14 lines
		
	
	
		
			555 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			14 lines
		
	
	
		
			555 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System; | |||
|  | 
 | |||
|  | namespace UnityEngine.Rendering.Universal | |||
|  | { | |||
|  |     public partial class UniversalRenderPipelineVolumeDebugSettings | |||
|  |     { | |||
|  |         /// <summary> | |||
|  |         /// Specifies the render pipeline for this volume settings | |||
|  |         /// </summary> | |||
|  |         [Obsolete("This property is obsolete and kept only for not breaking user code. VolumeDebugSettings will use current pipeline when it needs to gather volume component types and paths. #from(23.2)", false)] | |||
|  |         public override Type targetRenderPipeline => typeof(UniversalRenderPipeline); | |||
|  |     } | |||
|  | } |