13 lines
		
	
	
		
			644 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			13 lines
		
	
	
		
			644 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|  | # Shaders
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|  | Work with shader code in the Scriptable Render Pipeline (SRP). | ||
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|  | |**Page**|**Description**| | ||
|  | |-|-| | ||
|  | |[Use shader methods from the SRP Core shader library](built-in-shader-methods.md)|SRP Core has a library of High-Level Shader Language (HLSL) shader files that contain helper methods. You can import these files into your custom shader files and use the helper methods.| | ||
|  | |[Synchronizing shader code and C#](generating-shader-includes.md)|Generate HLSL code based on C# structs to synchronize data and constants between shaders and C#.| | ||
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|  | ## Additional resources
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|  | - [HLSL in Unity](https://docs.unity3d.com/Manual/SL-ShaderPrograms.html) |