arenos-nexus/Arenos Nexus/Library/PackageCache/com.unity.shadergraph@940512a5d7e1/Documentation~/Node-Library.md

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2025-09-25 22:01:28 +02:00
# Node library
Explore nodes that enable color and channel manipulation, mathematical and procedural generation, input data handling, custom texture management, UV mapping, utility logic, and shader data representation.
## Graph nodes
| **Topic** | **Description** |
|:--------------------------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------------|
| [Artistic](Artistic-Nodes.md) | Learn about color adjustment, blending, filtering, masking, normal map manipulation, and color space conversion. |
| [Channel](Channel-Nodes.md) | Learn about combining, splitting, reordering, or flipping vector and color channels. |
| [Custom Render Texture nodes](Custom-Render-Texture-Nodes.md) | Learn about properties and data of custom render textures. |
| [Input](Input-Nodes.md) | Learn about values, mesh attributes, gradients, matrices, deformation data, PBR parameters, scene information, and texture sampling options. |
| [Math](Math-Nodes.md) | Learn about mathematical operations. |
| [Procedural](Procedural-Nodes.md) | Learn about creating patterns, noise textures, and geometric shapes. |
| [Utility](Utility-Nodes.md) | Learn about basic preview, sub-graph referencing, and essential logic operations. |
| [UV](UV-Nodes.md) | Learn about manipulation and mapping effects, enabling advanced texture animations, coordinate transformations, and warping techniques. |
## Block nodes
| **Topic** | **Description** |
|:-------------------------------|-------------------------------------------------------------------------------------------|
| [Block](Block-Node.md) | You can find these nodes in the **Vertex** and **Fragment** contexts of the Master Stack. |
## Additional resources
* [Node](Node.md)
* [Create Node Menu](Create-Node-Menu.md)
* [Shader Graph Node Reference Samples](ShaderGraph-Samples.md)