29 lines
767 B
C#
29 lines
767 B
C#
using UnityEditor.IMGUI.Controls;
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using PlasticGui;
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using Unity.PlasticSCM.Editor.Views.PendingChanges;
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#if UNITY_6000_2_OR_NEWER
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using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem<int>;
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#endif
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namespace Unity.PlasticSCM.Editor.UI.Tree
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{
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internal static class TreeViewItemExtensions
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{
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internal static IPlasticTreeNode GetPlasticTreeNode(this TreeViewItem item)
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{
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if (item is ChangelistTreeViewItem)
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{
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return ((ChangelistTreeViewItem)item).Changelist;
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}
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if (item is ChangeCategoryTreeViewItem)
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{
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return ((ChangeCategoryTreeViewItem)item).Category;
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}
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return ((ChangeTreeViewItem)item).ChangeInfo;
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}
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}
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}
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