1440 lines
		
	
	
		
			55 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			1440 lines
		
	
	
		
			55 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | //------------------------------------------------------------------------------ | ||
|  | // <auto-generated> | ||
|  | //     This code was generated by a tool. | ||
|  | // | ||
|  | //     Changes to this file may cause incorrect behavior and will be lost if | ||
|  | //     the code is regenerated. To update the generation of this file, modify and re-run Unity.Mathematics.CodeGen. | ||
|  | // </auto-generated> | ||
|  | //------------------------------------------------------------------------------ | ||
|  | using System; | ||
|  | using System.Runtime.CompilerServices; | ||
|  | using System.Diagnostics; | ||
|  | using Unity.IL2CPP.CompilerServices; | ||
|  | 
 | ||
|  | #pragma warning disable 0660, 0661 | ||
|  | 
 | ||
|  | namespace Unity.Mathematics | ||
|  | { | ||
|  |     /// <summary>A 3 component vector of halfs.</summary> | ||
|  |     [DebuggerTypeProxy(typeof(half3.DebuggerProxy))] | ||
|  |     [System.Serializable] | ||
|  |     [Il2CppEagerStaticClassConstruction] | ||
|  |     public partial struct half3 : System.IEquatable<half3>, IFormattable | ||
|  |     { | ||
|  |         /// <summary>x component of the vector.</summary> | ||
|  |         public half x; | ||
|  |         /// <summary>y component of the vector.</summary> | ||
|  |         public half y; | ||
|  |         /// <summary>z component of the vector.</summary> | ||
|  |         public half z; | ||
|  | 
 | ||
|  |         /// <summary>half3 zero value.</summary> | ||
|  |         public static readonly half3 zero; | ||
|  | 
 | ||
|  |         /// <summary>Constructs a half3 vector from three half values.</summary> | ||
|  |         /// <param name="x">The constructed vector's x component will be set to this value.</param> | ||
|  |         /// <param name="y">The constructed vector's y component will be set to this value.</param> | ||
|  |         /// <param name="z">The constructed vector's z component will be set to this value.</param> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public half3(half x, half y, half z) | ||
|  |         { | ||
|  |             this.x = x; | ||
|  |             this.y = y; | ||
|  |             this.z = z; | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary>Constructs a half3 vector from a half value and a half2 vector.</summary> | ||
|  |         /// <param name="x">The constructed vector's x component will be set to this value.</param> | ||
|  |         /// <param name="yz">The constructed vector's yz components will be set to this value.</param> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public half3(half x, half2 yz) | ||
|  |         { | ||
|  |             this.x = x; | ||
|  |             this.y = yz.x; | ||
|  |             this.z = yz.y; | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary>Constructs a half3 vector from a half2 vector and a half value.</summary> | ||
|  |         /// <param name="xy">The constructed vector's xy components will be set to this value.</param> | ||
|  |         /// <param name="z">The constructed vector's z component will be set to this value.</param> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public half3(half2 xy, half z) | ||
|  |         { | ||
|  |             this.x = xy.x; | ||
|  |             this.y = xy.y; | ||
|  |             this.z = z; | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary>Constructs a half3 vector from a half3 vector.</summary> | ||
|  |         /// <param name="xyz">The constructed vector's xyz components will be set to this value.</param> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public half3(half3 xyz) | ||
|  |         { | ||
|  |             this.x = xyz.x; | ||
|  |             this.y = xyz.y; | ||
|  |             this.z = xyz.z; | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary>Constructs a half3 vector from a single half value by assigning it to every component.</summary> | ||
|  |         /// <param name="v">half to convert to half3</param> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public half3(half v) | ||
|  |         { | ||
|  |             this.x = v; | ||
|  |             this.y = v; | ||
|  |             this.z = v; | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary>Constructs a half3 vector from a single float value by converting it to half and assigning it to every component.</summary> | ||
|  |         /// <param name="v">float to convert to half3</param> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public half3(float v) | ||
|  |         { | ||
|  |             this.x = (half)v; | ||
|  |             this.y = (half)v; | ||
|  |             this.z = (half)v; | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary>Constructs a half3 vector from a float3 vector by componentwise conversion.</summary> | ||
|  |         /// <param name="v">float3 to convert to half3</param> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public half3(float3 v) | ||
|  |         { | ||
|  |             this.x = (half)v.x; | ||
|  |             this.y = (half)v.y; | ||
|  |             this.z = (half)v.z; | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary>Constructs a half3 vector from a single double value by converting it to half and assigning it to every component.</summary> | ||
|  |         /// <param name="v">double to convert to half3</param> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public half3(double v) | ||
|  |         { | ||
|  |             this.x = (half)v; | ||
|  |             this.y = (half)v; | ||
|  |             this.z = (half)v; | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary>Constructs a half3 vector from a double3 vector by componentwise conversion.</summary> | ||
|  |         /// <param name="v">double3 to convert to half3</param> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public half3(double3 v) | ||
|  |         { | ||
|  |             this.x = (half)v.x; | ||
|  |             this.y = (half)v.y; | ||
|  |             this.z = (half)v.z; | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Implicitly converts a single half value to a half3 vector by assigning it to every component.</summary> | ||
|  |         /// <param name="v">half to convert to half3</param> | ||
|  |         /// <returns>Converted value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static implicit operator half3(half v) { return new half3(v); } | ||
|  | 
 | ||
|  |         /// <summary>Explicitly converts a single float value to a half3 vector by converting it to half and assigning it to every component.</summary> | ||
|  |         /// <param name="v">float to convert to half3</param> | ||
|  |         /// <returns>Converted value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static explicit operator half3(float v) { return new half3(v); } | ||
|  | 
 | ||
|  |         /// <summary>Explicitly converts a float3 vector to a half3 vector by componentwise conversion.</summary> | ||
|  |         /// <param name="v">float3 to convert to half3</param> | ||
|  |         /// <returns>Converted value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static explicit operator half3(float3 v) { return new half3(v); } | ||
|  | 
 | ||
|  |         /// <summary>Explicitly converts a single double value to a half3 vector by converting it to half and assigning it to every component.</summary> | ||
|  |         /// <param name="v">double to convert to half3</param> | ||
|  |         /// <returns>Converted value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static explicit operator half3(double v) { return new half3(v); } | ||
|  | 
 | ||
|  |         /// <summary>Explicitly converts a double3 vector to a half3 vector by componentwise conversion.</summary> | ||
|  |         /// <param name="v">double3 to convert to half3</param> | ||
|  |         /// <returns>Converted value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static explicit operator half3(double3 v) { return new half3(v); } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Returns the result of a componentwise equality operation on two half3 vectors.</summary> | ||
|  |         /// <param name="lhs">Left hand side half3 to use to compute componentwise equality.</param> | ||
|  |         /// <param name="rhs">Right hand side half3 to use to compute componentwise equality.</param> | ||
|  |         /// <returns>bool3 result of the componentwise equality.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static bool3 operator == (half3 lhs, half3 rhs) { return new bool3 (lhs.x == rhs.x, lhs.y == rhs.y, lhs.z == rhs.z); } | ||
|  | 
 | ||
|  |         /// <summary>Returns the result of a componentwise equality operation on a half3 vector and a half value.</summary> | ||
|  |         /// <param name="lhs">Left hand side half3 to use to compute componentwise equality.</param> | ||
|  |         /// <param name="rhs">Right hand side half to use to compute componentwise equality.</param> | ||
|  |         /// <returns>bool3 result of the componentwise equality.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static bool3 operator == (half3 lhs, half rhs) { return new bool3 (lhs.x == rhs, lhs.y == rhs, lhs.z == rhs); } | ||
|  | 
 | ||
|  |         /// <summary>Returns the result of a componentwise equality operation on a half value and a half3 vector.</summary> | ||
|  |         /// <param name="lhs">Left hand side half to use to compute componentwise equality.</param> | ||
|  |         /// <param name="rhs">Right hand side half3 to use to compute componentwise equality.</param> | ||
|  |         /// <returns>bool3 result of the componentwise equality.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static bool3 operator == (half lhs, half3 rhs) { return new bool3 (lhs == rhs.x, lhs == rhs.y, lhs == rhs.z); } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Returns the result of a componentwise not equal operation on two half3 vectors.</summary> | ||
|  |         /// <param name="lhs">Left hand side half3 to use to compute componentwise not equal.</param> | ||
|  |         /// <param name="rhs">Right hand side half3 to use to compute componentwise not equal.</param> | ||
|  |         /// <returns>bool3 result of the componentwise not equal.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static bool3 operator != (half3 lhs, half3 rhs) { return new bool3 (lhs.x != rhs.x, lhs.y != rhs.y, lhs.z != rhs.z); } | ||
|  | 
 | ||
|  |         /// <summary>Returns the result of a componentwise not equal operation on a half3 vector and a half value.</summary> | ||
|  |         /// <param name="lhs">Left hand side half3 to use to compute componentwise not equal.</param> | ||
|  |         /// <param name="rhs">Right hand side half to use to compute componentwise not equal.</param> | ||
|  |         /// <returns>bool3 result of the componentwise not equal.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static bool3 operator != (half3 lhs, half rhs) { return new bool3 (lhs.x != rhs, lhs.y != rhs, lhs.z != rhs); } | ||
|  | 
 | ||
|  |         /// <summary>Returns the result of a componentwise not equal operation on a half value and a half3 vector.</summary> | ||
|  |         /// <param name="lhs">Left hand side half to use to compute componentwise not equal.</param> | ||
|  |         /// <param name="rhs">Right hand side half3 to use to compute componentwise not equal.</param> | ||
|  |         /// <returns>bool3 result of the componentwise not equal.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static bool3 operator != (half lhs, half3 rhs) { return new bool3 (lhs != rhs.x, lhs != rhs.y, lhs != rhs.z); } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xxxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, x, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xxxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, x, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xxxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, x, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xxyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, x, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xxyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, x, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xxyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, x, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xxzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, x, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xxzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, x, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xxzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, x, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xyxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, y, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xyxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, y, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xyxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, y, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xyyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, y, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xyyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, y, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xyyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, y, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xyzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, y, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xyzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, y, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xyzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, y, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xzxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, z, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xzxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, z, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xzxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, z, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xzyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, z, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xzyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, z, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xzyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, z, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xzzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, z, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xzzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, z, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 xzzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(x, z, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yxxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, x, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yxxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, x, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yxxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, x, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yxyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, x, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yxyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, x, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yxyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, x, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yxzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, x, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yxzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, x, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yxzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, x, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yyxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, y, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yyxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, y, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yyxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, y, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yyyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, y, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yyyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, y, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yyyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, y, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yyzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, y, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yyzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, y, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yyzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, y, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yzxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, z, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yzxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, z, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yzxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, z, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yzyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, z, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yzyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, z, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yzyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, z, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yzzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, z, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yzzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, z, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 yzzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(y, z, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zxxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, x, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zxxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, x, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zxxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, x, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zxyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, x, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zxyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, x, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zxyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, x, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zxzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, x, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zxzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, x, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zxzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, x, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zyxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, y, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zyxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, y, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zyxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, y, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zyyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, y, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zyyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, y, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zyyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, y, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zyzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, y, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zyzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, y, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zyzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, y, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zzxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, z, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zzxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, z, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zzxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, z, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zzyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, z, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zzyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, z, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zzyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, z, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zzzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, z, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zzzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, z, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half4 zzzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half4(z, z, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 xxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(x, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 xxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(x, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 xxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(x, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 xyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(x, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 xyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(x, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 xyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(x, y, z); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { x = value.x; y = value.y; z = value.z; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 xzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(x, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 xzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(x, z, y); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { x = value.x; z = value.y; y = value.z; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 xzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(x, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 yxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(y, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 yxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(y, x, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 yxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(y, x, z); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { y = value.x; x = value.y; z = value.z; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 yyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(y, y, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 yyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(y, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 yyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(y, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 yzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(y, z, x); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { y = value.x; z = value.y; x = value.z; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 yzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(y, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 yzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(y, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 zxx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(z, x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 zxy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(z, x, y); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { z = value.x; x = value.y; y = value.z; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 zxz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(z, x, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 zyx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(z, y, x); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { z = value.x; y = value.y; x = value.z; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 zyy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(z, y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 zyz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(z, y, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 zzx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(z, z, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 zzy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(z, z, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half3 zzz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half3(z, z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half2 xx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half2(x, x); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half2 xy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half2(x, y); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { x = value.x; y = value.y; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half2 xz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half2(x, z); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { x = value.x; z = value.y; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half2 yx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half2(y, x); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { y = value.x; x = value.y; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half2 yy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half2(y, y); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half2 yz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half2(y, z); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { y = value.x; z = value.y; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half2 zx | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half2(z, x); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { z = value.x; x = value.y; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half2 zy | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half2(z, y); } | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             set { z = value.x; y = value.y; } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Swizzles the vector.</summary> | ||
|  |         [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] | ||
|  |         public half2 zz | ||
|  |         { | ||
|  |             [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |             get { return new half2(z, z); } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Returns the half element at a specified index.</summary> | ||
|  |         unsafe public half this[int index] | ||
|  |         { | ||
|  |             get | ||
|  |             { | ||
|  | #if ENABLE_UNITY_COLLECTIONS_CHECKS | ||
|  |                 if ((uint)index >= 3) | ||
|  |                     throw new System.ArgumentException("index must be between[0...2]"); | ||
|  | #endif | ||
|  |                 fixed (half3* array = &this) { return ((half*)array)[index]; } | ||
|  |             } | ||
|  |             set | ||
|  |             { | ||
|  | #if ENABLE_UNITY_COLLECTIONS_CHECKS | ||
|  |                 if ((uint)index >= 3) | ||
|  |                     throw new System.ArgumentException("index must be between[0...2]"); | ||
|  | #endif | ||
|  |                 fixed (half* array = &x) { array[index] = value; } | ||
|  |             } | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary>Returns true if the half3 is equal to a given half3, false otherwise.</summary> | ||
|  |         /// <param name="rhs">Right hand side argument to compare equality with.</param> | ||
|  |         /// <returns>The result of the equality comparison.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public bool Equals(half3 rhs) { return x == rhs.x && y == rhs.y && z == rhs.z; } | ||
|  | 
 | ||
|  |         /// <summary>Returns true if the half3 is equal to a given half3, false otherwise.</summary> | ||
|  |         /// <param name="o">Right hand side argument to compare equality with.</param> | ||
|  |         /// <returns>The result of the equality comparison.</returns> | ||
|  |         public override bool Equals(object o) { return o is half3 converted && Equals(converted); } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Returns a hash code for the half3.</summary> | ||
|  |         /// <returns>The computed hash code.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public override int GetHashCode() { return (int)math.hash(this); } | ||
|  | 
 | ||
|  | 
 | ||
|  |         /// <summary>Returns a string representation of the half3.</summary> | ||
|  |         /// <returns>String representation of the value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public override string ToString() | ||
|  |         { | ||
|  |             return string.Format("half3({0}, {1}, {2})", x, y, z); | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary>Returns a string representation of the half3 using a specified format and culture-specific format information.</summary> | ||
|  |         /// <param name="format">Format string to use during string formatting.</param> | ||
|  |         /// <param name="formatProvider">Format provider to use during string formatting.</param> | ||
|  |         /// <returns>String representation of the value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public string ToString(string format, IFormatProvider formatProvider) | ||
|  |         { | ||
|  |             return string.Format("half3({0}, {1}, {2})", x.ToString(format, formatProvider), y.ToString(format, formatProvider), z.ToString(format, formatProvider)); | ||
|  |         } | ||
|  | 
 | ||
|  |         internal sealed class DebuggerProxy | ||
|  |         { | ||
|  |             public half x; | ||
|  |             public half y; | ||
|  |             public half z; | ||
|  |             public DebuggerProxy(half3 v) | ||
|  |             { | ||
|  |                 x = v.x; | ||
|  |                 y = v.y; | ||
|  |                 z = v.z; | ||
|  |             } | ||
|  |         } | ||
|  | 
 | ||
|  |     } | ||
|  | 
 | ||
|  |     public static partial class math | ||
|  |     { | ||
|  |         /// <summary>Returns a half3 vector constructed from three half values.</summary> | ||
|  |         /// <param name="x">The constructed vector's x component will be set to this value.</param> | ||
|  |         /// <param name="y">The constructed vector's y component will be set to this value.</param> | ||
|  |         /// <param name="z">The constructed vector's z component will be set to this value.</param> | ||
|  |         /// <returns>half3 constructed from arguments.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static half3 half3(half x, half y, half z) { return new half3(x, y, z); } | ||
|  | 
 | ||
|  |         /// <summary>Returns a half3 vector constructed from a half value and a half2 vector.</summary> | ||
|  |         /// <param name="x">The constructed vector's x component will be set to this value.</param> | ||
|  |         /// <param name="yz">The constructed vector's yz components will be set to this value.</param> | ||
|  |         /// <returns>half3 constructed from arguments.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static half3 half3(half x, half2 yz) { return new half3(x, yz); } | ||
|  | 
 | ||
|  |         /// <summary>Returns a half3 vector constructed from a half2 vector and a half value.</summary> | ||
|  |         /// <param name="xy">The constructed vector's xy components will be set to this value.</param> | ||
|  |         /// <param name="z">The constructed vector's z component will be set to this value.</param> | ||
|  |         /// <returns>half3 constructed from arguments.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static half3 half3(half2 xy, half z) { return new half3(xy, z); } | ||
|  | 
 | ||
|  |         /// <summary>Returns a half3 vector constructed from a half3 vector.</summary> | ||
|  |         /// <param name="xyz">The constructed vector's xyz components will be set to this value.</param> | ||
|  |         /// <returns>half3 constructed from arguments.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static half3 half3(half3 xyz) { return new half3(xyz); } | ||
|  | 
 | ||
|  |         /// <summary>Returns a half3 vector constructed from a single half value by assigning it to every component.</summary> | ||
|  |         /// <param name="v">half to convert to half3</param> | ||
|  |         /// <returns>Converted value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static half3 half3(half v) { return new half3(v); } | ||
|  | 
 | ||
|  |         /// <summary>Returns a half3 vector constructed from a single float value by converting it to half and assigning it to every component.</summary> | ||
|  |         /// <param name="v">float to convert to half3</param> | ||
|  |         /// <returns>Converted value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static half3 half3(float v) { return new half3(v); } | ||
|  | 
 | ||
|  |         /// <summary>Return a half3 vector constructed from a float3 vector by componentwise conversion.</summary> | ||
|  |         /// <param name="v">float3 to convert to half3</param> | ||
|  |         /// <returns>Converted value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static half3 half3(float3 v) { return new half3(v); } | ||
|  | 
 | ||
|  |         /// <summary>Returns a half3 vector constructed from a single double value by converting it to half and assigning it to every component.</summary> | ||
|  |         /// <param name="v">double to convert to half3</param> | ||
|  |         /// <returns>Converted value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static half3 half3(double v) { return new half3(v); } | ||
|  | 
 | ||
|  |         /// <summary>Return a half3 vector constructed from a double3 vector by componentwise conversion.</summary> | ||
|  |         /// <param name="v">double3 to convert to half3</param> | ||
|  |         /// <returns>Converted value.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static half3 half3(double3 v) { return new half3(v); } | ||
|  | 
 | ||
|  |         /// <summary>Returns a uint hash code of a half3 vector.</summary> | ||
|  |         /// <param name="v">Vector value to hash.</param> | ||
|  |         /// <returns>uint hash of the argument.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static uint hash(half3 v) | ||
|  |         { | ||
|  |             return csum(uint3(v.x.value, v.y.value, v.z.value) * uint3(0x685835CFu, 0xC3D32AE1u, 0xB966942Fu)) + 0xFE9856B3u; | ||
|  |         } | ||
|  | 
 | ||
|  |         /// <summary> | ||
|  |         /// Returns a uint3 vector hash code of a half3 vector. | ||
|  |         /// When multiple elements are to be hashes together, it can more efficient to calculate and combine wide hash | ||
|  |         /// that are only reduced to a narrow uint hash at the very end instead of at every step. | ||
|  |         /// </summary> | ||
|  |         /// <param name="v">Vector value to hash.</param> | ||
|  |         /// <returns>uint3 hash of the argument.</returns> | ||
|  |         [MethodImpl(MethodImplOptions.AggressiveInlining)] | ||
|  |         public static uint3 hashwide(half3 v) | ||
|  |         { | ||
|  |             return (uint3(v.x.value, v.y.value, v.z.value) * uint3(0xFA3A3285u, 0xAD55999Du, 0xDCDD5341u)) + 0x94DDD769u; | ||
|  |         } | ||
|  | 
 | ||
|  |     } | ||
|  | } |