Nexus/Library/PackageCache/com.unity.shadergraph@759cfc176571/Editor/Generation/Targets/Terrain/ITerrainSubTarget.cs
2026-01-06 17:23:00 +01:00

11 lines
184 B
C#

namespace UnityEditor.ShaderGraph
{
/// <summary>
/// Sub-target used to filter Terrain-specific nodes
/// </summary>
public interface ITerrainSubTarget
{
}
}