61 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			61 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System; | |||
|  | using UnityEngine; | |||
|  | using UnityEngine.TextCore; | |||
|  | 
 | |||
|  | namespace TMPro | |||
|  | { | |||
|  |     /// <summary> | |||
|  |     /// The visual representation of the sprite character using this glyph. | |||
|  |     /// </summary> | |||
|  |     [Serializable] | |||
|  |     public class TMP_SpriteGlyph : Glyph | |||
|  |     { | |||
|  |         /// <summary> | |||
|  |         /// An optional reference to the underlying sprite used to create this glyph.  | |||
|  |         /// </summary> | |||
|  |         public Sprite sprite; | |||
|  | 
 | |||
|  | 
 | |||
|  |         // ******************** | |||
|  |         // CONSTRUCTORS | |||
|  |         // ******************** | |||
|  | 
 | |||
|  |         public TMP_SpriteGlyph() { } | |||
|  | 
 | |||
|  |         /// <summary> | |||
|  |         /// Constructor for new sprite glyph. | |||
|  |         /// </summary> | |||
|  |         /// <param name="index">Index of the sprite glyph.</param> | |||
|  |         /// <param name="metrics">Metrics which define the position of the glyph in the context of text layout.</param> | |||
|  |         /// <param name="glyphRect">GlyphRect which defines the coordinates of the glyph in the atlas texture.</param> | |||
|  |         /// <param name="scale">Scale of the glyph.</param> | |||
|  |         /// <param name="atlasIndex">Index of the atlas texture that contains the glyph.</param>       | |||
|  |         public TMP_SpriteGlyph(uint index, GlyphMetrics metrics, GlyphRect glyphRect, float scale, int atlasIndex) | |||
|  |         { | |||
|  |             this.index = index; | |||
|  |             this.metrics = metrics; | |||
|  |             this.glyphRect = glyphRect; | |||
|  |             this.scale = scale; | |||
|  |             this.atlasIndex = atlasIndex; | |||
|  |         } | |||
|  | 
 | |||
|  |         /// <summary> | |||
|  |         /// Constructor for new sprite glyph. | |||
|  |         /// </summary> | |||
|  |         /// <param name="index">>Index of the sprite glyph.</param> | |||
|  |         /// <param name="metrics">Metrics which define the position of the glyph in the context of text layout.</param> | |||
|  |         /// <param name="glyphRect">GlyphRect which defines the coordinates of the glyph in the atlas texture.</param> | |||
|  |         /// <param name="scale">Scale of the glyph.</param> | |||
|  |         /// <param name="atlasIndex">Index of the atlas texture that contains the glyph.</param> | |||
|  |         /// <param name="sprite">A reference to the Unity Sprite representing this sprite glyph.</param> | |||
|  |         public TMP_SpriteGlyph(uint index, GlyphMetrics metrics, GlyphRect glyphRect, float scale, int atlasIndex, Sprite sprite) | |||
|  |         { | |||
|  |             this.index = index; | |||
|  |             this.metrics = metrics; | |||
|  |             this.glyphRect = glyphRect; | |||
|  |             this.scale = scale; | |||
|  |             this.atlasIndex = atlasIndex; | |||
|  |             this.sprite = sprite; | |||
|  |         } | |||
|  |     } | |||
|  | } |