using System;
namespace UnityEditor.TestTools.TestRunner.Api
{
    /// 
    /// The RunState enum indicates whether a test can be executed.
    /// 
    public enum RunState
    {
        /// 
        /// The test is not runnable.
        /// 
        NotRunnable,
        /// 
        /// The test is runnable.
        /// 
        Runnable,
        /// 
        /// The test can only be run explicitly
        /// 
        Explicit,
        /// 
        /// The test has been skipped. This value may appear on a Test when certain attributes are used to skip the test.
        /// 
        Skipped,
        /// 
        /// The test has been ignored. May appear on a Test, when the IgnoreAttribute is used.
        /// 
        Ignored
    }
}