582 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			582 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| 
								 | 
							
								using System;
							 | 
						||
| 
								 | 
							
								using System.Collections.Generic;
							 | 
						||
| 
								 | 
							
								using NUnit.Framework;
							 | 
						||
| 
								 | 
							
								using UnityEngine.EventSystems;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								namespace UnityEngine.UI.Tests
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    [TestFixture]
							 | 
						||
| 
								 | 
							
								    class ImageTests
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        Image m_Image;
							 | 
						||
| 
								 | 
							
								        private Sprite m_Sprite;
							 | 
						||
| 
								 | 
							
								        private Sprite m_OverrideSprite;
							 | 
						||
| 
								 | 
							
								        Texture2D texture = new Texture2D(128, 128);
							 | 
						||
| 
								 | 
							
								        Texture2D overrideTexture = new Texture2D(512, 512);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        bool m_dirtyVert;
							 | 
						||
| 
								 | 
							
								        bool m_dirtyLayout;
							 | 
						||
| 
								 | 
							
								        bool m_dirtyMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        Camera m_camera;
							 | 
						||
| 
								 | 
							
								        GameObject m_CanvasRoot;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [SetUp]
							 | 
						||
| 
								 | 
							
								        public void TestSetup()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_CanvasRoot = new GameObject("Canvas", typeof(RectTransform), typeof(Canvas));
							 | 
						||
| 
								 | 
							
								            GameObject gameObject = new GameObject("Image", typeof(RectTransform), typeof(Image));
							 | 
						||
| 
								 | 
							
								            gameObject.transform.SetParent(m_CanvasRoot.transform);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            m_camera = new GameObject("Camera", typeof(Camera)).GetComponent<Camera>();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            m_Image = gameObject.GetComponent<Image>();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            Color[] colors = new Color[128 * 128];
							 | 
						||
| 
								 | 
							
								            for (int y = 0; y < 128; y++)
							 | 
						||
| 
								 | 
							
								                for (int x = 0; x < 128; x++)
							 | 
						||
| 
								 | 
							
								                    colors[x + 128 * y] = new Color(0, 0, 0, 1 - x / 128f);
							 | 
						||
| 
								 | 
							
								            texture.SetPixels(colors);
							 | 
						||
| 
								 | 
							
								            texture.Apply();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            Color[] overrideColors = new Color[512 * 512];
							 | 
						||
| 
								 | 
							
								            for (int y = 0; y < 512; y++)
							 | 
						||
| 
								 | 
							
								                for (int x = 0; x < 512; x++)
							 | 
						||
| 
								 | 
							
								                    overrideColors[x + 512 * y] = new Color(0, 0, 0, y / 512f);
							 | 
						||
| 
								 | 
							
								            overrideTexture.SetPixels(overrideColors);
							 | 
						||
| 
								 | 
							
								            overrideTexture.Apply();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            m_Sprite = Sprite.Create(texture, new Rect(0, 0, 128, 128), new Vector2(0.5f, 0.5f), 100);
							 | 
						||
| 
								 | 
							
								            m_OverrideSprite = Sprite.Create(overrideTexture, new Rect(0, 0, 512, 512), new Vector2(0.5f, 0.5f), 200);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            m_Image.rectTransform.anchoredPosition = new Vector2(0, 0);
							 | 
						||
| 
								 | 
							
								            m_Image.rectTransform.sizeDelta = new Vector2(100, 100);
							 | 
						||
| 
								 | 
							
								            m_Image.RegisterDirtyVerticesCallback(() => m_dirtyVert = true);
							 | 
						||
| 
								 | 
							
								            m_Image.RegisterDirtyLayoutCallback(() => m_dirtyLayout = true);
							 | 
						||
| 
								 | 
							
								            m_Image.RegisterDirtyMaterialCallback(() => m_dirtyMaterial = true);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            ResetDirtyFlags();
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [TearDown]
							 | 
						||
| 
								 | 
							
								        public void TearDown()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image = null;
							 | 
						||
| 
								 | 
							
								            m_Sprite = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            GameObject.DestroyImmediate(m_CanvasRoot);
							 | 
						||
| 
								 | 
							
								            GameObject.DestroyImmediate(m_camera.gameObject);
							 | 
						||
| 
								 | 
							
								            m_camera = null;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        private void ResetDirtyFlags()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_dirtyVert = m_dirtyLayout = m_dirtyMaterial = false;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SetTestSprite()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            m_Image.overrideSprite = m_OverrideSprite;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(m_Sprite, m_Image.sprite);
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = null;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(null, m_Image.sprite);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void TestPixelsPerUnit()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(1.0f, m_Image.pixelsPerUnit);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            m_Image.overrideSprite = m_OverrideSprite;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(2.0f, m_Image.pixelsPerUnit);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            m_Image.overrideSprite = null;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(1.0f, m_Image.pixelsPerUnit);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void RaycastOverImageWithoutASpriteReturnTrue()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = null;
							 | 
						||
| 
								 | 
							
								            bool raycast = m_Image.Raycast(new Vector2(10, 10), m_camera);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(true, raycast);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        [TestCase(0.0f, 1000, 1000)]
							 | 
						||
| 
								 | 
							
								        [TestCase(1.0f, 1000, 1000)]
							 | 
						||
| 
								 | 
							
								        [TestCase(0.0f, -1000, 1000)]
							 | 
						||
| 
								 | 
							
								        [TestCase(1.0f, -1000, 1000)]
							 | 
						||
| 
								 | 
							
								        [TestCase(0.0f, 1000, -1000)]
							 | 
						||
| 
								 | 
							
								        [TestCase(1.0f, 1000, -1000)]
							 | 
						||
| 
								 | 
							
								        [TestCase(0.0f, -1000, -1000)]
							 | 
						||
| 
								 | 
							
								        [TestCase(1.0f, -1000, -1000)]
							 | 
						||
| 
								 | 
							
								        public void RaycastOverImageWithoutASpriteReturnsTrueWithCoordinatesOutsideTheBoundaries(float alphaThreshold, float x, float y)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.alphaHitTestMinimumThreshold = 1.0f - alphaThreshold;
							 | 
						||
| 
								 | 
							
								            bool raycast = m_Image.Raycast(new Vector2(x, y), m_camera);
							 | 
						||
| 
								 | 
							
								            Assert.IsTrue(raycast);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void RaycastOverImageWithNonZeroSpritePosition_AlphaHitTestMinimumThreshold()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            var canvas = m_CanvasRoot.GetComponent<Canvas>();
							 | 
						||
| 
								 | 
							
								            canvas.renderMode = RenderMode.ScreenSpaceCamera;
							 | 
						||
| 
								 | 
							
								            canvas.worldCamera = m_camera;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            // Create a square sprite (64x64) in the middle of a transparent area (128x128).
							 | 
						||
| 
								 | 
							
								            Color[] colors = new Color[128 * 128];
							 | 
						||
| 
								 | 
							
								            for (int y = 32; y < 96; y++)
							 | 
						||
| 
								 | 
							
								                for (int x = 32; x < 96; x++)
							 | 
						||
| 
								 | 
							
								                    colors[x + 128 * y] = Color.red;
							 | 
						||
| 
								 | 
							
								            texture.SetPixels(colors);
							 | 
						||
| 
								 | 
							
								            texture.Apply();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            // Set it so that the red square fills the entire screen. Clicking anywehere inside the canvas should hit the image and pass.
							 | 
						||
| 
								 | 
							
								            m_Sprite = Sprite.Create(texture, new Rect(32, 32, 64, 64), new Vector2(0.5f, 0.5f), 100);
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            m_Image.alphaHitTestMinimumThreshold = 0.5f;
							 | 
						||
| 
								 | 
							
								            m_Image.rectTransform.anchorMin = Vector2.zero;
							 | 
						||
| 
								 | 
							
								            m_Image.rectTransform.anchorMax = Vector2.one;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            Assert.True(m_Image.Raycast(new Vector2(0, 0), m_camera), "Expected raycast to hit when clicking bottom left corner of screen.");
							 | 
						||
| 
								 | 
							
								            Assert.True(m_Image.Raycast(new Vector2(0, Screen.height), m_camera), "Expected raycast to hit when clicking top left corner of screen.");
							 | 
						||
| 
								 | 
							
								            Assert.True(m_Image.Raycast(new Vector2(Screen.width, 0), m_camera), "Expected raycast to hit when clicking bottom right corner of screen.");
							 | 
						||
| 
								 | 
							
								            Assert.True(m_Image.Raycast(new Vector2(Screen.width, Screen.height), m_camera), "Expected raycast to hit when clicking top right corner of screen.");
							 | 
						||
| 
								 | 
							
								            Assert.True(m_Image.Raycast(new Vector2(Screen.width / 2.0f, Screen.height / 2.0f), m_camera), "Expected raycast to hit when clicking center of screen.");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void RaycastOverImage_IgnoresDisabledCanvasGroup()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            var canvasGroup = m_CanvasRoot.AddComponent<CanvasGroup>();
							 | 
						||
| 
								 | 
							
								            canvasGroup.blocksRaycasts = false;
							 | 
						||
| 
								 | 
							
								            canvasGroup.enabled = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            bool raycast = m_Image.Raycast(new Vector2(1000, 1000), m_camera);
							 | 
						||
| 
								 | 
							
								            Assert.IsTrue(raycast);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [TestCase(typeof(Mask), true, false)]
							 | 
						||
| 
								 | 
							
								        [TestCase(typeof(Mask), false, true)]
							 | 
						||
| 
								 | 
							
								        [TestCase(typeof(RectMask2D), true, false)]
							 | 
						||
| 
								 | 
							
								        [TestCase(typeof(RectMask2D), false, true)]
							 | 
						||
| 
								 | 
							
								        public void RaycastImageOutsideOfMaskWithMaskableSet_ReturnsExpected(Type maskType, bool maskable, bool expectedHit)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            var maskGameObject = new GameObject("Mask", typeof(RectTransform), maskType);
							 | 
						||
| 
								 | 
							
								            maskGameObject.transform.SetParent(m_CanvasRoot.transform);
							 | 
						||
| 
								 | 
							
								            var mask = maskGameObject.GetComponent(maskType);
							 | 
						||
| 
								 | 
							
								            m_Image.transform.SetParent(maskGameObject.transform);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            var maskRect = mask.GetComponent<RectTransform>();
							 | 
						||
| 
								 | 
							
								            maskRect.position = new Vector3(0, 0, 0);
							 | 
						||
| 
								 | 
							
								            maskRect.sizeDelta = new Vector2(100, 100);
							 | 
						||
| 
								 | 
							
								            m_Image.rectTransform.position = new Vector3(500, 500, 0);
							 | 
						||
| 
								 | 
							
								            m_Image.rectTransform.sizeDelta = new Vector2(10, 10);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            m_Image.maskable = maskable;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            bool raycast = m_Image.Raycast(new Vector2(505, 505), m_camera);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(expectedHit, raycast);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SettingSpriteMarksAllAsDirty()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyVert, "Vertices have not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyLayout, "Layout has not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyMaterial, "Material has not been dirtied");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SettingOverrideSpriteMarksAllAsDirty()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.overrideSprite = m_OverrideSprite;
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyVert, "Vertices have not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyLayout, "Layout has not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyMaterial, "Material has not been dirtied");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SettingTypeMarksVerticesAsDirty()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.type = Image.Type.Filled;
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyVert, "Vertices have not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyLayout, "Layout has been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyMaterial, "Material has been dirtied");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SettingPreserveAspectMarksVerticesAsDirty()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.preserveAspect = true;
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyVert, "Vertices have not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyLayout, "Layout has been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyMaterial, "Material has been dirtied");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SettingFillCenterMarksVerticesAsDirty()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.fillCenter = false;
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyVert, "Vertices have not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyLayout, "Layout has been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyMaterial, "Material has been dirtied");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SettingFillMethodMarksVerticesAsDirty()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.fillMethod = Image.FillMethod.Horizontal;
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyVert, "Vertices have not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyLayout, "Layout has been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyMaterial, "Material has been dirtied");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SettingFillAmountMarksVerticesAsDirty()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.fillAmount = 0.5f;
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyVert, "Vertices have not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyLayout, "Layout has been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyMaterial, "Material has been dirtied");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SettingFillClockwiseMarksVerticesAsDirty()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.fillClockwise = false;
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyVert, "Vertices have not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyLayout, "Layout has been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyMaterial, "Material has been dirtied");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SettingFillOriginMarksVerticesAsDirty()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.fillOrigin = 1;
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyVert, "Vertices have not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyLayout, "Layout has been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyMaterial, "Material has been dirtied");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SettingEventAlphaThresholdMarksNothingAsDirty()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.alphaHitTestMinimumThreshold = 0.5f;
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyVert, "Vertices have been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyLayout, "Layout has been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.False(m_dirtyMaterial, "Material has been dirtied");
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void OnAfterDeserializeMakeFillOriginZeroIfNotBetweenZeroAndThree()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            for (int i = -10; i < 0; i++)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                m_Image.fillOrigin = i;
							 | 
						||
| 
								 | 
							
								                m_Image.OnAfterDeserialize();
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(0, m_Image.fillOrigin);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            for (int i = 0; i < 4; i++)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                m_Image.fillOrigin = i;
							 | 
						||
| 
								 | 
							
								                m_Image.OnAfterDeserialize();
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(i, m_Image.fillOrigin);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            for (int i = 4; i < 10; i++)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                m_Image.fillOrigin = i;
							 | 
						||
| 
								 | 
							
								                m_Image.OnAfterDeserialize();
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(0, m_Image.fillOrigin);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void OnAfterDeserializeMakeFillOriginZeroIfFillOriginGreaterThan1AndFillMethodHorizontalOrVertical()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.fillMethod = Image.FillMethod.Horizontal;
							 | 
						||
| 
								 | 
							
								            Image.FillMethod[] fillMethodsToTest = {Image.FillMethod.Horizontal, Image.FillMethod.Vertical};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            foreach (var fillMethod in fillMethodsToTest)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                m_Image.fillMethod = fillMethod;
							 | 
						||
| 
								 | 
							
								                for (int i = -10; i < 0; i++)
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    m_Image.fillOrigin = i;
							 | 
						||
| 
								 | 
							
								                    m_Image.OnAfterDeserialize();
							 | 
						||
| 
								 | 
							
								                    Assert.AreEqual(0, m_Image.fillOrigin);
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                for (int i = 0; i < 2; i++)
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    m_Image.fillOrigin = i;
							 | 
						||
| 
								 | 
							
								                    m_Image.OnAfterDeserialize();
							 | 
						||
| 
								 | 
							
								                    Assert.AreEqual(i, m_Image.fillOrigin);
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                for (int i = 2; i < 100; i++)
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    m_Image.fillOrigin = i;
							 | 
						||
| 
								 | 
							
								                    m_Image.OnAfterDeserialize();
							 | 
						||
| 
								 | 
							
								                    Assert.AreEqual(0, m_Image.fillOrigin);
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void OnAfterDeserializeClampsFillAmountBetweenZeroAndOne()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            for (float f = -5; f < 0; f += 0.1f)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                m_Image.fillAmount = f;
							 | 
						||
| 
								 | 
							
								                m_Image.OnAfterDeserialize();
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(0, m_Image.fillAmount);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            for (float f = 0; f < 1; f += 0.1f)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                m_Image.fillAmount = f;
							 | 
						||
| 
								 | 
							
								                m_Image.OnAfterDeserialize();
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(f, m_Image.fillAmount);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            for (float f = 1; f < 5; f += 0.1f)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                m_Image.fillAmount = f;
							 | 
						||
| 
								 | 
							
								                m_Image.OnAfterDeserialize();
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(1, m_Image.fillAmount);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void SetNativeSizeSetsAllAsDirtyAndSetsAnchorMaxAndSizeDeltaWhenOverrideSpriteIsNotNull()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            m_Image.overrideSprite = m_OverrideSprite;
							 | 
						||
| 
								 | 
							
								            m_Image.rectTransform.anchorMax = new Vector2(100, 100);
							 | 
						||
| 
								 | 
							
								            m_Image.rectTransform.anchorMin = new Vector2(0, 0);
							 | 
						||
| 
								 | 
							
								            m_Image.SetNativeSize();
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyVert, "Vertices have not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyLayout, "Layout has not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.True(m_dirtyMaterial, "Material has not been dirtied");
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(m_Image.rectTransform.anchorMin, m_Image.rectTransform.anchorMax);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(m_OverrideSprite.rect.size / m_Image.pixelsPerUnit, m_Image.rectTransform.sizeDelta);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void OnPopulateMeshWhenNoOverrideSpritePresentDefersToGraphicImplementation()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_OverrideSprite = null;
							 | 
						||
| 
								 | 
							
								            m_Image.rectTransform.anchoredPosition = new Vector2(100, 452);
							 | 
						||
| 
								 | 
							
								            m_Image.rectTransform.sizeDelta = new Vector2(881, 593);
							 | 
						||
| 
								 | 
							
								            m_Image.color = new Color(0.1f, 0.2f, 0.8f, 0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            VertexHelper vh = new VertexHelper();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            m_Image.InvokeOnPopulateMesh(vh);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(4, vh.currentVertCount);
							 | 
						||
| 
								 | 
							
								            List<UIVertex> verts = new List<UIVertex>();
							 | 
						||
| 
								 | 
							
								            vh.GetUIVertexStream(verts);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            // The vertices for the 2 triangles of the canvas
							 | 
						||
| 
								 | 
							
								            UIVertex[] expectedVertices =
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                new UIVertex
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    color = m_Image.color,
							 | 
						||
| 
								 | 
							
								                    position = m_Image.rectTransform.rect.min,
							 | 
						||
| 
								 | 
							
								                    uv0 = new Vector2(0f, 0f),
							 | 
						||
| 
								 | 
							
								                    normal = new Vector3(0, 0, -1),
							 | 
						||
| 
								 | 
							
								                    tangent = new Vector4(1, 0, 0, -1)
							 | 
						||
| 
								 | 
							
								                },
							 | 
						||
| 
								 | 
							
								                new UIVertex
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    color = m_Image.color,
							 | 
						||
| 
								 | 
							
								                    position = new Vector3(m_Image.rectTransform.rect.xMin, m_Image.rectTransform.rect.yMax),
							 | 
						||
| 
								 | 
							
								                    uv0 = new Vector2(0f, 1f),
							 | 
						||
| 
								 | 
							
								                    normal = new Vector3(0, 0, -1),
							 | 
						||
| 
								 | 
							
								                    tangent = new Vector4(1, 0, 0, -1)
							 | 
						||
| 
								 | 
							
								                },
							 | 
						||
| 
								 | 
							
								                new UIVertex
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    color = m_Image.color,
							 | 
						||
| 
								 | 
							
								                    position = m_Image.rectTransform.rect.max,
							 | 
						||
| 
								 | 
							
								                    uv0 = new Vector2(1f, 1f),
							 | 
						||
| 
								 | 
							
								                    normal = new Vector3(0, 0, -1),
							 | 
						||
| 
								 | 
							
								                    tangent = new Vector4(1, 0, 0, -1)
							 | 
						||
| 
								 | 
							
								                },
							 | 
						||
| 
								 | 
							
								                new UIVertex
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    color = m_Image.color,
							 | 
						||
| 
								 | 
							
								                    position = m_Image.rectTransform.rect.max,
							 | 
						||
| 
								 | 
							
								                    uv0 = new Vector2(1f, 1f),
							 | 
						||
| 
								 | 
							
								                    normal = new Vector3(0, 0, -1),
							 | 
						||
| 
								 | 
							
								                    tangent = new Vector4(1, 0, 0, -1)
							 | 
						||
| 
								 | 
							
								                },
							 | 
						||
| 
								 | 
							
								                new UIVertex
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    color = m_Image.color,
							 | 
						||
| 
								 | 
							
								                    position = new Vector3(m_Image.rectTransform.rect.xMax, m_Image.rectTransform.rect.yMin),
							 | 
						||
| 
								 | 
							
								                    uv0 = new Vector2(1f, 0f),
							 | 
						||
| 
								 | 
							
								                    normal = new Vector3(0, 0, -1),
							 | 
						||
| 
								 | 
							
								                    tangent = new Vector4(1, 0, 0, -1)
							 | 
						||
| 
								 | 
							
								                },
							 | 
						||
| 
								 | 
							
								                new UIVertex
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    color = m_Image.color,
							 | 
						||
| 
								 | 
							
								                    position = m_Image.rectTransform.rect.min,
							 | 
						||
| 
								 | 
							
								                    uv0 = new Vector2(0f, 0f),
							 | 
						||
| 
								 | 
							
								                    normal = new Vector3(0, 0, -1),
							 | 
						||
| 
								 | 
							
								                    tangent = new Vector4(1, 0, 0, -1)
							 | 
						||
| 
								 | 
							
								                },
							 | 
						||
| 
								 | 
							
								            };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            for (int i = 0; i < verts.Count; i++)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(expectedVertices[i], verts[i]);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        private void TestOnPopulateMeshTypeSimple(VertexHelper vh, Vector4 UVs)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            List<UIVertex> verts = new List<UIVertex>();
							 | 
						||
| 
								 | 
							
								            vh.GetUIVertexStream(verts);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(4, vh.currentVertCount);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(6, vh.currentIndexCount);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            var imgRect = m_Image.rectTransform.rect;
							 | 
						||
| 
								 | 
							
								            Vector3[] expectedVertices =
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                imgRect.min,
							 | 
						||
| 
								 | 
							
								                new Vector3(imgRect.xMin, imgRect.yMax),
							 | 
						||
| 
								 | 
							
								                imgRect.max,
							 | 
						||
| 
								 | 
							
								                imgRect.max,
							 | 
						||
| 
								 | 
							
								                new Vector3(imgRect.xMax, imgRect.yMin),
							 | 
						||
| 
								 | 
							
								                imgRect.min
							 | 
						||
| 
								 | 
							
								            };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            Vector2[] expectedUV0s =
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                new Vector2(UVs.x, UVs.y),
							 | 
						||
| 
								 | 
							
								                new Vector2(UVs.x, UVs.w),
							 | 
						||
| 
								 | 
							
								                new Vector2(UVs.z, UVs.w),
							 | 
						||
| 
								 | 
							
								                new Vector2(UVs.z, UVs.w),
							 | 
						||
| 
								 | 
							
								                new Vector2(UVs.z, UVs.y),
							 | 
						||
| 
								 | 
							
								                new Vector2(UVs.x, UVs.y),
							 | 
						||
| 
								 | 
							
								            };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            var expectedNormal = new Vector3(0, 0, -1);
							 | 
						||
| 
								 | 
							
								            var expectedTangent = new Vector4(1, 0, 0, -1);
							 | 
						||
| 
								 | 
							
								            Color32 expectedColor = m_Image.color;
							 | 
						||
| 
								 | 
							
								            Vector2 expectedUV1 = new Vector2(0, 0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            for (int i = 0; i < 6; i++)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(expectedVertices[i], verts[i].position);
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(expectedUV0s[i], verts[i].uv0);
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(expectedUV1, verts[i].uv1);
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(expectedNormal, verts[i].normal);
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(expectedTangent, verts[i].tangent);
							 | 
						||
| 
								 | 
							
								                Assert.AreEqual(expectedColor, verts[i].color);
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void OnPopulateMeshWithTypeTiledNoBorderGeneratesExpectedResults()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            m_Image.sprite.texture.wrapMode = TextureWrapMode.Repeat;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            m_Image.type = Image.Type.Tiled;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            VertexHelper vh = new VertexHelper();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            m_Image.InvokeOnPopulateMesh(vh);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(4, vh.currentVertCount);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(6, vh.currentIndexCount);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void MinWidthHeightAreZeroWithNoImage()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(0, m_Image.minWidth);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(0, m_Image.minHeight);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void FlexibleWidthHeightAreCorrectWithNoImage()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(-1, m_Image.flexibleWidth);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(-1, m_Image.flexibleHeight);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void PreferredWidthHeightAreCorrectWithNoImage()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(0, m_Image.preferredWidth);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(0, m_Image.preferredHeight);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void MinWidthHeightAreZeroWithImage()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(0, m_Image.minWidth);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(0, m_Image.minHeight);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void FlexibleWidthHeightAreCorrectWithImage()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(-1, m_Image.flexibleWidth);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(-1, m_Image.flexibleHeight);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void PreferredWidthHeightAreCorrectWithImage()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(128, m_Image.preferredWidth);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(128, m_Image.preferredHeight);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void MinWidthHeightAreZeroWithOverrideImage()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            m_Image.overrideSprite = m_OverrideSprite;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(0, m_Image.minWidth);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(0, m_Image.minHeight);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void FlexibleWidthHeightAreCorrectWithOverrideImage()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            m_Image.overrideSprite = m_OverrideSprite;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(-1, m_Image.flexibleWidth);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(-1, m_Image.flexibleHeight);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        [Test]
							 | 
						||
| 
								 | 
							
								        public void PreferredWidthHeightAreCorrectWithOverrideImage()
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            m_Image.sprite = m_Sprite;
							 | 
						||
| 
								 | 
							
								            m_Image.overrideSprite = m_OverrideSprite;
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(256, m_Image.preferredWidth);
							 | 
						||
| 
								 | 
							
								            Assert.AreEqual(256, m_Image.preferredHeight);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								}
							 |