32 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
 | |
| 
 | |
| namespace UnityEngine.TestTools
 | |
| {
 | |
|     /// <summary>
 | |
|     /// PostBuildCleanup attributes run if the respective test or test class is in the current test run. The test is included either by running all tests or setting a [filter](https://docs.unity3d.com/Packages/com.unity.test-framework@1.1/manual/workflow-create-test.html#filters) that includes the test. If multiple tests reference the same pre-built setup or post-build cleanup, then it only runs once.
 | |
|     /// </summary>
 | |
|     [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)]
 | |
|     public class PostBuildCleanupAttribute : Attribute
 | |
|     {
 | |
|         /// <summary>
 | |
|         /// Initializes and returns an instance of PostBuildCleanupAttribute by type.
 | |
|         /// </summary>
 | |
|         /// <param name="targetClass">The type of the target class.</param>
 | |
|         public PostBuildCleanupAttribute(Type targetClass)
 | |
|         {
 | |
|             TargetClass = targetClass;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Initializes and returns an instance of PostBuildCleanupAttribute by class name.
 | |
|         /// </summary>
 | |
|         /// <param name="targetClassName">The name of the target class.</param>
 | |
|         public PostBuildCleanupAttribute(string targetClassName)
 | |
|         {
 | |
|             TargetClass = AttributeHelper.GetTargetClassFromName(targetClassName, typeof(IPostBuildCleanup));
 | |
|         }
 | |
| 
 | |
|         internal Type TargetClass { get; private set; }
 | |
|     }
 | |
| }
 |