# Channel nodes Combine, split, reorder, or flip vector and color channels. | **Topic** | **Description** | |----------------------------|-------------------------------------------------------------------------------------| | [Append](Append-Node.md) | Combine two float or vector inputs into a single new vector of variable dimensions. | | [Combine](Combine-Node.md) | Creates new vectors from the four inputs R, G, B and A. | | [Flip](Flip-Node.md) | Flips the individual channels of input In selected by the node's parameters. | | [Split](Split-Node.md) | Splits the input vector In into four Float outputs R, G, B and A. | | [Swizzle](Swizzle-Node.md) | Creates a new vector from the reordered elements of the input vector. |