12 lines
		
	
	
		
			348 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			12 lines
		
	
	
		
			348 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | namespace UnityEditor.U2D.Animation | ||
|  | { | ||
|  |     internal interface IBoneVisibilityToolView | ||
|  |     { | ||
|  |         void OnBoneSelectionChange(SkeletonSelection skeleton); | ||
|  |         void OnBoneExpandedChange(BoneCache[] bones); | ||
|  |         void OnBoneNameChanged(BoneCache bone); | ||
|  |         void OnSelectionChange(SkeletonCache skeleton); | ||
|  |         void Deactivate(); | ||
|  |     } | ||
|  | } |