20 lines
		
	
	
		
			1000 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			20 lines
		
	
	
		
			1000 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System.Collections; | ||
|  | using System.Collections.Generic; | ||
|  | using UnityEngine; | ||
|  | 
 | ||
|  | namespace UnityEditor.U2D.PSD | ||
|  | { | ||
|  |     static class Tooltips | ||
|  |     { | ||
|  |         public static readonly string importToggleToolTip = L10n.Tr("Toggle to import layer from Photoshop file."); | ||
|  |         public static readonly string collapseToggleTooltip = L10n.Tr("Toggle to merge a layer group into a single Sprite."); | ||
|  | 
 | ||
|  |         public static readonly string layerHiddenToolTip = L10n.Tr("The layer is hidden in the source file."); | ||
|  |         public static readonly string hiddenLayerNotImportWarning = L10n.Tr("Layer will not be imported because hidden layers are excluded from import."); | ||
|  |         public static readonly string groupSeparatedToolTip = L10n.Tr("Layers Separated. Click to merge them."); | ||
|  |         public static readonly string groupMergedToolTip = L10n.Tr("Layers merged. Click to separate them."); | ||
|  |         public static readonly string groupMixedToolTip = L10n.Tr("Group contains child groups that are merged."); | ||
|  |     } | ||
|  | } | ||
|  | 
 |