24 lines
		
	
	
		
			790 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			790 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Collections.Generic;
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| 
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| namespace UnityEngine.TestTools.Logging
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| {
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|     internal interface ILogScope : IDisposable
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|     {
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|         Queue<LogMatch> ExpectedLogs { get; set; }
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|         List<LogEvent> AllLogs { get; }
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|         List<LogEvent> FailingLogs { get; }
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|         void EvaluateLogScope(bool endOfScopeCheck);
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|         bool IgnoreFailingMessages { get; set; }
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|         bool IsNUnitException { get; }
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|         bool IsNUnitSuccessException { get; }
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|         bool IsNUnitInconclusiveException { get; }
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|         bool IsNUnitIgnoreException { get; }
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|         string NUnitExceptionMessage { get; }
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|         void AddLog(string message, string stacktrace, LogType type);
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|         bool AnyFailingLogs();
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|         void ProcessExpectedLogs();
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|         void NoUnexpectedReceived();
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|     }
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| }
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