using System;
namespace UnityEditor.TestTools.TestRunner.Api
{
    /// 
    /// A flag indicating whether to run Edit Mode or Play Mode tests.
    /// 
    [Flags]
    public enum TestMode
    {
        /// 
        /// Run EditMode tests.
        /// 
        EditMode = 1 << 0,
        /// 
        /// Run PlayMode tests.
        /// 
        PlayMode = 1 << 1
    }
}