtility.labelWidth = m_PrevValue;
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|         }
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|     }
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| }
 |