using System;
namespace UnityEditor.TestTools.TestRunner.Api
{
    /// 
    /// The TestStatus enum indicates the test result status.
    /// 
    public enum TestStatus
    {
        /// 
        /// The test ran with an inconclusive result.
        /// 
        Inconclusive,
        /// 
        /// The test was skipped.
        /// 
        Skipped,
        /// 
        /// The test ran and passed.
        /// 
        Passed,
        /// 
        /// The test ran and failed.
        /// 
        Failed
    }
}