using UnityEditor.PackageManager.UI; using UnityEngine; namespace Unity.PlasticSCM.Editor { internal static class LaunchPackageManager { internal static void Open(string packageName) { Window.Open(packageName); } internal static void AddByName(string packageName, string packageVersion) { Open(packageName); const string upmUrl = "com.unity3d.kharma:upmpackage/"; string url = string.Format("{0}{1}@{2}", upmUrl, packageName, packageVersion); Application.OpenURL(url); } } }