41 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			41 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|  | --- | ||
|  | uid: um-srp-advanced-properties | ||
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|  | # Advanced Properties
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|  | Unity Render Pipelines components expose standard properties by default that are suitable for most use-cases. | ||
|  | However, there are components and Volume Overrides that include **advanced properties** which you can use to fine-tune the behavior of the component. | ||
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|  | There is a global state per user that stores if Unity displays **advanced properties** or not.  | ||
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|  | ## Exposing advanced properties within the inspector
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|  | Not every component or Volume Override includes advanced properties. | ||
|  | If one does, it has a contextual menu to the right of each property section header that includes additional properties. To expose advanced properties for that section, open the contextual menu and click **Advanced Properties**. | ||
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|  | For an example, refer to the **Water Surface** component in [High Definition Render Pipeline (HDRP)](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest?subfolder=/manual/settings-and-properties-related-to-the-water-system.html). | ||
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|  | By default only standard properties are shown. | ||
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|  | When you select **Advanced Properties**: | ||
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|  | **Advanced Properties** become visible: | ||
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|  | For Volume Overrides, the already existing contextual menu has a **Advanced Properties** toggle as well. | ||
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|  | ## Exposing advanced properties on preferences
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|  | You can also access to this global preference by: | ||
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|  | 1. Open the **Graphics** tab in the **Preferences** window (menu: **Edit > Preferences > Graphics**). | ||
|  | 2. Under **Properties**. Set **Advanced Properties** to **All Visible**. | ||
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