using System.ComponentModel;
using Unity.Plastic.Newtonsoft.Json;
using PlasticGui.WebApi.Responses;
namespace Unity.PlasticSCM.Editor.WebApi
{
    /// 
    /// Response to current user admin check request.
    /// Internal usage. This isn't a public API.
    /// 
    public class CurrentUserAdminCheckResponse
    {
        /// 
        /// Error caused by the request.
        /// 
        [EditorBrowsable(EditorBrowsableState.Never)]
        [JsonProperty("error")]
        public ErrorResponse.ErrorFields Error { get; set; }
        // Internal usage. This isn't a public API.
        [EditorBrowsable(EditorBrowsableState.Never)]
        [JsonProperty("isCurrentUserAdmin")]
        public bool IsCurrentUserAdmin { get; set; }
        // Internal usage. This isn't a public API.
        [EditorBrowsable(EditorBrowsableState.Never)]
        [JsonProperty("organizationName")]
        public string OrganizationName { get; set; }
    }
}