14 lines
		
	
	
		
			314 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			314 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| namespace Unity.PlasticSCM.Editor.UI
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| {
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|     internal static class ScreenResolution
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|     {
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|         internal static string Get()
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|         {
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|             return string.Format("{0}x{1}",
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|                 Screen.currentResolution.width,
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|                 Screen.currentResolution.height);
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|         }
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|     }
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| } |