31 lines
		
	
	
		
			755 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			31 lines
		
	
	
		
			755 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using UnityEngine; | |||
|  | using System; | |||
|  | using System.Collections; | |||
|  | using System.Collections.Generic; | |||
|  | 
 | |||
|  | 
 | |||
|  | namespace TMPro | |||
|  | { | |||
|  | 
 | |||
|  |     // Class which contains the Sprite Info for each sprite contained in the sprite asset. | |||
|  |     [Serializable] | |||
|  |     public class TMP_Sprite : TMP_TextElement_Legacy | |||
|  |     { | |||
|  |         //public int fileID; | |||
|  |         //public int id; | |||
|  |         public string name; | |||
|  |         public int hashCode; | |||
|  |         public int unicode; | |||
|  |         //public float x; | |||
|  |         //public float y; | |||
|  |         //public float width; | |||
|  |         //public float height; | |||
|  |         public Vector2 pivot; | |||
|  |         //public float xOffset; // Pivot X | |||
|  |         //public float yOffset; // Pivot Y | |||
|  |         //public float xAdvance; | |||
|  |         //public float scale; | |||
|  | 
 | |||
|  |         public Sprite sprite; | |||
|  |     } | |||
|  | } |