19 lines
		
	
	
		
			506 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			19 lines
		
	
	
		
			506 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using UnityEditor; | |||
|  | 
 | |||
|  | namespace Unity.Mathematics.Editor | |||
|  | { | |||
|  |     [CustomPropertyDrawer(typeof(quaternion))] | |||
|  |     class QuaternionDrawer : PostNormalizedVectorDrawer | |||
|  |     { | |||
|  |         protected override SerializedProperty GetVectorProperty(SerializedProperty property) | |||
|  |         { | |||
|  |             return property.FindPropertyRelative("value"); | |||
|  |         } | |||
|  | 
 | |||
|  |         protected override double4 Normalize(double4 value) | |||
|  |         { | |||
|  |             return math.normalizesafe(new quaternion((float4)value)).value; | |||
|  |         } | |||
|  |     } | |||
|  | } |