46 lines
1.6 KiB
JSON
46 lines
1.6 KiB
JSON
{
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"name": "com.unity.2d.animation",
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"version": "12.0.2",
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"unity": "6000.2",
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"displayName": "2D Animation",
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"description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.",
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"keywords": [
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"2d",
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"animation"
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],
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"category": "2D",
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"dependencies": {
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"com.unity.2d.common": "11.0.1",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.collections": "1.2.4",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.uielements": "1.0.0"
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},
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"relatedPackages": {
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"com.unity.2d.animation.tests": "12.0.2",
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"com.unity.2d.common.tests": "11.0.1",
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"com.unity.2d.psdimporter": "11.0.1"
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},
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"samples": [
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{
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"displayName": "Samples",
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"description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.",
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"path": "Samples~/AnimationSamples"
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}
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],
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"unityRelease": "0b4",
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"_upm": {
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"changelog": "### Fixed\n- Fix the icon quality of Sprite Swap Overlay Window. (DANB-988)\n- Fix NullReferenceException error thrown by the Sprite Library Editor window when entering Play Mode with Game View maximised (DANB-1019)"
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},
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"upmCi": {
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"footprint": "d2d92ea7003a7e788bf46fabb81c632218a51475"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@12.0/manual/index.html",
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"repository": {
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"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
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"type": "git",
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"revision": "b0c25ab984f22def61409df195e4e0b210863e0d"
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},
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"_fingerprint": "34e0443c58ed65e66d21023245d2862e066ab2e7"
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}
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