using UnityEditor.IMGUI.Controls; using UnityEngine; #if UNITY_6000_2_OR_NEWER using TreeView = UnityEditor.IMGUI.Controls.TreeView; #endif namespace Unity.PlasticSCM.Editor.UI { internal static class DrawSearchField { internal static void For( SearchField searchField, TreeView treeView, float width) { treeView.searchString = searchField.OnToolbarGUI( treeView.searchString, GUILayout.MaxWidth(width / 2f)); } } }