39 lines
		
	
	
		
			817 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			39 lines
		
	
	
		
			817 B
		
	
	
	
		
			C#
		
	
	
	
	
	
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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								using UnityEngine.UI;
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								public class RawImageTestHook : RawImage
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								{
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								    public bool isGeometryUpdated;
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								    public bool isCacheUsed;
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								    public bool isLayoutRebuild;
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								    public bool isMaterialRebuild;
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								    public void ResetTest()
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								    {
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								        isGeometryUpdated = false;
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								        isLayoutRebuild = false;
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								        isMaterialRebuild = false;
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								        isCacheUsed = false;
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								    }
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								    public override void SetLayoutDirty()
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								    {
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								        base.SetLayoutDirty();
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								        isLayoutRebuild = true;
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								    }
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								    public override void SetMaterialDirty()
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								    {
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								        base.SetMaterialDirty();
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								        isMaterialRebuild = true;
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								    }
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								    protected override void UpdateGeometry()
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								    {
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								        base.UpdateGeometry();
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								        isGeometryUpdated = true;
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								    }
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								}
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