arenos-nexus/Arenos Nexus/Library/PackageCache/com.unity.2d.spriteshape@1d246726c231
Daniel 2e704cae70 init
Init Commit Unity
2025-09-25 22:01:28 +02:00
..
Documentation~ init 2025-09-25 22:01:28 +02:00
Editor init 2025-09-25 22:01:28 +02:00
Runtime init 2025-09-25 22:01:28 +02:00
Samples~ init 2025-09-25 22:01:28 +02:00
Tests init 2025-09-25 22:01:28 +02:00
.signature init 2025-09-25 22:01:28 +02:00
CHANGELOG.md init 2025-09-25 22:01:28 +02:00
CHANGELOG.md.meta init 2025-09-25 22:01:28 +02:00
Editor.meta init 2025-09-25 22:01:28 +02:00
LICENSE.md init 2025-09-25 22:01:28 +02:00
LICENSE.md.meta init 2025-09-25 22:01:28 +02:00
package.json init 2025-09-25 22:01:28 +02:00
package.json.meta init 2025-09-25 22:01:28 +02:00
README.md init 2025-09-25 22:01:28 +02:00
README.md.meta init 2025-09-25 22:01:28 +02:00
Runtime.meta init 2025-09-25 22:01:28 +02:00
Tests.meta init 2025-09-25 22:01:28 +02:00
Third Party Notices.md init 2025-09-25 22:01:28 +02:00
Third Party Notices.md.meta init 2025-09-25 22:01:28 +02:00

About 2D SpriteShape

Use the 2D SpriteShape package as a powerful worldbuilding tool that allows you to tile Sprites along the path of a shape, with the Sprites automatically deforming in response to different angles according to their settings. For example, use 2D SpriteShapes to quickly build various 2D platforms by editing their spline paths into different shapes.

Installing 2D SpriteShape

To install this package, please follow the instructions in the Package Manager documentation.

Links to Feature Documentation and Useful Resources

Requirements

This version of 2D SpriteShape is compatible with the following versions of the Unity Editor:

  • 2018.1 and later (recommended)