87 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Collections;
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| using System.Diagnostics;
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| using NUnit.Framework.Interfaces;
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| using NUnit.Framework.Internal;
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| using NUnit.Framework.Internal.Commands;
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| using UnityEngine.TestRunner.NUnitExtensions.Runner;
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| using UnityEngine.TestRunner.TestProtocol;
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| 
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| namespace UnityEngine.TestTools
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| {
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|     internal class RetryCommand  : DelegatingTestCommand, IEnumerableTestMethodCommand
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|     {
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|         public RetryCommand(TestCommand innerCommand)
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|             : base(innerCommand)
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|         {
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|         }
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| 
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|         public override TestResult Execute(ITestExecutionContext context)
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|         {
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|             throw new NotImplementedException("Use ExecuteEnumerable");
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|         }
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| 
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|         public IEnumerable ExecuteEnumerable(ITestExecutionContext context)
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|         {
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|             var unityContext = (UnityTestExecutionContext)context;
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|             if (unityContext.RetryRepeatState?.GetHashCode() == null)
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|             {
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|                 unityContext.RetryRepeatState = new EnumerableTestState();
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|             }
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| 
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|             while(unityContext.RetryRepeatState.Retry < unityContext.RetryCount + 1)
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|             {
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|                 if (innerCommand is IEnumerableTestMethodCommand)
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|                 {
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|                     var executeEnumerable = ((IEnumerableTestMethodCommand)innerCommand).ExecuteEnumerable(context);
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|                     foreach (var iterator in executeEnumerable)
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|                     {
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|                         yield return iterator;
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|                     }
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|                 }
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|                 else
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|                 {
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|                     context.CurrentResult = innerCommand.Execute(context);
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|                 }
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| 
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|                 if (context.CurrentResult.ResultState != ResultState.Failure || context.CurrentResult.ResultState == ResultState.Error)
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|                 {
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|                     unityContext.RetryRepeatState.Retry++;
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|                     break;
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|                 }
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| 
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|                 if (unityContext.Automated && unityContext.RetryRepeatState.Retry < unityContext.RetryCount)
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|                 {
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|                     ReportTestFinishStartPair(unityContext);
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|                 }
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|                 unityContext.RetryRepeatState.Retry++;
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|             }
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|             
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|             SetIterationProperty(unityContext, unityContext.RetryRepeatState.Retry - 1);
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|             unityContext.RetryRepeatState.Retry = 0;
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|         }
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| 
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|         private static void ReportTestFinishStartPair(UnityTestExecutionContext unityContext)
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|         {
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|             unityContext.CurrentResult.StartTime = unityContext.StartTime;
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|             unityContext.CurrentResult.EndTime = DateTime.UtcNow;
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|             long tickCount = Stopwatch.GetTimestamp() - unityContext.StartTicks;
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|             double seconds = (double) tickCount / Stopwatch.Frequency;
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|             unityContext.CurrentResult.Duration = seconds;
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|             SetIterationProperty(unityContext, unityContext.RetryRepeatState.Retry);
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|             unityContext.Listener.TestFinished(unityContext.CurrentResult);
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| 
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|             // Start new test iteration
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|             unityContext.CurrentResult = unityContext.CurrentTest.MakeTestResult();
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|             unityContext.StartTime = DateTime.UtcNow;
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|             unityContext.StartTicks = Stopwatch.GetTimestamp();
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|             unityContext.Listener.TestStarted(unityContext.CurrentTest);
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|         }
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| 
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|         private static void SetIterationProperty(UnityTestExecutionContext unityContext, int iteration)
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|         {
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|             unityContext.CurrentResult.Test.Properties.Set("retryIteration", iteration);
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|         }
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|     }
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| }
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