123 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			123 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System; | ||
|  | using System.ComponentModel; | ||
|  | 
 | ||
|  | namespace UnityEngine.Timeline | ||
|  | { | ||
|  |     partial class AnimationTrack | ||
|  |     { | ||
|  |         // 649 is value is only assigned to. they can be updated from old files being serialized | ||
|  | #pragma warning disable 649 | ||
|  |         //fields that are used for upgrading should be put here, ideally as read-only | ||
|  |         [SerializeField, Obsolete("Use m_InfiniteClipOffsetEulerAngles Instead", false), HideInInspector] | ||
|  |         Quaternion m_OpenClipOffsetRotation = Quaternion.identity; | ||
|  | 
 | ||
|  |         [SerializeField, Obsolete("Use m_RotationEuler Instead", false), HideInInspector] | ||
|  |         Quaternion m_Rotation = Quaternion.identity; | ||
|  | 
 | ||
|  |         [SerializeField, Obsolete("Use m_RootTransformOffsetMode", false), HideInInspector] | ||
|  |         bool m_ApplyOffsets; | ||
|  | #pragma warning restore 649 | ||
|  | 
 | ||
|  |         /// <summary> | ||
|  |         /// Translation offset of a track in infinite mode. | ||
|  |         /// This property is obsolete. Use <see cref="UnityEngine.Timeline.AnimationTrack.infiniteClipOffsetPosition"/> instead. | ||
|  |         /// </summary> | ||
|  |         [EditorBrowsable(EditorBrowsableState.Never)] | ||
|  |         [Obsolete("openClipOffsetPosition has been deprecated. Use infiniteClipOffsetPosition instead. (UnityUpgradable) -> infiniteClipOffsetPosition", true)] | ||
|  |         public Vector3 openClipOffsetPosition | ||
|  |         { | ||
|  |             get { return infiniteClipOffsetPosition; } | ||
|  |             set { infiniteClipOffsetPosition = value; } | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary> | ||
|  |         /// Rotation offset of a track in infinite mode. | ||
|  |         /// This property is obsolete. Use <see cref="UnityEngine.Timeline.AnimationTrack.infiniteClipOffsetRotation"/> instead. | ||
|  |         /// </summary> | ||
|  |         [EditorBrowsable(EditorBrowsableState.Never)] | ||
|  |         [Obsolete("openClipOffsetRotation has been deprecated. Use infiniteClipOffsetRotation instead. (UnityUpgradable) -> infiniteClipOffsetRotation", true)] | ||
|  |         public Quaternion openClipOffsetRotation | ||
|  |         { | ||
|  |             get { return infiniteClipOffsetRotation; } | ||
|  |             set { infiniteClipOffsetRotation = value; } | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary> | ||
|  |         /// Euler angle representation of the rotation offset of the track when in infinite mode. | ||
|  |         /// This property is obsolete. Use <see cref="UnityEngine.Timeline.AnimationTrack.infiniteClipOffsetEulerAngles"/> instead. | ||
|  |         /// </summary> | ||
|  |         [EditorBrowsable(EditorBrowsableState.Never)] | ||
|  |         [Obsolete("openClipOffsetEulerAngles has been deprecated. Use infiniteClipOffsetEulerAngles instead. (UnityUpgradable) -> infiniteClipOffsetEulerAngles", true)] | ||
|  |         public Vector3 openClipOffsetEulerAngles | ||
|  |         { | ||
|  |             get { return infiniteClipOffsetEulerAngles; } | ||
|  |             set { infiniteClipOffsetEulerAngles = value; } | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary> | ||
|  |         /// Saved state of pre-extrapolation for clips converted to infinite mode. | ||
|  |         /// This property is obsolete. Use <see cref="UnityEngine.Timeline.AnimationTrack.infiniteClipPreExtrapolation"/> instead. | ||
|  |         /// </summary> | ||
|  |         [EditorBrowsable(EditorBrowsableState.Never)] | ||
|  |         [Obsolete("openClipPreExtrapolation has been deprecated. Use infiniteClipPreExtrapolation instead. (UnityUpgradable) -> infiniteClipPreExtrapolation", true)] | ||
|  |         public TimelineClip.ClipExtrapolation openClipPreExtrapolation | ||
|  |         { | ||
|  |             get { return infiniteClipPreExtrapolation; } | ||
|  |             set { infiniteClipPreExtrapolation = value; } | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary> | ||
|  |         /// Saved state of post-extrapolation for clips converted to infinite mode. | ||
|  |         /// This property is obsolete. Use <see cref="UnityEngine.Timeline.AnimationTrack.infiniteClipPostExtrapolation"/> instead. | ||
|  |         /// </summary> | ||
|  |         [EditorBrowsable(EditorBrowsableState.Never)] | ||
|  |         [Obsolete("openClipPostExtrapolation has been deprecated. Use infiniteClipPostExtrapolation instead. (UnityUpgradable) -> infiniteClipPostExtrapolation", true)] | ||
|  |         public TimelineClip.ClipExtrapolation openClipPostExtrapolation | ||
|  |         { | ||
|  |             get { return infiniteClipPostExtrapolation; } | ||
|  |             set { infiniteClipPostExtrapolation = value; } | ||
|  |         } | ||
|  | 
 | ||
|  |         internal override void OnUpgradeFromVersion(int oldVersion) | ||
|  |         { | ||
|  |             if (oldVersion < (int)Versions.RotationAsEuler) | ||
|  |                 AnimationTrackUpgrade.ConvertRotationsToEuler(this); | ||
|  |             if (oldVersion < (int)Versions.RootMotionUpgrade) | ||
|  |                 AnimationTrackUpgrade.ConvertRootMotion(this); | ||
|  |             if (oldVersion < (int)Versions.AnimatedTrackProperties) | ||
|  |                 AnimationTrackUpgrade.ConvertInfiniteTrack(this); | ||
|  |         } | ||
|  | 
 | ||
|  |         // 612 is Property is Obsolete | ||
|  |         // 618 is Field is Obsolete | ||
|  | #pragma warning disable 612, 618 | ||
|  |         static class AnimationTrackUpgrade | ||
|  |         { | ||
|  |             public static void ConvertRotationsToEuler(AnimationTrack track) | ||
|  |             { | ||
|  |                 track.m_EulerAngles = track.m_Rotation.eulerAngles; | ||
|  |                 track.m_InfiniteClipOffsetEulerAngles = track.m_OpenClipOffsetRotation.eulerAngles; | ||
|  |             } | ||
|  | 
 | ||
|  |             public static void ConvertRootMotion(AnimationTrack track) | ||
|  |             { | ||
|  |                 track.m_TrackOffset = TrackOffset.Auto; // loaded tracks should use legacy mode | ||
|  | 
 | ||
|  |                 // reset offsets if not applied | ||
|  |                 if (!track.m_ApplyOffsets) | ||
|  |                 { | ||
|  |                     track.m_Position = Vector3.zero; | ||
|  |                     track.m_EulerAngles = Vector3.zero; | ||
|  |                 } | ||
|  |             } | ||
|  | 
 | ||
|  |             public static void ConvertInfiniteTrack(AnimationTrack track) | ||
|  |             { | ||
|  |                 track.m_InfiniteClip = track.m_AnimClip; | ||
|  |                 track.m_AnimClip = null; | ||
|  |             } | ||
|  |         } | ||
|  | #pragma warning restore 612, 618 | ||
|  |     } | ||
|  | } |