arenos-nexus/Arenos Nexus/Library/PackageCache/com.unity.shadergraph@940512a5d7e1/Documentation~/Lerp-Node.md

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2025-09-25 22:01:28 +02:00
# Lerp Node
## Description
Returns the result of linearly interpolating between input **A** and input **B** by input **T**.
The output is calculated as `A + T * (B - A)`. The value of input **T** acts as a weight factor applied to the difference between **B** and **A**:
- When **T** is `0`, the output equals **A**.
- When **T** is `1`, the output equals **B**.
- When **T** is `0.5`, the output is the midpoint between **A** and **B**.
## Ports
| Name | Direction | Type | Description |
|:-----|:----------|:---------------|:------------|
| A | Input | Dynamic Vector | First input value |
| B | Input | Dynamic Vector | Second input value |
| T | Input | Dynamic Vector | Time value. Typical range: 0 to 1. Though you can use values outside of this range they may cause unpredictable results. |
| Out | Output | Dynamic Vector | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_Lerp_float4(float4 A, float4 B, float4 T, out float4 Out)
{
Out = lerp(A, B, T);
}
```