31 lines
		
	
	
		
			770 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			31 lines
		
	
	
		
			770 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using Unity.PlasticSCM.Editor.Views.Merge; | ||
|  | using Unity.PlasticSCM.Editor.Views.PendingChanges; | ||
|  | 
 | ||
|  | namespace Unity.PlasticSCM.Editor | ||
|  | { | ||
|  |     internal static class AutoRefresh | ||
|  |     { | ||
|  |         internal static void PendingChangesView(PendingChangesTab pendingChangesTab) | ||
|  |         { | ||
|  |             if (pendingChangesTab == null) | ||
|  |                 return; | ||
|  | 
 | ||
|  |             if (!pendingChangesTab.IsVisible) | ||
|  |                 return; | ||
|  | 
 | ||
|  |             pendingChangesTab.AutoRefresh(); | ||
|  |         } | ||
|  | 
 | ||
|  |         internal static void IncomingChangesView(IIncomingChangesTab incomingChangesTab) | ||
|  |         { | ||
|  |             if (incomingChangesTab == null) | ||
|  |                 return; | ||
|  | 
 | ||
|  |             if (!incomingChangesTab.IsVisible) | ||
|  |                 return; | ||
|  | 
 | ||
|  |             incomingChangesTab.AutoRefresh(); | ||
|  |         } | ||
|  |     } | ||
|  | } |