arenos-nexus/Arenos Nexus/Library/PackageCache/com.unity.2d.animation@34e0443c58ed/IK/Runtime/Culling/AlwaysUpdateCullingStrategy.cs
Daniel 2e704cae70 init
Init Commit Unity
2025-09-25 22:01:28 +02:00

10 lines
228 B
C#

using System.Collections.Generic;
namespace UnityEngine.U2D.IK
{
internal class AlwaysUpdateCullingStrategy : BaseCullingStrategy
{
public override bool AreBonesVisible(IList<int> transformIds) => true;
}
}