10 lines
		
	
	
		
			703 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			10 lines
		
	
	
		
			703 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|  | # Camera Switcher
 | ||
|  | 
 | ||
|  | The **CameraSwitcher** component allows you to define a List of Cameras in the Scene and then use the Debug Window to switch between them in Play Mode. This is useful when you want a set of different fixed views for profiling purposes where you need to guarantee that the Camera view is in the same position between sessions. | ||
|  | 
 | ||
|  | ## Properties
 | ||
|  | 
 | ||
|  | | **Property** | **Description**                                              | | ||
|  | | ------------ | ------------------------------------------------------------ | | ||
|  | | **Cameras**  | Drag and drop GameObjects that have a Camera component attached to add them to this List of Cameras. The Debug Window can switch between the Cameras in this List. | |