31 lines
931 B
C#
31 lines
931 B
C#
using System;
|
|
|
|
namespace UnityEngine.Rendering.Universal
|
|
{
|
|
/// <summary>
|
|
/// Options to control the renderer override.
|
|
/// This enum is no longer in use.
|
|
/// </summary>
|
|
[Obsolete("Renderer override is no longer used, renderers are referenced by index on the pipeline asset. #from(2023.1)")]
|
|
public enum RendererOverrideOption
|
|
{
|
|
/// <summary>
|
|
/// Use this to choose a custom override.
|
|
/// </summary>
|
|
Custom,
|
|
|
|
/// <summary>
|
|
/// Use this to choose the setting set on the pipeline asset.
|
|
/// </summary>
|
|
UsePipelineSettings,
|
|
}
|
|
|
|
public partial class UniversalAdditionalCameraData
|
|
{
|
|
/// <summary>
|
|
/// The serialized version of the class. Used for upgrading.
|
|
/// </summary>
|
|
[Obsolete("This field has been deprecated. #from(6000.2)", false)]
|
|
public float version => (int)m_Version;
|
|
}
|
|
} |