37 lines
		
	
	
		
			999 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			37 lines
		
	
	
		
			999 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System; | ||
|  | using NUnit.Framework; | ||
|  | using NUnit.Framework.Interfaces; | ||
|  | using UnityEngine.TestTools.Logging; | ||
|  | using UnityEngine.TestTools.Utils; | ||
|  | 
 | ||
|  | namespace UnityEngine.TestTools.TestRunner | ||
|  | { | ||
|  |     internal class UnhandledLogMessageException : ResultStateException | ||
|  |     { | ||
|  |         public LogEvent LogEvent; | ||
|  |         private readonly string m_CustomStackTrace; | ||
|  | 
 | ||
|  |         public UnhandledLogMessageException(LogEvent log) | ||
|  |             : base(BuildMessage(log)) | ||
|  |         { | ||
|  |             LogEvent = log; | ||
|  |             m_CustomStackTrace = StackTraceFilter.Filter(log.StackTrace); | ||
|  |         } | ||
|  | 
 | ||
|  |         private static string BuildMessage(LogEvent log) | ||
|  |         { | ||
|  |             return string.Format("Unhandled log message: '{0}'. Use UnityEngine.TestTools.LogAssert.Expect", log); | ||
|  |         } | ||
|  | 
 | ||
|  |         public override ResultState ResultState | ||
|  |         { | ||
|  |             get { return ResultState.Failure; } | ||
|  |         } | ||
|  | 
 | ||
|  |         public override string StackTrace | ||
|  |         { | ||
|  |             get { return m_CustomStackTrace; } | ||
|  |         } | ||
|  |     } | ||
|  | } |