304 lines
15 KiB
Plaintext
304 lines
15 KiB
Plaintext
[Licensing::Module] Trying to connect to existing licensing client channel...
|
|
Built from '6000.2/staging' branch; Version is '6000.2.5f1 (43d04cd1df69) revision 4444236'; Using compiler version '194234433'; Build Type 'Release'
|
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-danie" at "2025-09-25T18:42:25.5125374Z"
|
|
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'de' Physical Memory: 32732 MB
|
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
|
|
Date: 2025-09-25T18:42:25Z
|
|
|
|
COMMAND LINE ARGUMENTS:
|
|
C:\Program Files\Unity\Hub\Editor\6000.2.5f1\Editor\Unity.exe
|
|
-adb2
|
|
-batchMode
|
|
-noUpm
|
|
-name
|
|
AssetImportWorker0
|
|
-projectPath
|
|
F:/Repos/Arenos Nexus
|
|
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 43820, path: "D:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
|
|
-logFile
|
|
Logs/AssetImportWorker0.log
|
|
[Licensing::Module] LicensingClient has failed validation; ignoring
|
|
-srvPort
|
|
63562
|
|
-job-worker-count
|
|
3
|
|
-background-job-worker-count
|
|
8
|
|
-gc-helper-count
|
|
1
|
|
-name
|
|
AssetImport
|
|
Successfully changed project path to: F:/Repos/Arenos Nexus
|
|
[Licensing::Client] Error: HandshakeResponse reported an error:
|
|
ResponseCode: 505
|
|
ResponseStatus: Unsupported protocol version '1.17.2'.
|
|
[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-danie"
|
|
[Licensing::IpcConnector] LicenseClient-danie channel disconnected successfully.
|
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-danie-6000.2.5" at "2025-09-25T18:42:25.5796501Z"
|
|
F:/Repos/Arenos Nexus
|
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
|
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
|
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
|
"memorysetup-bucket-allocator-granularity=16"
|
|
"memorysetup-bucket-allocator-bucket-count=8"
|
|
"memorysetup-bucket-allocator-block-size=33554432"
|
|
"memorysetup-bucket-allocator-block-count=8"
|
|
"memorysetup-main-allocator-block-size=16777216"
|
|
"memorysetup-thread-allocator-block-size=16777216"
|
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
|
"memorysetup-cache-allocator-block-size=4194304"
|
|
"memorysetup-typetree-allocator-block-size=2097152"
|
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
|
"memorysetup-profiler-allocator-block-size=16777216"
|
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
|
"memorysetup-temp-allocator-size-main=16777216"
|
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
|
"memorysetup-temp-allocator-size-audio-worker=65536"
|
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gfx=262144"
|
|
Player connection [16936] Target information:
|
|
|
|
Player connection [16936] * "[IP] 192.168.0.146 [Port] 0 [Flags] 2 [Guid] 2798153362 [EditorId] 2798153362 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-3I1E7U3) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
|
|
|
Player connection [16936] * "[IP] 100.99.26.63 [Port] 0 [Flags] 2 [Guid] 2798153362 [EditorId] 2798153362 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-3I1E7U3) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
|
|
|
[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 22268, path: "C:/Program Files/Unity/Hub/Editor/6000.2.5f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
|
|
[Licensing::Module] LicensingClient has failed validation; ignoring
|
|
Player connection [16936] Host joined multi-casting on [225.0.0.222:54997]...
|
|
Player connection [16936] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
|
JobSystem: Creating JobQueue using job-worker-count value 3
|
|
[Licensing::Client] Handshaking with LicensingClient:
|
|
Version: 1.17.2+ff71f16
|
|
Session Id: a556220f9f7449ca8ff686d8d7474522
|
|
Correlation Id: e65f021f49aa107988c890a1655e0f0a
|
|
External correlation Id: 5631696643123714441
|
|
Machine Id: e1Cn6h4dEXq/9v2pOurEcj6wNio=
|
|
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-danie-6000.2.5" (connect: 0.00s, validation: 0.00s, handshake: 0.01s)
|
|
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-danie-6000.2.5-notifications" at "2025-09-25T18:42:25.5960639Z"
|
|
[Licensing::Module] Licensing Background thread has ended after 0.08s
|
|
Input System module state changed to: Initialized.
|
|
[Physics::Module] Initialized fallback backend.
|
|
[Physics::Module] Id: 0xdecafbad
|
|
Library Redirect Path: Library/
|
|
[Physics::Module] Selected backend.
|
|
[Physics::Module] Name: PhysX
|
|
[Physics::Module] Id: 0xf2b8ea05
|
|
[Physics::Module] SDK Version: 4.1.2
|
|
[Physics::Module] Integration Version: 1.0.0
|
|
[Physics::Module] Threading Mode: Multi-Threaded
|
|
Refreshing native plugins compatible for Editor in 5.00 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Initialize engine version: 6000.2.5f1 (43d04cd1df69)
|
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.5f1/Editor/Data/Resources/UnitySubsystems
|
|
[Subsystems] Discovering subsystems at path F:/Repos/Arenos Nexus/Assets
|
|
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
|
d3d12: failed to query info queue interface (0x80004002).
|
|
Direct3D:
|
|
Version: Direct3D 12 [level 12.1]
|
|
Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
|
|
Vendor: NVIDIA
|
|
VRAM: 7989 MB
|
|
App VRAM Budget: 7221 MB
|
|
Driver: 32.0.15.8129
|
|
Initialize mono
|
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.5f1/Editor/Data/Managed'
|
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.5f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.5f1/Editor/Data/MonoBleedingEdge/etc'
|
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56476
|
|
Begin MonoManager ReloadAssembly
|
|
Registering precompiled unity dll's ...
|
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.5f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
|
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.5f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
|
Registered in 0.003674 seconds.
|
|
- Loaded All Assemblies, in 0.705 seconds
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.594 seconds
|
|
Domain Reload Profiling: 1293ms
|
|
BeginReloadAssembly (238ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (0ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (2ms)
|
|
RebuildCommonClasses (72ms)
|
|
RebuildNativeTypeToScriptingClass (22ms)
|
|
initialDomainReloadingComplete (79ms)
|
|
LoadAllAssembliesAndSetupDomain (288ms)
|
|
LoadAssemblies (223ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (284ms)
|
|
TypeCache.Refresh (280ms)
|
|
TypeCache.ScanAssembly (260ms)
|
|
BuildScriptInfoCaches (1ms)
|
|
ResolveRequiredComponents (1ms)
|
|
FinalizeReload (594ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (512ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (91ms)
|
|
SetLoadedEditorAssemblies (5ms)
|
|
BeforeProcessingInitializeOnLoad (129ms)
|
|
ProcessInitializeOnLoadAttributes (203ms)
|
|
ProcessInitializeOnLoadMethodAttributes (83ms)
|
|
AfterProcessingInitializeOnLoad (0ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (0ms)
|
|
========================================================================
|
|
Worker process is ready to serve import requests
|
|
Import Worker Mode flag is 0x00
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Module] License group:
|
|
Id: 4370917-UnityPersXXXX
|
|
Product: Unity Personal
|
|
Type: Assigned
|
|
Expiration: Unlimited
|
|
- Loaded All Assemblies, in 1.665 seconds
|
|
Refreshing native plugins compatible for Editor in 2.58 ms, found 4 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Package Manager log level set to [2]
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.930 seconds
|
|
Domain Reload Profiling: 3557ms
|
|
BeginReloadAssembly (321ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (10ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (44ms)
|
|
RebuildCommonClasses (71ms)
|
|
RebuildNativeTypeToScriptingClass (25ms)
|
|
initialDomainReloadingComplete (104ms)
|
|
LoadAllAssembliesAndSetupDomain (1106ms)
|
|
LoadAssemblies (756ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (528ms)
|
|
TypeCache.Refresh (380ms)
|
|
TypeCache.ScanAssembly (353ms)
|
|
BuildScriptInfoCaches (110ms)
|
|
ResolveRequiredComponents (32ms)
|
|
FinalizeReload (1930ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1684ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (361ms)
|
|
ProcessInitializeOnLoadAttributes (865ms)
|
|
ProcessInitializeOnLoadMethodAttributes (430ms)
|
|
AfterProcessingInitializeOnLoad (17ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (15ms)
|
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
|
|
Refreshing native plugins compatible for Editor in 2.48 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6760 unused Assets / (8.3 MB). Loaded Objects now: 7427.
|
|
Memory consumption went from 141.1 MB to 132.9 MB.
|
|
Total: 15.151600 ms (FindLiveObjects: 0.840700 ms CreateObjectMapping: 1.432400 ms MarkObjects: 7.748700 ms DeleteObjects: 5.128400 ms)
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 385962.516732 seconds.
|
|
path: Assets/UniversalRenderPipelineGlobalSettings.asset
|
|
artifactKey: Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/UniversalRenderPipelineGlobalSettings.asset using Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '526bd427c3b7e62d3aaefcf603dc89bc') in 0.0277625 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 3.60 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 36 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6747 unused Assets / (7.0 MB). Loaded Objects now: 7430.
|
|
Memory consumption went from 140.8 MB to 133.9 MB.
|
|
Total: 20.093900 ms (FindLiveObjects: 1.186600 ms CreateObjectMapping: 1.783400 ms MarkObjects: 12.665200 ms DeleteObjects: 4.457800 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 1.407 seconds
|
|
Refreshing native plugins compatible for Editor in 3.33 ms, found 4 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.052 seconds
|
|
Domain Reload Profiling: 2456ms
|
|
BeginReloadAssembly (543ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (31ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (197ms)
|
|
RebuildCommonClasses (73ms)
|
|
RebuildNativeTypeToScriptingClass (22ms)
|
|
initialDomainReloadingComplete (45ms)
|
|
LoadAllAssembliesAndSetupDomain (720ms)
|
|
LoadAssemblies (598ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (340ms)
|
|
TypeCache.Refresh (22ms)
|
|
TypeCache.ScanAssembly (2ms)
|
|
BuildScriptInfoCaches (295ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1053ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (837ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
SetLoadedEditorAssemblies (5ms)
|
|
BeforeProcessingInitializeOnLoad (191ms)
|
|
ProcessInitializeOnLoadAttributes (514ms)
|
|
ProcessInitializeOnLoadMethodAttributes (110ms)
|
|
AfterProcessingInitializeOnLoad (15ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (26ms)
|
|
Refreshing native plugins compatible for Editor in 2.25 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 36 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6758 unused Assets / (7.8 MB). Loaded Objects now: 7433.
|
|
Memory consumption went from 145.6 MB to 137.7 MB.
|
|
Total: 14.762200 ms (FindLiveObjects: 0.867500 ms CreateObjectMapping: 1.498200 ms MarkObjects: 7.337900 ms DeleteObjects: 5.057400 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 1489.167031 seconds.
|
|
path: Assets/Settings/Lit2DSceneTemplate.scenetemplate
|
|
artifactKey: Guid(d03ed43fc9d8a4f2e9fa70c1c7916eb9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Settings/Lit2DSceneTemplate.scenetemplate using Guid(d03ed43fc9d8a4f2e9fa70c1c7916eb9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '11dd7a6d604a667930e239754bb9a9f8') in 0.1743182 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
|
|
|