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			710 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			710 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| These files contain noise functions that are compatible with all
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| current versions of GLSL (1.20 and up), and all you need to use them
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| is provided in the source file. There is no external data, and no
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| setup procedure. Just cut and paste and call the function.
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| 
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| GLSL has a very rudimentary linker, so some helper functions are
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| included in several of the files with the same name. If you want to
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| use more than one of these functions in the same shader, you may run
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| into problems with redefinition of the functions mod289() and permute().
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| If that happens, just delete any superfluous definitions.
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| 
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| -----
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| 
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| Source: https://github.com/ashima/webgl-noise
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| Changes:
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|  - 10 April 2018, Unity Technologies, Ported to HPC# 
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