25 lines
		
	
	
		
			697 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			25 lines
		
	
	
		
			697 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using UnityEditor.IMGUI.Controls; | |||
|  | 
 | |||
|  | using PlasticGui; | |||
|  | using PlasticGui.WorkspaceWindow.PendingChanges; | |||
|  | #if UNITY_6000_2_OR_NEWER | |||
|  | using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem<int>; | |||
|  | #endif | |||
|  | 
 | |||
|  | namespace Unity.PlasticSCM.Editor.Views.PendingChanges | |||
|  | { | |||
|  |     internal class ChangeTreeViewItem : TreeViewItem | |||
|  |     { | |||
|  |         internal PendingChangeInfo ChangeInfo { get; private set; } | |||
|  | 
 | |||
|  |         internal ChangeTreeViewItem(int id, PendingChangeInfo change, int depth) | |||
|  |             : base(id, depth) | |||
|  |         { | |||
|  |             ChangeInfo = change; | |||
|  | 
 | |||
|  |             displayName = change.GetColumnText(PlasticLocalization.GetString( | |||
|  |                 PlasticLocalization.Name.ItemColumn)); | |||
|  |         } | |||
|  |     } | |||
|  | } |