19 lines
		
	
	
		
			292 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			292 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using UnityEngine;
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| 
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| namespace UnityEditor
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| {
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|     struct GUIGroupScope : IDisposable
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|     {
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|         public GUIGroupScope(Rect position)
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|         {
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|             GUI.BeginGroup(position);
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|         }
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| 
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|         public void Dispose()
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|         {
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|             GUI.EndGroup();
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|         }
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|     }
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| }
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